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jetpack-compose-uiJetpack 撰写 ui

Agent Skill

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

总安装

1,188

周安装

49

GitHub Stars

11

下载量

388
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:jetpack-compose-ui(Jetpack 撰写 ui)
来源仓库:https://github.com/peterbamuhigire/skills-web-dev
仓库路径:skills/jetpack-compose-ui
安装命令:
npx skills add https://github.com/peterbamuhigire/skills-web-dev --skill jetpack-compose-ui
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/peterbamuhigire/skills-web-dev --skill jetpack-compose-ui

简介

用于辅助界面设计、视觉规范和交互体验优化。

  • 适合整理页面结构、生成 UI 方案或检查视觉一致性。
  • 需结合现有品牌和设计系统,不应只堆装饰元素。
  • 涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出和对齐。
  • jetpack-compose-ui 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Platform Notes

  • Optional helper plugins may help in some environments, but they must not be treated as required for this skill.

Jetpack Compose UI Standards

Acknowledgement: Shared by Peter Bamuhigire, techguypeter.com, +256 784 464178.

Use When

  • Jetpack Compose UI standards for beautiful, sleek, minimalistic Android apps. Enforces Material 3 design, unidirectional data flow, state hoisting, consistent theming, smooth animations, and performance patterns. Use when building or reviewing...
  • The task needs reusable judgment, domain constraints, or a proven workflow rather than ad hoc advice.

Do Not Use When

  • The task is unrelated to jetpack-compose-ui or would be better handled by a more specific companion skill.
  • The request only needs a trivial answer and none of this skill's constraints or references materially help.

Required Inputs

  • Gather relevant project context, constraints, and the concrete problem to solve; load references only as needed.
  • Confirm the desired deliverable: design, code, review, migration plan, audit, or documentation.

Workflow

  • Read this SKILL.md first, then load only the referenced deep-dive files that are necessary for the task.
  • Apply the ordered guidance, checklists, and decision rules in this skill instead of cherry-picking isolated snippets.
  • Produce the deliverable with assumptions, risks, and follow-up work made explicit when they matter.

Quality Standards

  • Keep outputs execution-oriented, concise, and aligned with the repository's baseline engineering standards.
  • Preserve compatibility with existing project conventions unless the skill explicitly requires a stronger standard.
  • Prefer deterministic, reviewable steps over vague advice or tool-specific magic.

Anti-Patterns

  • Treating examples as copy-paste truth without checking fit, constraints, or failure modes.
  • Loading every reference file by default instead of using progressive disclosure.

Outputs

  • A concrete result that fits the task: implementation guidance, review findings, architecture decisions, templates, or generated artifacts.
  • Clear assumptions, tradeoffs, or unresolved gaps when the task cannot be completed from available context alone.
  • References used, companion skills, or follow-up actions when they materially improve execution.

Evidence Produced

CategoryArtifactFormatExample
UX qualityCompose screen auditMarkdown doc reviewing layout, theming, semantics, and accessibility findingsdocs/android/compose-audit-checkout.md

References

  • Use the references/ directory for deep detail after reading the core workflow below.

Design Philosophy

Goal: Every screen should feel beautiful, sleek, fast, and effortless to use.

Core Design Principles

  1. Minimalism over decoration - Remove anything that doesn't serve the user
  2. Consistency over novelty - Same patterns across every app screen
  3. Visible affordances over guesswork - Interactive elements must look tappable without relying on motion or discovery
  4. Whitespace is a feature - Generous spacing creates visual breathing room
  5. Speed is UX - If it feels slow, it's broken regardless of how it looks
  6. Content-first hierarchy - Important information is immediately visible
  7. Touch-friendly targets - Minimum 48dp for all interactive elements
  8. Adaptive by default - Every screen MUST work on phones AND tablets
  9. Colour and first impressions — Users form visual judgments quickly; use visuals and colour to communicate primary meaning instantly.

Enterprise Mobile UX Principles

Mobile is NOT a scaled-down desktop app. Design from the ground up for mobile users, not as a replica:

  • Task-oriented design - Mobile users have specific goals and limited time. Minimize steps/taps to task completion. Focus on one primary action per screen.
  • Value over features - Include only functionality that delivers genuine user value. Eliminate features that require users to rework on desktop later or provide insufficient context for decisions.
  • UX before UI aesthetics - Prioritize (1) backend connectivity, (2) offline support, (3) performance, (4) reliability, then UI polish. Users tolerate degraded visuals if the app works and is responsive.
  • Offline-first mentality - Design flows that work without connectivity. Sync back when online. Users won't use an app that breaks without internet.

Task Completion Efficiency (Enterprise)

For enterprise mobile apps, measure success by business impact, not UI novelty:

  • Minimize interaction steps - Every tap/swipe is friction. Test with actual users and eliminate unnecessary screens.
  • Show decision-enabling data - Always provide enough context (but not overload). E.g., for field agents: appointment count + status, not monthly analysis.
  • Reduce cognitive load - Make correct actions obvious. Use clear labels, consistent patterns, and logical groupings.
  • Measure KPIs, not vanity metrics - Define what success looks like (reduced wait times, faster task completion, fewer support requests). Avoid metrics like "time in app" or "login count."

Visual Standards

ElementStandard
Corner radius12-16dp for cards, 8dp for inputs, 24dp for FABs
Card elevation0-2dp (subtle shadows, never heavy)
Content padding16dp horizontal, 8-16dp vertical between items
Screen padding16dp compact, 24dp medium, 32dp expanded
Touch targetsMinimum 48dp height/width
Icon size24dp standard, 20dp in buttons, 48dp for empty states
Typography scaleUse Material 3 type scale exclusively

Colour rules (Paduraru):

  • Never pure black for text: use Color(0xFF1A1A1A) or Material 3 MaterialTheme.colorScheme.onBackground
  • Never pure white on dark backgrounds: use Color(0xFFF5F5F5) or Material 3 MaterialTheme.colorScheme.background
  • Body text line height = font size × 1.6 (e.g., 16sp font → 26sp line height)

Icon Policy (Required): Use custom PNG icons with painterResource(R.drawable.<name>). Maintain PROJECT_ICONS.md per android-custom-icons.

Report Table Policy (Required): Any report that can exceed 25 rows must render as a table (see android-report-tables).

Compact Number Formatting (Required): KPI cards, summary tiles, and stat chips MUST use CurrencyFormatter.formatStat() for monetary values. Values >= 1,000,000 display as compact (e.g. "32.45M"). Values < 1,000,000 display as full format ("999,999.00"). Table rows and list items MUST use CurrencyFormatter.format() (always full format). Chart axis labels use CurrencyFormatter.formatCompact() (e.g. "1.2M", "12.3K").

Additional Guidance

Extended guidance for jetpack-compose-ui was moved to references/skill-deep-dive.md to keep this entrypoint compact and fast to load.

Use that deep dive for:

  • Quick Reference
  • Core Compose Principles
  • Composable Function Signature
  • Screen Architecture Pattern
  • Responsive & Adaptive Design (MANDATORY)
  • Theming (Consistent Across Apps)
  • Essential UI Patterns
  • Pull-to-Refresh (MANDATORY)
  • Performance Essentials
  • Animation Standards
  • Patterns & Anti-Patterns
  • Integration with Other Skills
  • Additional deep-dive sections continue in the reference file.

适合场景

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用户想查找某类 Agent Skill 时

02

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需要对比不同来源的安装命令和来源信息时

能力概览

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能力 4

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

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Cursor

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按下载量换算74

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按下载量换算37

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权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

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