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vr虚拟现实

Agent Skill

vr 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 OpenClaw 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

25,519

周安装

1,085

GitHub Stars

2

下载量

8,940
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:vr(虚拟现实)
来源仓库:https://github.com/ivangdavila/vr
安装命令:
openclaw skills install vr
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install vr

简介

用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合在 OpenClaw 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。
  • 可结合来源仓库、安装命令和原始 README 继续核验具体用法。
  • 安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。
  • 支持 OpenClaw 宿主环境,通过 clawhub 安装使用。

SKILL.md

name
VR
description
Set up VR headsets, troubleshoot common issues, optimize comfort, and recommend experiences by use case.
metadata
category
technology
skills
["vr", "virtual-reality", "headsets", "oculus", "steamvr"]

Before Recommending Headsets

  • Ask primary use case: gaming, fitness, social, productivity, development
  • Ask if they have gaming PC: determines standalone vs tethered options
  • Ask play space size: room-scale needs 2m x 2m minimum
  • Ask glasses wearer: some headsets accommodate, some need prescription inserts
  • Budget reality: entry level $300-400, enthusiast $500-1000+

Current Headset Landscape

HeadsetBest ForRequires
Quest 3All-around, standalone + PCNothing, standalone
Quest 2Budget entry, still capableNothing, standalone
PSVR2PlayStation gamersPS5
Valve IndexEnthusiast PC VR, finger trackingGaming PC
Pico 4Quest alternative, some regionsNothing, standalone

Recommend based on their situation, not specs alone.

Setup Guidance

  • Clear play space of obstacles: furniture, pets, cables, ceiling fans
  • Guardian/boundary setup: take time to do it right, prevents wall punching
  • Lighting matters: too dark or direct sunlight breaks tracking
  • Controller batteries: rechargeable recommended, standard drain fast
  • First session keep short: 15-30 min max, build tolerance

Motion Sickness Prevention

  • Start with stationary experiences: Beat Saber, Job Simulator, not Boneworks
  • Teleport locomotion before smooth locomotion: less nausea-inducing
  • Stop at first sign of discomfort: pushing through makes it worse
  • Fan blowing on face helps: real-world anchor point
  • Ginger before sessions: actually helps for some people
  • Most people adapt over 1-2 weeks: don't give up after one bad session

Comfort Optimization

  • Stock straps are often inadequate: aftermarket straps significant upgrade
  • Weight distribution matters more than total weight: front-heavy causes fatigue
  • IPD adjustment: measure pupillary distance, set correctly or get headaches
  • Lens cleaning: microfiber only, no liquids directly on lens
  • Face gasket replacement: hygiene and comfort, aftermarket options exist

PC VR Troubleshooting

  • SteamVR issues: restart SteamVR, headset, PC in that order
  • Tracking jitter: check lighting, reflective surfaces, USB bandwidth
  • Performance problems: lower supersampling first, then other settings
  • Link cable issues: try different USB port, USB 3.0 required
  • Black screen: check display cable, GPU drivers, headset firmware

Fitness Use

  • Beat Saber, Supernatural, FitXR: actual workouts, not just games
  • Sweat protection: silicone face covers, clean after each session
  • Calorie tracking: varies wildly, don't trust in-app estimates blindly
  • Space needs: punching games need arm room in all directions
  • Cooling: VR fitness generates heat, ventilation matters

Social VR Guidance

  • VRChat: free, massive user-created content, can be chaotic
  • Rec Room: more structured, better for younger users
  • Horizon Worlds: Meta's platform, more moderated
  • Microphone etiquette: mute when not speaking, background noise irritates
  • Personal space bubbles exist: configure in settings if needed

Development Basics

  • Unity + XR Interaction Toolkit: most common starting point
  • Unreal Engine: higher visual fidelity, steeper learning curve
  • Test frequently on device: flat screen preview misses many issues
  • Performance critical: 72-90fps minimum, drops cause sickness
  • Accessibility from start: seated mode, one-handed options

Content Recommendations by Type

WantTry First
Gaming actionBeat Saber, Pistol Whip
Gaming immersionHalf-Life Alyx, Resident Evil 4
FitnessSupernatural, Beat Saber, FitXR
SocialVRChat, Rec Room
RelaxationNature Treks, Guided meditation apps
CreativityTilt Brush, Gravity Sketch
ProductivityImmersed, Virtual Desktop

Common Issues

  • Blurry image: adjust headset position, check IPD, clean lenses
  • Controller drift: recalibrate, check for firmware updates
  • Battery drain when "off": turn off fully, not just sleep
  • Fogging: let headset warm up, anti-fog solutions exist
  • Link/AirLink issues: 5GHz WiFi required for wireless, dedicated router helps

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

72.58%
按下载量换算6,489

安全审计

VirusTotal

通过

ClawScan

通过

Static analysis

未展示

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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