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remotion-scaffoldRemotion scaffold 视频

Agent Skill

用于辅助视频生成、动画合成、脚本化剪辑或 Remotion 等视频项目开发。它适合让 Agent 组织镜头、生成素材说明、维护合成代码或排查渲染问题。使用时需要确认分辨率、时长、素材路径和导出格式;涉及外部素材、人物肖像或商业发布时,应先核对版权授权和内容审核要求。

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CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:remotion-scaffold(Remotion scaffold 视频)
来源仓库:https://github.com/ncklrs/startup-os-skills
仓库路径:skills/remotion-scaffold
安装命令:
npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-scaffold
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-scaffold

简介

用于快速搭建 Remotion 视频项目的初始结构与基础组件。

  • 适合在启动新项目时生成标准目录、组件模板与示例代码。
  • 通过 GitHub 安装后,可在 Codex、Claude、Cursor 等宿主中生成脚手架项目。
  • 需确认目标运行环境与依赖版本是否兼容当前项目。
  • 建议检查生成的代码是否符合团队编码规范后再提交至主分支。

SKILL.md

Remotion Scaffold

Creates the foundational folder structure, configuration files, and organizational framework for Remotion video projects. This skill focuses exclusively on project setup and does NOT generate animation logic or component implementation.

What This Skill Does

Generates project scaffolding for:

  1. Directory structure — Organized folder layout for compositions, scenes, assets
  2. Configuration files — Base constants.ts, types.ts with empty templates
  3. Empty scene templates — Placeholder scene components with TODO markers
  4. Asset directories — Organized folders for images, audio, fonts
  5. Registration setup — Composition registration in Root.tsx

Scope Boundaries

IN SCOPE:

  • Creating folder structure
  • Writing empty file templates
  • Setting up configuration skeleton
  • Directory organization patterns

OUT OF SCOPE:

  • Animation implementation (use /remotion-animation)
  • Scene component logic (use /remotion-component-gen)
  • Sequence composition (use /remotion-composition)
  • Component generation (use /remotion-component-gen)

Input/Output Formats

Input Format: Project Requirements

Accepts project setup requirements:

Natural Language:

Create a new Remotion project scaffold for a 30-second video with 4 scenes.

Structured Format:

## Project Requirements

**Project Name:** ProductDemo
**Duration:** 30 seconds
**Frame Rate:** 30 fps
**Dimensions:** 1920x1080 (16:9)
**Number of Scenes:** 4 (Intro, Features, Demo, CTA)
**Asset Types:** Images, Audio (music + SFX)

Output Format: SCAFFOLD_MANIFEST.md

Generates a manifest documenting created structure:

# Scaffold Manifest: ProductDemo

## Status
✅ Directory structure created
✅ Configuration files generated
✅ Scene templates created (empty)
⏳ Ready for implementation

## Generated Structure

src/remotion/compositions/ProductDemo/ ├── index.tsx # ✅ Created - Main composition (empty) ├── constants.ts # ✅ Created - Constants template ├── types.ts # ✅ Created - Type definitions └── scenes/ ├── Scene1Intro.tsx # ✅ Created - Empty template ├── Scene2Features.tsx # ✅ Created - Empty template ├── Scene3Demo.tsx # ✅ Created - Empty template └── Scene4CTA.tsx # ✅ Created - Empty template

public/ ├── images/ # ✅ Created - Empty directory ├── audio/ │ ├── music/ # ✅ Created - Empty directory │ └── sfx/ # ✅ Created - Empty directory └── fonts/ # ✅ Created - Empty directory

## File Templates Created

### Main Composition: `index.tsx`

import { AbsoluteFill, Sequence } from "remotion"; import { SCENE_TIMING } from "./constants"; import { Scene1Intro } from "./scenes/Scene1Intro"; import { Scene2Features } from "./scenes/Scene2Features"; import { Scene3Demo } from "./scenes/Scene3Demo"; import { Scene4CTA } from "./scenes/Scene4CTA"; import type { ProductDemoProps } from "./types";

export function ProductDemo({}: ProductDemoProps) { return ( <AbsoluteFill> {/* TODO: Add composition layout via /remotion-composition */} <Sequence from={SCENE_TIMING.intro.start} durationInFrames={SCENE_TIMING.intro.duration} > <Scene1Intro /> </Sequence>

{/* Additional scenes... */} </AbsoluteFill> ); }


### Constants: `constants.ts`

// TODO: Define color palette export const COLORS = { // Add colors here } as const;

// TODO: Configure spring animations via /remotion-animation export const SPRING_CONFIGS = { // Add spring configs here } as const;

// Scene timing (30fps, 30 seconds total = 900 frames) const FPS = 30;

export const SCENE_TIMING = { intro: { start: 0, duration: 5 * FPS }, features: { start: 5 * FPS, duration: 10 * FPS }, demo: { start: 15 * FPS, duration: 10 * FPS }, cta: { start: 25 * FPS, duration: 5 * FPS }, } as const;


### Types: `types.ts`

export interface ProductDemoProps { // Add custom props here }

export interface SceneProps { // Common scene props }


### Scene Template: `scenes/Scene1Intro.tsx`

import { AbsoluteFill } from "remotion";

export function Scene1Intro() { return ( <AbsoluteFill> {/* TODO: Implement scene via /remotion-component-gen */} </AbsoluteFill> ); }


## Next Steps

1. **Define animations** → Run `/remotion-animation` to generate animation configs
2. **Build composition** → Run `/remotion-composition` to structure Sequence layout
3. **Implement scenes** → Run `/remotion-component-gen` for each scene
4. **Configure render** → Run `/remotion-render-config` for output settings
5. **Add assets** → Run `/remotion-asset-coordinator` for asset preparation

