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react-effect-patternsReact effect 模式

Agent Skill

用于辅助前端页面、组件、样式和交互逻辑的开发与维护。它适合让 Agent 生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码,整理组件结构,或定位布局和性能问题。使用时需要结合项目现有设计系统、路由和构建方式,避免只生成孤立片段;涉及页面改动时,应配合本地预览和构建检查确认视觉效果。

总安装

445

周安装

18

GitHub Stars

9

下载量

140
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

3

许可证

MIT

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:react-effect-patterns(React effect 模式)
来源仓库:https://github.com/nbbaier/agent-skills
仓库路径:skills/react-effect-patterns
安装命令:
npx skills add https://github.com/nbbaier/agent-skills --skill react-effect-patterns
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/nbbaier/agent-skills --skill react-effect-patterns

简介

分析 useEffect 的最佳实践与常见误区。

  • 包括清理函数、依赖数组管理等要点。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。
  • 帮助避免无限循环与内存泄漏。react-effect-patterns 属于研究检索类 Skill,可作为该场景下的辅助能力补充。
  • 异步操作应在 effect 内处理。
  • 复杂逻辑建议提取为自定义 Hook。

SKILL.md

React Effect Patterns

Effects are an escape hatch from React for synchronizing with external systems. Removing unnecessary Effects makes code easier to follow, faster to run, and less error-prone.

When to Use Effects

  • Synchronizing with external systems (non-React widgets, network, browser DOM)
  • Analytics on component display
  • Data fetching (with cleanup for race conditions)

When NOT to Use Effects

  • Transforming data for rendering
  • Handling user events
  • Updating state based on other state

Decision Tree

Why does this code run?

  • Component displayed → Effect
  • User action → Event handler
  • Calculable from props/state → Calculate during render

Anti-Patterns and Solutions

1. Derived State

// ❌ Bad
const [fullName, setFullName] = useState("");
useEffect(() => {
   setFullName(firstName + " " + lastName);
}, [firstName, lastName]);

// ✅ Good - calculate during render
const fullName = firstName + " " + lastName;

2. Expensive Calculations

// ❌ Bad
const [visibleTodos, setVisibleTodos] = useState([]);
useEffect(() => {
   setVisibleTodos(getFilteredTodos(todos, filter));
}, [todos, filter]);

// ✅ Good - useMemo for expensive operations
const visibleTodos = useMemo(
   () => getFilteredTodos(todos, filter),
   [todos, filter],
);

Use console.time()/console.timeEnd() to measure. Memoize if ≥1ms.

3. Reset State on Prop Change

// ❌ Bad
useEffect(() => {
   setComment("");
}, [userId]);

// ✅ Good - use key to reset
<Profile userId={userId} key={userId} />;

4. Adjust Part of State on Prop Change

// ❌ Bad
useEffect(() => {
   setSelection(null);
}, [items]);

// ✅ Good - derive from state
const selection = items.find((item) => item.id === selectedId) ?? null;

5. Event-Specific Logic

// ❌ Bad
useEffect(() => {
   if (product.isInCart) {
      showNotification("Added " + product.name + "!");
   }
}, [product]);

// ✅ Good - in event handler
function handleBuyClick() {
   addToCart(product);
   showNotification("Added " + product.name + "!");
}

6. Form Submission

// ❌ Bad
useEffect(() => {
   if (jsonToSubmit !== null) {
      post("/api/register", jsonToSubmit);
   }
}, [jsonToSubmit]);

// ✅ Good - in event handler
function handleSubmit(e) {
   e.preventDefault();
   post("/api/register", { firstName, lastName });
}

7. Effect Chains

// ❌ Bad - cascading Effects
useEffect(() => {
   setGoldCardCount((c) => c + 1);
}, [card]);
useEffect(() => {
   setRound((r) => r + 1);
}, [goldCardCount]);
useEffect(() => {
   setIsGameOver(true);
}, [round]);

// ✅ Good - calculate + update in handler
const isGameOver = round > 5;

function handlePlaceCard(nextCard) {
   setCard(nextCard);
   if (nextCard.gold) {
      if (goldCardCount < 3) {
         setGoldCardCount(goldCardCount + 1);
      } else {
         setGoldCardCount(0);
         setRound(round + 1);
      }
   }
}

8. App Initialization

// ❌ Bad - runs twice in dev
useEffect(() => {
   loadDataFromLocalStorage();
   checkAuthToken();
}, []);

// ✅ Good - module level or guard
let didInit = false;
function App() {
   useEffect(() => {
      if (!didInit) {
         didInit = true;
         loadDataFromLocalStorage();
         checkAuthToken();
      }
   }, []);
}

9. Notify Parent of State Changes

// ❌ Bad - extra render pass
useEffect(() => {
   onChange(isOn);
}, [isOn, onChange]);

// ✅ Good - update both in handler
function updateToggle(nextIsOn) {
   setIsOn(nextIsOn);
   onChange(nextIsOn);
}

// ✅ Also good - lift state (controlled component)
function Toggle({ isOn, onChange }) {
   function handleClick() {
      onChange(!isOn);
   }
}

10. Pass Data to Parent

// ❌ Bad - child fetches, passes up
useEffect(() => {
   if (data) onFetched(data);
}, [data]);

// ✅ Good - parent fetches, passes down
function Parent() {
   const data = useSomeAPI();
   return <Child data={data} />;
}

11. External Store Subscription

// ❌ Bad - manual subscription
useEffect(() => {
   const handler = () => setIsOnline(navigator.onLine);
   window.addEventListener("online", handler);
   window.addEventListener("offline", handler);
   return () => {
      window.removeEventListener("online", handler);
      window.removeEventListener("offline", handler);
   };
}, []);

// ✅ Good - useSyncExternalStore
return useSyncExternalStore(
   subscribe,
   () => navigator.onLine,
   () => true,
);

12. Data Fetching with Race Conditions

// ✅ Correct - cleanup ignores stale responses
useEffect(() => {
   let ignore = false;
   fetchResults(query).then((json) => {
      if (!ignore) setResults(json);
   });
   return () => {
      ignore = true;
   };
}, [query]);

Quick Reference

ScenarioSolution
Transform dataCalculate during render
Expensive calculationuseMemo
Reset all state on propkey attribute
Adjust state on propDerive during render
Share event logicExtract function, call from handlers
User eventsEvent handlers
External system syncEffect
Notify parentUpdate in handler or lift state
Init onceModule-level or guard variable
External storeuseSyncExternalStore
Fetch dataEffect with cleanup

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

04

需要参考平台分布和安装热度时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Claude Code

28.46%
按下载量换算40

OpenCode

23.87%
按下载量换算33

Cursor

17.9%
按下载量换算25

Gemini CLI

13.55%
按下载量换算19

Codex

8.24%
按下载量换算12

Antigravity

3.42%
按下载量换算5

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

来源信息

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