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angular-signalsAngular signals 搜索

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总安装

563

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下载量

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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:angular-signals(Angular signals 搜索)
来源仓库:https://github.com/zard-ui/zardui
仓库路径:skills/angular-signals
安装命令:
npx skills add https://github.com/zard-ui/zardui --skill angular-signals
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/zard-ui/zardui --skill angular-signals

简介

angular-signals 用于辅助 Angular 信号(Signals)开发与测试,适合生成或审查响应式状态管理代码。

  • 它可帮助管理组件间数据流与副作用,但需结合 RxJS 或原生信号使用。
  • 通过 npx skills add 命令从 GitHub 仓库安装,具体能力以原始文档为准。
  • 涉及复杂状态更新时应验证信号依赖与内存泄漏风险。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

Angular Signals

Signals are Angular's reactive primitive for state management. They provide synchronous, fine-grained reactivity.

Core Signal APIs

signal() - Writable State

import { signal } from '@angular/core';

// Create writable signal
const count = signal(0);

// Read value
console.log(count()); // 0

// Set new value
count.set(5);

// Update based on current value
count.update(c => c + 1);

// With explicit type
const user = signal<User | null>(null);
user.set({ id: 1, name: 'Alice' });

computed() - Derived State

import { signal, computed } from '@angular/core';

const firstName = signal('John');
const lastName = signal('Doe');

// Derived signal - automatically updates when dependencies change
const fullName = computed(() => `${firstName()} ${lastName()}`);

console.log(fullName()); // "John Doe"
firstName.set('Jane');
console.log(fullName()); // "Jane Doe"

// Computed with complex logic
const items = signal<Item[]>([]);
const filter = signal('');

const filteredItems = computed(() => {
  const query = filter().toLowerCase();
  return items().filter(item =>
    item.name.toLowerCase().includes(query)
  );
});

const totalPrice = computed(() =>
  filteredItems().reduce((sum, item) => sum + item.price, 0)
);

linkedSignal() - Dependent State with Reset

import { signal, linkedSignal } from '@angular/core';

const options = signal(['A', 'B', 'C']);

// Resets to first option when options change
const selected = linkedSignal(() => options()[0]);

console.log(selected()); // "A"
selected.set('B');       // User selects B
console.log(selected()); // "B"
options.set(['X', 'Y']); // Options change
console.log(selected()); // "X" - auto-reset to first

// With previous value access
const items = signal<Item[]>([]);

const selectedItem = linkedSignal<Item[], Item | null>({
  source: () => items(),
  computation: (newItems, previous) => {
    // Try to preserve selection if item still exists
    const prevItem = previous?.value;
    if (prevItem && newItems.some(i => i.id === prevItem.id)) {
      return prevItem;
    }
    return newItems[0] ?? null;
  },
});

effect() - Side Effects

import { signal, effect, inject, DestroyRef } from '@angular/core';

@Component({...})
export class Search {
  query = signal('');

  constructor() {
    // Effect runs when query changes
    effect(() => {
      console.log('Search query:', this.query());
    });

    // Effect with cleanup
    effect((onCleanup) => {
      const timer = setInterval(() => {
        console.log('Current query:', this.query());
      }, 1000);

      onCleanup(() => clearInterval(timer));
    });
  }
}

Effect rules:

  • Run in injection context (constructor or with runInInjectionContext)
  • Automatically cleaned up when component destroys

Component State Pattern

@Component({
  selector: 'app-todo-list',
  template: `
    <input [value]="newTodo()" (input)="newTodo.set($any($event.target).value)" />
    <button (click)="addTodo()" [disabled]="!canAdd()">Add</button>

    <ul>
      @for (todo of filteredTodos(); track todo.id) {
        <li [class.done]="todo.done">
          {{ todo.text }}
          <button (click)="toggleTodo(todo.id)">Toggle</button>
        </li>
      }
    </ul>

    <p>{{ remaining() }} remaining</p>
  `,
})
export class TodoList {
  // State
  todos = signal<Todo[]>([]);
  newTodo = signal('');
  filter = signal<'all' | 'active' | 'done'>('all');

  // Derived state
  canAdd = computed(() => this.newTodo().trim().length > 0);

  filteredTodos = computed(() => {
    const todos = this.todos();
    switch (this.filter()) {
      case 'active': return todos.filter(t => !t.done);
      case 'done': return todos.filter(t => t.done);
      default: return todos;
    }
  });

  remaining = computed(() =>
    this.todos().filter(t => !t.done).length
  );

  // Actions
  addTodo() {
    const text = this.newTodo().trim();
    if (text) {
      this.todos.update(todos => [
        ...todos,
        { id: crypto.randomUUID(), text, done: false }
      ]);
      this.newTodo.set('');
    }
  }

  toggleTodo(id: string) {
    this.todos.update(todos =>
      todos.map(t => t.id === id ? { ...t, done: !t.done } : t)
    );
  }
}

RxJS Interop

toSignal() - Observable to Signal

import { toSignal } from '@angular/core/rxjs-interop';
import { interval } from 'rxjs';

@Component({...})
export class Timer {
  private http = inject(HttpClient);

  // From observable - requires initial value or allowUndefined
  counter = toSignal(interval(1000), { initialValue: 0 });

  // From HTTP - undefined until loaded
  users = toSignal(this.http.get<User[]>('/api/users'));

  // With requireSync for synchronous observables (BehaviorSubject)
  private user$ = new BehaviorSubject<User | null>(null);
  currentUser = toSignal(this.user$, { requireSync: true });
}

toObservable() - Signal to Observable

import { toObservable } from '@angular/core/rxjs-interop';
import { switchMap, debounceTime } from 'rxjs';

@Component({...})
export class Search {
  query = signal('');

  private http = inject(HttpClient);

  // Convert signal to observable for RxJS operators
  results = toSignal(
    toObservable(this.query).pipe(
      debounceTime(300),
      switchMap(q => this.http.get<Result[]>(`/api/search?q=${q}`))
    ),
    { initialValue: [] }
  );
}

Signal Equality

// Custom equality function
const user = signal<User>(
  { id: 1, name: 'Alice' },
  { equal: (a, b) => a.id === b.id }
);

// Only triggers updates when ID changes
user.set({ id: 1, name: 'Alice Updated' }); // No update
user.set({ id: 2, name: 'Bob' }); // Triggers update

Untracked Reads

import { untracked } from '@angular/core';

const a = signal(1);
const b = signal(2);

// Only depends on 'a', not 'b'
const result = computed(() => {
  const aVal = a();
  const bVal = untracked(() => b());
  return aVal + bVal;
});

Service State Pattern

@Injectable({ providedIn: 'root' })
export class Auth {
  // Private writable state
  private _user = signal<User | null>(null);
  private _loading = signal(false);

  // Public read-only signals
  readonly user = this._user.asReadonly();
  readonly loading = this._loading.asReadonly();
  readonly isAuthenticated = computed(() => this._user() !== null);

  private http = inject(HttpClient);

  async login(credentials: Credentials): Promise<void> {
    this._loading.set(true);
    try {
      const user = await firstValueFrom(
        this.http.post<User>('/api/login', credentials)
      );
      this._user.set(user);
    } finally {
      this._loading.set(false);
    }
  }

  logout(): void {
    this._user.set(null);
  }
}

For advanced patterns including resource(), see references/signal-patterns.md.

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平台分布

Codex

36.4%
按下载量换算66

Claude

28.83%
按下载量换算52

Cursor

18.82%
按下载量换算34

Gemini CLI

8.6%
按下载量换算16

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安装前确认

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