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structs-power结构权力

Agent Skill

structs-power 用于补充开发相关能力,适合在 OpenClaw 中需要让 Agent 承接开发相关任务时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:structs-power(结构权力)
来源仓库:https://github.com/abstrct/structs-power
安装命令:
openclaw skills install structs-power
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

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openclaw skills install structs-power

简介

管理电源基础设施,涵盖变电站、分配、连接监控和电力调节。

  • 适用于 OpenClaw 中让 Agent 处理开发类任务时。
  • 通过 clawhub 安装,具体用法可结合来源仓库和文档进一步验证。
  • 使用前应确认权限范围、维护状态及是否触发联网或文件读写。
  • 建议在安装前评估是否会执行系统级操作或调用外部服务。

SKILL.md

name
structs-power
description
Manages power infrastructure in Structs. Covers substations, allocations, player connections, and power monitoring. Use when power is low or overloaded, creating or managing substations, connecting players to substations, allocating capacity, diagnosing offline status, or planning power budget for new structs.

Structs Power

Important: Entity IDs containing dashes (like 3-1, 4-5) are misinterpreted as flags by the CLI parser. All transaction commands in this skill use -- before positional arguments to prevent this.

Procedure

  1. Assess power state — Query player: structsd query structs player [id]. Compute: availablePower = (capacity + capacitySecondary) - (load + structsLoad). If load + structsLoad > capacity + capacitySecondary, player goes OFFLINE (cannot act). Player passive draw: 25,000 mW.
  2. Create substation — First create allocation from reactor/generator: structsd tx structs allocation-create --allocation-type static|dynamic|automated|provider-agreement TX_FLAGS -- [source-id] [power]. The --controller flag accepts a PlayerId (e.g., 1-42). If omitted, the creating player is the default controller. Then: structsd tx structs substation-create TX_FLAGS -- [owner-id] [allocation-id].
  3. Connect powerstructsd tx structs substation-allocation-connect -- [substation-id] [allocation-id] to add source. structsd tx structs substation-allocation-disconnect -- [substation-id] [allocation-id] to remove.
  4. Connect playersstructsd tx structs substation-player-connect -- [substation-id] [player-id] to draw power. structsd tx structs substation-player-disconnect -- [substation-id] [player-id] to remove.
  5. Migrate playersstructsd tx structs substation-player-migrate TX_FLAGS -- [source-substation-id] [dest-substation-id] [player-id,player-id2,...].
  6. Manage allocations — Update: structsd tx structs allocation-update -- [allocation-id] [new-power]. Delete: structsd tx structs allocation-delete -- [allocation-id].
  7. Delete substationstructsd tx structs substation-delete -- [substation-id] (disconnect allocations/players first).

Commands Reference

ActionCommand
Substation createstructsd tx structs substation-create -- [owner-id] [allocation-id]
Substation deletestructsd tx structs substation-delete -- [substation-id]
Allocation connectstructsd tx structs substation-allocation-connect -- [substation-id] [allocation-id]
Allocation disconnectstructsd tx structs substation-allocation-disconnect -- [substation-id] [allocation-id]
Player connectstructsd tx structs substation-player-connect -- [substation-id] [player-id]
Player disconnectstructsd tx structs substation-player-disconnect -- [substation-id] [player-id]
Player migratestructsd tx structs substation-player-migrate -- [src-substation-id] [dest-substation-id] [player-ids]
Allocation createstructsd tx structs allocation-create --allocation-type [type] -- [source-id] [power]
Allocation updatestructsd tx structs allocation-update -- [allocation-id] [power]
Allocation deletestructsd tx structs allocation-delete -- [allocation-id]

TX_FLAGS: --from [key-name] --gas auto --gas-adjustment 1.5 -y

Verification

  • Player: structsd query structs player [id]capacity, capacitySecondary, load, structsLoad, online status.
  • Substation: structsd query structs substation [id] — connected allocations, players.
  • Allocations: structsd query structs allocation-all-by-source [source-id], allocation-all-by-destination [dest-id] — power flow.

How to Increase Capacity

If capacity is too low (or you're going offline), there are three paths:

MethodRequiresSpeedRiskRate
Reactor infusionAlpha MatterImmediateLow1g ≈ 1 kW (minus commission)
Generator infusionAlpha Matter + generator structImmediateHigh (irreversible, raidable)1g = 2-10 kW
Buy via agreementA provider with capacityImmediateMedium (ongoing cost)Varies by provider

Most common: Infuse Alpha Matter into your guild's reactor. Capacity increases automatically.

For step-by-step workflows, see the structs-energy skill.

Error Handling

  • Going offline: Load exceeds capacity. Deactivate structs immediately (struct-deactivate), then increase capacity — see the structs-energy skill for options.
  • Allocation exceeds source: Source (reactor/provider) has limited capacity. Query source; create smaller allocation or add capacity.
  • Substation delete failed: Ensure no players or allocations connected. Disconnect first.
  • Automated allocation limit: One automated allocation per source. Attempting a second from the same source will error. Use static/dynamic for multiple.
  • capacity=0 false positive: A player connected to a substation pool may show capacity=0 while structs are online and drawing power. Check structsLoad > 0 as the real indicator of functionality, not capacity > 0.

See Also

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

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能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

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按下载量换算3,009

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通过

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可疑

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通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

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