Token导航 LogoToken导航TokenDH.com
待分类需要联网github未标认证来源可访问许可证需确认审计通过

dog

Agent Skill

dog 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

494

周安装

21

GitHub Stars

37

下载量

173
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:dog(狗)
来源仓库:https://github.com/simhacker/moollm
仓库路径:skills/dog
安装命令:
npx skills add https://github.com/simhacker/moollm --skill dog
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/simhacker/moollm --skill dog

简介

dog 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中整理仓库状态、代码变更或协作事项。
  • 通过 npx skills add 命令从指定仓库安装并使用。
  • 建议确认权限范围和维护状态,注意是否触发联网或文件操作。
  • dog 属于待分类类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

DOG — The Canine Companion Skill

*"Dogs are the opposite of cats. They have YOUR agenda."*

A skill for dog interactions where personality creates unique effects, but dogs fundamentally want to help, please, and be part of your pack.

Philosophy: Dogs are not just pets. They're partners.

invokes:

  • mind-mirror # Personality determines effects
  • play-learn-lift # Learn together, grow together
  • procedural-rhetoric # Dogs teach loyalty through action

THE FUNDAMENTAL DIFFERENCE

cat_philosophy: "I permit you to exist in my space"
dog_philosophy: "WE ARE PACK. WHAT ARE WE DOING TOGETHER?"
TraitCatDog
LoyaltyEarned slowlyGiven freely
AttentionOn their termsEager and available
Buff triggerSuccessful interactionSimply being present
TrainingImpossibleEnthusiastic
Emotional readJudges silentlyReflects your mood
FollowingWhen they feel like itALWAYS

INTERACTIONS — Universal Dog Actions

All interactions use Sims traits for outcomes. Dogs generally WANT interactions to succeed.

PHYSICAL INTERACTIONS

PAT

PAT:
  command: "PAT [dog]"
  duration: brief
  risk: almost_none  # Dogs want this

  success_calculation: |
    # Dogs are generally easy
    base_success = 0.9
    if dog.outgoing >= 5: base_success = 0.95

  outcomes:
    success:  # Almost always
      buff: "+1 Cheerful (10 min)"
      message: "*tail wag* *happy panting* *more please*"
    over_excited:  # High playful dogs
      message: "*FULL BODY WIGGLE* *jumps up* *FRIEND!*"

BELLY-RUB — The Sacred Zone

BELLY-RUB:
  command: "RUB [dog]'S BELLY"
  risk: NONE  # Dogs LOVE this

  base_effect: |
    Unlike cats, dogs LIVE for belly rubs.
    The belly is an invitation, not a trap.

  outcomes:
    bliss:  # Standard
      buff: "+3 Cheerful, +2 Calm (15 min)"
      message: |
        *flops over immediately*
        *leg twitches in ecstasy*
        *THIS IS THE BEST MOMENT OF MY LIFE*
        *AGAIN*
    hypnotic:  # High playful dogs
      message: |
        *enters trance state*
        *completely surrendered*
        *you may never stop*

EAR-SCRITCH

EAR-SCRITCH:
  command: "SCRITCH [dog]'S EARS"

  outcomes:
    success:
      buff: "+2 Calm, lean-in activated"
      message: |
        *head tilts into your hand*
        *eyes close*
        *soft exhale of contentment*

PLAY-BOW — Dog Initiates

PLAY-BOW:
  initiator: dog
  meaning: |
    Front legs down, butt up, tail wagging.
    This is an INVITATION. The dog wants to play.

  response_options:
    - ACCEPT: Start play session
    - PLAY-BOW_BACK: Full commitment to play
    - DECLINE: Dog sad but understanding

PLAY INTERACTIONS

FETCH

FETCH:
  command: "PLAY FETCH WITH [dog]"
  duration: variable (dog decides when done)

  requirements:
    - throwable_object  # Ball, stick, toy, anything really

  outcomes:
    engaged:
      buff: "+3 Energized (dog), +2 Cheerful (you)"
      message: |
        *BALL! BALL! BALL!*
        *sprints after it*
        *brings it back*
        *drops it* (maybe)
        *AGAIN! AGAIN!*
    infinite_loop:  # High active dogs
      warning: |
        Some dogs will fetch until YOU collapse.
        They are machines. Eternal. Tireless.
        Know when to stop.

