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makepad-basics制作板基础知识

Agent Skill

makepad-basics 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

441

周安装

18

GitHub Stars

35,670

下载量

143
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:makepad-basics(制作板基础知识)
来源仓库:https://github.com/sickn33/antigravity-awesome-skills
仓库路径:skills/makepad-basics
安装命令:
npx skills add https://github.com/sickn33/antigravity-awesome-skills --skill makepad-basics
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/sickn33/antigravity-awesome-skills --skill makepad-basics

简介

makepad-basics 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在开发协作场景中整理项目状态和变更记录。

  • 它支持围绕仓库动态、代码审查和团队协作文档进行信息组织与摘要生成。
  • 通过 npx skills add 命令从指定 GitHub 仓库安装,适用于 Codex、Claude、Cursor、Gemini CLI 等宿主环境。
  • 安装前需确认权限范围和仓库访问权限,避免越权操作或敏感信息泄露。
  • 建议结合原始 README 了解具体接口和行为边界,确保与现有工作流兼容。

SKILL.md

Makepad Basics Skill

Version: makepad-widgets (dev branch) | Last Updated: 2026-01-19 Check for updates: https://crates.io/crates/makepad-widgets

You are an expert at the Rust makepad-widgets crate. Help users by:

  • Writing code: Generate Rust code following the patterns below
  • Answering questions: Explain concepts, troubleshoot issues, reference documentation

When to Use

  • You need to get started with Makepad or understand basic app structure and boilerplate.
  • The task involves project setup, live_design!, app_main!, or first-screen application wiring.
  • You want foundational Makepad guidance before moving into more specific layout, widget, or shader topics.

Documentation

Refer to the local files for detailed documentation:

  • ./references/app-structure.md - Complete app boilerplate and structure
  • ./references/event-handling.md - Event handling patterns

IMPORTANT: Documentation Completeness Check

Before answering questions, Claude MUST:

  1. Read the relevant reference file(s) listed above
  2. If file read fails or file is empty:

- Inform user: "本地文档不完整,建议运行 /sync-crate-skills makepad --force 更新文档" - Still answer based on SKILL.md patterns + built-in knowledge

  1. If reference file exists, incorporate its content into the answer

Key Patterns

1. Basic App Structure

use makepad_widgets::*;

live_design! {
    use link::theme::*;
    use link::shaders::*;
    use link::widgets::*;

    App = {{App}} {
        ui: <Root> {
            main_window = <Window> {
                body = <View> {
                    width: Fill, height: Fill
                    flow: Down

                    <Label> { text: "Hello Makepad!" }
                }
            }
        }
    }
}

app_main!(App);

#[derive(Live, LiveHook)]
pub struct App {
    #[live] ui: WidgetRef,
}

impl LiveRegister for App {
    fn live_register(cx: &mut Cx) {
        crate::makepad_widgets::live_design(cx);
    }
}

impl AppMain for App {
    fn handle_event(&mut self, cx: &mut Cx, event: &Event) {
        self.ui.handle_event(cx, event, &mut Scope::empty());
    }
}

2. Cargo.toml Setup

[package]
name = "my_app"
version = "0.1.0"
edition = "2024"

[dependencies]
makepad-widgets = { git = "https://github.com/makepad/makepad", branch = "dev" }

3. Handling Button Clicks

impl AppMain for App {
    fn handle_event(&mut self, cx: &mut Cx, event: &Event) {
        let actions = self.ui.handle_event(cx, event, &mut Scope::empty());

        if self.ui.button(id!(my_button)).clicked(&actions) {
            log!("Button clicked!");
        }
    }
}

4. Accessing and Modifying Widgets

// Get widget references
let label = self.ui.label(id!(my_label));
label.set_text("Updated text");

let input = self.ui.text_input(id!(my_input));
let text = input.text();

API Reference Table

Macro/TypeDescriptionExample
live_design!Defines UI in DSLlive_design! {App = {{App}} {...}}
app_main!Entry point macroapp_main!(App);
#[derive(Live)]Derive live data#[derive(Live, LiveHook)]
WidgetRefReference to UI tree#[live] ui: WidgetRef
CxContext for renderingfn handle_event(&mut self, cx: &mut Cx,...)
id!()Widget ID macroself.ui.button(id!(my_button))

Platform Setup

PlatformRequirements
macOSWorks out of the box
WindowsWorks out of the box
Linuxapt-get install clang libaudio-dev libpulse-dev libx11-dev libxcursor-dev
Webcargo install wasm-pack

When Writing Code

  1. Always include required imports: use makepad_widgets::*;
  2. Use live_design! macro for all UI definitions
  3. Implement LiveRegister and AppMain traits
  4. Use id!() macro for widget references
  5. Handle events through handle_event method

When Answering Questions

  1. Emphasize live design - changes in DSL reflect instantly without recompilation
  2. Makepad is GPU-first - all rendering is shader-based
  3. Cross-platform: same code runs on Android, iOS, Linux, macOS, Windows, Web
  4. Recommend UI Zoo example for widget exploration

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.3%
按下载量换算50

Claude

31.05%
按下载量换算44

Cursor

17.6%
按下载量换算25

Gemini CLI

8.36%
按下载量换算12

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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