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ux-research-plan用户体验研究计划

Agent Skill

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

总安装

222

周安装

9

GitHub Stars

283

下载量

70
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:ux-research-plan(用户体验研究计划)
来源仓库:https://github.com/mohitagw15856/pm-claude-skills
仓库路径:skills/ux-research-plan
安装命令:
npx skills add https://github.com/mohitagw15856/pm-claude-skills --skill ux-research-plan
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/mohitagw15856/pm-claude-skills --skill ux-research-plan

简介

用于制定结构化的用户体验研究计划。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

  • 适合明确样本、周期与交付成果物。ux-research-plan 属于研究检索类 Skill,可作为该场景下的辅助能力补充。
  • 使用时需协调资源并设置合理时间节点。
  • 输出文档可作为跨部门协作的基础依据。
  • 安装方式:github,支持甘特图与任务追踪集成。

SKILL.md

UX Research Plan Skill

This skill creates a complete, ready-to-execute UX research plan. Output covers everything from research objectives to screener questions, discussion guide, and synthesis framework.

Required Inputs

Ask the user for these if not provided:

  • Research question (what decision will this research inform?)
  • Product area or feature being researched
  • Research type (Generative / Evaluative / Usability testing / Diary study / Survey)
  • Stage (Discovery / Concept validation / Prototype testing / Live product)
  • Target participants (role, demographics, behaviour — who should we talk to?)
  • Timeline and number of sessions
  • Existing assumptions or hypotheses (optional but valuable)

Output Structure


UX Research Plan: [Study Title]

Product area: [Area] Research type: [Type] Date: [Timeline] Researcher: [Leave for user]


1. Research Objectives

State 2–4 clear research objectives. Each objective should map to a decision that will be made differently depending on what you find.

Objective [N]: Understand [specific thing] so we can [decision this informs].


2. Research Questions

[5–8 questions — the actual questions you want research to answer. These are not the interview questions; they're the knowledge gaps. Organised under each objective.]

Objective 1:

  • RQ1.1: [Research question]
  • RQ1.2: [Research question]

3. Methodology & Rationale

Method chosen: [e.g. Semi-structured interviews / Usability testing / Concept testing]

Why this method: [2–3 sentences. Match method to research type. If evaluative: usability testing. If generative: contextual inquiry or interviews. If testing comprehension: 5-second test or concept test.]

What this method will and won't tell us:

  • Will tell us: [What this method is good at revealing]
  • Won't tell us: [What's out of scope — be honest about limits]

Sample size: [Recommended number of sessions and why — e.g. "5–6 moderated interviews for generative research; 5–8 usability sessions to identify top issues"]


4. Participant Screener

Recruitment criteria:

CriterionMust Have / Nice to HaveDisqualify if
[e.g. Uses project management software daily]Must Have[Never uses any PM tool]
[e.g. Works in a team of 5+]Must Have
[e.g. B2B industry]Nice to Have

Screener questions (5–8 questions):

[Q1] [Screening question — clear, not leading]

  • [Answer options — flag which qualify/disqualify]

[Q2]...

Incentive recommendation: [Amount and format — e.g. "£50 gift voucher for a 60-min session is standard in the UK for professional participants"]


5. Discussion Guide

Structure the session:

Opening (5 min)

  • Introduce yourself and the study
  • "We're testing the design, not you — there are no wrong answers"
  • Permission to record
  • Warm-up: [1–2 easy questions to build rapport — e.g. "Tell me about your role and what a typical week looks like"]

Core Questions (by section)

Section [A]: [Topic] *(~X min)*

  1. [Open question — start broad] *[Probe: Tell me more about...]*
  2. [Follow-up to go deeper] *[Probe: Can you walk me through what happened?]*
  3. [Specific scenario or past behaviour question]

Section [B]: [Topic] *(~X min)* [Continue with 2–3 questions per section]

Usability tasks (if applicable):

"I'm going to ask you to try a few things with this prototype. Please think aloud as you go."
  • Task [N]: [Clear task instruction — write from the user's perspective, not "click on X" but "find where you would go to do Y"]

- Success criteria: [What "completing this task" looks like] - What to observe: [Where friction typically appears]

Closing (5 min)

  • "Is there anything about [topic] we haven't covered that you think is important?"
  • "If you could change one thing about [product/concept], what would it be?"
  • Debrief and thank

6. Synthesis Framework

After sessions, use this framework to synthesise findings:

Step 1: Session notes → Key observations For each session: 3–5 specific observations (behaviours, quotes, reactions — not interpretations yet)

Step 2: Affinity mapping Group observations by theme across all sessions. Aim for 4–7 clusters.

Step 3: Insight statements For each cluster: "When [context], users [behaviour/experience], because [underlying need or mental model]."

Step 4: Implications For each insight: "This means we should [design/product implication]" or "This challenges our assumption that [assumption]."

Step 5: Research report structure:

  • Key findings (3–5 headlines)
  • Supporting evidence per finding
  • Design recommendations
  • Open questions for next research cycle

Quality Checks

  • Research objectives map to real decisions
  • Discussion guide opens broad before going specific
  • Screener criteria are specific enough to get the right participants
  • Tasks (if usability) are written from the user's perspective
  • Synthesis framework is included
  • Incentive recommendation is included

Example Trigger Phrases

  • "Write a research plan for [feature or product area]"
  • "Create a discussion guide for user interviews about [topic]"
  • "Plan a usability test for [prototype or feature]"
  • "Write screener questions for [target user type]"

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.02%
按下载量换算25

Claude

29.78%
按下载量换算21

Cursor

19.29%
按下载量换算14

Gemini CLI

8.87%
按下载量换算6

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

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