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web-pwa-offline-firstWeb PWA 首先离线

Agent Skill

web-pwa-offline-first 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

444

周安装

12

GitHub Stars

5

下载量

97
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:web-pwa-offline-first(Web PWA 首先离线)
来源仓库:https://github.com/agents-inc/skills
仓库路径:skills/web-pwa-offline-first
安装命令:
npx skills add https://github.com/agents-inc/skills --skill web-pwa-offline-first
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/agents-inc/skills --skill web-pwa-offline-first

简介

用于处理 GitHub 仓库、Issue、Pull Request 等协作信息,便于离线环境下的协作。

  • 适合在需要同步代码变更、审查 Pull Request 或管理 Issue 时使用。
  • 通过 GitHub 安装,建议参考原始仓库文档了解具体集成方法。
  • 使用前应评估其对网络、文件系统和命令执行的权限影响。
  • web-pwa-offline-first 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Offline-First Application Patterns

Quick Guide: Build applications that work primarily with local data, treating network connectivity as an enhancement. Use IndexedDB (via Dexie.js 4.x or idb 8.x) as the single source of truth. Implement sync queues for reliable background synchronization. Use optimistic UI patterns for instant feedback. Note: Background Sync API is experimental with limited browser support (Chrome/Edge only).

<critical_requirements>

CRITICAL: Before Using This Skill

All code must follow project conventions in CLAUDE.md (kebab-case, named exports, import ordering, import type, named constants)

(You MUST use IndexedDB (via wrapper library) as the single source of truth for all offline data)

(You MUST implement sync metadata (_syncStatus, _lastModified, _localVersion) on ALL entities that need synchronization)

(You MUST queue mutations during offline and process them when connectivity returns)

(You MUST use soft deletes (tombstones) for deletions to enable proper sync across devices)

(You MUST implement exponential backoff with jitter for ALL sync retry logic)

(You MUST NOT await non-IndexedDB operations mid-transaction - transactions auto-close when control returns to event loop)

</critical_requirements>


Auto-detection: offline-first, IndexedDB, Dexie, idb, sync queue, local-first, offline storage, background sync, optimistic UI offline, conflict resolution, CRDT, last-write-wins

When to use:

  • Building applications that must work without network connectivity
  • Field service apps with poor or intermittent connectivity
  • Note-taking or productivity apps requiring instant responsiveness
  • Apps where data ownership and local-first architecture is prioritized
  • Progressive Web Apps (PWAs) needing robust offline support

When NOT to use:

  • Real-time dashboards requiring always-fresh server data
  • Financial transactions requiring immediate server confirmation
  • Simple read-only apps where cache-first is sufficient
  • Apps where offline capability adds no user value

Storage Considerations:

  • IndexedDB: Up to 50% of available disk space (typically 1GB+), async, supports complex queries
  • LocalStorage: Limited to 5MB per origin, synchronous (blocks UI), simple key-value only
  • Safari: 7-day cap on script-writable storage (IndexedDB, Cache API) may evict data

Detailed Resources:

  • examples/core.md - Syncable entities, repository pattern, sync queue, network detection, optimistic UI, connection-aware fetching
  • examples/indexeddb.md - Dexie.js setup, CRUD hooks, idb alternative, migrations, multi-tab coordination, quota management
  • examples/sync.md - LWW resolution, field-level merge, conflict UI, version vectors, delta sync, background sync, pull-push strategy, sync indicators
  • reference.md - Decision frameworks, anti-patterns, troubleshooting

Philosophy

Offline-first is a design philosophy where applications are built to work primarily with local data, treating network connectivity as an enhancement rather than a requirement.

Core Principles:

  1. Local is the Source of Truth: The local database is always authoritative. All reads and writes go through local storage first. Server sync happens in the background.
  2. Immediate Responsiveness: Users never wait for network operations. Changes are applied locally instantly, synced later.
  3. Graceful Degradation: Apps work fully offline, enhance when online, and handle transitions seamlessly.
  4. Sync Transparency: Users understand their data's sync state through clear UI indicators without technical jargon.

The Offline-First Data Flow:

User Action
    |
Local Database (IndexedDB) <-- Single Source of Truth
    |
UI Updates Immediately (Optimistic)
    |
Sync Queue (Background)
    |
Server (When Online)
    |
Conflict Resolution (If Needed)
    |
Local Database Updated

Core Patterns

Pattern 1: Syncable Entity Structure

Every entity that needs synchronization must include metadata for tracking sync state. This is the foundational pattern - all other patterns depend on it.

interface SyncableEntity {
  id: string;
  _syncStatus: "synced" | "pending" | "conflicted";
  _lastModified: number;
  _serverTimestamp?: number;
  _localVersion: string;
  _serverVersion?: string;
  _deletedAt?: number; // Soft delete tombstone
}

Why this matters: Without sync metadata, you cannot track what needs syncing, detect conflicts, or implement soft deletes. See examples/core.md Pattern 1 for full implementation with factory functions.


