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thinking-archetypes思维原型

Agent Skill

thinking-archetypes 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

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GitHub

来源数

2

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unknown

最后核验

2026-05-01

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请帮我安装这个 Agent Skill:thinking-archetypes(思维原型)
来源仓库:https://github.com/tjboudreaux/cc-thinking-skills
仓库路径:skills/thinking-archetypes
安装命令:
npx skills add https://github.com/tjboudreaux/cc-thinking-skills --skill thinking-archetypes
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npx skills add https://github.com/tjboudreaux/cc-thinking-skills --skill thinking-archetypes

简介

用于查找、检索和筛选相关信息,适合基于关键词快速定位候选结果。

  • 适用于任务场景中的线索匹配和信息聚合,支持多维度条件筛选。
  • 可结合原始 README 继续核验具体实现方式,灵活适配不同检索需求。
  • 安装前建议确认权限范围和项目维护状态,避免误触发网络请求。
  • 需注意是否涉及外部 API 调用或敏感数据访问,确保合规使用。

SKILL.md

Systems Archetypes

Overview

Systems archetypes, developed by Peter Senge in "The Fifth Discipline," are recurring patterns of behavior in organizations and systems. Like design patterns in software, once you recognize them, you see them everywhere—and more importantly, you can predict where they lead and intervene effectively.

Core Principle: Most organizational problems aren't unique. They follow predictable patterns with predictable consequences. Recognizing the pattern reveals the leverage points.

When to Use

  • The same problems keep recurring despite multiple "fixes"
  • Quick fixes seem to make things worse over time
  • Teams or departments are stuck in counterproductive cycles
  • Growth has stalled without obvious cause
  • Competition or conflict is escalating destructively
  • Shared resources are being depleted
  • Success in one area is starving others

Decision flow:

Problem keeps recurring despite fixes?  → yes → APPLY ARCHETYPES
Growth hit invisible ceiling?           → yes → APPLY ARCHETYPES
Competition escalating destructively?   → yes → APPLY ARCHETYPES
Shared resource degrading?              → yes → APPLY ARCHETYPES

The Seven Core Archetypes

1. Fixes That Fail

Pattern: A quick fix addresses symptoms but creates side effects that eventually make the original problem worse.

        Problem
           │
           ▼
     ┌─────────────┐
     │  Quick Fix  │──────────────┐
     └─────────────┘              │
           │                      │
           ▼                      │
      Symptom Relief              │
      (short-term)                │
                                  ▼
                          Unintended
                          Consequence
                                  │
                                  │ (delay)
                                  │
                                  ▼
                            Problem
                            Worsens

Recognition Signs:

  • "We fixed this last quarter, why is it back?"
  • Solution requires repeated application with increasing doses
  • New problems emerged after implementing the fix
  • The fix addresses symptoms, not root cause

Software Examples:

  • Adding more servers instead of fixing memory leak → costs spiral, leak remains
  • Hiring contractors to meet deadline → knowledge loss increases future delays
  • Skipping tests to ship faster → bugs multiply, requiring more hotfixes
  • Silencing alerts instead of investigating → system degrades until outage

Leverage Points:

  • Identify and address root cause, not symptoms
  • Ask "What side effects might this create?"
  • Build in delay to observe consequences before scaling fix
  • Make unintended consequences visible early

2. Shifting the Burden

Pattern: A symptomatic solution is used instead of a fundamental solution, reducing pressure to address the real problem and creating dependency.

                 Problem Symptom
                 ┌─────┴─────┐
                 ▼           ▼
          ┌──────────┐  ┌──────────────┐
          │Symptomatic│  │ Fundamental  │
          │ Solution  │  │  Solution    │
          └────┬─────┘  └──────┬───────┘
               │               │
               │ (quick)       │ (slow, hard)
               │               │
               ▼               ▼
          Relief +          Actual
          Dependency        Resolution
               │
               ▼
          Fundamental
          Solution Atrophies

Recognition Signs:

  • Heavy reliance on workarounds
  • "We know the real fix, but we don't have time"
  • Expertise for fundamental solution is disappearing
  • External helpers (consultants, contractors) are permanent

Software Examples:

  • Using feature flags to hide bugs → never fixing underlying issues
  • Operations team manually intervening → no investment in automation
  • Senior devs always fixing junior code → juniors never learn
  • Buying SaaS tools instead of building core capability → vendor lock-in

Leverage Points:

  • Make the fundamental solution visible and valued
  • Track and limit use of symptomatic solutions
  • Invest in building internal capability
  • Ask "What capability are we not developing by using this workaround?"

3. Limits to Growth

Pattern: A reinforcing loop drives growth, but eventually encounters a balancing constraint that slows or stops growth.

