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maui-gestures毛伊岛手势

Agent Skill

maui-gestures 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

447

周安装

19

GitHub Stars

129

下载量

157
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:maui-gestures(毛伊岛手势)
来源仓库:https://github.com/davidortinau/maui-skills
仓库路径:skills/maui-gestures
安装命令:
npx skills add https://github.com/davidortinau/maui-skills --skill maui-gestures
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/davidortinau/maui-skills --skill maui-gestures

简介

用于处理 GitHub 仓库、Issue 和 Pull Request 信息。

  • 适合围绕代码变更和协作事项进行整理。maui-gestures 属于前端设计类 Skill,可作为该场景下的辅助能力补充。
  • 可结合来源仓库和原始 README 核验具体用法。
  • 安装前建议确认权限范围和是否会触发命令执行。
  • 维护状态不明时需人工复核功能稳定性。

SKILL.md

.NET MAUI Gesture Recognizers

Deprecated API Warning

⚠️ In.NET 10, ClickGestureRecognizer is deprecated. Use TapGestureRecognizer (touch/stylus) and PointerGestureRecognizer (mouse hover/press) instead.

Common Mistakes

One SwipeGestureRecognizer per direction

A single recognizer handles only one direction. Adding multiple directions to one recognizer silently fails on most platforms.

<!-- ❌ Only fires for Left — Right is ignored -->
<SwipeGestureRecognizer Direction="Left,Right" Swiped="OnSwiped" />

<!-- ✅ Separate recognizer per direction -->
<SwipeGestureRecognizer Direction="Left" Swiped="OnSwiped" />
<SwipeGestureRecognizer Direction="Right" Swiped="OnSwiped" />

AllowDrop defaults to false

Drop targets silently ignore drops if you forget this property.

<!-- ❌ Drop never fires — AllowDrop defaults to false -->
<StackLayout>
  <StackLayout.GestureRecognizers>
    <DropGestureRecognizer Drop="OnDrop" />
  </StackLayout.GestureRecognizers>
</StackLayout>

<!-- ✅ Explicitly enable drops -->
<StackLayout>
  <StackLayout.GestureRecognizers>
    <DropGestureRecognizer AllowDrop="True" Drop="OnDrop" />
  </StackLayout.GestureRecognizers>
</StackLayout>

Using TapGestureRecognizer for hover effects

Tap recognizers don't track pointer movement. Use PointerGestureRecognizer for hover effects — it also enables the PointerOver visual state.

<!-- ❌ No hover tracking — user must tap to trigger -->
<Border>
  <Border.GestureRecognizers>
    <TapGestureRecognizer Command="{Binding HoverCommand}" />
  </Border.GestureRecognizers>
</Border>

<!-- ✅ Proper hover detection + visual state -->
<Border>
  <Border.GestureRecognizers>
    <PointerGestureRecognizer PointerEnteredCommand="{Binding HoverInCommand}"
                              PointerExitedCommand="{Binding HoverOutCommand}" />
  </Border.GestureRecognizers>
</Border>

Platform Differences That Bite

Pan delta coordinates differ by platform

PlatformTotalX / TotalY relative to
iOS / Mac CatalystStart of gesture
AndroidPrevious event (not start!)
WindowsStart of gesture

If sub-pixel accuracy matters, normalize Android deltas by accumulating them manually rather than using TotalX/TotalY directly.

Pointer hover is mouse/trackpad only

On touch devices, PointerGestureRecognizer events fire on press/release but hover is not tracked between touches. Don't rely on PointerMoved for touch-based UI.

Cross-app drag-and-drop

PlatformSupported
iPadOS / Mac Catalyst✅ Yes
Windows✅ Yes
Android❌ No

Secondary button (right-click)

PlatformBehaviour
iOS / Mac CatalystButtons = ButtonsMask.Secondary works
WindowsButtons = ButtonsMask.Secondary works
AndroidFalls back to long-press — no true right-click

Gesture Combination Conflicts

Combining pan + swipe on the same view conflicts on Android — the swipe may consume the gesture before pan starts. Test on all platforms, or use only one at a time.

Combining tap + pan works well — tap fires on quick taps, pan fires on sustained drags.


MVVM Best Practice

Prefer commands over events for testable view models. Both work identically at runtime, but commands are easier to mock and test.

<!-- ✅ Bindable command — testable -->
<TapGestureRecognizer Command="{Binding TapCommand}" />

<!-- ⚠️ Event handler — requires code-behind, harder to unit-test -->
<TapGestureRecognizer Tapped="OnTapped" />

Quick Rules

  1. One SwipeGestureRecognizer per direction
  2. PointerGestureRecognizer for hover, not TapGestureRecognizer
  3. AllowDrop="True" on drop targets — it defaults to false
  4. Normalize pan deltas on Android (relative to previous event, not start)
  5. Prefer commands over events for MVVM
  6. Use TapGestureRecognizer instead of deprecated ClickGestureRecognizer (.NET 10)
  7. Don't rely on PointerMoved for touch-based UI — hover doesn't track

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

36.22%
按下载量换算57

Claude

28.47%
按下载量换算45

Cursor

19.24%
按下载量换算30

Gemini CLI

8.71%
按下载量换算14

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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