Token导航 LogoToken导航TokenDH.com
待分类只读github未标认证来源可访问许可证需确认审计通过

unity-editorUnity editor 命令行

Agent Skill

unity-editor 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

360

周安装

15

GitHub Stars

886

下载量

120
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:unity-editor(Unity editor 命令行)
来源仓库:https://github.com/besty0728/unity-skills
仓库路径:skills/unity-editor
安装命令:
npx skills add https://github.com/besty0728/unity-skills --skill unity-editor
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/besty0728/unity-skills --skill unity-editor

简介

用于处理 Unity Editor 相关的 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中围绕代码变更或协作事项进行整理时使用。
  • 通过 npx skills add 命令从 GitHub 仓库安装并使用。
  • 安装前建议确认权限范围和维护状态,避免触发不必要的联网或文件操作。
  • unity-editor 属于待分类类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Unity Editor Skills

Control the Unity Editor itself - enter play mode, manage selection, undo/redo, and execute menu items.

Guardrails

Mode: Semi-Auto (available by default)

DO NOT (common hallucinations):

  • editor_run does not exist → use editor_play to enter play mode
  • editor_compile / editor_recompile do not exist → use debug_force_recompile
  • editor_save does not exist → use editor_execute_menu with menuPath "File/Save"
  • editor_execute_menu requires exact menu path — typos cause silent failure

Routing:

  • For compilation check → use debug module's debug_check_compilation
  • For console errors → use debug module's debug_get_errors
  • For scene save → scene_save (scene module) or editor_execute_menu menuPath="File/Save"

Skills Overview

SkillDescription
editor_playEnter play mode
editor_stopExit play mode
editor_pauseToggle pause
editor_selectSelect GameObject
editor_get_selectionGet selected objects
editor_get_contextGet full editor context (selection, assets, scene)
editor_undoUndo last action
editor_redoRedo last action
editor_get_stateGet editor state
editor_execute_menuExecute menu item
editor_get_tagsGet all tags
editor_get_layersGet all layers
console_set_pause_on_errorPause play mode on error (console module)

Skills

editor_play

Enter play mode.

editor_stop

Exit play mode.

editor_pause

Toggle pause state.

editor_select

Select a GameObject.

ParameterTypeRequiredDescription
namestringNo*Object name
instanceIdintNo*Instance ID
pathstringNo*Object path
instanceIdintNo*Instance ID

*One identifier required

editor_get_selection

Get currently selected objects.

Returns: {success, count, objects: [{name, instanceId}]}

editor_get_context

Get full editor context including selection, assets, and scene info.

ParameterTypeRequiredDefaultDescription
includeComponentsboolNofalseInclude component list
includeChildrenboolNofalseInclude children info

Returns:

  • selectedGameObjects: Objects in Hierarchy (instanceId, path, tag, layer)
  • selectedAssets: Assets in Project window (GUID, path, type, isFolder)
  • activeScene: Current scene info (name, path, isDirty)
  • focusedWindow: Name of focused editor window
  • isPlaying, isCompiling: Editor state

editor_undo

Undo the last action.

editor_redo

Redo the last undone action.

editor_get_state

Get current editor state.

Returns: {success, isPlaying, isPaused, isCompiling, platform}

editor_execute_menu

Execute a menu command.

ParameterTypeRequiredDescription
menuPathstringYesMenu item path

Common Menu Paths:

Menu PathAction
File/SaveSave current scene
File/Build Settings...Open build settings
Edit/PlayToggle play mode
GameObject/Create EmptyCreate empty object
Window/General/ConsoleOpen console
Assets/RefreshRefresh assets

editor_get_tags

Get all available tags.

Returns: {success, tags: [string]}

editor_get_layers

Get all available layers.

Returns: {success, layers: [{index, name}]}

Pause On Error

Pause-on-error is provided by the console module, not the editor module.

Use console_set_pause_on_error from console/SKILL.md.


Example Usage

import unity_skills

# Check editor state before operations
state = unity_skills.call_skill("editor_get_state")
if state['isCompiling']:
    print("Wait for compilation to finish")

# Get full context (useful for understanding current state)
context = unity_skills.call_skill("editor_get_context", includeComponents=True)
for obj in context['selectedGameObjects']:
    print(f"Selected: {obj['name']} (ID: {obj['instanceId']})")

# Select and operate on object
unity_skills.call_skill("editor_select", name="Player")
selection = unity_skills.call_skill("editor_get_selection")

# Safe experimentation with undo
unity_skills.call_skill("gameobject_delete", name="TestObject")
unity_skills.call_skill("editor_undo")  # Restore if needed

# Execute menu command
unity_skills.call_skill("editor_execute_menu", menuPath="File/Save")

Best Practices

  1. Check editor state before play mode operations
  2. Don't modify scene during play mode (changes lost)
  3. Use undo for safe experimentation
  4. Use editor_get_context to get instanceId for batch operations
  5. Menu commands must match exact paths

Exact Signatures

Exact names, parameters, defaults, and returns are defined by GET /skills/schema or unity_skills.get_skill_schema(), not by this file.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.28%
按下载量换算42

Claude

28.45%
按下载量换算34

Cursor

18.56%
按下载量换算22

Gemini CLI

9.73%
按下载量换算12

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

继续浏览同类 Skills