## Configuration Summary

| Setting | Value |
| --- | --- |
| **Composition ID** | ProductDemo |
| **Duration** | 30 seconds (900 frames) |
| **Frame Rate** | 30 fps |
| **Dimensions** | 1920x1080 (16:9) |
| **Scenes** | 4 (Intro, Features, Demo, CTA) |
| **Status** | Scaffold complete, ready for implementation |

## File Locations

All files created in:

- **Composition:** `/path/to/project/src/remotion/compositions/ProductDemo/`
- **Assets:** `/path/to/project/public/`

## Scaffold Checklist

Creation checklist:

- Create composition folder structure
- Generate main composition file (`index.tsx`) with TODO markers
- Generate constants file (`constants.ts`) as template
- Generate types file (`types.ts`)
- Create empty scene component files
- Create asset directories (`public/images/`, `public/audio/`)
- Add composition registration skeleton
- Animation implementation (next: `/remotion-animation`)
- Composition logic (next: `/remotion-composition`)
- Scene implementation (next: `/remotion-component-gen`)

Directory Structure Patterns

Pattern 1: Simple Project (1-2 scenes)


src/remotion/compositions/VideoName/ ├── index.tsx # Main composition ├── constants.ts # Configuration constants └── types.ts # TypeScript types

Pattern 2: Multi-Scene Project (3+ scenes)


src/remotion/compositions/VideoName/ ├── index.tsx # Main composition ├── constants.ts # Shared constants ├── types.ts # Type definitions └── scenes/ ├── Scene1.tsx ├── Scene2.tsx └── Scene3.tsx

Pattern 3: Complex Project (with audio)


src/remotion/compositions/VideoName/ ├── index.tsx # Main composition ├── constants.ts # Configuration ├── types.ts # Types ├── audio.ts # Audio configuration └── scenes/ └──...

Pattern 4: Component Library Project


src/remotion/ ├── components/ │ ├── particles/ │ ├── text/ │ ├── progress/ │ └── transitions/ ├── compositions/ │ └── VideoName/ └── utils/ ├── seededRandom.ts └── timing.ts

File Templates

Empty Main Composition

import { AbsoluteFill } from "remotion";
import type { VideoNameProps } from "./types";

export function VideoName({}: VideoNameProps) {
  return (
    <AbsoluteFill>
      {/* TODO: Add composition structure via /remotion-composition */}
    </AbsoluteFill>
  );
}

Empty Constants Template

// TODO: Define via /remotion-animation
export const COLORS = {} as const;
export const SPRING_CONFIGS = {} as const;
export const SCENE_TIMING = {} as const;

Empty Types Template

export interface VideoNameProps {
  // Add props here
}

Empty Scene Template

import { AbsoluteFill } from "remotion";

export function Scene1() {
  return (
    <AbsoluteFill>
      {/* TODO: Implement via /remotion-component-gen */}
    </AbsoluteFill>
  );
}

Registration Template

Add to src/remotion/Root.tsx:

import { Composition } from "remotion";
import { VideoName } from "./compositions/VideoName";

// Add to RemotionRoot component:
<Composition
  id="VideoName"
  component={VideoName}
  durationInFrames={900}  // TODO: Calculate based on requirements
  fps={30}
  width={1920}
  height={1080}
  defaultProps={{}}
/>

Video Format Presets

Quick reference for common video formats:

// YouTube (16:9)
{ width: 1920, height: 1080, fps: 30 }

// Instagram Reels / TikTok (9:16)
{ width: 1080, height: 1920, fps: 30 }

// Twitter/X (16:9)
{ width: 1920, height: 1080, fps: 30 }

// Square (1:1)
{ width: 1080, height: 1080, fps: 30 }

Asset Directory Organization

Standard asset directory structure:

public/
├── images/
│   ├── logos/
│   ├── backgrounds/
│   └── icons/
├── audio/
│   ├── music/
│   └── sfx/
└── fonts/
    └── [custom-fonts].woff2

Scaffold Workflow

  1. Parse requirements → Extract project name, duration, scenes, format
  2. Create directories → Generate folder structure
  3. Write empty templates → Create files with TODO markers
  4. Setup registration → Add composition to Root.tsx
  5. Generate manifest → Document created structure in SCAFFOLD_MANIFEST.md
  6. Hand off → Direct to specialized skills for implementation

Integration with Other Skills

This skill is the FIRST STEP in the pipeline:

remotion-scaffold (this skill)
    ↓ outputs: SCAFFOLD_MANIFEST.md
remotion-animation
    ↓ outputs: ANIMATION_CONFIG.md
remotion-composition
    ↓ outputs: COMPOSITION_STRUCTURE.md
remotion-component-gen (per scene)
    ↓ outputs: SCENE_COMPONENT.md
remotion-render-config
    ↓ outputs: RENDER_CONFIG.md

Works with:

  • /motion-designer — Project requirements may come from design specs
  • /remotion-animation — Next step for animation configuration
  • /remotion-composition — Next step for composition structure
  • /remotion-component-gen — Next step for scene implementation
  • /remotion-render-config — Final step for render settings

This skill provides clean, minimal project scaffolding that serves as the foundation for the Remotion implementation pipeline.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

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能力 2

展示可复制的安装命令

能力 3

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能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

36.42%
按下载量换算218

Claude

28.34%
按下载量换算169

Cursor

19.07%
按下载量换算114

Gemini CLI

9.03%
按下载量换算54

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只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

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