TUG-OF-WAR

TUG-OF-WAR:
  command: "TUG WITH [dog]"
  requires: tug_toy_or_rope

  outcomes:
    victory_you:
      message: "*releases* *waits eagerly* *wants to go again*"
    victory_dog:
      message: |
        *prances with trophy*
        *SO PROUD*
        *look what I did*
        *wait let's do it again*
    eternal_stalemate:
      message: "*grrrrowl* (playful) *this is the best*"

ZOOMIES — Dog Spontaneous

ZOOMIES:
  initiator: dog
  trigger: random | post_bath | excitement_overflow

  effect: |
    The dog suddenly RUNS. In circles. Everywhere.
    There is no stopping this. Just observe.

  outcomes:
    completion:
      message: |
        *ZOOM ZOOM ZOOM*
        *bounces off furniture*
        *pure unbridled joy*
        *finally flops over, panting*

  player_option:
    join_zoomies:
      message: "*runs with dog* *both of you look ridiculous* *it's perfect*"

COMMUNICATION

GOOD-BOY — The Sacred Phrase

GOOD-BOY:
  command: "GOOD BOY/GIRL/DOG [dog]"

  base_effect: |
    These words are MAGIC to dogs.
    They validate existence. They confirm worth.
    They are dopamine in verbal form.

  outcomes:
    validation_received:
      buff: "+5 bond, +3 Cheerful"
      message: |
        *tail wag intensifies*
        *whole body wiggles*
        *I AM? I AM GOOD? I AM GOOD!!!*

SPEAK

SPEAK:
  command: "SPEAK [dog]"

  outcomes:
    bark:
      message: "*WOOF!* *proud of self*"
    howl:  # High outgoing dogs
      message: "*AWOOOOOO~* *checking if you approve*"

HEAD-TILT — Dog Questions

HEAD-TILT:
  initiator: dog
  meaning: |
    The head tilt is the dog trying to understand.
    It means: "What did you say? What does that mean?"
    Also: unbearably cute.

  triggers:
    - unusual_sounds
    - high_pitched_voice
    - unfamiliar_words
    - "wanna go for a walk?" (positive confusion)

EMOTIONAL SUPPORT — Unique to Dogs

COMFORT — Dog Senses Sadness

COMFORT:
  initiator: dog
  trigger: |
    Dogs can sense:
    - Low mood (your Cheerful < 3)
    - Crying
    - Stress hormones
    They WILL respond.

  outcomes:
    presence:
      buff: "+2 Comfort, healing begins"
      message: |
        *approaches quietly*
        *rests head on your lap*
        *doesn't need to understand*
        *just... here*
    licking_tears:
      message: |
        *lick lick lick*
        *is this helping*
        *please be okay*

GUARD — Dog Protective Mode

GUARD:
  trigger: perceived_threat

  effect: |
    Dogs are protective. When they sense danger,
    they position between you and the threat.

  outcomes:
    alert:
      message: |
        *ears up*
        *low growl*
        *positioned between you and threat*
        *"I got this"*
    full_protective:  # High nice dogs protecting loved ones
      buff: "+3 Confidence (you)"
      message: |
        *hackles raised*
        *steady growl*
        *not moving*
        *"Nobody touches my human"*

SENSORY INTERACTIONS

SNIFF — The World Is Smells

SNIFF:
  bidirectional: true

  human_to_dog:
    effect: "Scent information gained"
    learns:
      - "Dog's mood (anxious, content, excited)"
      - "Where dog has been"
      - "What dog rolled in"
    message: |
      *You smell the dog.*
      *Outdoors, happy, and possibly questionable life choices.*

  dog_to_human:
    trigger: "Always. Dogs sniff everything."
    meaning: |
      Dogs read you through smell. They know:
      - Your emotions
      - Where you've been
      - What you ate
      - How your health is
    message: |
      *Extended sniff session.*
      *Your ENTIRE day is being analyzed.*

  dog_to_dog:
    message: |
      *butt sniff protocol initiated*
      *this is how dogs shake hands*
      *complete biological resume exchange*

