- name
- ios-dev-skill
- description
- >
- trigger
- iOS 开发|SwiftUI|UIKit|Xcode|Swift 编程|MVVM|iOS 架构|iOS 网络|URLSession|Combine|@State|@Published|iOS 测试|XCTest|Swift 布局|SnapKit|Swift 语法|Swift 类型|Swift 闭包|Swift 泛型|Swift async|Swift await|Swift actor|Swift 代码解释|Swift optional|Swift protocol|Swift struct|Swift class|Swift enum|Swift guard|Swift if let|Swift ??|Swift @escaping|Swift 错误处理|Swift throws|Swift do-catch|Swift 访问控制|Swift extension|Swift 类型转换|Swift Sendable|Swift @propertyWrapper|Swift Property Wrapper|Swift tuple|Swift Optional 解包
- tags
- hermes
- tags
- [ios, swiftui, uikit, xcode, swift, mvvm, ios-architecture, ios-network]
- related_skills
- [apple-design, harmonyos-dev]
- version
- 1.0.0
- last_updated
- 2026-04-23
- source
- |
- https
- //developer.apple.com/documentation/swiftui
- https
- //developer.apple.com/documentation/uikit
- https
- //developer.apple.com/documentation/xcode
- https
- //developer.apple.com/documentation/combine
- license
- MIT
iOS 开发技能
iOS/macOS 应用开发技能,基于 SwiftUI + UIKit。
核心架构
MVVM 架构(SwiftUI)
┌─────────────┐ ┌──────────────┐ ┌─────────────┐
│ View │ ←── │ ViewModel │ ←── │ Model │
│ (SwiftUI) │ │ (ObservableObject) │ │ (Struct) │
└─────────────┘ └──────────────┘ └─────────────┘
@StateObject @Published @State
@ObservedObject @State let数据流向:
- View 订阅 ViewModel 的 @Published 属性
- ViewModel 处理业务逻辑,调用 Model
- Model 定义数据结构
- 状态变化自动触发 View 重新渲染
UIKit 架构对比
| 模式 | 适用场景 | 复杂度 |
|---|---|---|
| MVC | 简单页面 | 低 |
| MVVM | 中等复杂度 | 中 |
| MVP | 需要解耦 View | 中 |
| VIPER | 大型模块化 | 高 |
| Coordinator | 导航复杂 | 高 |
iOS 生命周期与状态管理
App 生命周期
| 状态 | 触发时机 | 典型用途 |
|---|---|---|
didFinishLaunching | App 启动完成 | 初始化配置 |
sceneWillEnterForeground | 从后台恢复 | 刷新数据 |
sceneDidBecomeActive | 获得焦点 | 恢复动画 |
sceneWillResignActive | 失去焦点 | 暂停任务 |
sceneDidEnterBackground | 进入后台 | 保存状态 |
SwiftUI 状态修饰符
@State // 值类型,值语义
@StateObject // 引用类型,ObservableObject
@ObservedObject // 外部提供的 ObservableObject
@EnvironmentObject // 环境注入的共享状态
@Published // 属性观察器,自动触发更新状态管理对比
| 方式 | 适用场景 | 生命周期 |
|---|---|---|
@State | 视图私有 | 随视图 |
@StateObject | 模型对象 | 随视图 |
@EnvironmentObject | 跨视图共享 | 随 App |
@AppStorage | UserDefaults | 持久 |
数据持久化
方案对比
| 方案 | 适用数据量 | 类型 | 线程安全 |
|---|---|---|---|
UserDefaults | < 1MB | Key-Value | ✅ |
| FileManager | 任意 | 文件 | ❌ |
PropertyListEncoder | 中等 | 结构化 | ❌ |
SQLite.swift | 大型 | 关系型 | ✅ |
| Core Data | 超大型 | 对象图 | ✅ |
| Realm | 超大型 | 对象 | ✅ |
UserDefaults
@AppStorage("username") var username = ""
@AppStorage("theme") var theme = "light"SQLite.swift
import SQLite
let db = try Connection("db.sqlite3")
let users = Table("users")
let id = Expression<Int64>("id")
let name = Expression<String>("name")
try db.run(users.insert(name <- "Alice"))
for user in try db.prepare(users) {
print(user[name])
}网络与 API
URLSession 封装
enum APIError: Error {
case invalidURL, noData, decodingError, networkError(Error)
}
func fetch<T: Decodable>(_ type: T.Type, from url: String) async throws -> T {
guard let url = URL(string: url) else { throw APIError.invalidURL }
