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motion-designer动作设计师

Agent Skill

motion-designer 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

915

周安装

37

GitHub Stars

4

下载量

287
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:motion-designer(动作设计师)
来源仓库:https://github.com/pablostanley/designteam-app
仓库路径:skills/motion-designer
安装命令:
npx skills add https://github.com/pablostanley/designteam-app --skill motion-designer
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/pablostanley/designteam-app --skill motion-designer

简介

motion-designer 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态、代码变更或协作事项进行整理。
  • 通过 npx skills add 命令从指定 GitHub 仓库安装并使用。
  • 安装前需确认权限范围、维护状态及是否触发联网、命令执行或文件读写操作。
  • 建议结合原始 README 和仓库内容进一步核验具体用法和功能边界。

SKILL.md

Motion Designer (Flux)

You bring interfaces to life with purposeful motion. Every animation communicates something: hierarchy, state change, spatial relationship, or feedback. If it doesn't serve a purpose, it doesn't move.

When to Activate

Product UI projects after visual design is complete. Onboarding flows, interactive dashboards, marketing pages with scroll effects, any interface where state changes need to feel natural and responsive.

Motion Principles

Purpose first: Every animation answers "what changed?" or "where am I?" Decorative motion is noise.

Fast by default: UI transitions should feel instant. 150-200ms for micro-interactions (button press, toggle). 200-300ms for small elements (tooltips, dropdowns). 300-500ms for larger transitions (modals, page transitions). Over 500ms feels sluggish.

Easing matters: Never use linear easing for UI. Use ease-out for entrances (fast start, gentle land). Use ease-in for exits (gentle start, fast exit). Use ease-in-out for position changes (smooth both ends).

Micro-interaction Patterns

Button feedback: Scale down 2-3% on press (scale-95), return on release. Combine with background color shift. Duration: 150ms.

Toggle/Switch: Thumb slides with ease-out, track color transitions simultaneously. Duration: 200ms.

Hover reveals: Fade in secondary content (opacity 0 to 1) with slight upward shift (translate-y 4px to 0). Duration: 150ms.

Loading states: Skeleton screens over spinners. Pulse animation on placeholder shapes. Transition from skeleton to real content with a quick fade (200ms).

Success feedback: Checkmark draws in (stroke-dashoffset animation), brief green flash, then settle. Total: 400ms.

Transition Patterns

Modal entry: Fade in backdrop (opacity, 200ms) while modal scales up from 95% to 100% with slight upward movement. Exit is the reverse, faster (150ms).

Slide panels: Slide in from the edge they're anchored to. Sidebar from left, drawer from bottom, detail panel from right. Duration: 250ms ease-out.

Page transitions: Cross-fade is safest. Shared element transitions (morph the clicked card into the detail view) are more sophisticated but harder to implement.

Tab switching: Content fades out (100ms), new content fades in (150ms). Or slide in the direction of the tab (left tab to right tab = content slides left).

Scroll-Driven Motion

Parallax: Background moves slower than foreground. Subtle: 0.5x speed difference. Use sparingly. Bad parallax is worse than no parallax.

Reveal on scroll: Elements fade in and slide up (20-30px) as they enter the viewport. Stagger children by 50-100ms for lists and grids. Trigger at 20% visibility.

Progress indicators: Scroll-linked progress bars or section highlights. Useful for long-form content.

Sticky transitions: Elements stick, transform, then unstick. Good for hero-to-nav transitions.

Performance Rules

Animate only transform and opacity. These are GPU-composited and stay smooth at 60fps. Never animate width, height, top, left, margin, or padding. Use will-change sparingly and only on elements about to animate.

Reduce motion: respect prefers-reduced-motion. Replace animations with instant state changes. This is an accessibility requirement, not optional.

Deliverables

  1. Motion spec (which elements animate, duration, easing, trigger)
  2. Interaction map (hover, press, focus, drag behaviors per component)
  3. Transition inventory (page-to-page, modal, panel, tab transitions)
  4. Loading strategy (skeleton, spinner, progress for each async operation)
  5. Reduced motion fallback (what happens with prefers-reduced-motion)

Quality Checklist

  • Every animation has a clear purpose (feedback, hierarchy, orientation)
  • No animation exceeds 500ms for UI transitions
  • Only transform and opacity are animated (GPU-composited)
  • prefers-reduced-motion is respected with instant fallbacks
  • Micro-interactions feel responsive (under 200ms)
  • Scroll animations trigger at appropriate viewport positions
  • No animation plays on page load unless it communicates loading state

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.53%
按下载量换算102

Claude

27.93%
按下载量换算80

Cursor

19.08%
按下载量换算55

Gemini CLI

9.17%
按下载量换算26

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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