Token导航 LogoToken导航TokenDH.com
研究检索敏感数据github未标认证来源可访问许可证需确认审计提醒

zoom-rtms缩放 RTMS

Agent Skill

zoom-rtms 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

6,739

周安装

270

GitHub Stars

11,695

下载量

2,182
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:zoom-rtms(缩放 RTMS)
来源仓库:https://github.com/anthropics/knowledge-work-plugins
仓库路径:skills/zoom-rtms
安装命令:
npx skills add https://github.com/anthropics/knowledge-work-plugins --skill zoom-rtms
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/anthropics/knowledge-work-plugins --skill zoom-rtms

简介

zoom-rtms 用于查找、检索和筛选相关信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中根据关键词、任务场景或来源线索快速定位候选结果。
  • 通过 npx skills add 命令从指定 GitHub 仓库安装并使用。
  • 安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。
  • zoom-rtms 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Zoom Realtime Media Streams (RTMS)

Background reference for live Zoom media pipelines. Prefer build-zoom-bot first, then use this skill for stream types, capabilities, and RTMS-specific implementation constraints.

Zoom Realtime Media Streams (RTMS)

Expert guidance for accessing live audio, video, transcript, chat, and screen share data from Zoom meetings, webinars, Video SDK sessions, and Zoom Contact Center Voice in real-time. RTMS uses a WebSocket-based protocol with open standards and does not require a meeting bot to capture the media plane.

Read This First (Critical)

RTMS is primarily a backend media ingestion service.

  • Your backend receives and processes live media: audio, video, screen share, chat, transcript.
  • RTMS is not a frontend UI SDK by itself.
  • Processing is event-triggered: backend waits for RTMS start webhook events before stream handling begins.

Optional architecture (common):

  • Add a Zoom App SDK frontend for in-client UI/controls.
  • Stream backend RTMS outputs to frontend via WebSocket (or SSE, gRPC, queue workers, etc.).

Use RTMS for media/data plane, and use frontend frameworks/Zoom Apps for presentation + user interactions.

Official Documentation: https://developers.zoom.us/docs/rtms/ SDK Reference (JS): https://zoom.github.io/rtms/js/ SDK Reference (Python): https://zoom.github.io/rtms/py/ Sample Repository: https://github.com/zoom/rtms-samples

Quick Links

New to RTMS? Follow this path:

  1. Connection Architecture - Two-phase WebSocket design
  2. SDK Quickstart - Fastest way to receive media (recommended)
  3. Manual WebSocket - Full protocol control without SDK
  4. Media Types - Audio, video, transcript, chat, screen share

Complete Implementation:

  • RTMS Bot - End-to-end bot implementation guide

Reference:

Having issues?

Supported Products

ProductWebhook EventPayload IDApp Type
Meetingsmeeting.rtms_started / meeting.rtms_stoppedmeeting_uuidGeneral App
Webinarswebinar.rtms_started / webinar.rtms_stoppedmeeting_uuid (same!)General App
Video SDKsession.rtms_started / session.rtms_stoppedsession_idVideo SDK App
Zoom Contact Center VoiceProduct-specific RTMS/ZCC Voice eventsProduct-specific stream/session identifiersContact Center / approved RTMS integration

Once connected, the core signaling/media socket model is shared across products. Meetings, webinars, and Video SDK sessions use the familiar start/stop webhooks. Zoom Contact Center Voice adds its own RTMS/ZCC Voice event family and should be treated as the same transport model with product-specific event payloads.

RTMS Overview

RTMS is a data pipeline that gives your app access to live media from Zoom meetings, webinars, and Video SDK sessions without participant bots. Instead of having automated clients join meetings, use RTMS to collect media data directly from Zoom's infrastructure.

What RTMS Provides

Media TypeFormatUse Cases
AudioPCM (L16), G.711, G.722, OpusTranscription, voice analysis, recording
VideoH.264, JPG, PNGRecording, AI vision, thumbnails, active participant selection
Screen ShareH.264, JPG, PNGContent capture, slide extraction
TranscriptJSON textMeeting notes, search, compliance
ChatJSON textArchive, sentiment analysis

March 2026 Protocol Changes

  • Zoom Contact Center Voice support: RTMS now covers Contact Center Voice audio and transcript scenarios.
  • Transcript Language Identification control: transcript media handshakes now support src_language and enable_lid. Default behavior is LID enabled. Set enable_lid: false to force a fixed language.
  • Single individual video stream subscription: RTMS can now stream one participant's camera feed at a time when data_opt is set to VIDEO_SINGLE_INDIVIDUAL_STREAM.
  • Graceful client-initiated shutdown: backends can send STREAM_CLOSE_REQ over the signaling socket and wait for STREAM_CLOSE_RESP.
  • Media keep-alive tolerance increased: media socket keep-alive timeout is now 65 seconds, not 35.