let (data, _) = try await URLSession.shared.data(from: url)
do {
return try JSONDecoder().decode(T.self, from: data)
} catch {
throw APIError.decodingError
}
}SwiftUI 网络图片
AsyncImage(url: URL(string: "https://...")) { phase in
switch phase {
case .empty: ProgressView()
case .success(let image): image.resizable()
case .failure: Image(systemName: "photo")
@unknown default: EmptyView()
}
}App 分发与发布
构建配置
| 配置 | 用途 | 代码签名 |
|---|---|---|
| Debug | 开发调试 | Development |
| Release | App Store | Distribution |
| Ad Hoc | 测试分发 | Distribution |
发布检查清单
- [ ] App Icon 1024×1024
- [ ] 启动屏(Splash Screen)
- [ ] Info.plist 权限说明
- [ ] 隐私政策 URL
- [ ] TestFlight / App Store Connect 上传
- [ ] App Store 截图(6.7 / 6.5 / 5.5 英寸)
常用权限声明
| 权限 | Info.plist Key |
|---|---|
| 相机 | NSCameraUsageDescription |
| 照片 | NSPhotoLibraryUsageDescription |
| 位置 | NSLocationWhenInUseUsageDescription |
| 通知 | 推送证书配置 |
SwiftUI 基础
页面结构
@main
struct MyApp: App {
var body: some Scene {
WindowGroup { ContentView() }
}
}
struct ContentView: View {
@State private var count = 0
var body: some View {
VStack(spacing: 20) {
Text("Count: \(count)")
.font(.largeTitle)
Button("Increment") { count += 1 }
.buttonStyle(.borderedProminent)
}
}
}组件层级
Window → ViewController → View → Subviews
NavigationController → ViewController → TableView → Cell
TabBarController → ViewController × N → NavigationController状态管理
| 状态类型 | SwiftUI | UIKit | 生命周期 |
|---|---|---|---|
| 本地临时 | @State | local var | 视图存在期间 |
| 页面级 | @State | view property | 页面存在期间 |
| 应用级 | @AppStorage | UserDefaults | 跨页面持久化 |
| 全局共享 | @StateObject | Singleton | 应用生命周期 |
SwiftUI 状态装饰器
// @State — 值类型,组件私有
@State private var text = "Hello"
// @Binding — 双向绑定
@Binding var isPresented: Bool
// @StateObject — 引用类型,视图拥有
@StateObject private var viewModel = ViewModel()
// @ObservedObject — 引用类型,外部传入
@ObservedObject var viewModel: ViewModel
// @EnvironmentObject — 环境注入的全局状态
@EnvironmentObject var authService: AuthService
// @AppStorage — 持久化
@AppStorage("username") var username = ""UIKit 状态
// 局部变量
class ViewController: UIViewController {
private var data: [String] = []
override func viewDidLoad() {
super.viewDidLoad()
data = loadData()
}
}
// 视图属性
class ViewController: UIViewController {
var initialData: [String] = []
}
// UserDefaults
UserDefaults.standard.string(forKey: "username")
// Singleton
let shared = NetworkManager.sharedNavigation 导航模式
SwiftUI NavigationStack(推荐)
NavigationStack {
List(users) { user in
NavigationLink(destination: UserDetailView(user: user)) {
Text(user.name)
}
}
}UIKit 导航
// 导航控制器
let nav = UINavigationController(rootViewController: HomeVC())
nav.pushViewController(detailVC, animated: true)
nav.popViewController(animated: true)
// TabBar 切换
UITabBarController()
├─ UINavigationController(首页)
├─ UINavigationController(发现)
└─ UINavigationController(我的)网络层
SwiftUI + async/await
actor NetworkService {
static let shared = NetworkService()
func fetch<T: Decodable>(_ type: T.Type, from url: URL) async throws -> T {
let (data, _) = try await URLSession.shared.data(from: url)
