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reactiivereactiive 前端

Agent Skill

用于辅助前端页面、组件、样式和交互逻辑的开发与维护。它适合让 Agent 生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码,整理组件结构,或定位布局和性能问题。使用时需要结合项目现有设计系统、路由和构建方式,避免只生成孤立片段;涉及页面改动时,应配合本地预览和构建检查确认视觉效果。

总安装

396

周安装

16

GitHub Stars

5

下载量

124
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:reactiive(reactiive 前端)
来源仓库:https://github.com/enzomanuelmangano/skill
仓库路径:skills/reactiive
安装命令:
npx skills add https://github.com/enzomanuelmangano/skill --skill reactiive
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/enzomanuelmangano/skill --skill reactiive

简介

用于辅助 Reactiive 前端开发的样式与交互设计,适合在 Codex、Claude、Cursor、Gemini CLI 中快速实现响应式布局和动画效果。

  • 支持生成 Tailwind CSS 类名组合、状态切换逻辑和交互动效代码,提升开发速度。
  • 通过 npx skills add 命令从指定仓库安装,需确认本地环境是否支持 GitHub 技能加载。
  • 使用前建议核对项目路由、构建配置及测试框架版本,避免只生成孤立片段。
  • 涉及页面改动时,应配合本地预览和构建检查,确认视觉效果与交互行为一致。

SKILL.md

React Native Animation Craft

Initial Response

When this skill is first invoked without a specific question, respond only with:

I'm ready to help you build animations that feel right.

Do not provide any other information until the user asks a question.


The Recipe

Every animation needs three ingredients. Miss any and things will crash.

// 1. A shared value that lives on the UI thread
const scale = useSharedValue(1);

// 2. An animated style that reads from it
const rStyle = useAnimatedStyle(() => ({
  transform: [{ scale: scale.get() }],
}));

// 3. An Animated.View that renders it
<Animated.View style={[styles.square, rStyle]} />

The shared value holds the data. The animated style transforms it into properties. The Animated.View renders it.

Once you get this, everything else is just variations.

Note: Use .get() and .set() instead of .value for React Compiler compatibility.


The Four Hooks

HookPurpose
useSharedValueCreate a value on the UI thread
useAnimatedStyleTurn shared values into styles
useDerivedValueCompute new values from existing ones
useAnimatedReactionTrigger side effects when values change

useDerivedValue is my favorite — it's going to be extremely important.


useDerivedValue

Define a new shared value that automatically recomputes based on other shared values.

const isDragging = useSharedValue(false);

const rotate = useDerivedValue(() => {
  return withSpring(isDragging.get() ? '45deg' : '0deg');
});

const scale = useDerivedValue(() => {
  return withSpring(isDragging.get() ? 0.9 : 1);
});

The magic: wrap the return value with animation functions. When isDragging changes, the derived values animate smoothly.

Chaining Derived Values

const color = useDerivedValue(() => {
  if (isDragging.get()) return '#0099ff';
  if (translateY.get() < 0) return 'black';
  if (translateY.get() > 0) return 'white';
  return '#0099ff';
});

const animatedColor = useDerivedValue(() => {
  return withTiming(color.get());
});

Chain them. The color derives from state. The animatedColor adds animation. Clean and declarative.


useAnimatedReaction

Like useEffect for the UI thread. It watches a shared value and fires a callback when it changes.

useAnimatedReaction(
  () => left.get(),
  (curr, prev) => {
    if (curr !== prev && curr !== 0) {
      cancelAnimation(scale);
      scale.set(0);
      scale.set(withSpring(1, { mass: 0.5 }));
    }
  },
);

The check for curr!== 0 prevents firing on mount. Cancel any running animation before starting a new one.


Common Mistakes

Transform Order

The order of transforms matters. Scale before translate multiplies your translation.

// ✗ Wrong: translateX of 50 becomes 50 * 1.5 = 75
transform: [
  { scale: 1.5 },
  { translateX: 50 },
]

// ✓ Correct: translate first, then scale
transform: [
  { translateX: translateX.get() },
  { translateY: translateY.get() },
  { scale: scale.get() },
  { rotate: rotate.get() },
]

Array Index Keys

Using array indices as keys breaks layout animations.

// ✗ Wrong: indices shift when items change
{items.map((item, index) => (
  <Animated.View key={index} layout={LinearTransition} />
))}

// ✓ Correct: stable unique IDs
{items.map((item) => (
  <Animated.View key={item.id} layout={LinearTransition} />
))}

iOS Bounce

Scroll views bounce past their bounds on iOS. Without clamping, your interpolations break.

import { clamp } from 'react-native-reanimated';

// Raw progress can go negative or exceed 1
const rawProgress = offset / maxOffset;

// Clamped progress stays valid
progress.set(clamp(rawProgress, 0, 1));

Timing for Transforms

Timing animations on transforms feel robotic. Use springs.

// ✗ Mechanical
scale.set(withTiming(1.2, { duration: 300 }));

// ✓ Natural
scale.set(withSpring(1.2));

Missing Velocity

When ending gestures, pass the velocity. Without it, the animation feels disconnected.

