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storytellerstoryteller 搜索

Agent Skill

storyteller 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

285

周安装

12

GitHub Stars

95

下载量

295
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:storyteller(storyteller 搜索)
来源仓库:https://github.com/rfxlamia/claude-skillkit
仓库路径:skills/storyteller
安装命令:
npx skills add https://github.com/rfxlamia/claude-skillkit --skill storyteller
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/rfxlamia/claude-skillkit --skill storyteller

简介

用于查找、检索和筛选相关信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中根据关键词快速定位候选结果。
  • 通过 npx skills add 命令从指定仓库安装并使用。
  • 建议确认权限范围和维护状态,避免触发不必要的联网或文件操作。
  • storyteller 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Storyteller Skill

Overview

This skill transforms metaphorical/theatrical narrative content into concrete, filmable visual stories. It serves as the critical translation layer between poetic writing and production-ready screenplay format.

The Problem It Solves:

INPUT:  "Aku menjadi laut yang membeku, menunggu pelaut yang tidak kembali"
PROBLEM: What does this LOOK LIKE on screen?
OUTPUT: Woman stands at frozen beach at dawn, staring at horizon where ship
        disappeared. She places his jacket on the ice. Days pass (montage).
        She returns. Always returns.

Core Principle: Preserve emotional truth while making content filmable.


Core Transformation Workflow

Step 1: Extract Emotional Core

What does the metaphor FEEL like?

Read the metaphorical content and identify:

  • Primary Emotion: The dominant feeling (longing, grief, obsession, hope)
  • Emotional Intensity: Scale 1-10, how extreme is this feeling?
  • Relationship Dynamic: Who feels what toward whom?
  • Temporal Context: Is this present pain, past memory, future fear?

Example:

Metaphor: "Aku menjadikanmu altar pribadi"
Primary Emotion: Worship/devotion bordering on obsession
Intensity: 9/10 (extreme, unhealthy level)
Dynamic: Speaker → Beloved (one-directional adoration)
Temporal: Present state, ongoing condition

Step 2: Find Visual Equivalent

What ACTIONS show this emotion?

Translate abstract emotion into visible behavior using this framework:

Emotion TypeVisual Translation Strategy
Longing/WaitingCharacter returns to same location repeatedly; keeps object belonging to absent person; checks phone/window/door obsessively
Worship/DevotionRitualistic behaviors (daily routines, shrine-like arrangements); serving without being asked; positioning self lower than object of worship
Loss/GriefEmpty spaces where person used to be; untouched belongings; inability to change/move on from environment
ObsessionCollection of items; repetitive actions; deteriorating self-care while maintaining focus on other
Fear of AbandonmentChecking behaviors; keeping lights on; sleeping in wrong positions; startling at sounds

Visual Vocabulary Reference: references/visual-vocabulary.md

Step 3: Generate Scene Breakdown

Build filmable scenes around visual actions

For each emotional beat in the source material:

  1. Identify Location: Where would this emotion naturally occur?
  2. Define Action: What does the character DO to show this emotion?
  3. Select Props/Objects: What physical items carry symbolic weight?
  4. Establish Time: When does this happen? (time progression matters)
  5. Document Story Logic: Why does this visual choice work?

Scene Template:

SCENE [NUMBER]: [Brief Description]
Location: [Specific place]
Time: [Time of day/progression]
Action: [What character physically does]
Key Visuals: [Important visual elements]
Emotional Beat: [What audience should feel]
Story Logic: [Why this visual choice represents the metaphor]

Step 4: Create Story Logic Map

Document the metaphor→visual transformation

For transparency and creative consistency, document:

STORY LOGIC MAP
===============
Original Metaphor: "..."
Emotional Core: [extracted emotion]
Visual Translation: [chosen visual representation]
Why It Works: [explanation of connection]
Alternative Considered: [what else could work]

Output Format

Scene Breakdown Structure

# Visual Story Breakdown: [Title]

## Source Material Summary
- **Original Concept:** [From diverse-content-gen]
- **Emotional Core:** [Primary emotion identified]
- **Tone:** [Preserved from source]
- **Target Duration:** [5-10 minutes]

## Character(s)
- **[Name]:** [Brief visual description, emotional state]

## Scene-by-Scene Breakdown

### Scene 1: [Title]
**Location:** [Specific, filmable location]
**Time:** [Time of day]
**Duration:** [30-60 seconds estimate]

**Visual Action:**
[Detailed description of what character does - FILMABLE actions only]

**Key Visuals:**
- [Visual element 1]
- [Visual element 2]
- [Visual element 3]

**Emotional Beat:** [What audience feels]

**Story Logic:** [How this scene translates the original metaphor]

---

### Scene 2: [Title]
[Continue same format...]

---

## Story Logic Map
| Original Metaphor | Emotional Core | Visual Translation | Why It Works |
|-------------------|----------------|-------------------|--------------|
| "..." | ... | ... | ... |

## Technical Notes for Screenwriter
- [Any specific notes about pacing, transitions, or visual consistency]

Transformation Guidelines

What Makes a Scene "Filmable"

FILMABLE:

  • Physical actions (walking, touching, looking, moving objects)
  • Observable emotions (tears, shaking, stillness, posture)
  • Environmental details (weather, lighting, objects in space)
  • Time progression (morning→night, seasons changing)

NOT FILMABLE:

  • Internal thoughts ("She thinks about him")
  • Abstract concepts ("Love fills the room")
  • Unvisualizable metaphors ("Her heart is a frozen sea")
  • Telling instead of showing ("She is sad")

Converting Common Metaphorical Patterns

Metaphor TypeVisual Approach
"I am [element]" (sea, fire, ice)Show character interacting with that element; use element as setting backdrop; character's behavior mirrors element properties
"You are my [sacred thing]" (altar, god, sun)Show ritualistic worship-like behaviors; lighting/composition that elevates the beloved; character positioning that shows devotion
"I am waiting for..."Show passage of time; same location revisited; objects accumulated or deteriorating; physical signs of waiting
"When you left..."Empty spaces; untouched belongings; paused activities; contrast with "before" flashbacks

Detailed Methodology

For step-by-step transformation process with worked examples:


Integration with Pipeline

Input: diverse-content-gen Output

Expect structured narrative ideas with:

  • POV, Setting, Tone, Structure already defined
  • "Why This Wins" analysis (emotional hooks identified)
  • Metaphorical/theatrical language
  • NOT scene-by-scene yet

Output: Ready for Screenwriter

Provide scene breakdowns with:

  • Concrete locations and times
  • Physical, filmable actions
  • Key visuals for each scene
  • Emotional progression documented
  • Story logic preserved

Screenwriter will then:

  • Add proper screenplay formatting (sluglines, etc.)
  • Wrap in XML tags for pipeline
  • Add technical metadata (duration, characters list)

Quality Checklist

Before outputting scene breakdown, verify:

  • Every scene describes VISIBLE action (not internal thought)
  • Emotional core from source material is preserved
  • Story logic map explains all metaphor→visual translations
  • Scenes follow logical time/space progression
  • Total scene count appropriate for target duration (8-15 for 5-10 min)
  • Key visuals are specific enough for image generation
  • No unexplained jumps in emotion or location
  • Tone consistency maintained throughout

Additional Resources

Detailed Transformation Process

references/transformation-methodology.md

Visual Vocabulary Reference

references/visual-vocabulary.md

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

38.94%
按下载量换算115

Claude

28.35%
按下载量换算84

Cursor

19.11%
按下载量换算56

Gemini CLI

10.12%
按下载量换算30

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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