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react-native-reanimatedReact native reanimated 前端

Agent Skill

用于辅助前端页面、组件、样式和交互逻辑的开发与维护。它适合让 Agent 生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码,整理组件结构,或定位布局和性能问题。使用时需要结合项目现有设计系统、路由和构建方式,避免只生成孤立片段;涉及页面改动时,应配合本地预览和构建检查确认视觉效果。

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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:react-native-reanimated(React native reanimated 前端)
来源仓库:https://github.com/dralgorhythm/claude-agentic-framework
仓库路径:skills/react-native-reanimated
安装命令:
npx skills add https://github.com/dralgorhythm/claude-agentic-framework --skill react-native-reanimated
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/dralgorhythm/claude-agentic-framework --skill react-native-reanimated

简介

用于辅助 React Native Reanimated 动画库的开发与维护。

  • 适合生成或审查高性能动画组件与交互逻辑。
  • 可定位动画性能与流畅度问题。react-native-reanimated 属于前端设计类 Skill,可作为该场景下的辅助能力补充。
  • 使用时需结合项目现有动画设计与构建方式。
  • 涉及动画改动时应配合本地预览和构建检查确认效果。

SKILL.md

React Native Reanimated

Overview

UI-thread animation library for React Native. Reanimated 4.x runs animations on the native UI thread for guaranteed 60fps performance, replacing Framer Motion for mobile applications. Provides shared values, animated styles, declarative entering/exiting transitions, and gesture integration.

Install: pnpm add react-native-reanimated (included with Expo SDK 54+)

Workflows

Adding animations to a screen:

  1. Import from react-native-reanimated: Animated, useSharedValue, useAnimatedStyle, withTiming
  2. Create shared values for animated properties
  3. Define animated styles using useAnimatedStyle
  4. Apply to Animated.View, Animated.Text, etc.
  5. Check useReducedMotion() and skip animations when true
  6. Test on device for smooth 60fps

Adding entering/exiting transitions:

  1. Import layout animations: FadeInDown, FadeOutUp, SlideInRight, etc.
  2. Apply entering and exiting props on Animated.View
  3. Chain modifiers: .duration(300).easing(...).delay(100)
  4. Verify reduced motion handling

Guidance

Core Primitives

  • useSharedValue(initialValue): Mutable value that lives on UI thread
  • useAnimatedStyle(() => ({...})): Derives style object from shared values
  • withTiming(toValue, config): Duration-based animation
  • withSpring(toValue, config): Physics-based spring animation
  • withDelay(ms, animation): Delay before animation starts
  • withSequence(...animations): Run animations in sequence
  • withRepeat(animation, count, reverse): Repeat animation

Standard Timing Configs

Consistent with demo-development.md durations:

TypeDurationUse
Fast150msMicro-interactions, haptic responses
Normal300msDefault transitions, entering
Slow500msEmphasis, screen transitions
Stagger offset50ms per itemList item reveals

Easing: Easing.out(Easing.cubic) for entrances, Easing.inOut(Easing.cubic) for transitions, Easing.in(Easing.cubic) for exits.

Declarative Entering/Exiting

Apply directly to Animated.View — no parent wrapper needed (unlike AnimatePresence):

  • Entering: FadeIn, FadeInDown, FadeInUp, SlideInRight, ZoomIn
  • Exiting: FadeOut, FadeOutUp, FadeOutDown, SlideOutLeft, ZoomOut
  • Chain modifiers: .duration(300), .delay(100), .easing(Easing.out(Easing.cubic))
  • Spring: .springify().damping(15).stiffness(150)

Stagger Pattern

Use withDelay with index multiplication:

entering={FadeInDown.delay(index * 50).duration(300)}

Or for imperative animations:

offset.value = withDelay(index * 50, withTiming(1, { duration: 300 }))

Accessibility — Reduced Motion

Always respect the user's accessibility preference:

const reducedMotion = useReducedMotion();

When reducedMotion is true:

  • Skip all animations (set values instantly)
  • Use duration(0) or don't apply entering/exiting props
  • Still show content — just don't animate it

Animated Components

Use Animated.View, Animated.Text, Animated.ScrollView, etc. Or create animated versions:

const AnimatedPressable = Animated.createAnimatedComponent(Pressable);

Performance

  • Animate only transform and opacity — these run on the UI thread
  • Avoid animating width, height, margin, padding (causes layout recalculation)
  • Shared values update on UI thread without JS bridge overhead
  • useAnimatedStyle worklets run on UI thread — keep them pure
  • For lists, use entering/exiting on items rather than animating the container

Best Practices

  • Use declarative entering/exiting for mount/unmount animations — simpler than manual shared values
  • Prefer withSpring for natural-feeling interactions (drag, gestures)
  • Prefer withTiming for UI transitions (screen enter, fade in)
  • Always check useReducedMotion() before applying animations
  • Keep standard durations consistent: 150ms / 300ms / 500ms
  • Use withDelay(index * 50,...) for staggered list reveals
  • Combine with react-native-gesture-handler for gesture-driven animations
  • Use Easing.out(Easing.cubic) as default easing for entrances

Anti-Patterns

  • Using React Native's built-in Animated API instead of Reanimated
  • Animating layout properties (width, height, margin) — use transform and opacity
  • Forgetting useReducedMotion() accessibility check
  • Running JS-thread-heavy logic inside useAnimatedStyle worklets
  • Hardcoding duration values (use constants: 150/300/500ms)
  • Nesting many animated views unnecessarily (performance overhead)
  • Using setTimeout for stagger instead of withDelay
  • Applying entering animations without testing on real device

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

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