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rendiv-video交会视频

Agent Skill

用于辅助视频生成、动画合成、脚本化剪辑或 Remotion 等视频项目开发。它适合让 Agent 组织镜头、生成素材说明、维护合成代码或排查渲染问题。使用时需要确认分辨率、时长、素材路径和导出格式;涉及外部素材、人物肖像或商业发布时,应先核对版权授权和内容审核要求。

总安装

766

周安装

31

GitHub Stars

14

下载量

241
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:rendiv-video(交会视频)
来源仓库:https://github.com/thecodacus/rendiv
仓库路径:skills/rendiv-video
安装命令:
npx skills add https://github.com/thecodacus/rendiv --skill rendiv-video
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/thecodacus/rendiv --skill rendiv-video

简介

rendiv-video 用于辅助视频生成、动画合成或 Remotion 项目开发,适合在 Codex、Claude、Cursor、Gemini CLI 中组织镜头或维护合成代码。

  • 它能生成素材说明、排查渲染问题或管理导出格式,适用于视频内容制作。
  • 通过 npx skills add 命令从指定 GitHub 仓库安装,需确认分辨率、时长和素材路径。
  • 使用时需注意外部素材版权、人物肖像授权及商业发布审核要求。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

Rendiv Video Skills

Use these skills whenever you are working with rendiv code — writing compositions, animating elements, embedding media, or rendering output.

Core Mental Model

Rendiv treats video as a pure function of a frame number. Every visual property (position, opacity, color, scale) is derived from the current frame via useFrame(). There is no timeline state machine, no imperative keyframe API. You write a React component that accepts a frame and returns JSX — rendiv handles the rest.

import { useFrame, interpolate } from '@rendiv/core';

export const FadeIn: React.FC = () => {
  const frame = useFrame();
  const opacity = interpolate(frame, [0, 30], [0, 1], { extrapolateRight: 'clamp' });
  return <div style={{ opacity }}>Hello rendiv</div>;
};

Key principles

  • Every animation MUST be driven by useFrame(). CSS animations and transitions are forbidden — they run on wall-clock time and will desync during frame-by-frame rendering.
  • Use interpolate() for linear mappings and spring() for physics-based motion.
  • Use <Img>, <Video>, <Audio>, and <AnimatedImage> from @rendiv/core instead of native HTML elements — they integrate with the render lifecycle via holdRender.
  • Compositions are registered declaratively via <Composition> and <Still> — they render null and only provide metadata to the framework.

Quick Start

A minimal rendiv project entry point:

// FadeIn.tsx — composition component
import { useFrame, interpolate, CanvasElement } from '@rendiv/core';

export const FadeIn: React.FC = () => {
  const frame = useFrame();
  const opacity = interpolate(frame, [0, 30], [0, 1], { extrapolateRight: 'clamp' });
  return (
    <CanvasElement id="FadeIn">
      <div style={{ opacity }}>Hello rendiv</div>
    </CanvasElement>
  );
};
// index.tsx — entry point
import { setRootComponent, Composition } from '@rendiv/core';
import { FadeIn } from './FadeIn';

const Root: React.FC = () => (
  <>
    <Composition
      id="FadeIn"
      component={FadeIn}
      durationInFrames={90}
      fps={30}
      width={1920}
      height={1080}
    />
  </>
);

setRootComponent(Root);

Render to MP4: rendiv render src/index.tsx FadeIn out/fade-in.mp4

Topic Guide

Load the relevant rule file based on the task at hand:

TaskRule file
Animate with interpolate, spring, Easing, blendColorsanimation.md
Set up compositions, stills, folders, entry pointcomposition-setup.md
Time-shift with Sequence, Series, Loop, Freezesequencing-and-timing.md
Control z-ordering and timeline overridestimeline-overrides.md
Embed images, video, audio, GIFs, iframesmedia-components.md
Render animated GIFs with playback controlgif.md
Add subtitles, SRT parsing, word highlightingcaptions.md
Understand holdRender, environment modes, rendering pipelinerender-lifecycle.md
Animate between scenes with TransitionSeriestransitions.md
Generate SVG shapes or manipulate pathsshapes-and-paths.md
Add noise-driven motion or motion blurprocedural-effects.md
Animate text per character, word, or linetext-animation.md
Apply visual effects and CSS filtersvisual-effects.md
Load Google Fonts or local font filestypography.md
Embed Lottie animationslottie.md
Add 3D scenes with Three.js / R3Fthree.md
Use the CLI, Studio, or Playercli-and-studio.md

Critical Constraints

  1. No CSS animations or transitions. Everything MUST be frame-driven via useFrame().
  2. Use rendiv media components (<Img>, <Video>, <Audio>, <AnimatedImage>) instead of native HTML elements. They manage holdRender automatically.
  3. Always wrap composition content with <CanvasElement id="...">. This makes the composition self-contained so its timeline overrides work correctly when nested inside other compositions. The id must match the <Composition> id.
  4. <Composition> renders null. It only registers metadata. The actual component is rendered by the Player, Studio, or Renderer — not by <Composition> itself.
  5. setRootComponent can only be called once. It registers the root that defines all compositions.
  6. inputRange must be monotonically non-decreasing in interpolate() and blendColors(). Both ranges must have equal length with at least 2 elements.
  7. <Series.Sequence> must be a direct child of <Series>. It throws if rendered outside a <Series> parent.
  8. morphPath requires matching segments. Both paths must have the same number of segments with matching command types.

Packages

PackagePurpose
@rendiv/coreHooks, components, animation, contexts
@rendiv/playerBrowser <Player> component
@rendiv/rendererPlaywright + FFmpeg rendering
@rendiv/bundlerVite-based project bundler
@rendiv/cliCLI: render, still, compositions, studio
@rendiv/studioStudio dev server with render queue
@rendiv/transitionsTransitionSeries with fade, slide, wipe, flip, clockWipe
@rendiv/shapesSVG shape generators (circle, rect, star, polygon, etc.)
@rendiv/pathsSVG path parsing, measurement, morphing, stroke reveal
@rendiv/noiseSimplex noise (2D, 3D, 4D)
@rendiv/fontsLocal font loading with holdRender
@rendiv/google-fontsGoogle Fonts loading with holdRender
@rendiv/motion-blurMotionTrail and ShutterBlur components
@rendiv/gifAnimated GIF playback with speed control and fit modes
@rendiv/captionsSRT/Whisper parsing, word-by-word highlighting, caption overlay
@rendiv/textAnimated text: per-character/word/line split, stagger, presets
@rendiv/effectsVisual effects: composable CSS filters, glow, glitch, vignette
@rendiv/lottieFrame-accurate Lottie animations via lottie-web
@rendiv/three3D scenes via React Three Fiber with context bridging

Example Assets

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

34.04%
按下载量换算82

Claude

29.26%
按下载量换算71

Cursor

18.64%
按下载量换算45

Gemini CLI

8.31%
按下载量换算20

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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