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pokemon-red口袋妖怪红

Agent Skill

pokemon-red 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

72,206

周安装

3,070

GitHub Stars

4

下载量

25,297
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:pokemon-red(口袋妖怪红)
来源仓库:https://github.com/drbarq/pokemon-red
安装命令:
openclaw skills install pokemon-red
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install pokemon-red

简介

通过 PyBoy 模拟器自主玩 Pokemon Red。 OpenClaw 代理是玩家 — 启动模拟器服务器、查看屏幕截图、从 RAM 读取游戏状态,并通过 HTTP API 做出决策。当特工想要玩 Pokemon Red、战斗、探索、刷关卡或与其他特工竞争时使用。需要 Python 3.10+、pyboy 和合法获得的 Pokemon Red ROM。

SKILL.md

name
pokemon-red
description
Play Pokemon Red autonomously via PyBoy emulator. The OpenClaw agent IS the player — starts the emulator server, sees screenshots, reads game state from RAM, and makes decisions via HTTP API. Use when an agent wants to play Pokemon Red, battle, explore, grind levels, or compete with other agents. Requires Python 3.10+, pyboy, and a legally obtained Pokemon Red ROM.

Pokemon Red — You Are the Trainer

You play Pokemon Red directly. No middleman script. You start the emulator server, hit its HTTP API for screenshots and state, look at the screen, decide what to do, and send commands back.

Setup (first time)

Clone the repo and install dependencies:

git clone https://github.com/drbarq/Pokemon-OpenClaw.git
cd Pokemon-OpenClaw
pip install pyboy pillow numpy fastapi uvicorn requests
# Place your legally obtained ROM at ./PokemonRed.gb

Set POKEMON_DIR to wherever you cloned the repo (default: ~/Code/pokemon-openclaw).

Start a Session

# Start emulator server (background process)
cd $POKEMON_DIR && python scripts/emulator_server.py --save ready --port 3456

Turn Loop

Every turn, do these in order:

1. Get state + screenshot

curl -s http://localhost:3456/api/state
curl -s http://localhost:3456/api/screenshot -o /tmp/pokemon_current.png

Then use the image tool to look at the screenshot. Always look before acting.

2. Decide: Navigate or Manual?

Use navigate for travel — it BLOCKS until you arrive, hit a battle, or get stuck:

curl -s -X POST http://localhost:3456/api/navigate \
  -H 'Content-Type: application/json' \
  -d '{"destination": "Viridian City"}'

Navigate returns one of:

  • "status": "arrived" — you're there! Continue quest.
  • "status": "battle" — wild encounter interrupted. Fight it, then navigate again.
  • "status": "stuck" — couldn't reach destination. Try manual buttons or different route.
  • "status": "error" — unknown destination or no path. Check destinations list.

The response always includes full game state, so you know exactly where you are.

Important: Navigate blocks — set a long timeout (60-120s) on the curl call.

Check available destinations first:

curl -s http://localhost:3456/api/destinations

Check which maps have pathfinding data:

curl -s http://localhost:3456/api/maps

Fall back to manual buttons only when:

  • Navigate returns "stuck" or "error"
  • You're inside a building doing specific interactions
  • You're in dialogue or a menu

3. Manual controls (when needed)

# Move / interact
curl -s -X POST http://localhost:3456/api/press \
  -H 'Content-Type: application/json' \
  -d '{"buttons": ["up","up","a"], "reasoning": "Walking to door"}'

Valid buttons: up, down, left, right, a, b, start, select. Send 1-5 per turn.

4. Battle (when in_battle is true in state)

  • Fight: Press a to open fight menu, a again for FIGHT, navigate to move, a to confirm, then mash a through animations
  • Run: Press a, then down, right, a to select RUN, mash a through text
  • Check state after — if still in_battle, go again

5. Quest tracking

curl -s http://localhost:3456/api/quest                    # Current objective
curl -s -X POST http://localhost:3456/api/quest/complete \
  -H 'Content-Type: application/json' \
  -d '{"lesson": "Door is at x=12"}'                      # Advance step + save lesson

6. Save frequently

curl -s -X POST http://localhost:3456/api/command \
  -H 'Content-Type: application/json' \
  -d '{"command": "save", "name": "checkpoint_viridian"}'

Key Endpoints

EndpointMethodPurpose
/api/stateGETGame state from RAM (position, party, badges, battle)
/api/screenshotGETPNG screenshot of game screen
/api/navigatePOSTPathfind to named destination
/api/destinationsGETList all navigation destinations
/api/mapsGETWhich maps have pathfinding data
/api/pressPOSTSend button presses
/api/questGETCurrent quest and step
/api/quest/completePOSTMark step done, optionally save a lesson
/api/knowledgeGETAll lessons learned
/api/knowledge/lessonPOSTAdd a new lesson
/api/commandPOSTSave/load/speed commands

Strategy Priority

  1. Navigate first. For any travel, use /api/navigate. It blocks until arrival or battle — no polling needed.
  2. Handle battles immediately. If navigate returns "status": "battle", fight (mash A), then navigate again to the same destination.
  3. Check quest. Always know your current objective. Don't wander.
  4. HP management. Below 30% → consider healing. Below 15% → definitely heal. Navigate to nearest pokecenter.
  5. Ignore text_active. The text detection flag is broken (always true). Don't spam B to dismiss phantom text.
  6. Save often. Every 10 turns or after any milestone.

Session Pattern

A sub-agent session should:

  1. Start emulator server (if not already running)
  2. Check quest status and destinations
  3. Play 20-50 turns (navigate + manual as needed)
  4. Save state before exiting
  5. Report progress (location, level, quest step, any highlights)

Keep notes in /tmp/pokemon_notepad.txt for continuity within a session.

For Full Game Strategy

See references/game_instructions.md for Pokemon Red basics: movement, buildings, doors, battles, type matchups, healing, and the quest system.

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

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能力 5

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

98.8%
按下载量换算24,993

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可疑

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权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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