     ┌───────────────────────────────────┐
     │                                   │
     ▼                                   │
  Growing        ────(+)────▶        Results
  Action                                 │
                                         │
                                         │
                    ┌────────────────────┘
                    │
                    ▼
              ┌───────────┐
              │ Limiting  │
              │ Condition │
              └─────┬─────┘
                    │
                    │ (-)
                    ▼
              Slowing
              Action

Recognition Signs:

  • Growth was strong, then plateaued without obvious cause
  • More effort yields diminishing returns
  • A resource or capability is maxed out
  • Success is creating its own bottlenecks

Software Examples:

  • Team velocity drops as codebase grows (complexity limit)
  • Adding engineers doesn't speed delivery (communication overhead)
  • Feature growth slows due to technical debt (architectural limit)
  • User growth outpaces database capacity (infrastructure limit)

Leverage Points:

  • Identify the limiting factor early, before it binds
  • Invest in removing constraints BEFORE they become critical
  • Don't push harder on the reinforcing loop—address the constraint
  • Ask "What will limit our growth at 10x scale?"

4. Tragedy of the Commons

Pattern: Individuals gain by using a shared resource, but collective overuse depletes the resource for everyone.

     ┌──────────────┐       ┌──────────────┐
     │  Actor A's   │       │  Actor B's   │
     │   Activity   │       │   Activity   │
     └──────┬───────┘       └──────┬───────┘
            │                      │
            │ (individual gain)    │ (individual gain)
            │                      │
            ▼                      ▼
       ┌────────────────────────────────┐
       │       Shared Resource          │
       │    (depletes over time)        │
       └────────────────────────────────┘
                      │
                      │ (delay)
                      ▼
              Resource Degradation
              Affects All Actors

Recognition Signs:

  • Shared resources are degrading (CI/CD, staging environments, shared services)
  • Everyone optimizes locally at expense of global system
  • "Somebody else will fix it" mentality
  • No clear ownership of shared infrastructure

Software Examples:

  • Teams overload shared CI/CD → everyone's builds slow down
  • No one invests in shared libraries → they rot
  • Staging environment becomes unreliable → everyone bypasses it
  • On-call knowledge isn't documented → tribal knowledge concentrates
  • Cloud costs spike as teams spin up resources without cleanup

Leverage Points:

  • Make usage visible and attributable
  • Create feedback loops (chargebacks, quotas, dashboards)
  • Establish shared governance with clear ownership
  • Align individual incentives with collective health
  • Ask "Who is responsible for the long-term health of this?"

5. Escalation

Pattern: Two parties perceive their success as relative to each other. Each side's actions provoke response, leading to escalating competition that harms both.

     ┌─────────────┐              ┌─────────────┐
     │  Actor A    │              │  Actor B    │
     │   Action    │              │   Action    │
     └──────┬──────┘              └──────┬──────┘
            │                            │
            │     ┌───────────────┐      │
            └────▶│  Relative     │◀─────┘
                  │  Standing     │
                  └───────────────┘
                          │
                          │ (perceived threat)
            ┌─────────────┴─────────────┐
            ▼                           ▼
       A Increases                 B Increases
         Action                      Action
            │                           │
            └───────────────────────────┘
                     (cycle repeats)

Recognition Signs:

  • "They did X, so we have to do Y"
  • Arms race dynamics in spending, features, or resources
  • Each side feels defensive, not aggressive
  • Win-lose framing of what could be win-win

Software Examples:

  • Feature war with competitor → both over-invest, neither profits
  • Microservices teams duplicating functionality → bloat and inconsistency
  • Departments hoarding headcount → organizational inefficiency
  • Interview arms race → absurd technical interviews that don't predict success

Leverage Points:

  • Step back and question the "game" being played
  • Find ways to opt out or change the rules
  • Establish shared standards or agreements
  • Focus on absolute value, not relative position
  • Ask "What would happen if we stopped competing on this dimension?"

6. Success to the Successful

Pattern: If success gives access to more resources, initial advantages compound while others are starved, creating winner-take-all dynamics.

     ┌─────────────┐              ┌─────────────┐
     │  Actor A    │              │  Actor B    │
     │  (initial   │              │  (initial   │
     │   success)  │              │  struggle)  │
     └──────┬──────┘              └──────┬──────┘
            │                            │
            ▼                            ▼
      More Resources              Fewer Resources
      Allocated to A              Allocated to B
            │                            │
            ▼                            ▼
      A More Likely               B Less Likely
      to Succeed                  to Succeed
            │                            │
            └───────────────────────────┘
                   (cycle compounds)

Recognition Signs:

  • Star performers get more opportunities, others stagnate
  • Successful products get more investment, experiments are starved
  • Some teams have surplus resources while others are underwater
  • Past success is the main predictor of future investment

Software Examples:

  • Legacy monolith gets all attention → new architecture never matures
  • Star engineer gets all interesting projects → others disengage
  • Flagship product consumes resources → innovation pipeline dies
  • Cloud costs centralized → teams with budget dominate

Leverage Points:

  • Ensure fair initial resource allocation
  • Create protected space for emerging initiatives
  • Evaluate on trajectory, not just current position
  • Deliberately invest in "underdogs" with potential
  • Ask "Are we starving future successes to feed current ones?"

