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unity-vrc-skills-renovatorUnity VRC skills renovator 搜索

Agent Skill

unity-vrc-skills-renovator 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

1,322

周安装

54

GitHub Stars

103

下载量

423
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:unity-vrc-skills-renovator(Unity VRC skills renovator 搜索)
来源仓库:https://github.com/niaka3dayo/agent-skills-vrc-udon
仓库路径:skills/unity-vrc-skills-renovator
安装命令:
npx skills add https://github.com/niaka3dayo/agent-skills-vrc-udon --skill unity-vrc-skills-renovator
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/niaka3dayo/agent-skills-vrc-udon --skill unity-vrc-skills-renovator

简介

unity-vrc-skills-renovator 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。

  • 适用于 Unity VRC 技能更新、功能优化和版本管理等场景。
  • 通过 GitHub 仓库安装,使用 npx skills add 命令添加指定技能。
  • 安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

VRC Skills Renovator

Overview

A guide for renovating (filling knowledge, refreshing, and improving quality of) VRChat-related skills in this repository.

Three Pillars of Renovation

PillarDescriptionExamples
FillAdding missing knowledgeUndocumented APIs, patterns, tips
RefreshUpdating outdated informationNew SDK version support, removing deprecated APIs
Quality ImprovementImproving accuracy and coverage of existing knowledgeAdding code examples, improving explanations

Target Skills

Path notation: skills/ refers to the skills/ directory at the repository root. rules/ refers to files under skills/unity-vrc-udon-sharp/rules/. This skill itself resides at .claude/skills/unity-vrc-skills-renovator/ (dev-only, not distributed via npm).
SkillDirectoryContent
unity-vrc-udon-sharpskills/unity-vrc-udon-sharp/UdonSharp coding, networking, events
unity-vrc-world-sdk-3skills/unity-vrc-world-sdk-3/VRC components, layer settings, world optimization

Renovation Procedure

Phase 1: Current State Analysis

  1. Check the current SDK version support for each skill
Read: skills/unity-vrc-udon-sharp/SKILL.md
Read: skills/unity-vrc-world-sdk-3/SKILL.md
→ Check the "Supported SDK version" line in each file
  1. Check the file list for each skill
Glob: skills/unity-vrc-udon-sharp/**/*
Glob: skills/unity-vrc-world-sdk-3/**/*

Phase 2: Information Gathering

Execute the following search queries in parallel to collect the latest information:

# Required searches (parallel execution recommended)
1. "VRChat SDK {current year} new features updates changelog"
2. "UdonSharp VRChat SDK 3.{next minor version} changes"
3. "VRChat Worlds SDK {current year} UdonSharp"
4. "VRChat World SDK components new features {current year}"

# Supplementary searches (as needed)
5. "VRChat SDK NetworkCallable parameters"
6. "VRChat SDK persistence PlayerData"
7. "VRChat SDK PhysBones Contacts worlds"

See references/search-queries.md for details.

Phase 3: Renovation Plan

Classify collected information by the 3 pillars and target skills:

Classification by Pillar

PillarContentAction
FillInformation not yet in the skillAdd new sections, add code examples
RefreshOutdated informationUpdate version references, remove deprecated APIs
Quality ImprovementInaccurate or insufficient descriptionsImprove explanations, add patterns

Classification by Skill

CategoryTarget SkillExamples
C# API, networking, sync variablesunity-vrc-udon-sharpNetworkCallable, new events
Components, layers, optimizationunity-vrc-world-sdk-3New components, setting changes
Affects bothBothSDK version references, Persistence

Phase 4: Update unity-vrc-udon-sharp

PriorityFileUpdate Content
1SKILL.mdSDK version support, new feature summary
2references/constraints.mdNewly available features
3references/networking.mdNew networking features
4references/events.mdNew events
5references/api.mdNew APIs
6CHEATSHEET.mdQuick reference update
7references/patterns.mdNew feature usage patterns
8references/troubleshooting.mdTroubleshooting

Phase 5: Update unity-vrc-world-sdk-3

PriorityFileUpdate Content
1SKILL.mdSDK version support, new feature summary
2references/components.mdNew components, property changes
3references/layers.mdLayer/collision changes
4references/performance.mdNew optimization guidelines
5references/lighting.mdLighting-related changes
6references/audio-video.mdAudio/video-related changes
7references/upload.mdUpload procedure changes
8CHEATSHEET.mdQuick reference update
9references/troubleshooting.mdTroubleshooting

Phase 6: New File Creation (if needed)

When major new features are added:

  • Create a dedicated reference file in the corresponding skill's references/
  • Add a link in the corresponding SKILL.md Resources section

Phase 7: Rules & Enforcement Layer Sync

When the Knowledge layer (references/*.md) changes, always sync the Rules layer and Enforcement layer as well.

