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moving-rainbow移动的彩虹

Agent Skill

moving-rainbow 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

749

周安装

30

GitHub Stars

65

下载量

242
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

3

许可证

MIT

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:moving-rainbow(移动的彩虹)
来源仓库:https://github.com/dmccreary/claude-skills
仓库路径:skills/moving-rainbow
安装命令:
npx skills add https://github.com/dmccreary/claude-skills --skill moving-rainbow
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/dmccreary/claude-skills --skill moving-rainbow

简介

moving-rainbow 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态和代码变更进行整理。
  • 可通过 npx skills add 命令从指定仓库安装,需结合原始 README 核验具体用法。
  • 安装前建议确认权限范围、维护状态及是否触发联网或文件读写操作。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

Moving Rainbow MicroPython Program Generator

This skill helps create MicroPython programs for the Moving Rainbow educational project. Use this skill when the user asks to create LED animations, NeoPixel programs, or Moving Rainbow examples for Raspberry Pi Pico.

Hardware Configuration

The default hardware setup consists of:

  • Microcontroller: Raspberry Pi Pico (RP2040)
  • LED Strip: 30-pixel NeoPixel/WS2812B addressable LED strip connected to GPIO pin 0
  • Input Controls: Two momentary push buttons

- Button 1: GPIO pin 14 - Button 2: GPIO pin 15

  • Built-in LED: GPIO pin 25 (can be used for status indication)

Configuration values are stored in a config.py file that should be imported by programs. See the references/config.py file for the standard configuration template.

Code Structure and Patterns

Basic Program Template

All programs should follow this structure:

from machine import Pin
from neopixel import NeoPixel
from utime import sleep
import config

# Initialize the LED strip
strip = NeoPixel(Pin(config.NEOPIXEL_PIN), config.NUMBER_PIXELS)

# Your code here

while True:
    # Animation loop
    pass

Essential Components

  1. Imports: Always import from machine, neopixel, utime, and the config module
  2. Strip Initialization: Create the NeoPixel object using configuration values
  3. Main Loop: Use a while True: loop for continuous animations
  4. Color Format: Colors are RGB tuples like (red, green, blue) with values 0-255

Common Functions and Patterns

Color Wheel Function

For smooth rainbow transitions, use the standard color wheel function:

def wheel(pos):
    # Input a value 0 to 255 to get a color value.
    # The colors are a transition r - g - b - back to r.
    if pos < 0 or pos > 255:
        return (0, 0, 0)
    if pos < 85:
        return (255 - pos * 3, pos * 3, 0)
    if pos < 170:
        pos -= 85
        return (0, 255 - pos * 3, pos * 3)
    pos -= 170
    return (pos * 3, 0, 255 - pos * 3)

Strip Control Patterns

Setting pixels:

strip[index] = (red_value, green_value, blue_value)
strip.write()  # Always call write() to display changes

Erasing the strip:

def erase():
    for i in range(0, config.NUMBER_PIXELS):
        strip[i] = (0, 0, 0)
    strip.write()

Using a counter with modulo for wrapping:

counter = 0
while True:
    # Use counter for position
    strip[counter] = color
    strip.write()
    sleep(delay)

    counter += 1
    counter = counter % config.NUMBER_PIXELS  # Wrap around

Button Integration

For interactive programs with button controls:

from machine import Pin
from utime import ticks_ms
import config

BUTTON_PIN_1 = config.BUTTON_PIN_1
BUTTON_PIN_2 = config.BUTTON_PIN_2

button1 = Pin(BUTTON_PIN_1, Pin.IN, Pin.PULL_DOWN)
button2 = Pin(BUTTON_PIN_2, Pin.IN, Pin.PULL_DOWN)

last_time = 0

def button_pressed_handler(pin):
    global mode, last_time
    new_time = ticks_ms()
    # Debounce: require 200ms between button presses
    if (new_time - last_time) > 200:
        pin_num = int(str(pin)[4:6])
        if pin_num == BUTTON_PIN_1:
            # Button 1 action (e.g., increment mode)
            mode += 1
        else:
            # Button 2 action (e.g., decrement mode)
            mode -= 1
        last_time = new_time

# Register interrupt handlers
button1.irq(trigger=Pin.IRQ_FALLING, handler=button_pressed_handler)
button2.irq(trigger=Pin.IRQ_FALLING, handler=button_pressed_handler)