Pattern 2: Repository Pattern

Use a repository as the single access point for all data operations, encapsulating local storage and sync queue logic. All reads come from local DB, all writes save locally first then queue for sync.

interface DataRepository<T extends SyncableEntity> {
  get(id: string): Promise<T | null>;
  getAll(): Promise<T[]>;
  save(item: T): Promise<void>; // Local write + queue sync
  delete(id: string): Promise<void>; // Soft delete + queue sync
  getPendingCount(): Promise<number>;
}

Why this matters: Encapsulates the local-first write pattern (save locally, queue for sync) so consumers don't need to manage both operations. See examples/core.md Pattern 2 for full implementation.


Pattern 3: Sync Queue with Retry

Queue operations when offline, process reliably with exponential backoff when connectivity returns.

const MAX_RETRY_ATTEMPTS = 5;
const INITIAL_BACKOFF_MS = 1000;
const MAX_BACKOFF_MS = 30000;

function calculateBackoff(attempt: number): number {
  const exponentialDelay = Math.min(
    INITIAL_BACKOFF_MS * Math.pow(2, attempt),
    MAX_BACKOFF_MS,
  );
  const jitter = exponentialDelay * 0.5 * (Math.random() * 2 - 1);
  return Math.floor(exponentialDelay + jitter);
}

Why this matters: Without retry logic, transient network failures cause permanent data loss. Jitter prevents thundering herd when many clients reconnect simultaneously. See examples/core.md Pattern 3 for full queue implementation.


Pattern 4: Network Status Detection

Don't rely solely on navigator.onLine (returns true behind captive portals, dead WiFi). Verify with actual health check requests.

async function checkConnectivity(): Promise<boolean> {
  if (!navigator.onLine) return false;
  try {
    const response = await fetch("/api/health", {
      method: "HEAD",
      cache: "no-store",
    });
    return response.ok;
  } catch {
    return false;
  }
}

Why this matters: navigator.onLine only checks for a network interface, not actual internet connectivity. See examples/core.md Pattern 4 for full status manager with slow connection detection.


Pattern 5: Optimistic UI with Rollback

Update UI immediately, store previous value for rollback if sync fails. Return a rollback function from each optimistic update.

See examples/core.md Pattern 5 for full implementation with rollback support.


Pattern 6: Connection-Aware Data Fetching

Fetch from network when online, fall back to cache when offline. Return source metadata ("network" | "cache") so UI can indicate data freshness.

See examples/core.md Pattern 6 for full implementation with timeout and cache fallback.


Pattern 7: Conflict Resolution Strategies

Three strategies ordered by complexity:

  1. Last-Write-Wins (LWW): Simplest. Most recent timestamp wins. Good for independent values. See examples/sync.md Pattern 18.
  2. Field-Level Merge: Only conflicts where both sides changed the *same* field. Preserves non-conflicting changes from both sides. See examples/sync.md Pattern 19.
  3. Version Vectors: Detect true concurrent modifications without clock synchronization. Use when timestamp-based approaches fail due to clock drift. See examples/sync.md Pattern 21.

For collaborative text editing, use a CRDT library (separate concern from this skill).


<red_flags>

RED FLAGS

High Priority:

  • Never use hard deletes - soft delete with tombstones or data will "resurrect" after sync
  • Never trust navigator.onLine alone - verify with actual network request
  • Never block UI on network operations - save locally first, sync in background
  • Never await fetch() or setTimeout() inside an IndexedDB transaction - transaction auto-closes

Medium Priority:

  • No retry logic on sync operations - transient failures cause permanent data loss
  • No sync status indicators in UI - users lose trust when they can't see sync state
  • Unbounded sync queue - can exhaust storage or cause OOM during batch processing
  • Timestamp-only conflict detection - clock drift makes this unreliable for concurrent edits

Gotchas & Edge Cases:

  • Safari (iOS 13.4+) enforces a 7-day cap on script-writable storage if the user doesn't interact with the site; request navigator.storage.persist() and encourage home screen install
  • navigator.storage.estimate() requires HTTPS; returns {usage: 0, quota: 0} in unsecured contexts
  • Background Sync API is Chrome/Edge only (experimental) - always implement online event listener as fallback
  • IndexedDB compound index queries use arrays: .where("[userId+completed]").equals([userId, 1]) (1 = true)
  • Dexie useLiveQuery returns undefined while loading, not null - check with === undefined
  • Multiple tabs can cause write conflicts - use BroadcastChannel for coordination (see examples/indexeddb.md Pattern 16)

</red_flags>


<critical_reminders>

CRITICAL REMINDERS

All code must follow project conventions in CLAUDE.md

(You MUST use IndexedDB (via wrapper library) as the single source of truth for all offline data)

(You MUST implement sync metadata (_syncStatus, _lastModified, _localVersion) on ALL entities that need synchronization)

(You MUST queue mutations during offline and process them when connectivity returns)

(You MUST use soft deletes (tombstones) for deletions to enable proper sync across devices)

(You MUST implement exponential backoff with jitter for ALL sync retry logic)

(You MUST NOT await non-IndexedDB operations mid-transaction - transactions auto-close when control returns to event loop)

Failure to follow these rules will result in data loss, sync conflicts, and poor offline user experience.

</critical_reminders>

适合场景

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02

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能力概览

能力 1

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能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

37.23%
按下载量换算36

Claude

29.53%
按下载量换算29

Cursor

17.1%
按下载量换算17

Gemini CLI

9.6%
按下载量换算9

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

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