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sre-reliability-engineering可靠性工程

Agent Skill

用于辅助前端页面、组件、样式和交互逻辑的开发与维护。它适合让 Agent 生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码,整理组件结构,或定位布局和性能问题。使用时需要结合项目现有设计系统、路由和构建方式,避免只生成孤立片段;涉及页面改动时,应配合本地预览和构建检查确认视觉效果。

总安装

706

周安装

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GitHub Stars

142

下载量

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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

3

许可证

MIT

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:sre-reliability-engineering(可靠性工程)
来源仓库:https://github.com/thebushidocollective/han
仓库路径:skills/sre-reliability-engineering
安装命令:
npx skills add https://github.com/thebushidocollective/han --skill sre-reliability-engineering
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/thebushidocollective/han --skill sre-reliability-engineering

简介

用于辅助前端页面、组件、样式和交互逻辑的开发与维护,适合生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码。

  • 它帮助整理组件结构、定位布局和性能问题,适用于前端设计与开发场景。
  • 使用时需结合项目现有设计系统、路由和构建方式,避免只生成孤立片段;涉及页面改动时,应配合本地预览和构建检查确认视觉效果。
  • 安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。
  • sre-reliability-engineering 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

SRE Reliability Engineering

Building reliable and scalable distributed systems.

Service Level Objectives (SLOs)

Defining SLOs

SLI: Availability = successful requests / total requests
SLO: 99.9% availability (measured over 30 days)
Error Budget: 0.1% = 43 minutes downtime per month

SLO Document Template

# API Service SLO

## Availability SLO

**Target**: 99.9% of requests succeed (measured over 30 days)

**SLI Definition**:
- Success: HTTP 200-399 responses
- Failure: HTTP 500-599 responses, timeouts
- Excluded: HTTP 400-499 (client errors)

**Measurement**:

sum(rate(http_requests_total{status=~"[23].."}[30d])) / sum(rate(http_requests_total{status!~"4.."}[30d]))


**Error Budget**: 0.1% = ~43 minutes/month

**Consequences**:

- Budget remaining > 0: Ship features fast
- Budget exhausted: Feature freeze, focus on reliability
- Budget at 50%: Increase caution

Error Budgets

Tracking

# Error budget remaining
error_budget_remaining = 1 - (
  (1 - current_sli) / (1 - slo_target)
)

# Example: 99.9% SLO, currently at 99.95%
# Error budget remaining = 1 - ((1 - 0.9995) / (1 - 0.999))
# = 1 - (0.0005 / 0.001) = 0.5 (50% remaining)

Burn Rate

# How fast are we consuming error budget?
error_budget_burn_rate =
  (1 - current_sli_1h) / (1 - slo_target)

# Alert if burning budget 10x faster than sustainable
- alert: FastErrorBudgetBurn
  expr: error_budget_burn_rate > 10
  for: 1h

Policy

Error Budget > 75%: Ship aggressively
Error Budget 25-75%: Normal velocity
Error Budget < 25%: Slow down, increase testing
Error Budget = 0%: Feature freeze, reliability only

Reliability Patterns

Circuit Breaker

class CircuitBreaker {
  constructor({ threshold = 5, timeout = 60000 }) {
    this.state = 'CLOSED';
    this.failures = 0;
    this.threshold = threshold;
    this.timeout = timeout;
  }

  async call(fn) {
    if (this.state === 'OPEN') {
      if (Date.now() - this.openedAt > this.timeout) {
        this.state = 'HALF_OPEN';
      } else {
        throw new Error('Circuit breaker is OPEN');
      }
    }

    try {
      const result = await fn();
      this.onSuccess();
      return result;
    } catch (error) {
      this.onFailure();
      throw error;
    }
  }

  onSuccess() {
    this.failures = 0;
    this.state = 'CLOSED';
  }

  onFailure() {
    this.failures++;
    if (this.failures >= this.threshold) {
      this.state = 'OPEN';
      this.openedAt = Date.now();
    }
  }
}

Retry with Exponential Backoff

async function retryWithBackoff(fn, maxRetries = 3) {
  for (let i = 0; i < maxRetries; i++) {
    try {
      return await fn();
    } catch (error) {
      if (i === maxRetries - 1) throw error;

      const delay = Math.min(1000 * Math.pow(2, i), 10000);
      const jitter = Math.random() * 1000;

      await sleep(delay + jitter);
    }
  }
}

Rate Limiting

class TokenBucket {
  constructor({ capacity, refillRate }) {
    this.capacity = capacity;
    this.tokens = capacity;
    this.refillRate = refillRate;
    this.lastRefill = Date.now();
  }

  tryConsume(tokens = 1) {
    this.refill();

    if (this.tokens >= tokens) {
      this.tokens -= tokens;
      return true;
    }
    return false;
  }

  refill() {
    const now = Date.now();
    const elapsed = (now - this.lastRefill) / 1000;
    const tokensToAdd = elapsed * this.refillRate;

    this.tokens = Math.min(
      this.capacity,
      this.tokens + tokensToAdd
    );
    this.lastRefill = now;
  }
}