Common Animation Patterns

Moving Dot

def move_dot(counter, color, delay):
    strip[counter] = color
    strip.write()
    sleep(delay)
    strip[counter] = (0, 0, 0)

Color Wipe

def color_wipe(color, delay):
    for i in range(config.NUMBER_PIXELS):
        strip[i] = color
        strip.write()
        sleep(delay)

Rainbow Cycle

def rainbow_cycle(counter, delay):
    percent_color_wheel = round(255 / config.NUMBER_PIXELS)
    for i in range(0, config.NUMBER_PIXELS):
        color_index = round(i * percent_color_wheel)
        color = wheel(color_index)
        strip[(i + counter) % config.NUMBER_PIXELS] = color
        strip.write()
    sleep(delay)

Comet Tail Effect

def comet_tail(counter, color, tail_length, delay):
    levels = [255, 128, 64, 32, 16, 8, 4, 2, 1]
    for i in range(0, tail_length):
        target = (counter - i) % config.NUMBER_PIXELS
        scale = levels[i] / 255
        strip[target] = (int(color[0]*scale), int(color[1]*scale), int(color[2]*scale))
    strip.write()
    sleep(delay)

Random Effects

from urandom import randint

def random_color(delay):
    random_offset = randint(0, config.NUMBER_PIXELS - 1)
    random_color_value = randint(0, 255)
    strip[random_offset] = wheel(random_color_value)
    strip.write()
    sleep(delay)

Multi-Mode Programs

For programs with multiple animation modes that can be switched with buttons:

mode_list = ['moving rainbow', 'red dot', 'blue dot', 'candle flicker', 'random']
mode_count = len(mode_list)
mode = 0
last_mode = -1

while True:
    # Print mode changes
    if mode != last_mode:
        print('mode=', mode, 'running', mode_list[mode])
        last_mode = mode

    # Execute the current mode
    if mode == 0:
        moving_rainbow(counter, 0.05)
    elif mode == 1:
        move_dot(counter, red, 0.05)
    # ... more modes

    counter += 1
    counter = counter % config.NUMBER_PIXELS

Standard Color Definitions

Use these common color constants:

red = (255, 0, 0)
orange = (255, 60, 0)
yellow = (255, 150, 0)
green = (0, 255, 0)
blue = (0, 0, 255)
cyan = (0, 255, 255)
indigo = (75, 0, 130)
violet = (138, 43, 226)
white = (128, 128, 128)
off = (0, 0, 0)

Educational Principles

When generating programs, follow these educational guidelines:

  1. Progressive Complexity: Start simple and add features incrementally
  2. Clear Comments: Explain what each section does for learning purposes
  3. Consistent Naming: Use descriptive variable names (e.g., counter, delay, color)
  4. Visible Feedback: Use print statements to show what's happening
  5. Adjustable Parameters: Use constants for delays and other values so students can experiment

Best Practices

  1. Always call strip.write() after modifying pixels to display changes
  2. Use modulo for wrapping: counter % config.NUMBER_PIXELS to loop animations
  3. Debounce buttons: Check that at least 200ms has passed between button presses
  4. Import config: Always use import config and reference config.NEOPIXEL_PIN, etc.
  5. Add delays: Include appropriate sleep() calls to control animation speed
  6. Clear pixels: Turn off pixels when moving animations to prevent trails
  7. Test boundary conditions: Ensure animations work correctly at pixel 0 and the last pixel

When to Use This Skill

Use this skill when:

  • Creating LED animation programs for Raspberry Pi Pico
  • Working with NeoPixel/WS2812B addressable LED strips
  • Building educational examples for the Moving Rainbow project
  • Implementing button-controlled LED effects
  • Generating MicroPython code for LED strip projects

Output Format

Generated programs should:

  • Be complete, runnable MicroPython code
  • Include necessary imports
  • Use the config module for hardware settings
  • Include helpful comments
  • Follow the established code patterns
  • Be educational and easy to understand

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

04

需要参考平台分布和安装热度时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

26.15%
按下载量换算63

windsurf

24.46%
按下载量换算59

Claude Code

16.18%
按下载量换算39

OpenCode

12.67%
按下载量换算31

Gemini CLI

7.44%
按下载量换算18

Antigravity

3.89%
按下载量换算9

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

来源信息

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