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rust-advancedRust 高级

Agent Skill

rust-advanced 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

899

周安装

36

GitHub Stars

4

下载量

291
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

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请帮我安装这个 Agent Skill:rust-advanced(Rust 高级)
来源仓库:https://github.com/trancong12102/agentskills
仓库路径:skills/rust-advanced
安装命令:
npx skills add https://github.com/trancong12102/agentskills --skill rust-advanced
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

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skills.shnpx skills
npx skills add https://github.com/trancong12102/agentskills --skill rust-advanced

简介

用于查找、检索和筛选相关信息。rust-advanced 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

  • 适合根据关键词、任务场景或来源线索快速定位候选结果。
  • 可结合来源仓库和原始 README 核验具体用法。
  • 安装前建议确认权限范围和维护状态。
  • 注意是否会触发联网、命令执行或文件读写。

SKILL.md

Rust Advanced: Patterns, Conventions & Pitfalls

This skill defines rules, conventions, and architectural decisions for building production Rust applications. It is intentionally opinionated to prevent common pitfalls and enforce patterns that scale.

For detailed API documentation of any crate mentioned here, use other appropriate tools (documentation lookup, web search, etc.) — this skill focuses on how and why to use these patterns, not full API surfaces.

Ownership & Borrowing Rules

Interior mutability — decision flowchart

Need shared mutation?
  YES → Single-threaded or multi-threaded?
    Single-threaded → Is T: Copy?
      YES → Cell<T> (zero overhead, no borrow tracking)
      NO  → RefCell<T> (runtime borrow checking, panics on violation)
    Multi-threaded → High contention?
      NO  → Arc<Mutex<T>> (simple, correct)
      YES → Arc<RwLock<T>> (many readers, few writers)
             or lock-free types (crossbeam, atomic)
  NO → Use normal ownership / borrowing

Smart pointer selection

TypeWhen to use
Box<T>Recursive types, large stack values, trait objects
Rc<T>Single-threaded shared ownership (trees, graphs)
Arc<T>Multi-threaded shared ownership
Cow<'a, T>Sometimes borrowed, sometimes owned — avoid eager clones
Pin<Box<T>>Self-referential types, async futures

The Cow rule

Accept Cow<str> or Cow<[T]> when a function sometimes modifies its input and sometimes passes it through unchanged. This avoids allocating when no modification is needed. Prefer &str in function arguments when you never need ownership.


Error Handling Strategy

The golden rule: libraries use thiserror, applications use anyhow

ContextCrateWhy
Library cratethiserrorCallers need to match on specific error variants
Binary / applicationanyhowErrors bubble up to user-facing messages with context
Internal modulesthiserrorType-safe error variants for the parent module to handle
FFI boundaryCustom enumMust map to C-compatible error codes

Required patterns

  1. Always add context when propagating with ? in application code: fs::read_to_string(path).with_context(|| format!("failed to read config: {path}"))?;
  2. Use #[from] for automatic conversions in library error enums: #[derive(thiserror::Error, Debug)] pub enum DbError {#[error("connection failed: {0}")] Connection(#[from] std::io::Error), #[error("query failed: {reason}")] Query {reason: String},}
  3. Prefer Result combinators over nested match for short chains: map, map_err, and_then, unwrap_or_else.
  4. Never unwrap() in library code. Use expect() only when the invariant is documented and provably upheld.

Trait System Conventions

Trait objects vs generics — decision rule

Need runtime polymorphism (heterogeneous collection, plugin system)?
  YES → dyn Trait (Box<dyn Trait> or &dyn Trait)
  NO  → impl Trait / generics (zero-cost, monomorphized)

Key patterns

  • Associated types over generics when there is exactly one natural implementation per type (e.g., Iterator::Item).
  • Sealed traits when you need to prevent downstream crates from implementing your trait — essential for semver stability.
  • Blanket implementations to extend functionality to all types satisfying a bound (e.g., impl<T: Display> ToString for T).
  • Supertraits when your trait logically requires another trait's guarantees (e.g., trait Printable: Debug + Display).

Object safety rules

A trait is object-safe (can be used as dyn Trait) only if:

  • No methods return Self
  • No methods have generic type parameters
  • All methods take self, &self, or &mut self

If you need dyn Trait + async, use #[async_trait] or return Box<dyn Future> manually — native async in traits is not yet object-safe.


Async Rust Rules

Runtime: Tokio is the default

Use tokio with #[tokio::main] and #[tokio::test]. For CPU-bound work inside an async context, use tokio::task::spawn_blocking or rayon.

Native async traits — drop #[async_trait] where possible

Since Rust 1.75, async fn in traits works natively. Use native syntax unless you need dyn Trait with async methods.

The Send/Sync rule

Futures passed to tokio::spawn must be Send. The #1 cause of non-Send futures: holding a MutexGuard (or any !Send type) across an .await point.

Fix: drop the guard before awaiting, or scope the lock in a block:

{
    let mut guard = lock.lock().unwrap();
    guard.push(42);
} // guard dropped
do_async_thing().await; // future is Send

Cancellation safety — the most dangerous async footgun

Any future can be dropped at any .await point (especially in tokio::select!). Know which operations are cancel-safe:

OperationCancel-safe?
mpsc::Receiver::recvYes
AsyncReadExt::readYes
AsyncWriteExt::write_allNo
AsyncBufReadExt::read_lineNo

For cancel-unsafe code: wrap in tokio::spawn (dropping a JoinHandle does not cancel the spawned task) or use tokio_util::sync::CancellationToken for cooperative cancellation.

