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kivicube-web-plugin-ar-xr-builderkivcube 网络插件 ar xr 构建器

Agent Skill

kivicube-web-plugin-ar-xr-builder 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

4,609

周安装

194

GitHub Stars

公开资料未说明

下载量

1,614
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:kivicube-web-plugin-ar-xr-builder(kivcube 网络插件 ar xr 构建器)
来源仓库:https://github.com/listenlin/kivicube-web-plugin-ar-xr-builder
安装命令:
openclaw skills install kivicube-web-plugin-ar-xr-builder
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install kivicube-web-plugin-ar-xr-builder

简介

用于构建、嵌入或自定义 AR/XR 体验,包括 WebAR 页面开发。

  • 适合故障排查与 H5 交互式内容制作场景。
  • 通过 clawhub 安装并使用,适用于 OpenClaw 中的元宇宙项目开发。
  • 安装命令:openclaw skills install kivicube-web-plugin-ar-xr-builder。
  • 需确认浏览器兼容性与服务端部署要求。

SKILL.md

name
kivicube-web-plugin-ar-xr-builder
description
Use when building, embedding, customizing, or troubleshooting AR/XR experiences with the Kivicube Web Plugin, including WebAR/Web3D H5 pages, landing pages, event pages, product showcases, sceneId or collectionId setup, Vue/React wrappers, SceneApi runtime control, camera, autoplay, permissions, CORS, and compatibility. Also match Chinese requests such as 开发AR体验、XR体验、WebAR活动页、H5落地页、营销页、3D展示页、接入Kivicube Web插件、扫码识别、云识别、拍照分享。

Kivicube Web Plugin AR/XR Builder

Kivicube Web Plugin is an iframe-based integration layer for published scenes and collections used to build AR and XR experiences. The host page owns the iframe, page UI, and event listeners; Kivicube owns the inner experience and exposes a public runtime bridge through iframe-plugin.js. Use this skill from an external integrator's point of view: public script URL, public events, public open props, framework wrappers, and public SceneApi.

Common trigger phrases this skill should match well:

  • build a WebAR H5 activity page or AR marketing page
  • embed a Kivicube scene in a Vue 3 or React site
  • create a branded AR landing page or event page
  • build a Web3D product showcase or model viewer
  • customize loading, scan, camera, or photo UI for Kivicube
  • fix camera permission, autoplay, CORS, or compatibility issues in Kivicube Web

Architecture Model

Host page HTML/CSS/JS
  -> load https://www.kivicube.com/lib/iframe-plugin.js
  -> open a scene or collection into an <iframe>
  -> listen on the iframe for load/ready/progress/tracked/openUrl/error...
  -> for scene pages, read event.detail.api
  -> call async SceneApi methods across the iframe boundary
  -> Kivicube runtime updates objects, media, camera, and rendering

Key split:

  • Plain iframe embed: fastest path, no plugin events, no runtime API.
  • Plugin + scene: full host events plus SceneApi.
  • Plugin + collection: open/close and process events work, but ready.detail.api is not a stable collection runtime API. If you need per-scene runtime hooks inside a collection, read references/patterns.md and references/integration.md for sceneReady.

Common Task Map

TaskPublic entry point
Plain embed with no customizationdirect iframe embed with a published scene or collection URL
Open a scene manuallyopenKivicubeScene()
Open a collection manuallyopenKivicubeCollection()
Auto-open before DOMContentLoadediframe id + scene-id or collection-id
Keep framework components in control of DOM attrsopenKivicubeScene(..., false) / openKivicubeCollection(..., false)
Start from Vue 3 or Reactreferences/examples.md framework examples
React to loading or scan progressiframe events: downloadAssetProgress, loadSceneStart, tracked, lostTrack
Get the runtime APIiframe ready event, then event.detail.api
Find or move an objectgetObject(), setPosition(), setRotation(), setScale()
Add runtime contentcreateImage(), createGltfModel(), createVideo(), then add()
Clean up runtime objectsremove(), destroyObject(), destroyKivicubeScene()
Switch camera or take a photoswitchCamera(), takePhoto()
Forward host clicks into the scenedispatchTouchEvent()
Skip cloud recognitionskipCloudar()
Diagnose permissions, autoplay, or CORS failuresreferences/troubleshooting.md

Mode Selection

  • Use plain iframe embed when the user only needs to show a published scene or collection.
  • Use the plugin when the host page needs custom UI, process events, runtime object changes, camera switching, or custom photo flows.
  • Prefer scene pages over collection pages when the user needs SceneApi immediately; collection runtime control is narrower and event-driven.
  • Prefer manual open when the host uses React, Vue, routing, or explicit mount/unmount logic. Prefer auto-open only for static pages with one obvious iframe.

Key Conventions

  • Treat openKivicubeScene() and openKivicubeCollection() as async. This matters most when modifyIframe=false is used in framework wrappers.
  • HTML attributes are read once at open time. Changing hide-start, scene-id, or similar attrs later does nothing until the scene or collection is opened again.
  • JS props override same-name HTML attrs.
  • All SceneApi methods should be awaited.
  • Scene objects are opaque handles, not raw three.js objects. Never mutate handle.position or similar fields directly.
  • loadSceneEnd is usually the safest point for bulk object queries, runtime additions, and event registration that depend on scene content already existing.
  • Always call destroyKivicubeScene() or destroyKivicubeCollection() before reusing the iframe for another scene or collection.
  • hideStart is high risk for autoplay and permission flows. Prefer branded host UI that still preserves an explicit user gesture.
  • Public Web scene types covered here are image2d-tracking, cloud-ar, and web3d. Do not present face-ar, body-ar, landmark, plane, roam, audio APIs, or custom animation APIs as part of the stable Web plugin surface.

Minimal Path

<script src="https://www.kivicube.com/lib/iframe-plugin.js"></script>
<iframe id="sceneHost" title="Kivicube scene"></iframe>
<script>
  async function main() {
    const iframe = document.getElementById('sceneHost');

    await kivicubeIframePlugin.openKivicubeScene(iframe, {
      sceneId: 'YOUR_32_CHAR_SCENE_ID',
    });

    iframe.addEventListener('ready', async (event) => {
      const api = event.detail.api;
      const obj = await api.getObject('rabbit');
      if (obj) await api.setObjectVisible(obj, true);
    });
  }

  main().catch(console.error);
</script>

Then branch by need:

  • Installation, script URL, HTTPS, props, permissions, and deployment: references/integration.md
  • Lifecycle, event choreography, host-owned UI, and cleanup: references/patterns.md
  • Object lookup, transforms, creation, hierarchy, and destruction: references/scene_objects_reference.md
  • Images, panorama, video, GIF, glTF, and animation control: references/media_animation_reference.md
  • Rendering, lights, env map, camera, touch forwarding, photo, and cloud-skip: references/rendering_camera_reference.md
  • Copyable end-to-end examples, including Vue 3 and React: references/examples.md
  • Stable usage guidance and rollout advice: references/best_practices.md
  • Symptom-driven debugging: references/troubleshooting.md

API Scope

Treat the public Kivicube Web plugin surface as the source of truth:

  • open or destroy a scene or collection through the global plugin object
  • listen on the iframe for lifecycle, loading, recognition, URL, and error events
  • read event.detail.api on scene pages and call async SceneApi methods
  • keep answers limited to the stable Web plugin surface summarized in this skill and its references

适合场景

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OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

74.87%
按下载量换算1,208

安全审计

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通过

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权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

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