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needsneeds 搜索

Agent Skill

needs 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

578

周安装

12

GitHub Stars

37

下载量

97
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:needs(needs 搜索)
来源仓库:https://github.com/simhacker/moollm
仓库路径:skills/needs
安装命令:
npx skills add https://github.com/simhacker/moollm --skill needs
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/simhacker/moollm --skill needs

简介

支持基于需求关键词或上下文进行信息检索与筛选。

  • 适用于在开发或研究过程中快速定位相关资源、文档或解决方案。
  • 通过 GitHub 仓库安装,使用 npx skills add 命令添加,需确认权限与网络访问能力。
  • 注意维护状态和是否触发联网或文件读写,避免不必要的外部请求。
  • needs 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Needs Skill

Dynamic motivations (Sims-style).

Motto: *"Needs drive the story. Low needs create urgency."*

Key Concepts

  • Scale — 0-10 (10 = fully satisfied)
  • Decay — Needs decrease over time
  • Urgency — Low needs interrupt other activities
  • Inner voice — YAML Jazz comments reflect mental state

Standard Needs

NeedDecaySatisfyCritical
Hunger2 hoursEAT, DRINK2
Energy3 hoursSLEEP, REST2
Fun4 hoursPLAY, GAMES3
Social6 hoursTALK, hang out3
ComfortSituationalSafe place4
Bladder4 hoursUse bathroom1

Inner Voice (YAML Jazz)

hunger: 7   # Satisfied. No food thoughts.
hunger: 3   # Getting peckish. Is that pie?
hunger: 1   # FOOD. FOOD. FOOD. FOOD.

See Also

  • time — Needs decay over simulation turns
  • buff — Some buffs affect need decay
  • character — Needs stored in character

Full Protocol

# Needs Skill — Dynamic Motivations (Sims-Style)
# Needs fluctuate over time and drive behavior.

skill:
  name: needs
  tier: 1
  protocol: NEEDS-AS-MOTIVATION
  description: |
    Needs fluctuate over time and drive behavior.
    Low needs create urgency. Satisfied needs enable other activities.
    Comments update to reflect inner voice.
  motto: "Needs drive the story. Low needs create urgency."

# SCALE

scale:
  range: "0-10"
  meaning:
    10: "Fully satisfied"
    7-9: "Comfortable"
    4-6: "Manageable"
    2-3: "Urgent"
    0-1: "Critical"

# STANDARD NEEDS

standard_needs:
  hunger:
    decay_rate: "-1 per 2 hours"
    satisfy: ["EAT", "DRINK"]
    low_effects: ["distraction", "irritability", "food fixation"]
    critical_at: 2

  energy:
    decay_rate: "-1 per 3 hours (faster if Active high)"
    satisfy: ["SLEEP", "REST", "coffee (temporary)"]
    low_effects: ["reduced effectiveness", "yawning", "sluggishness"]
    critical_at: 2

  fun:
    decay_rate: "-1 per 4 hours"
    satisfy: ["PLAY", "GAMES", "social", "exploration"]
    low_effects: ["boredom", "restlessness", "seeking novelty"]
    critical_at: 3

  social:
    decay_rate: "-1 per 6 hours (varies by Outgoing)"
    satisfy: ["TALK", "hang out", "party"]
    low_effects: ["loneliness", "craving conversation"]
    critical_at: 3

  comfort:
    decay_rate: "Situational (environment-dependent)"
    satisfy: ["Safe location", "familiar place", "cozy setting"]
    low_effects: ["anxiety", "restlessness", "seeking home"]
    critical_at: 4

  bladder:
    decay_rate: "-1 per 4 hours"
    satisfy: ["Use bathroom"]
    low_effects: ["urgency", "distraction", "accident risk"]
    critical_at: 1

# INNER VOICE (YAML Jazz)

yaml_jazz_comments:
  description: |
    Need values have DYNAMIC COMMENTS that serve as inner voice.
    Comments update when values change!

  examples:
    hunger:
      high: "hunger: 7  # Satisfied. No food thoughts."
      medium: "hunger: 5  # Could eat. Not urgent."
      low: "hunger: 3  # Getting peckish. Is that pie?"
      critical: "hunger: 1  # FOOD. FOOD. FOOD. FOOD."

    energy:
      high: "energy: 8  # Wide awake. Let's DO things."
      medium: "energy: 5  # Fine. Maybe coffee later."
      low: "energy: 2  # So tired. Everything is hard."
      critical: "energy: 1  # Can't... keep... eyes..."

    social:
      high: "social: 9  # People are great. I love everyone."
      medium: "social: 5  # Could use a chat."
      low: "social: 2  # Is anyone there? Hello?"

# DECAY

decay:
  timing: "Needs decay over simulation turns"
  factors:
    - "Base decay rate"
    - "Personality traits (Active, Outgoing)"
    - "Current location effects"
    - "Active buffs"
    - "Dribble food to bladder"

# SATISFACTION

satisfaction:
  actions: "Most needs satisfied by specific actions"
  locations: "Some locations satisfy needs passively (home, pub)"
  items: "Some items satisfy needs (food, bed)"
  social: "Interactions can satisfy social need"

# CRITICAL NEEDS

critical_needs:
  description: |
    When a need hits critical level, behavior changes:
    - Inner voice becomes URGENT
    - Other activities interrupted
    - May trigger autonomous actions

  example: |
    hunger: 1
    # I CAN'T THINK ABOUT ANYTHING ELSE
    # IS THERE FOOD? WHERE IS FOOD?
    # [Character may abandon current task to find food]

integrates_with:
  - skill: character
    how: "Needs stored in character state"
  - skill: time
    how: "Needs decay over simulation turns"
  - skill: buff
    how: "Some buffs affect need decay rates"
  - skill: room
    how: "Locations can satisfy needs"

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

34.33%
按下载量换算33

Claude

28.45%
按下载量换算28

Cursor

20.94%
按下载量换算20

Gemini CLI

9.2%
按下载量换算9

安全审计

Gen Agent Trust Hub

可疑

Socket

通过

Snyk

通过

权限和风险

权限需确认

当前来源未能明确判断权限范围,默认进入异常复核队列。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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