.onFinalize((event) => {
  translateX.set(withSpring(0, {
    velocity: event.velocityX,
  }));
});

Springs

Springs feel natural because they simulate physics. Real objects don't move with fixed durations.

The dampingRatio

My range: 0.95 - 1. Stay here for professional UI.

dampingRatioBehavior
0.95 - 1Critically damped — no overshoot
< 0.95Underdamped — intentionally bouncy
> 1Overdamped — sluggish, avoid
// Default: clean, professional
scale.set(withSpring(1, { dampingRatio: 1 }));

// Slightly softer feel
translateY.set(withSpring(0, { dampingRatio: 0.95 }));

When to Use What

Animation TypeUse
Transforms (scale, translate, rotate)withSpring
Static properties (opacity, colors)withTiming + easing
// ✓ Transforms: springs
scale.set(withSpring(1.1));

// ✓ Opacity: timing
opacity.set(withTiming(1, { duration: 200 }));

The Context Pattern

Pan gestures jump back to start on new touches. The solution: save position at gesture begin.

const translateX = useSharedValue(0);
const context = useSharedValue({ x: 0 });

const panGesture = Gesture.Pan()
  .onBegin(() => {
    context.set({ x: translateX.get() });
  })
  .onUpdate((event) => {
    translateX.set(event.translationX + context.get().x);
  });

Touch Feedback with pressto

Every tap needs feedback. pressto provides animated touchables that feel right.

import { PressableScale } from 'pressto';

<PressableScale onPress={handlePress}>
  <View style={styles.button}>
    <Text>Tap me</Text>
  </View>
</PressableScale>

Global Haptics

import { PressablesConfig } from 'pressto';
import * as Haptics from 'expo-haptics';

<PressablesConfig
  globalHandlers={{
    onPress: () => Haptics.selectionAsync(),
  }}
>
  {children}
</PressablesConfig>

Layout Animations

The easiest way to animate mount/unmount.

import Animated, { FadeIn, FadeOut, LinearTransition } from 'react-native-reanimated';

{isVisible && (
  <Animated.View
    entering={FadeIn.duration(300)}
    exiting={FadeOut.duration(200)}
    layout={LinearTransition.springify()}
  />
)}

Exiting animations are hard to build manually. Reanimated handles the delay, animation, and unmount automatically.

LinearTransition.springify()

// Snappy
LinearTransition.springify().mass(0.3).damping(20).stiffness(250)

// Smooth
LinearTransition.springify().mass(1).damping(20).stiffness(120)

Shared Transitions

Navigate between screens while an element morphs between them.

import { Image } from 'expo-image';
import Animated from 'react-native-reanimated';

const AnimatedImage = Animated.createAnimatedComponent(Image);

// Home screen
<AnimatedImage
  source={{ uri: item.url }}
  sharedTransitionTag={`image-${item.id}`}
  style={{ width: 100, height: 100 }}
/>

// Detail screen - same tag
<AnimatedImage
  source={{ uri: item.url }}
  sharedTransitionTag={`image-${item.id}`}
  style={{ width: '100%', aspectRatio: 1 }}
/>

Use containedTransparentModal presentation for the detail screen.


The Magic Button

This is what a memorable animation looks like. Scale, rotating gradient, blur — all on tap.

const isTouched = useSharedValue(false);

const scale = useDerivedValue(() => {
  return withSpring(isTouched.get() ? 1.2 : 1);
});

const rotate = useDerivedValue(() => {
  return withTiming(isTouched.get() ? Math.PI * 2 : 0, { duration: 1000 });
});

<Canvas style={{ width: realWidth, height: realHeight }}>
  <Group origin={vec(centerX, centerY)} transform={[{ rotate: rotate.get() }]}>
    <RoundedRect x={realX} y={realY} width={width} height={height} r={width / 2}>
      <SweepGradient c={center} colors={['cyan', 'magenta', 'yellow', 'cyan']} />
      <BlurMask blur={20} style="solid" />
    </RoundedRect>
  </Group>
</Canvas>

Functional animations confirm touches. Memorable animations surprise. The magic button does both.


Functional vs Memorable

Functional animations are what the user expects. Tap a button, get feedback. They're essential — without them, the app feels broken. But they don't make users remember your app.

Memorable animations are what the user doesn't expect. A gradient that glows and rotates. A 3D flip. These animations surprise.

Build the functional first. Then add the memorable.


Philosophy

Every Animation Needs a Job

JobAnimation
Confirm touchScale down on press
Show connectionMorph card into detail
Direct attentionFade in from trigger direction
Maintain orientationShared element between screens
Indicate progressPulse or shimmer

If you can't name the job, delete the animation.

Match Intensity to Frequency

The more often something happens, the more subtle it should be.

// Happens constantly: clean, no bounce
const buttonScale = withSpring(pressed ? 0.97 : 1, {
  dampingRatio: 1,
});

Pick Constraints Early

  • Three spring configs for the whole app
  • Scale and opacity only for touch feedback
  • One easing curve for all timing animations

Decisions made once, applied everywhere. The app feels cohesive because it is.


Reference Files


Resources

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平台分布

Codex

38.05%
按下载量换算47

Claude

28.17%
按下载量换算35

Cursor

18.25%
按下载量换算23

Gemini CLI

9.52%
按下载量换算12

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