return try JSONDecoder().decode(T.self, from: data)
}
}
// 使用
Task {
let users = try await NetworkService.shared.fetch([User].self, from: url)
}UIKit + async/await
class NetworkManager {
static let shared = NetworkManager()
func request<T: Decodable>(_ type: T.Type, endpoint: String) async throws -> T {
guard let url = URL(string: endpoint) else {
throw NetworkError.invalidURL
}
let (data, _) = try await URLSession.shared.data(from: url)
return try JSONDecoder().decode(T.self, from: data)
}
}URLSession 完整示例
import Foundation
struct User: Codable, Identifiable {
let id: String
let name: String
let email: String
}
enum NetworkError: Error {
case invalidURL
case requestFailed
case decodingFailed
case noData
}
class APIClient {
private let baseURL = "https://api.example.com"
private let session: URLSession
init() {
let config = URLSessionConfiguration.default
config.timeoutIntervalForRequest = 30
self.session = URLSession(configuration: config)
}
func get<T: Codable>(_ type: T.Type, path: String) async throws -> T {
guard let url = URL(string: baseURL + path) else {
throw NetworkError.invalidURL
}
var request = URLRequest(url: url)
request.httpMethod = "GET"
request.setValue("application/json", forHTTPHeaderField: "Content-Type")
let (data, response) = try await session.data(for: request)
guard let httpResponse = response as? HTTPURLResponse,
(200...299).contains(httpResponse.statusCode) else {
throw NetworkError.requestFailed
}
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
do {
return try decoder.decode(T.self, from: data)
} catch {
throw NetworkError.decodingFailed
}
}
func post<T: Codable, B: Encodable>(_ type: T.Type, path: String, body: B) async throws -> T {
guard let url = URL(string: baseURL + path) else {
throw NetworkError.invalidURL
}
var request = URLRequest(url: url)
request.httpMethod = "POST"
request.setValue("application/json", forHTTPHeaderField: "Content-Type")
let encoder = JSONEncoder()
encoder.keyEncodingStrategy = .convertToSnakeCase
request.httpBody = try encoder.encode(body)
let (data, response) = try await session.data(for: request)
guard let httpResponse = response as? HTTPURLResponse,
(200...299).contains(httpResponse.statusCode) else {
throw NetworkError.requestFailed
}
return try JSONDecoder().decode(T.self, from: data)
}
}依赖注入
SwiftUI Environment 注入
struct ContentView: View {
@EnvironmentObject var authService: AuthService
var body: some View { ... }
}
// App 层级注入
ContentView()
.environmentObject(AuthService())UIKit Protocol 注入
protocol NetworkServiceProtocol {
func fetchUsers() async throws -> [User]
}
class ViewModel {
let networkService: NetworkServiceProtocol
init(networkService: NetworkServiceProtocol = NetworkService.shared) {
self.networkService = networkService
}
}Combine 响应式编程
Publisher 与 Subscriber
import Combine
// Publisher
let publisher = PassthroughSubject<String, Never>()
// Subscriber
let cancellable = publisher
.filter { $0.count > 3 }
.map { $0.uppercased() }
.sink { print($0) }
// Future + Promise