Two Approaches

ApproachBest ForComplexity
SDK (@zoom/rtms)Most use casesLow - handles WebSocket complexity
Manual WebSocketCustom protocols, other languagesHigh - full protocol implementation

Prerequisites

  • Node.js 20.3.0+ (24 LTS recommended) for JavaScript SDK
  • Python 3.10+ for Python SDK
  • Zoom General App (for meetings/webinars) or Video SDK App (for Video SDK) with RTMS feature enabled
  • Webhook endpoint for RTMS events
  • Server to receive WebSocket streams
Need RTMS access? Post in Zoom Developer Forum requesting RTMS access with your use case.

Quick Start (SDK - Recommended)

import rtms from "@zoom/rtms";

// All RTMS start/stop events across products
const RTMS_EVENTS = ["meeting.rtms_started", "webinar.rtms_started", "session.rtms_started"];

// Handle webhook events
rtms.onWebhookEvent(({ event, payload }) => {
  if (!RTMS_EVENTS.includes(event)) return;

  const client = new rtms.Client();

  client.onAudioData((data, timestamp, metadata) => {
    console.log(`Audio from ${metadata.userName}: ${data.length} bytes`);
  });

  client.onTranscriptData((data, timestamp, metadata) => {
    const text = data.toString('utf8');
    console.log(`${metadata.userName}: ${text}`);
  });

  client.onJoinConfirm((reason) => {
    console.log(`Joined session: ${reason}`);
  });

  // SDK handles all WebSocket connections automatically
  // Accepts both meeting_uuid and session_id transparently
  client.join(payload);
});

Quick Start (Manual WebSocket)

For full control or non-SDK languages, implement the two-phase WebSocket protocol:

const WebSocket = require('ws');
const crypto = require('crypto');

const RTMS_EVENTS = ['meeting.rtms_started', 'webinar.rtms_started', 'session.rtms_started'];

// 1. Generate signature
// For meetings/webinars: uses meeting_uuid. For Video SDK: uses session_id.
function generateSignature(clientId, idValue, streamId, clientSecret) {
  const message = `${clientId},${idValue},${streamId}`;
  return crypto.createHmac('sha256', clientSecret).update(message).digest('hex');
}

// 2. Handle webhook
app.post('/webhook', (req, res) => {
  res.status(200).send();  // CRITICAL: Respond immediately!

  const { event, payload } = req.body;
  if (RTMS_EVENTS.includes(event)) {
    connectToRTMS(payload);
  }
});

// 3. Connect to signaling WebSocket
function connectToRTMS(payload) {
  const { server_urls, rtms_stream_id } = payload;
  // meeting_uuid for meetings/webinars, session_id for Video SDK
  const idValue = payload.meeting_uuid || payload.session_id;
  const signature = generateSignature(CLIENT_ID, idValue, rtms_stream_id, CLIENT_SECRET);

  const signalingWs = new WebSocket(server_urls);

  signalingWs.on('open', () => {
    signalingWs.send(JSON.stringify({
      msg_type: 1,  // Handshake request
      protocol_version: 1,
      meeting_uuid: idValue,
      rtms_stream_id,
      signature,
      media_type: 9  // AUDIO(1) | TRANSCRIPT(8)
    }));
  });

  // ... handle responses, connect to media WebSocket
}

See: Manual WebSocket Guide for complete implementation.

Media Type Bitmask

Combine types with bitwise OR:

TypeValueDescription
Audio1PCM audio samples
Video2H.264/JPG video frames
Screen Share4Separate from video!
Transcript8Real-time speech-to-text
Chat16In-meeting chat messages
All32All media types

Example: Audio + Transcript = 1 | 8 = 9

Critical Gotchas

IssueSolution
Only 1 connection allowedNew connections kick out existing ones. Track active sessions!
Respond 200 immediatelyIf webhook delays, Zoom retries creating duplicate connections
Heartbeat mandatoryRespond to msg_type 12 with msg_type 13, or connection dies
Reconnection is YOUR jobRTMS doesn't auto-reconnect. Media keep-alive tolerance is now about 65s; signaling remains around 60s
Transcript language driftUse src_language plus enable_lid: false when you want fixed-language transcription instead of automatic language switching
Single participant video onlyVIDEO_SINGLE_INDIVIDUAL_STREAM supports one participant at a time. A new VIDEO_SUBSCRIPTION_REQ overrides the previous selection
Graceful close is explicit nowUse STREAM_CLOSE_REQ / STREAM_CLOSE_RESP when your backend wants to terminate the stream cleanly

Environment Variables

SDK Environment Variables

# Required - Authentication
ZM_RTMS_CLIENT=your_client_id          # Zoom OAuth Client ID
ZM_RTMS_SECRET=your_client_secret      # Zoom OAuth Client Secret

