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touchdesignertouchdesigner 命令行

Agent Skill

touchdesigner 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

1,028

周安装

42

GitHub Stars

96

下载量

333
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:touchdesigner(touchdesigner 命令行)
来源仓库:https://github.com/satoruhiga/claude-touchdesigner
仓库路径:skills/touchdesigner
安装命令:
npx skills add https://github.com/satoruhiga/claude-touchdesigner --skill touchdesigner
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/satoruhiga/claude-touchdesigner --skill touchdesigner

简介

touchdesigner 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 它适合在 Codex、Claude、Cursor 等环境中围绕仓库状态进行整理。
  • 可通过 npx skills add 命令从 satoruhiga/claude-touchdesigner 仓库安装使用。
  • 安装前建议确认权限范围、维护状态及是否触发联网或文件操作。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

TouchDesigner Guide

Use this skill when creating, modifying, or debugging TouchDesigner networks via the MCP API.


CRITICAL: Your Prior Knowledge is Unreliable

TouchDesigner is a visual programming environment. Your pre-trained knowledge about TD is very likely incorrect.

Assume your memory is completely unreliable. Always gather accurate information first:

  • This document and reference files
  • Context7 for official TD API documentation
  • op.TDAPI.GetParameterList() for parameter names

Before Starting ANY Task

Output "Gathering information first" and collect reliable information before implementation.

  1. Read all .md files in reference/ (REQUIRED for all tasks)
  2. Verify parameter names using op.TDAPI.GetParameterList()
  3. Ask yourself: "Do I have sufficient reliable information to proceed?"
  4. Only if yes, start implementation

REQUIRED: Read All Reference Files First

You MUST read all .md files in reference/ before any implementation.

These files contain essential patterns for operator creation, layout, error handling, and best practices that differ from standard TD API.


op.TDAPI - ALWAYS USE THESE

You MUST use op.TDAPI utilities instead of raw TD API.

Create Operators

# ALWAYS use CreateOp (auto sets viewer=True, handles docked operators)
new_op = op.TDAPI.CreateOp(base, gridSOP, 'grid1', x=0, y=0)

# DON'T use raw API directly
# new_op = base.create(gridSOP, 'grid1')  # WRONG - misses viewer, docked handling

Chain Operators

# Auto-connects and layouts with 200px spacing
chain = op.TDAPI.ChainOperators([grid, noise, null])

Check Errors

# Pass op() object, NOT string path
op.TDAPI.CheckErrors(op('/project1/base1'), recurse=True)

# IMPORTANT: Error cache updates on frame boundaries
# After fixing, check in SEPARATE td_execute call:
#   td_execute 1: Fix the error
#   td_execute 2: cook + CheckErrors

Verify Parameters Before Setting

# TD parameter names are unpredictable (e.g., radius vs radx/rady/radz)
# ALWAYS check first using GetParameterList:
params = op.TDAPI.GetParameterList('sphereSOP')
print(params)  # ['radx', 'rady', 'radz', ...]

Reference Files

When working on...Read...
ALL tasksreference/basics.md (REQUIRED)
Operator families, data conversionreference/operator-families.md
Geometry COMP, Instancingreference/geometry-comp.md
Rendering, Camera, Lightreference/rendering.md
GLSL TOP/MAT, shadersreference/glsl.md
Feedback loops, simulationsreference/operator-tips.md

External Resources

Use Context7 to look up official TouchDesigner API documentation when you need:

  • Operator types and their parameters
  • Python API details (td module, Op class, etc.)
  • Built-in functions and classes

This skill provides TD-specific patterns and best practices. Context7 provides official API reference.

Before Implementation

Consider multiple approaches before coding.

  1. List 2-3 different ways to achieve the goal
  2. Evaluate each approach's pros and cons:

- Simplicity (fewer conversions, family unity) - Performance (GPU vs CPU, data flow efficiency) - Extensibility (easy to modify later) - Readability (network clarity)

  1. Choose the most effective approach based on the evaluation

Example: "Create instanced particles in a sphere shape"

ApproachProsCons
A: Sphere SOP → soptoCHOP → Geo + POPFamiliar patternMixed families, extra conversion
B: Sphere POP → Null → Geo(In/Out POP)POP unified, direct data flowLess familiar
C: Sphere POP → poptoCHOP → instancingFlexible positioningExtra conversion step

→ Choose B: unified family, efficient data flow, clean network structure

Required Rules

  1. Always set viewer = True after creating operators (matches UI default)
  2. Always check errors after complex operations: op('/path').errors(recurse=True)
  3. Use Null as intermediary before any reference connection
  4. Verify layout before creating to avoid overlapping operators
  5. Use relative paths for references to nearby operators (same level or close hierarchy)
  6. Geometry COMP: create shapes at parent level - Don't create geometry inside COMP; prepare at parent and pass via In/Out

MCP Tools Available

  • td_execute: Run Python code in TD
  • td_pane: Get current network editor state
  • td_selection: Get selected operators
  • td_operators: List operators at path

Plugin Assets

  • TOX: ${SKILL_BASE}/../../toe/TouchDesignerAPI.tox

Operator Families (Quick Reference)

FamilyPurposeData Type
SOPSurface/Geometry3D geometry (CPU)
POPPoint/Particle3D points (GPU)
TOPTexture2D images
CHOPChannelTime-based data
DATDataTables, text
COMPComponentContainers, scenes

For detailed family info, operator lists, and cross-family patterns, see reference/operator-families.md.


Skill Maintenance

When the user provides feedback about this skill (corrections, improvements, missing patterns, etc.):

  1. Propose updates to the relevant .md files in this skill
  2. Show the user the proposed changes before applying
  3. Update SKILL.md or reference/*.md as appropriate

This ensures the skill stays accurate and improves over time based on real usage.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

32.89%
按下载量换算110

Claude

29.33%
按下载量换算98

Cursor

19.61%
按下载量换算65

Gemini CLI

8.95%
按下载量换算30

安全审计

Gen Agent Trust Hub

未通过

Socket

通过

Snyk

通过

权限和风险

external-service

该 Skill 可能调用第三方服务、云服务或外部模型 API,使用前需要确认账号、额度、数据发送范围和服务条款。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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