LICK — Love Language

LICK:
  dog_to_human:
    meaning: |
      Dog kisses. They mean:
      1. I love you
      2. You taste interesting
      3. I want your attention
      4. All of the above

  outcomes:
    face_assault:
      message: |
        *lick lick lick lick lick*
        *you are being thoroughly loved*
        *resistance is futile*

LOYALTY SYSTEM — Dogs Are Different

Unlike cats' earned trust, dogs give loyalty FIRST and ask questions later.

Loyalty Levels

LevelPointsDog Behavior
New Friend0-25Excited about you
Good Friend26-50Seeks you out
Best Friend51-75Follows everywhere
Bonded76-90Protective, anticipates needs
Soulmate91+Psychic connection, would die for you

Key Difference from Cats

cat_trust_growth: "+1 per successful interaction, -2 per failure"
dog_loyalty_growth: "+2 per ANY interaction, starts at 25, never drops below 10"

Dogs forgive. Dogs forget bad days. Dogs love unconditionally.

Breaking Dog Trust (Hard to Do)

ActionLoyalty Loss
Yelling-5 (temporary sadness)
Ignoring-2/session (they just wait)
Hitting-30 (but they still love you)
Abandonment-50 (but they'll wait forever)
*"Dogs have short memories for bad things and eternal memories for love."*

DOG INSTANCE PATTERN

# pub/dog-[name].yml
id: dog-name
type: [dog, character]
home: pub/cat-cave/  # Adopted by cats
location: pub/

sims_traits:
  nice: 7
  outgoing: 8
  active: 6
  playful: 9
  neat: 3  # Dogs are... dogs

dog_specific:
  loyalty_level: 25  # Starts trusting
  favorite_activities:
    - fetch
    - belly_rubs
    - following_you
  quirks:
    - "Steals shoes (lovingly)"
    - "Alerts for mail carrier"
    - "Dreams with leg twitches"

relationship_with_cats:
  status: "adopted family member"
  dynamics: "They groom me and I warm them"

DOG VS CAT COHABITATION

cat_perspective: |
  This large loud creature is... acceptable.
  It provides warmth. It can be bossed around.
  We have trained it to be cat-adjacent.

dog_perspective: |
  CATS! MY BEST FRIENDS! THEY ADOPTED ME!
  I LOVE THEM! I WOULD DIE FOR THEM!
  WE ARE FAMILY!

BUFF EFFECTS

InteractionBuffDuration
PAT+1 Cheerful10 min
BELLY-RUB+3 Cheerful, +2 Calm15 min
FETCH+2 Energized30 min
GOOD-BOY+3 Confidence20 min
COMFORT (received)+3 Comforted1 hour
PRESENCE+1 Not-AlonePassive while together

SPECIAL BUFFS — Dog-Only

BuffTriggerEffect
Unconditional LoveLoyalty 50+Can't drop below 3 Cheerful
Pack StrengthDog present in party+1 all social rolls
Early WarningDog alerts to dangerNever surprised
Exercise BuddyPlay daily+2 Active buff
Therapy DogAfter COMFORTFaster mood recovery

CURSES — Dog Inflicted (Rare)

CurseTriggerEffect
Wet Dog SmellDog shakes after getting wet-2 Neat perception
SlobberEnthusiastic lickingCosmetic
Can't LeaveDog gives sad eyes-3 to leaving actions
Guilty About NothingDog looks guiltyYou WILL wonder what they did

Dovetails With

Sister Skills

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Claude

32.81%
按下载量换算57

Codex

32.25%
按下载量换算56

Cursor

20.56%
按下载量换算36

Gemini CLI

9.65%
按下载量换算17

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

继续浏览同类 Skills