7. Growth and Underinvestment

Pattern: Growth approaches a limit that could be addressed by investment in capacity, but the investment isn't made until performance degrades, triggering a crisis.

        Demand
           │
           │ (grows)
           ▼
     ┌───────────┐
     │  Capacity │ (fixed or slowly growing)
     └───────────┘
           │
           │ (demand > capacity)
           ▼
     Performance
     Degradation
           │
           │ (finally triggers)
           ▼
     Investment
     Decision
           │
           │ (but with delay)
           ▼
     Capacity
     Increase
     (too late, crisis already happened)

Recognition Signs:

  • "We'll invest in X when we really need it"
  • Performance degrades, then investment happens reactively
  • Chronic underinvestment in infrastructure, platform, or people
  • Standard is "good enough for now"

Software Examples:

  • Database not upgraded until it crashes under load
  • Security investment only after breach
  • Team not grown until burnout causes attrition
  • Technical debt addressed only during outages
  • Documentation written only when onboarding fails

Leverage Points:

  • Define performance standards and invest to maintain them
  • Lead indicators (not lag) should trigger investment
  • Calculate cost of delayed investment (opportunity cost, crisis cost)
  • Build investment into growth plans proactively
  • Ask "What will fail if we grow 50% without additional investment?"

Archetype Diagnosis Process

Step 1: Describe the Problem Neutrally

Document what's happening without blame:

  • What symptoms are visible?
  • Who is involved?
  • What has been tried?
  • What keeps recurring?

Step 2: Map the Feedback Loops

Draw the causal connections:

  • What causes what?
  • Where are reinforcing loops (amplifying)?
  • Where are balancing loops (limiting)?
  • Where are delays?

Step 3: Match to Archetype

Compare your map to the seven patterns:

If You See...Consider Archetype
Fix that makes problem worse over timeFixes That Fail
Workaround becoming dependencyShifting the Burden
Growth hitting invisible ceilingLimits to Growth
Shared resource degradingTragedy of the Commons
Competitive spiral harming both sidesEscalation
Winner-take-all resource dynamicsSuccess to the Successful
Reactive investment after crisisGrowth and Underinvestment

Step 4: Identify Leverage Points

Don't push on the obvious—find where small changes have large effects:

  • Where can you break a reinforcing loop?
  • Where can you remove a constraint?
  • What information is missing that would change behavior?
  • What incentives are misaligned?

Step 5: Design Intervention

Target the structure, not the symptoms:

  • What fundamental solution is being avoided?
  • What constraint needs investment?
  • What feedback loop is missing or delayed?
  • How can you make the system self-correcting?

Quick Reference Card

ArchetypePatternKey Question
Fixes That FailQuick fix creates long-term problems"What side effects will this create?"
Shifting the BurdenDependency on symptomatic solutions"What capability are we not building?"
Limits to GrowthReinforcing loop hits constraint"What will limit us at 10x?"
Tragedy of the CommonsIndividual gain depletes shared resource"Who owns the long-term health?"
EscalationCompetitive loop worsens both"Can we change the game?"
Success to the SuccessfulWinner-take-all dynamics"Are we starving future successes?"
Growth and UnderinvestmentCapacity lags demand until crisis"What fails at 50% growth?"

Verification Checklist

  • Problem described without blame
  • Feedback loops mapped (reinforcing and balancing)
  • Delays identified in the system
  • Matched to one or more archetypes
  • Leverage points identified (not just symptoms)
  • Intervention targets structure, not behavior
  • Unintended consequences of intervention considered

Key Questions

  • "What pattern is this system stuck in?"
  • "Where would a small change have a large effect?"
  • "What fundamental solution are we avoiding?"
  • "What would make this system self-correcting?"
  • "If we do nothing, where does this pattern lead?"
  • "Who benefits from the current structure persisting?"

Senge's Wisdom

"Structures of which we are unaware hold us prisoner. Once we can see them, they no longer have the same hold on us."

Recognizing the archetype is the first step to escaping it. The pattern will continue until someone sees it and changes the underlying structure—not the behaviors, but what's driving them.

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