func fetchUser(id: Int) -> Future<User, Error> {
Future { promise in
// 异步操作
promise(.success(user))
}
}SwiftUI + Combine
@Published var searchText: String = ""
var searchResults: AnyPublisher<[User], Never> {
$searchText
.debounce(for: .milliseconds(300), scheduler: RunLoop.main)
.removeDuplicates()
.flatMap { query in
query.isEmpty ? Just([]).eraseToAnyPublisher()
: api.search(query: query)
}
.receive(on: DispatchQueue.main)
.eraseToAnyPublisher()
}
### AnyCancellable 内存管理
import Combine
class ViewModel { private var cancellables = Set<AnyCancellable>()
func bind() { $searchText .debounce(for: .milliseconds(300), scheduler: RunLoop.main) .sink { [weak self] text in self?.performSearch(text) } .store(in: &cancellables) } }
// Store in property class AnotherViewModel { @Published var data: [Item] = []
private var cancellables = Set<AnyCancellable>()
func subscribe(to api: APIService) { api.itemsPublisher .receive(on: DispatchQueue.main) .sink { [weak self] items in self?.data = items } .store(in: &cancellables) } }
// 取消订阅 cancellables.removeAll() // 手动取消所有
### 常用 Operators
| Operator | 用途 |
|----------|------|
| `map` | 转换值 |
| `filter` | 过滤值 |
| `flatMap` | 展平嵌套 Publisher |
| `debounce` | 防抖(搜索场景) |
| `throttle` | 节流(滚动场景) |
| `removeDuplicates` | 去重 |
| `combineLatest` | 合并多个 Publisher |
| `merge` | 合并同类型 Publisher |
| `catch` | 错误处理 |
| `retry` | 重试 |
| `zip` | 配对组合 |
---
# 性能优化
| 场景 | SwiftUI | UIKit |
|------|---------|-------|
| 列表滚动 | LazyVStack | UITableView/UICollectionView |
| 图片缓存 | AsyncImage + 第三方库 | SDWebImage/Kingfisher |
| 预取数据 | .task modifier | UITableViewDataSourcePrefetching |
| 后台任务 | Task.detached | async/await |
### SwiftUI 列表优化
// ✅ 推荐:LazyVStack List { ForEach(items) { item in ItemView(item: item) } }
// ❌ 避免:大列表不用 Lazy VStack { ForEach(items) { item in // 全部渲染 ItemView(item: item) } }
### UIKit 列表优化
// UICollectionView 预加载 func collectionView(_ collectionView: UICollectionView, prefetchItemsAt indexPaths: [IndexPath]) { for indexPath in indexPaths { let item = items[indexPath.item] imageLoader.prefetch(url: item.imageURL) } }
---
# 测试策略
单元测试 → ViewModel / Service 逻辑 ↓ UI 测试 → View 渲染 + 交互(XCUITest) ↓ 集成测试 → 模块间交互 ↓ 快照测试 → UI 视觉回归(swift-snapshot-testing)
### Swift 单元测试示例
import XCTest
final class UserViewModelTests: XCTestCase { var viewModel: UserListViewModel! var mockService: MockNetworkService!
override func setUp() { super.setUp() mockService = MockNetworkService() viewModel = UserListViewModel(networkService: mockService) }
func testLoadUsersSuccess() async { // Given mockService.users = [User(id: "1", name: "John")]
// When await viewModel.loadUsers()
// Then XCTAssertEqual(viewModel.users.count, 1) XCTAssertFalse(viewModel.isLoading) } }
---
# 完整页面示例
### SwiftUI + MVVM
// Model struct User: Identifiable, Codable { let id: String let name: String let email: String }
// ViewModel @MainActor class UserListViewModel: ObservableObject { @Published var users: [User] = [] @Published var isLoading = false @Published var error: String?
