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skillcraftskillcraft 搜索

Agent Skill

skillcraft 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

105,306

周安装

4,219

GitHub Stars

7

下载量

34,090
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:skillcraft(skillcraft 搜索)
来源仓库:https://github.com/jmz1/skillcraft
安装命令:
openclaw skills install skillcraft
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install skillcraft

简介

设计和构建 OpenClaw 技能。当被要求“制作/构建/制作技能”、将临时功能提取到技能中或打包脚本/指令以供重用时使用。涵盖 OpenClaw 特定的集成(工具调用、内存、消息路由、cron、画布、节点)和 ClawHub 发布。

SKILL.md

name
skillcraft
description
Design and build OpenClaw skills. Use when asked to "make/build/craft a skill", extract ad-hoc functionality into a skill, or package scripts/instructions for reuse. Covers OpenClaw-specific integration (tool calling, memory, message routing, cron, canvas, nodes) and ClawHub publishing.
metadata
{"openclaw":{"emoji":"🧶"}}

Skillcraft — OpenClaw Skill Designer

An opinionated guide for creating OpenClaw skills. Focuses on OpenClaw-specific integration — message routing, cron scheduling, memory persistence, channel formatting, frontmatter gating — not generic programming advice.

Docs: <https://docs.openclaw.ai/tools/skills> · <https://docs.openclaw.ai/tools/creating-skills>

Model Notes

This skill is written for frontier-class models (Opus, Sonnet). If you're running a cheaper model and find a stage underspecified, expand it yourself — the design sequence is a scaffold, not a script. Cheaper models should:

  • Read the pattern files in {baseDir}/patterns/ more carefully before architecting
  • Spend more time on Stage 2 (capability discovery) — enumerate OpenClaw features explicitly
  • Be more methodical in Stage 4 (spec) — write out the full structure before implementing
  • Consult <https://docs.openclaw.ai> when unsure about any OpenClaw feature

The Design Sequence

Stage 0: Inventory (Extraction Only)

Skip if building from scratch. Use when packaging existing functionality (scripts, TOOLS.md sections, conversation patterns, repeated instructions) into a skill.

Gather what exists, where it lives, what works, what's fragile. Then proceed to Stage 1.

Stage 1: Problem Understanding

Work through with the user:

  1. What does this skill do? (one sentence)
  2. When should it load? Example phrases, mid-task triggers, scheduled triggers
  3. What does success look like? Concrete outcomes per example

Stage 2: Capability Discovery

Generalisability

Ask early: Is this for your setup, or should it work on any OpenClaw instance?

ChoiceImplications
UniversalGeneric paths, no local assumptions, ClawHub-ready
ParticularCan reference local skills, tools, workspace config

Skill Synergy (Particular Only)

Scan <available_skills> from the system prompt for complementary capabilities. Read promising skills to understand composition opportunities.

OpenClaw Features

Review the docs with the skill's needs in mind. Think compositionally — OpenClaw's primitives combine in powerful ways. Key docs to check:

NeedDoc
Messages/concepts/messages
Cron/scheduling/automation/cron-jobs
Subagents/tools/subagents
Browser/tools/browser
Canvas UI/tools/ (canvas)
Node devices/nodes/
Slash commands/tools/slash-commands

See {baseDir}/patterns/composable-examples.md for inspiration on combining these.

Stage 3: Architecture

Based on Stages 1–2, identify which patterns apply:

If the skill...Pattern
Wraps a CLI tool{baseDir}/patterns/cli-wrapper.md
Wraps a web API{baseDir}/patterns/api-wrapper.md
Monitors and notifies{baseDir}/patterns/monitor.md

Load all that apply and synthesise. Most skills combine patterns.

Script vs. instructions split: Scripts handle deterministic mechanics (API calls, data gathering, file processing). SKILL.md instructions handle judgment (interpreting results, choosing approaches, composing output). The boundary is: could a less intelligent system do this reliably? If yes → script.

