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itch-io-publisher痒痒 io 出版商

Agent Skill

itch-io-publisher 用于辅助前端页面、组件、样式和交互逻辑开发,适合在 OpenClaw 中需要维护前端项目、生成组件或检查界面实现时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

3,594

周安装

144

GitHub Stars

公开资料未说明

下载量

1,164
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:itch-io-publisher(痒痒 io 出版商)
来源仓库:https://github.com/stanestane/itch-io-publisher
安装命令:
openclaw skills install itch-io-publisher
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install itch-io-publisher

简介

通过 Butler API 自动发布或更新 itch.io 游戏版本与补丁。

  • 适用于独立游戏开发者快速迭代发布新版本到商店的场景。
  • 读取创作者统计数据辅助制定发行节奏与促销活动时间表。
  • 需配置有效的 itch.io API 密钥并绑定正确的游戏项目 ID。
  • 正式发布前应在测试通道验证构建包完整性防止损坏下载。

SKILL.md

name
itch-io-publisher
description
Read itch.io creator stats and publish or update itch.io game builds from Windows using the itch.io server-side API and Butler. Use when the user asks to check itch.io account or game stats, list their games, validate an itch.io API key, install Butler for itch publishing, or upload or push a local build folder or zip to an itch.io project channel such as username/game:html5.

itch-io-publisher

Keep this skill self-contained. Do not rely on bundled helper scripts being present. Run explicit PowerShell commands directly so the user can inspect exactly what will happen.

Workflow

  1. Validate the API key if needed.
  2. Read account and game stats if the user wants visibility first.
  3. Install Butler if it is missing.
  4. Dry-run a push before a live upload when the target or source path is new.
  5. Only do a live push after the user has identified the project target and local build source.

Key limits

  • The public server-side API is suitable for reading account and game data and for purchase or download-key verification.
  • Normal page editing is not exposed here; expect metadata edits to require the itch.io web dashboard.
  • Build publishing is done with Butler, not the read-oriented JSON API.

Validate key and read stats

Run this PowerShell directly:

$key = '<API_KEY>'
$base = "https://itch.io/api/1/$key"
$me = Invoke-RestMethod -Uri "$base/me" -Method Get -TimeoutSec 30
$games = Invoke-RestMethod -Uri "$base/my-games" -Method Get -TimeoutSec 30

$totalViews = 0
$totalDownloads = 0
$totalPurchases = 0
foreach ($game in $games.games) {
  $totalViews += [int]$game.views_count
  $totalDownloads += [int]$game.downloads_count
  $totalPurchases += [int]$game.purchases_count
}

[pscustomobject]@{
  account = $me.user
  totals = [pscustomobject]@{
    views = $totalViews
    downloads = $totalDownloads
    purchases = $totalPurchases
    games = @($games.games).Count
  }
  games = $games.games
} | ConvertTo-Json -Depth 8

Use this to validate the key, fetch profile info, list games, and summarize views, downloads, and purchases.

Install Butler

If Butler is not installed yet, run this PowerShell directly:

$dest = Join-Path $env:LOCALAPPDATA 'OpenClaw\	ools\butler'
New-Item -ItemType Directory -Force -Path $dest | Out-Null
$zipPath = Join-Path ([System.IO.Path]::GetTempPath()) 'butler-windows-amd64.zip'
Invoke-WebRequest -Uri 'https://broth.itch.zone/butler/windows-amd64/LATEST/archive/default' -OutFile $zipPath -TimeoutSec 120
Expand-Archive -Path $zipPath -DestinationPath $dest -Force
& (Join-Path $dest 'butler.exe') version

This downloads the latest Windows Butler build from broth.itch.zone into %LOCALAPPDATA%\OpenClaw\ ools\butler.

Push a build

Dry-run first when possible:

$key = '<API_KEY>'
$source = 'D:\path\	o\build'
$target = 'username/game:html5'
$butlerDir = Join-Path $env:LOCALAPPDATA 'OpenClaw\	ools\butler'
$butler = Join-Path $butlerDir 'butler.exe'
if (!(Test-Path $butler)) {
  throw "butler.exe not found. Install Butler first."
}
if (!(Test-Path $source)) {
  throw "Source path not found: $source"
}
$tmpDir = Join-Path ([System.IO.Path]::GetTempPath()) 'openclaw-itch'
New-Item -ItemType Directory -Force -Path $tmpDir | Out-Null
$tokenFile = Join-Path $tmpDir 'butler_creds.txt'
Set-Content -Path $tokenFile -Value $key -NoNewline
try {
  & $butler -i $tokenFile push $source $target --dry-run
}
finally {
  Remove-Item $tokenFile -Force -ErrorAction SilentlyContinue
}

Live push:

$key = '<API_KEY>'
$source = 'D:\path\	o\build'
$target = 'username/game:html5'
$butlerDir = Join-Path $env:LOCALAPPDATA 'OpenClaw\	ools\butler'
$butler = Join-Path $butlerDir 'butler.exe'
if (!(Test-Path $butler)) {
  throw "butler.exe not found. Install Butler first."
}
if (!(Test-Path $source)) {
  throw "Source path not found: $source"
}
$tmpDir = Join-Path ([System.IO.Path]::GetTempPath()) 'openclaw-itch'
New-Item -ItemType Directory -Force -Path $tmpDir | Out-Null
$tokenFile = Join-Path $tmpDir 'butler_creds.txt'
Set-Content -Path $tokenFile -Value $key -NoNewline
try {
  & $butler -i $tokenFile push $source $target --if-changed
}
finally {
  Remove-Item $tokenFile -Force -ErrorAction SilentlyContinue
}

Target format

Use Butler targets in the form:

  • username/game:channel
  • game_id:channel

Common HTML game channel names include html5 or web, but use the channel the user has configured on itch.io.

Safe defaults

  • Do not paste API keys back into chat unless the user explicitly asks.
  • Do not live-push to itch.io without a specific source path and target confirmed by the user.
  • Prefer dry-run first for a new project or channel.
  • If a push fails, inspect Butler's exact error rather than guessing.

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

70.52%
按下载量换算821

安全审计

VirusTotal

可疑

ClawScan

通过

Static analysis

通过

权限和风险

敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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