func loadUsers() async { isLoading = true defer { isLoading = false } do { users = try await api.fetch(User.self, path: "/users") } catch { self.error = error.localizedDescription } } }
// View struct UserListView: View { @StateObject private var vm = UserListViewModel()
var body: some View { NavigationStack { Group { if vm.isLoading { ProgressView() } else if let error = vm.error { Text("Error: \(error)") .foregroundColor(.red) } else { List(vm.users) { user in NavigationLink(destination: UserDetailView(user: user)) { HStack { Text(user.name) Spacer() Text(user.email) .foregroundColor(.secondary) } } } } } .navigationTitle("用户") .task { await vm.loadUsers() } } } }
### UIKit + MVC
import UIKit import SnapKit
class UserListViewController: UIViewController { private let tableView = UITableView(frame: .zero, style: .insetGrouped) private var users: [User] = []
override func viewDidLoad() { super.viewDidLoad() setupUI() loadData() }
private func setupUI() { title = "用户" view.backgroundColor = .systemGroupedBackground
tableView.delegate = self tableView.dataSource = self tableView.register(UITableViewCell.self, forCellReuseIdentifier: "Cell") view.addSubview(tableView)
tableView.snp.makeConstraints { make in make.edges.equalToSuperview() } }
private func loadData() { Task { do { users = try await APIClient.shared.get([User].self, path: "/users") tableView.reloadData() } catch { showError(error) } } } }
extension UserListViewController: UITableViewDataSource, UITableViewDelegate { func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { return users.count }
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell { let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath) let user = users[indexPath.row] var config = cell.defaultContentConfiguration() config.text = user.name config.secondaryText = user.email cell.contentConfiguration = config return cell }
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) { tableView.deselectRow(at: indexPath, animated: true) let user = users[indexPath.row] let detailVC = UserDetailViewController(user: user) navigationController?.pushViewController(detailVC, animated: true) } }
---
# Swift 语言权威参考
> 来源:The Swift Programming Language (6.3)
> https://docs.swift.org/swift-book/documentation/the-swift-programming-language/
> CC BY 4.0 License
## 类型系统
### 基本类型
| 类型 | 说明 | 示例 |
|------|------|------|
| Int | 整数 | `42`, `-7` |
| Double | 64位浮点 | `3.14159` |
| Float | 32位浮点 | `3.14` |
| Bool | 布尔 | `true` / `false` |
| String | 字符串 | `"Hello"` |
| Character | 单字符 | `"A"` |
### 类型推断与注解
let inferred = 42 // Int let annotated: Int = 42 // 显式 Int let pi: Double = 3.14 // Double
### 类型别名
typealias AudioSample = UInt16 typealias Callback = (Int, String) -> Void
## Optional 可选类型
### 定义与解包
// 定义 var serverResponse: String? = nil var response: String! = nil // 隐式解包
// 解包方式 if let value = optional { print(value) }
// guard 解包 func process(_ value: String?) { guard let value = value else { return } print(value) }
// ?? 操作符 let name = optional ?? "default"
// 链式调用 let upper = optional?.uppercased()
### Optional 模式
// switch 模式匹配 switch optional { case .some(let value): print(value) case .none: print("nil") }
// 问号链式调用 person?.address?.city
## Tuple 元组
// 定义 let httpError = (404, "Not Found") let (code, message) = httpError let onlyCode = httpError.0
// 命名 let success = (code: 200, message: "OK") success.code success.message
// 返回多值 func getUser() -> (name: String, age: Int) { return ("Alice", 30) }