Structured concurrency: use JoinSet

let mut set = tokio::task::JoinSet::new();
for url in urls {
    set.spawn(fetch(url));
}
while let Some(result) = set.join_next().await {
    result??;
}

Type System Patterns

Newtype — zero-cost domain types

Wrap primitives to create distinct types. Prevents mixing UserId with OrderId:

struct UserId(u64);
struct OrderId(u64);
// fn process(user: UserId, order: OrderId) — compiler prevents swaps

Typestate — compile-time state machine

Encode lifecycle states as type parameters. Invalid transitions become compile errors:

struct Connection<S> { socket: TcpStream, _state: PhantomData<S> }
struct Disconnected;
struct Connected;

impl Connection<Disconnected> {
    fn connect(self) -> Result<Connection<Connected>> { ... }
}
impl Connection<Connected> {
    fn send(&self, data: &[u8]) -> Result<()> { ... }
    // send() is unavailable on Connection<Disconnected>
}

Const generics — array sizes as type parameters

struct Matrix<const ROWS: usize, const COLS: usize> {
    data: [[f64; COLS]; ROWS],
}
impl<const N: usize> Matrix<N, N> {
    fn trace(&self) -> f64 { (0..N).map(|i| self.data[i][i]).sum() }
}

PhantomData variance

MarkerVarianceUse for
PhantomData<T>Covariant"Owns" a T conceptually
PhantomData<fn(T)>ContravariantConsumes T (rare)
PhantomData<fn(T) -> T>InvariantMust be exact type
PhantomData<*const T>InvariantRaw pointer semantics

Performance Decision Framework

Is this a hot path (profiled, not guessed)?
  NO  → Write clear, idiomatic code. Don't optimize.
  YES → Which bottleneck?
    CPU-bound computation → rayon::par_iter() for data parallelism
    Many small allocations → Arena allocator (bumpalo)
    Iterator chain not vectorizing → Check for stateful dependencies,
      use fold/try_fold, or restructure as plain slice iteration
    Cache misses → #[repr(C)] + align, struct-of-arrays layout
    Heap allocation → Box<[T]> instead of Vec<T> when size is fixed,
      stack allocation for small types, SmallVec for usually-small vecs

The zero-cost rule

Iterator chains (filter().map().sum()) compile to the same code as hand-written loops — prefer them for readability. But stateful iterator chains can block auto-vectorization; see references/performance.md for SIMD details.


Unsafe Policy

  1. Minimize scope — wrap only the minimum number of lines in unsafe {}.
  2. Mandatory // SAFETY: comment on every unsafe block explaining why the invariants are upheld.
  3. Prefer safe abstractionsas casts, bytemuck::cast, from_raw_parts over transmute. Use transmute only as last resort with turbofish syntax.
  4. FFI boundary rule: generate bindings with bindgen, wrap in a thin safe Rust API, document every invariant.
  5. Never use unsafe to bypass the borrow checker. If you think you need to, redesign the data structure.

Common Pitfalls

  1. Holding MutexGuard across .await — makes the future !Send, breaks tokio::spawn. Scope the lock in a block before awaiting.
  2. RefCell double borrow panicborrow_mut() panics if any borrow is live. Use try_borrow_mut() when borrow lifetimes aren't fully controlled.
  3. Mutex deadlock — Rust's Mutex is non-reentrant. Never lock the same mutex twice on one thread. Acquire multiple locks in consistent order.
  4. collect::<Vec<Result<T, E>>>() vs collect::<Result<Vec<T>, E>>() — the second form fails fast on first error and is almost always what you want.
  5. Accepting &String instead of &str&String auto-derefs to &str but not vice versa. Always accept &str in function signatures.
  6. unwrap() in library code — crashes the caller. Use ? with proper error types, or expect() with documented invariant.
  7. Forgetting #[must_use] on Result-returning functions — callers may silently ignore errors. The compiler warns, but custom types need the attribute.
  8. Using std::sync::Mutex in async code — blocks the executor thread. Use tokio::sync::Mutex for async contexts.
  9. String::from in hot loops — allocates each iteration. Pre-allocate with String::with_capacity() or use Cow<str>.
  10. Ignoring cancellation safety in select! — the non-winning future is dropped. Cancel-unsafe operations lose data silently.
  11. clone() as first instinct — usually a sign of fighting the borrow checker. Restructure ownership or use references first.
  12. Box<dyn Error> instead of proper error enum — loses the ability to match on specific variants. Use thiserror for structured errors.

Reference Files

Read the relevant reference file when working with a specific topic:

FileWhen to read
references/ownership.mdInterior mutability, smart pointers, Cow, Pin, lifetime tricks
references/traits.mdTrait objects, sealed traits, blanket impls, HRTB, variance
references/error-handling.mdthiserror v2, anyhow, Result combinators, error design
references/async-rust.mdTokio runtime, cancellation, JoinSet, Send/Sync, select!
references/performance.mdZero-cost, SIMD, arena allocation, rayon, cache optimization
references/unsafe-ffi.mdUnsafe superpowers, FFI with bindgen, transmute, raw pointers
references/macros.mdDeclarative macros, proc macros, derive macros, syn/quote
references/type-patterns.mdNewtype, typestate, PhantomData, const generics, builder

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平台分布

Codex

33.89%
按下载量换算99

Claude

29.12%
按下载量换算85

Cursor

18.96%
按下载量换算55

Gemini CLI

9.62%
按下载量换算28

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Gen Agent Trust Hub

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Socket

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Snyk

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