7a. Rules Layer — Auto-loaded Rules (skills/unity-vrc-udon-sharp/rules/)

Read: skills/unity-vrc-udon-sharp/rules/udonsharp-constraints.md
Read: skills/unity-vrc-udon-sharp/rules/udonsharp-networking.md
Read: skills/unity-vrc-udon-sharp/rules/udonsharp-sync-selection.md
→ Check for differences with the Knowledge layer and reflect the same facts
Change TypeTarget Rule FileAction
Blocked feature added/removedudonsharp-constraints.mdUpdate block list / available list
Networking changesudonsharp-networking.mdUpdate sync modes, limits, patterns
Data budget changesudonsharp-sync-selection.mdUpdate budget values, decision tree

7b. Enforcement Layer — Validation Hooks (hooks/)

Read: skills/unity-vrc-udon-sharp/hooks/validate-udonsharp.sh
Read: skills/unity-vrc-udon-sharp/hooks/validate-udonsharp.ps1
→ Add/remove/modify rules based on constraint changes
Change TypeHook-side Action
Feature unblockedRemove the corresponding grep pattern
New constraint addedAdd a new grep pattern
Limit value changedUpdate threshold (synced_count, etc.)
New anti-patternAdd a new warning rule

Important: .sh and .ps1 must maintain the same rule set (don't update only one).

7c. Enforcement Layer — Templates (assets/templates/)

Read: skills/unity-vrc-udon-sharp/assets/templates/BasicInteraction.cs
Read: skills/unity-vrc-udon-sharp/assets/templates/SyncedObject.cs
Read: skills/unity-vrc-udon-sharp/assets/templates/PlayerSettings.cs
Read: skills/unity-vrc-udon-sharp/assets/templates/CustomInspector.cs
→ Remove deprecated patterns and reflect new best practices
Change TypeTemplate-side Action
New API becomes recommendedUpdate template to use the new API
Pattern becomes deprecatedRewrite to the recommended pattern
New best practiceReflect in the relevant template, or create a new template

Phase 8: Validation

  1. Unify SDK version references across all files
  2. Verify cross-reference links between both skills
  3. Check code sample syntax
  4. 3-layer consistency check: Verify that Knowledge / Rules / Enforcement reflect the same facts

- Constraint lists are consistent across all 3 layers - Limit values (synced variable count, string length, etc.) are consistent across all 3 layers - Templates do not use blocked features

Official Sources

See references/changelog-sources.md for details.

Primary Sources

SourceURLContent
SDK Releasescreators.vrchat.com/releases/Official release notes
UdonSharp Blogudonsharp.docs.vrchat.com/news/UdonSharp-specific updates
VRChat Cannyfeedback.vrchat.com/udonFeature requests and completion status

WebSearch for Official Documentation

# Search official documentation
WebSearch: "API name or feature site:creators.vrchat.com"

# UdonSharp API reference
WebSearch: "API name site:udonsharp.docs.vrchat.com"

Search Notes

  • The VRChat official site may return 403 errors, so use WebSearch instead of WebFetch
  • Japanese sources (Qiita, etc.) can be helpful but prioritize official information
  • Also check the UdonSharp releases page on GitHub

Renovation History Template

Record renovations in the following format:

## Renovation History

### YYYY-MM-DD - Summary (e.g., SDK X.Y.Z support / knowledge fill / quality improvement)

**Fill (New additions):**
- Added knowledge / sections

**Refresh (Updates / Fixes):**
- Updated info / corrections

**Quality Improvement:**
- Improved descriptions / added examples

**Rules Layer Sync:**
- unity-vrc-udon-sharp/rules/udonsharp-constraints.md: changes
- unity-vrc-udon-sharp/rules/udonsharp-networking.md: changes

**Enforcement Layer Sync:**
- hooks/validate-udonsharp.sh: rules added/removed
- hooks/validate-udonsharp.ps1: synced with .sh
- assets/templates/SyncedObject.cs: pattern updated

**Changed Files:**
- unity-vrc-udon-sharp/file.md: changes
- unity-vrc-world-sdk-3/file.md: changes

**3-Layer Consistency**: OK / NG (details)

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.65%
按下载量换算151

Claude

28.75%
按下载量换算122

Cursor

19.59%
按下载量换算83

Gemini CLI

9.85%
按下载量换算42

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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