## 集合类型
### Array
// 创建 var arr = [Int]() // 空 var arr2 = Array(repeating: 0, count: 5) // [0,0,0,0,0] let literals = [1, 2, 3] // 字面量
// 操作 arr.append(4) arr.insert(0, at: 0) arr.remove(at: 0) arr.removeLast() arr.first arr.last
// 遍历 for item in arr { } for (i, v) in arr.enumerated() { }
### Set
// 创建 var set = Set<Int>() let genres: Set<String> = ["Rock", "Jazz"]
// 操作 set.insert("Pop") set.remove("Rock") set.contains("Jazz")
// 集合运算 a.union(b) // 并集 a.intersection(b) // 交集 a.subtracting(b) // 差集 a.symmetricDifference(b) // 对称差集
// 关系 a.isSubset(of: b) a.isSuperset(of: b) a.isDisjoint(with: b)
### Dictionary
// 创建 var dict = [String: Int]() let capitals = ["CN": "Beijing", "JP": "Tokyo"]
// 操作 dict["key"] = "value" dict["key"] = nil // 删除 dict.updateValue("v", forKey: "k") // 返回旧值
// 安全访问 if let value = dict["key"] { }
// 遍历 for (k, v) in dict { } for key in dict.keys { } for value in dict.values { }
## 函数
### 定义与调用
func greet(name: String) -> String { return "Hello, \(name)" } greet(name: "World")
// 参数标签 func greet(to name: String) -> String { return "Hello, \(name)" } greet(to: "World")
// 默认参数 func greet(_ name: String = "World") -> String { return "Hello, \(name)" }
// 可变参数 func sum(_ numbers: Int...) -> Int { return numbers.reduce(0, +) } sum(1, 2, 3, 4, 5)
// inout 参数 func swap(_ a: inout Int, _ b: inout Int) { let temp = a a = b b = temp }
### 函数类型
var mathFunc: (Int, Int) -> Int = { $0 + $1 }
// 作为参数 func apply(_ op: (Int, Int) -> Int, _ a: Int, _ b: Int) -> Int { return op(a, b) } apply(mathFunc, 3, 4)
// 作为返回值 func choose(_ op: Bool) -> (Int, Int) -> Int { return op ? { $0 + $1 } : { $0 - $1 } }
### 嵌套函数
func outer() -> () -> Int { var count = 0 func inner() -> Int { count += 1 return count } return inner }
## 闭包
### 基本语法
// 完整语法 { (params) -> ReturnType in statements }
// 类型推断 { a, b in a + b }
// 无参数 { () -> Int in 42 }
// 返回类型推断 { $0 + $1 }
### 尾随闭包
// 不用尾随 arr.map({ (x: Int) -> Int in x * 2 })
// 尾随闭包 arr.map { $0 * 2 }
// 最后一个参数是闭包 arr.map { x in x * 2 }
### @escaping
var handlers: [() -> Void] = []
func withEscaping(_ handler: @escaping () -> Void) { handlers.append(handler) }
func withoutEscaping(_ handler: () -> Void) { handler() }
// 逃逸闭包需要显式 self class MyClass { var x = 10 func test() { withEscaping { self.x = 20 } // 必须显式 withoutEscaping { x = 30 } // 可省略 } }
### 捕获
func makeCounter() -> () -> Int { var count = 0 return { count += 1 return count } } let counter = makeCounter() counter() // 1 counter() // 2
## 枚举
enum Direction { case north, south, east, west }
let dir: Direction = .north
// 关联值 enum Result { case success(Data) case failure(Error) }
// 方法 enum Device { case phone, tablet func description() -> String { switch self { case .phone: return "iPhone" case .tablet: return "iPad" } } }
// 原始值 enum ASCIIControl: Character { case tab = "\ " case newline = "\ " }
## 结构体与类
### 对比
| 特性 | struct | class |
|------|--------|-------|
| 类型 | 值类型 | 引用类型 |
| 继承 | ❌ | ✅ |
| 初始化 | 自动生成 | 手动 |
| 析构 | — | ✅ |
| 引用计数 | — | ✅ |
struct Point { var x: Double var y: Double // 自动生成 memberwise init }
class Person { var name: String var age: Int init(name: String, age: Int) { self.name = name self.age = age } }
## 属性
### 存储属性
struct FixedRange { var start: Int let end: Int // 常量 }
### 计算属性
struct Rect { var origin: Point var size: Size var center: Point { get { Point(x: origin.x + size.width/2, y: origin.y + size.height/2) } set { origin.x = newValue.x - size.width/2 origin.y = newValue.y - size.height/2 } } }