# Optional - Webhook server
ZM_RTMS_PORT=8080                      # Default: 8080
ZM_RTMS_PATH=/webhook                  # Default: /

# Optional - Logging
ZM_RTMS_LOG_LEVEL=info                 # error, warn, info, debug, trace
ZM_RTMS_LOG_FORMAT=progressive         # progressive or json
ZM_RTMS_LOG_ENABLED=true

Manual Implementation Variables

ZOOM_CLIENT_ID=your_client_id
ZOOM_CLIENT_SECRET=your_client_secret
ZOOM_SECRET_TOKEN=your_webhook_token   # For webhook validation

Zoom App Setup

For Meetings and Webinars (General App)

  1. Go to marketplace.zoom.us -> Develop -> Build App
  2. Choose General App -> User-Managed
  3. Features -> Access -> Enable Event Subscription
  4. Add Events -> Search "rtms" -> Select:

- meeting.rtms_started - meeting.rtms_stopped - webinar.rtms_started (if using webinars) - webinar.rtms_stopped (if using webinars)

  1. Scopes -> Add Scopes -> Search "rtms" -> Add:

- meeting:read:meeting_audio - meeting:read:meeting_video - meeting:read:meeting_transcript - meeting:read:meeting_chat - webinar:read:webinar_audio (if using webinars) - webinar:read:webinar_video (if using webinars) - webinar:read:webinar_transcript (if using webinars) - webinar:read:webinar_chat (if using webinars)

For Video SDK (Video SDK App)

  1. Go to marketplace.zoom.us -> Develop -> Build App
  2. Choose Video SDK App
  3. Use your SDK Key and SDK Secret (not OAuth Client ID/Secret)
  4. Add Events:

- session.rtms_started - session.rtms_stopped

Sample Repositories

Official Samples

RepositoryDescription
rtms-samplesRTMSManager, boilerplates, AI samples
rtms-quickstart-jsJavaScript SDK quickstart
rtms-quickstart-pyPython SDK quickstart
rtms-sdk-cppC++ SDK
zoom-rtmsMain SDK repository

AI Integration Samples

SampleDescription
rtms-meeting-assistant-starter-kitAI meeting assistant with summaries
arlo-meeting-assistantProduction meeting assistant with DB
videosdk-rtms-transcribe-audioWhisper transcription

Complete Documentation

Concepts

Examples

References

Troubleshooting

Resources


Need help? Start with Integrated Index section below for complete navigation.


Integrated Index

*This section was migrated from SKILL.md.*

RTMS provides real-time access to live audio, video, transcript, chat, and screen share from Zoom meetings, webinars, and Video SDK sessions.

Critical Positioning

Treat RTMS as a backend service for receiving and processing media streams.

  • Backend role: ingest audio/video/share/chat/transcript, run AI/analytics, persist/forward data.
  • Optional frontend role: Zoom App SDK or web dashboard that consumes processed stream data from backend transport (WebSocket/SSE/other).
  • Kickoff model: backend waits for RTMS start webhook events, then starts stream processing.

Do not model RTMS as a frontend-only SDK.

Quick Start Path

If you're new to RTMS, follow this order:

  1. Run preflight checks first -> RUNBOOK.md
  2. Understand the architecture -> concepts/connection-architecture.md

- Two-phase WebSocket: Signaling + Media - Why RTMS doesn't use bots

  1. Choose your approach -> SDK or Manual

- SDK (recommended): examples/sdk-quickstart.md - Manual WebSocket: examples/manual-websocket.md

  1. Understand the lifecycle -> concepts/lifecycle-flow.md

- Webhook -> Signaling -> Media -> Streaming

  1. Configure media types -> references/media-types.md

- Audio, video, transcript, chat, screen share

  1. Troubleshoot issues -> troubleshooting/common-issues.md

- Connection problems, duplicate webhooks, missing data


Documentation Structure

rtms/
├── SKILL.md                           # Main skill overview
├── SKILL.md                           # This file - navigation guide
│
├── concepts/                          # Core architectural patterns
│   ├── connection-architecture.md     # Two-phase WebSocket design
│   └── lifecycle-flow.md              # Webhook to streaming flow
│
├── examples/                          # Complete working code
│   ├── sdk-quickstart.md              # Using @zoom/rtms SDK
│   ├── manual-websocket.md            # Raw protocol implementation
│   ├── rtms-bot.md                    # Complete RTMS bot implementation
│   └── ai-integration.md              # Transcription and analysis
│
├── references/                        # Reference documentation
│   ├── media-types.md                 # Audio, video, transcript, chat, share
│   ├── data-types.md                  # All enums and constants
│   ├── connection.md                  # WebSocket protocol details
│   └── webhooks.md                    # Event subscription
│
└── troubleshooting/                   # Problem solving guides
    └── common-issues.md               # FAQ and solutions

