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growthgrowth 搜索

Agent Skill

growth 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

41,208

周安装

1,704

GitHub Stars

4

下载量

13,464
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:growth(growth 搜索)
来源仓库:https://github.com/ivangdavila/growth
安装命令:
openclaw skills install growth
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

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openclaw skills install growth

简介

设计包含获取、激活与留存系统的增长策略框架。

  • 适用于 OpenClaw 中需要根据关键词检索增长方法论的场景。
  • 可筛选用户旅程地图、漏斗分析与 A/B 测试方案。
  • 安装命令为 openclaw skills install growth,需注明适用行业与阶段限制。
  • 策略建议应结合具体业务上下文,不可直接套用通用模板。

SKILL.md

name
Growth
description
Design and execute growth strategies with acquisition loops, activation, and retention systems.
metadata
{"clawdbot":{"emoji":"📈","os":["linux","darwin","win32"]}}

North Star Metric (Define First)

Pick ONE metric that:

  • Reflects core value delivered to customer
  • Leads revenue (not lags)
  • Entire team can influence

Examples by business type:

  • Marketplace: transactions completed
  • SaaS: weekly active users or actions
  • Media: time spent or content consumed
  • E-commerce: purchase frequency

All other metrics ladder up to this.

AARRR Funnel (Measure Each)

Define specific metrics for each stage:

  1. Acquisition: How users find you → visits, signups
  2. Activation: First value moment → completed onboarding, first action
  3. Retention: Coming back → DAU/MAU, return rate by cohort
  4. Revenue: Paying you → conversion rate, ARPU, LTV
  5. Referral: Bringing others → viral coefficient, referral rate

Find the weakest stage—that's your focus.

Growth Loops (Build These)

Identify which loop fits your product:

Viral loop: User → invites friends → friends become users

  • Measure: viral coefficient (invites × conversion rate)
  • Needs: sharing valuable to user, not just company

Content loop: Create content → SEO/social → users → some create content

  • Measure: content created per user, traffic per content
  • Needs: user-generated content or team-generated

Paid loop: Revenue → reinvest in ads → users → revenue

  • Measure: CAC vs LTV, payback period
  • Needs: unit economics that work (LTV > 3× CAC)

Sales loop: Sales → customers → case studies/referrals → leads

  • Measure: pipeline velocity, referral rate
  • Needs: sales team, high ACV

Activation Checklist

Define the "aha moment"—when user gets value:

  • [ ] What specific action indicates user "got it"?
  • [ ] How long should it take? (First session? First week?)
  • [ ] What % of signups reach it currently?
  • [ ] What steps are required before it?

Remove every obstacle between signup and aha moment. Measure time-to-value and optimize ruthlessly.

Retention Analysis

Cohort retention curves reveal truth:

  • Flatten = habit formed, product has value
  • Decline to zero = product problem, not growth problem
  • Early drop = activation problem

Actions:

  • Plot weekly/monthly retention by signup cohort
  • Find what retained users did that churned didn't
  • Make that action part of onboarding

Channel Selection

Score potential channels:

ChannelCAC estimateVolume potentialSpeed to test

Prioritize: low CAC + high volume + fast to test first.

Channel categories:

  • Paid: Meta, Google, TikTok, influencers
  • Organic: SEO, content, social, community
  • Product: referral, virality, integrations
  • Sales: outbound, partnerships

Test 2-3 max simultaneously. Kill losers fast.

Experiment Framework

For each experiment, document:

  • Hypothesis: "If we [change], then [metric] will [impact] because [reason]"
  • Metric: specific number you're moving
  • Sample size: how many users needed for significance
  • Duration: how long to run

Prioritize with ICE:

  • Impact (1-10): how much will it move the metric?
  • Confidence (1-10): how sure are you it will work?
  • Ease (1-10): how fast/cheap to implement?

Run highest ICE scores first.

Quick Wins Checklist

Common high-impact, low-effort fixes:

  • [ ] Reduce signup form fields to minimum
  • [ ] Add social proof to landing page
  • [ ] Implement abandoned cart/onboarding emails
  • [ ] Add referral program if none exists
  • [ ] Fix the slowest page load
  • [ ] Add exit intent offer
  • [ ] Personalize onboarding by use case

Referral Program Design

Components:

  • Incentive: what giver and receiver get
  • Mechanic: how sharing works (link, code, invite)
  • Trigger: when to prompt (after value, not before)
  • Tracking: attribution for rewards

Test: Is the incentive good enough to overcome sharing friction? Double-sided incentives (both get value) outperform one-sided.

Metrics Dashboard

Track weekly at minimum:

  • North Star metric
  • Funnel conversion by stage
  • Retention by weekly cohort
  • CAC and LTV (if spending on acquisition)
  • Active experiments and results

Segment by: acquisition source, user type, geography.

Common Traps

  • Optimizing acquisition when retention is broken—pouring water into leaky bucket
  • Too many experiments running—can't tell what worked
  • Vanity metrics (signups, pageviews) vs value metrics (activation, revenue)
  • Copying competitor tactics without understanding their context
  • Not running experiments long enough for statistical significance

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

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能力 2

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能力 4

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能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

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