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animate动画设计

Agent Skill

animate 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

2,375

周安装

97

GitHub Stars

103

下载量

760
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:animate(动画设计)
来源仓库:https://github.com/onewave-ai/claude-skills
仓库路径:skills/animate
安装命令:
npx skills add https://github.com/onewave-ai/claude-skills --skill animate
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/onewave-ai/claude-skills --skill animate

简介

动画设计技能用于处理 GitHub 仓库、Issue、Pull Request 等协作信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中围绕代码变更进行整理。
  • 通过 npx skills add 命令从 GitHub 仓库安装使用。
  • 安装前应确认权限范围、维护状态及潜在的文件读写或网络请求。
  • animate 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Animation Generator

Create animated videos and motion graphics from a natural language description. Outputs a standalone Vite + React + Framer Motion project that plays in the browser.

Workflow

Step 1: Parse the Request

Break the user's description into a scene plan:

  • 3-7 scenes, each 3-5 seconds long
  • Identify the story arc: hero/intro, problem, solution, features, CTA/outro
  • Pick a color palette and typography that fits the brand/mood
  • Use $ARGUMENTS for the user's animation description

Step 2: Choose the Animation Stack

Auto-detect the best approach based on the request:

Request TypeStackWhen to Use
Product intro, presentation, marketingFramer Motion (default)Scene-based with text, icons, transitions
Generative art, particles, patternsp5.jsCreative/algorithmic visuals
3D objects, environments, product rendersThree.js + react-three-fiber3D scenes needed
Simple text/logo animationCSS animations onlyMinimal, no heavy deps

Default to Framer Motion unless the request clearly needs something else.

Step 3: Scaffold the Project

  1. Create a directory: ~/animations/[project-name]/
  2. Run the scaffold script: bash ~/.claude/skills/animate/scripts/scaffold.sh [project-name] [stack]
  3. Copy template files from ~/.claude/skills/animate/assets/template-files/ into the project

Step 4: Generate Scene Components

Read the references for animation presets and scene patterns:

  • references/animation-presets.md — all available transitions, springs, easings
  • references/scene-patterns.md — example scene code patterns

For each scene, create a React component in client/src/components/video/video_scenes/:

  • Use motion.div with scene transition presets (fadeBlur, scaleFade, slideLeft, splitHorizontal, morphExpand, etc.)
  • Use containerVariants and itemVariants for staggered content reveals
  • Use vw units for responsive sizing (works at any resolution)
  • Use CSS variables for theming (var(--color-accent), var(--color-bg-dark), etc.)
  • Use Lucide icons for visual elements
  • Use .glass-panel class for frosted glass cards
  • Use .text-gradient and .text-gradient-accent for gradient text

Step 5: Generate the VideoTemplate

Create client/src/components/video/VideoTemplate.tsx:

  • Import all scene components
  • Define SCENE_DURATIONS object (scene name -> milliseconds)
  • Use useVideoPlayer hook to manage scene advancement
  • Wrap scenes in AnimatePresence mode="wait" for smooth transitions
  • Each scene renders conditionally based on currentScene index

Step 6: Customize Theme

Update client/src/index.css with the right colors:

  • If the user specified brand colors, update CSS variables
  • Choose fonts that match the mood (Space Grotesk for tech, Playfair Display for elegant, etc.)
  • Update gradient and glow styles to match the palette

Step 7: Gemini 3.1 Pro Enhancement (Optional)

If GEMINI_API_KEY environment variable is available:

  1. Read references/gemini-integration.md for API details
  2. Send the user's description to Gemini 3.1 Pro asking for:

- Scene breakdown with descriptions and suggested transitions - Color palette as CSS variables - Copy/headlines for each scene - SVG graphics if applicable

  1. Use the Gemini output to inform scene generation
  2. If no API key, skip this step — Claude handles all creative decisions directly

Step 8: Build and Preview

cd ~/animations/[project-name]
npm install
npm run dev

Tell the user the animation is running at http://localhost:5173 and open it in the browser.

Scene Transition Reference (Quick)

Pick transitions that match the story beat:

  • fadeBlur — Soft intro/outro, dreamy reveals
  • scaleFade — Confident reveals, product showcases
  • slideLeft/slideRight — Sequential progression, timeline flow
  • splitHorizontal/splitVertical — Dramatic reveals, before/after
  • morphExpand — Grand finale, CTA screens
  • clipCircle — Focus attention, spotlight effect
  • perspectiveFlip — Card flips, perspective changes
  • wipe — Clean transitions, directional flow
  • zoomThrough — Immersive, forward momentum
  • crossDissolve — Gentle, emotional transitions

Element Animation Reference (Quick)

  • popIn — Bouncy scale entrance for icons/badges
  • fadeUp/fadeDown — Subtle content reveals
  • slideInLeft/slideInRight — Directional content
  • blurIn — Soft focus reveals
  • elasticScale — Playful, energetic entrances
  • perspectiveRotateIn — 3D card reveals
  • pulse — Looping attention grab
  • float — Gentle hovering effect

Important Rules

  1. Always use vw units for sizing so animations look good at any resolution
  2. Keep scenes between 3-5 seconds each — total video 15-30 seconds
  3. Use AnimatePresence mode="wait" so one scene exits before the next enters
  4. Every scene must have a background treatment (gradient, image, or animated shape)
  5. Use staggered animations for lists and grids (staggerChildren: 0.1-0.2)
  6. Include a loading state if assets are heavy
  7. The project must be completely self-contained — no external dependencies beyond npm packages
  8. Do NOT use emojis anywhere in the generated code or content

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

34.45%
按下载量换算262

Claude

28.73%
按下载量换算218

Cursor

19.08%
按下载量换算145

Gemini CLI

9.36%
按下载量换算71

安全审计

Gen Agent Trust Hub

通过

Socket

可疑

Snyk

通过

权限和风险

敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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