Stage 4: Design Specification

Present proposed architecture for user review:

  1. Skill structure — files and directories
  2. SKILL.md outline — sections and key content
  3. Components — scripts, modules, wrappers
  4. State — stateless, session-stateful, or persistent (and where it lives)
  5. OpenClaw integration — which features, how they interact
  6. Secrets — env vars, keychain, config file (document in setup section, never hardcode)

State locations:

  • <workspace>/memory/ — user-facing context
  • {baseDir}/state.json — skill-internal state (travels with skill)
  • <workspace>/state/<skill>.json — skill state in common workspace area

If extracting: include migration notes (what moves, what workspace files need updating).

Validate: Does it handle all Stage 1 examples? Any contradictions? Edge cases?

Iterate until the user is satisfied. This is where design problems surface cheaply.

Stage 5: Implementation

Default: same-session. Work through the spec with user review at each step. Reserve subagent handoff for complex script subcomponents only — SKILL.md and integration logic stay in the main session.

  1. Create skill directory + SKILL.md skeleton (frontmatter + sections)
  2. Scripts (if any) — get them working and tested
  3. SKILL.md body — complete instructions
  4. Test against Stage 1 examples

If extracting: update workspace files, clean up old locations, verify standalone operation.


Crafting the Frontmatter

The frontmatter determines discoverability and gating. Format follows the AgentSkills spec with OpenClaw extensions.

---
name: my-skill
description: [description optimised for discovery — see below]
homepage: https://github.com/user/repo  # optional
metadata: {"openclaw":{"emoji":"🔧","requires":{"bins":["tool"],"env":["API_KEY"]},"primaryEnv":"API_KEY","install":[...]}}
---

Critical: metadata must be a single-line JSON object (parser limitation).

Description — Write for Discovery

The description determines whether the skill gets loaded. Include:

  • Core capability — what it does
  • Trigger keywords — terms users would say
  • Contexts — situations where it applies

Test: would the agent select this skill for each of your Stage 1 example phrases?

Frontmatter Keys

KeyPurpose
nameSkill identifier (required)
descriptionDiscovery text (required)
homepageURL for docs/repo
user-invocabletrue/false — expose as slash command (default: true)
disable-model-invocationtrue/false — exclude from model prompt (default: false)
command-dispatchtool — bypass model, dispatch directly to a tool
command-toolTool name for direct dispatch
command-arg-moderaw — forward raw args to tool

Metadata Gating

OpenClaw filters skills at load time using metadata.openclaw:

FieldEffect
always: trueSkip all gates, always load
emojiDisplay in macOS Skills UI
osPlatform filter (darwin, linux, win32)
requires.binsAll must exist on PATH
requires.anyBinsAt least one must exist
requires.envEnv var must exist or be in config
requires.configConfig paths must be truthy
primaryEnvMaps to skills.entries.<name>.apiKey
installInstaller specs for auto-setup (brew/node/go/uv/download)

Sandbox note: requires.bins checks the host at load time. If sandboxed, the binary must also exist inside the container.

Token Budget

Each eligible skill adds ~97 chars + name + description + location path to the system prompt. Keep descriptions informative but not bloated — every character costs tokens on every turn.

Install Specs

"install": [
  {"id": "brew", "kind": "brew", "formula": "tap/tool", "bins": ["tool"], "label": "Install via brew"},
  {"id": "npm", "kind": "node", "package": "tool", "bins": ["tool"]},
  {"id": "uv", "kind": "uv", "package": "tool", "bins": ["tool"]},
  {"id": "go", "kind": "go", "package": "github.com/user/tool@latest", "bins": ["tool"]},
  {"id": "dl", "kind": "download", "url": "https://...", "archive": "tar.gz"}
]

Path Conventions

TokenMeaning
{baseDir}This skill's directory (OpenClaw resolves at runtime)
<workspace>/Agent's workspace root
  • Use {baseDir} for skill-internal references (scripts, state, patterns)
  • Use <workspace>/ for workspace files (TOOLS.md, memory/, etc.)
  • Never hardcode absolute paths — workspaces are portable
  • For subagent scenarios, include path context in the task description (sandbox mounts differ)

References

  • Pattern files: {baseDir}/patterns/ (cli-wrapper, api-wrapper, monitor, composable-examples)
  • OpenClaw docs: <https://docs.openclaw.ai/tools/skills>
  • ClawHub: <https://clawhub.com>

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

78.25%
按下载量换算26,675

安全审计

VirusTotal

可疑

ClawScan

通过

Static analysis

未展示

权限和风险

敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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