By Use Case

I want to get meeting transcripts

  1. SDK Quickstart - Fastest approach
  2. Media Types - Transcript configuration
  3. AI Integration - Whisper, Deepgram, AssemblyAI

I want to record meetings

  1. Media Types - Audio + Video configuration
  2. SDK Quickstart - Receiving media
  3. AI Integration - Gap-filled recording

I want to build an AI meeting assistant

  1. AI Integration - Complete patterns
  2. SDK Quickstart - Media ingestion
  3. Lifecycle Flow - Event handling

I want to build a complete RTMS bot

  1. RTMS Bot - Complete implementation guide
  2. Lifecycle Flow - Webhook to streaming flow
  3. Connection Architecture - Two-phase design

I need full protocol control

  1. Manual WebSocket - START HERE
  2. Connection Architecture - Two-phase design
  3. Data Types - All message types and enums
  4. Connection - Protocol details

I'm getting connection errors

  1. Common Issues - Diagnostic checklist
  2. Connection Architecture - Verify flow
  3. Webhooks - Validation and timing

I want to understand the architecture

  1. Connection Architecture - Two-phase WebSocket
  2. Lifecycle Flow - Complete flow diagram
  3. Data Types - Protocol constants

By Product

I'm building for Zoom Meetings

I'm building for Zoom Webinars

  • Same as meetings, but webhook event is webinar.rtms_started. Payload still uses meeting_uuid (NOT webinar_uuid).
  • Add webinar scopes and event subscriptions. See Webhooks.
  • Only panelist streams are confirmed available. Attendee streams may not be individual.

I'm building for Zoom Video SDK

  • Webhook event: session.rtms_started. Payload uses session_id (NOT meeting_uuid).
  • Requires a Video SDK App with SDK Key/Secret (not OAuth Client ID/Secret).
  • Once connected, the protocol is identical to meetings.
  • See Webhooks for payload details.

Key Documents

1. Connection Architecture (CRITICAL)

concepts/connection-architecture.md

RTMS uses two separate WebSocket connections:

  • Signaling WebSocket: Authentication, control, heartbeats
  • Media WebSocket: Actual audio/video/transcript data

2. SDK vs Manual (DECISION POINT)

examples/sdk-quickstart.md vs examples/manual-websocket.md

SDKManual
Handles WebSocket complexityFull protocol control
Automatic reconnectionDIY reconnection
Less codeMore code
Best for most use casesBest for custom requirements

3. Critical Gotchas (MOST COMMON ISSUES)

troubleshooting/common-issues.md

  1. Respond 200 immediately - Delayed webhook responses cause duplicates
  2. Only 1 connection per stream - New connections kick out existing
  3. Heartbeat required - Must respond to keep-alive or connection dies
  4. Track active sessions - Prevent duplicate join attempts

Key Learnings

Critical Discoveries:

  1. Two-Phase WebSocket Design

- Signaling: Control plane (handshake, heartbeat, start/stop) - Media: Data plane (audio, video, transcript, chat, share) - See: Connection Architecture

  1. Webhook Response Timing

- MUST respond 200 BEFORE any processing - Delayed response -> Zoom retries -> duplicate connections - See: Common Issues

  1. Heartbeat is Mandatory

- Signaling: Receive msg_type 12, respond with msg_type 13 - Media: Same pattern - Failure to respond = connection closed - See: Connection

  1. Signature Generation

- Format: HMAC-SHA256(clientSecret, "clientId,meetingUuid,streamId") - For Video SDK, use session_id in place of meetingUuid - Webinars still use meeting_uuid (not webinar_uuid) - Required for both signaling and media handshakes - See: Manual WebSocket

  1. Media Types are Bitmasks

- Audio=1, Video=2, Share=4, Transcript=8, Chat=16, All=32 - Combine with OR: Audio+Transcript = 1|8 = 9 - See: Media Types

  1. Screen Share is SEPARATE from Video

- Different msg_type (16 vs 15) - Different media flag (4 vs 2) - Must subscribe separately - See: Media Types


Quick Reference

"Connection fails"

-> Common Issues

"Duplicate connections"

-> Webhook timing

"No audio/video data"

-> Media Types - Check configuration

"How do I implement manually?"

-> Manual WebSocket

"What message types exist?"

-> Data Types

"How do I integrate AI?"

-> AI Integration


Document Version

Based on Zoom RTMS SDK v1.x and official documentation as of 2026.


Happy coding!

Remember: Start with SDK Quickstart for the fastest path, or Manual WebSocket if you need full control.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

33.98%
按下载量换算741

Claude

31.22%
按下载量换算681

Cursor

17.58%
按下载量换算384

Gemini CLI

9.54%
按下载量换算208

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

继续浏览同类 Skills