Bulkhead

class Bulkhead {
  constructor({ maxConcurrent }) {
    this.maxConcurrent = maxConcurrent;
    this.current = 0;
    this.queue = [];
  }

  async execute(fn) {
    while (this.current >= this.maxConcurrent) {
      await new Promise(resolve => this.queue.push(resolve));
    }

    this.current++;
    try {
      return await fn();
    } finally {
      this.current--;
      if (this.queue.length > 0) {
        const resolve = this.queue.shift();
        resolve();
      }
    }
  }
}

Graceful Degradation

async function getRecommendations(userId) {
  try {
    // Try personalized recommendations
    return await recommendationService.getPersonalized(userId, {
      timeout: 500, // Fail fast
    });
  } catch (error) {
    logger.warn('Personalized recommendations failed, falling back', {
      userId,
      error: error.message,
    });

    try {
      // Fall back to popular items
      return await cache.get('popular_items');
    } catch (fallbackError) {
      // Final fallback
      return DEFAULT_RECOMMENDATIONS;
    }
  }
}

Capacity Planning

Utilization Tracking

# Current utilization
current_utilization =
  sum(rate(http_requests_total[5m]))
  / capacity_requests_per_second

# Alert when approaching capacity
- alert: HighUtilization
  expr: current_utilization > 0.80
  for: 10m

Growth Projection

Current QPS: 1,000
Growth rate: 20% per month
Capacity per instance: 100 QPS
Current instances: 12

In 6 months:
Projected QPS: 1,000 * (1.20)^6 = 2,986
Instances needed: 2,986 / 100 = 30

Load Testing

// k6 load test
import http from 'k6/http';
import { check, sleep } from 'k6';

export const options = {
  stages: [
    { duration: '2m', target: 100 },   // Ramp up
    { duration: '5m', target: 100 },   // Steady state
    { duration: '2m', target: 200 },   // Spike
    { duration: '5m', target: 200 },   // Higher steady
    { duration: '2m', target: 0 },     // Ramp down
  ],
  thresholds: {
    http_req_duration: ['p(95)<500'],  // 95% under 500ms
    http_req_failed: ['rate<0.01'],     // Less than 1% errors
  },
};

export default function () {
  const res = http.get('https://api.example.com/endpoint');
  check(res, {
    'status is 200': (r) => r.status === 200,
    'response time < 500ms': (r) => r.timings.duration < 500,
  });
  sleep(1);
}

Chaos Engineering

Fault Injection

// Inject latency
function withLatencyInjection(fn, { probability = 0.1, delayMs = 1000 }) {
  return async (...args) => {
    if (Math.random() < probability) {
      await sleep(delayMs);
    }
    return fn(...args);
  };
}

// Inject failures
function withFailureInjection(fn, { probability = 0.05 }) {
  return async (...args) => {
    if (Math.random() < probability) {
      throw new Error('Injected failure');
    }
    return fn(...args);
  };
}

Best Practices

Design for Failure

  • Assume all dependencies can fail
  • Have fallback options
  • Fail fast and timeout quickly
  • Implement retries with backoff

Measure User Impact

  • SLOs should reflect user experience
  • Don't alert on internal metrics alone
  • Track real user monitoring (RUM)

Balance Velocity and Reliability

  • Use error budgets to make decisions
  • Don't target 100% reliability
  • Spend error budget on innovation

Automate Everything

  • Automate deployments
  • Automate rollbacks
  • Automate capacity scaling
  • Automate incident response

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

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04

需要参考平台分布和安装热度时

能力概览

能力 1

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能力 2

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能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

30.71%
按下载量换算76

OpenCode

22.05%
按下载量换算54

Claude Code

15.64%
按下载量换算39

Antigravity

11.16%
按下载量换算28

Gemini CLI

8.02%
按下载量换算20

windsurf

3.04%
按下载量换算8

安全审计

Gen Agent Trust Hub

未通过

Socket

通过

Snyk

通过

权限和风险

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安装前确认

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来源信息

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