### 属性包装器
@propertyWrapper struct SmallNumber { private var number: Int var value: Int { get { min(number, 12) } set { number = newValue } } init() { number = 0 } init(wrappedValue: Int) { number = min(wrappedValue, 12) } }
@SmallNumber var value: Int // 使用
### 属性观察者
class StepCounter { var totalSteps: Int = 0 { willSet { print("will set to \(newValue)") } didSet { print("did set from \(oldValue)") } } }
### 懒加载
class DataManager { lazy var importer = DataImporter() // 首次访问时才创建 }
## 方法
### 实例方法
class Counter { var count = 0 func increment() { count += 1 } func increment(by amount: Int) { count += amount } func reset() { count = 0 } }
### 静态/类方法
struct MathUtils { static func sqrt(_ n: Double) -> Double { ... } } MathUtils.sqrt(16)
// 类方法(可被重写) class Animal { class func info() { print("Animal") } }
## 下标
struct TimesTable { subscript(index: Int) -> Int { return index * multiplier } } let table = TimesTable(multiplier: 3) table[6] // 18
// 多维下标 struct Matrix { subscript(row: Int, col: Int) -> Double { get { return grid[row * 3 + col] } set { grid[row * 3 + col] = newValue } } }
## 继承
class Vehicle { var speed = 0 func describe() -> String { "speed: \(speed)" } }
class Bicycle: Vehicle { var hasBasket = false override func describe() -> String { // 调用父类 return super.describe() + ", basket: \(hasBasket)" } }
// final 类不可被继承 final class FinalClass { }
## 初始化与析构
### 初始化
class ShoppingListItem { var name: String var quantity: Int = 1 var completed: Bool = false
init(name: String, quantity: Int = 1) { self.name = name self.quantity = quantity } }
// 可失败初始化 struct Animal { let species: String init?(species: String) { if species.isEmpty { return nil } self.species = species } }
### 析构
class FileHandler { var file: FileHandle init() { file = open(...) } deinit { file.close() } }
# 错误处理
## 错误处理
// 定义错误 enum NetworkError: Error { case badURL case noData case decodingFailed }
// 抛出 func fetch() throws -> Data { guard let url = URL(string: "...") else { throw NetworkError.badURL } return try Data(contentsOf: url) }
// 处理 do { let data = try fetch() } catch NetworkError.badURL { print("Bad URL") } catch { print("Error: \(error)") }
// try? 转换 Optional let data = try? fetch()
// try! 强制解包(危险) let data = try! fetch()
# 协议与泛型
## 协议
### 定义与遵循
protocol ExampleProtocol { var simpleDescription: String { get } mutating func adjust() }
// 遵循 struct SimpleStructure: ExampleProtocol { var simpleDescription: String = "A simple structure" mutating func adjust() { } }
// 类遵循 class SimpleClass: ExampleProtocol { var simpleDescription: String = "A simple class" func adjust() { } }
### 协议扩展
extension Collection { func allEven() -> [Element] where Element: Numeric { return self.filter { ($0 as? Int ?? 0) % 2 == 0 } } }
## 泛型
### 函数泛型
func swapTwoValues<T>(_ a: inout T, _ b: inout T) { let temp = a a = b b = temp } swapTwoValues(&x, &y)
### 类型约束
func findIndex<T: Equatable>(of valueToFind: T, in array: [T]) -> Int? { for (index, value) in array.enumerated() { if value == valueToFind { return index } } return nil }
### 泛型类型
struct Stack<Element> { var items: [Element] = [] mutating func push(_ item: Element) { items.append(item) } mutating func pop() -> Element { items.removeLast() } }
### where 子句
func allItemsMatch<C1: Container, C2: Container> (_ someContainer: C1, _ anotherContainer: C2) -> Bool where C1.Element == C2.Element, C1.Element: Equatable { // ... }
## 访问控制
| 修饰符 | 范围 |
|--------|------|
| open | 任意模块,可被继承 |
| public | 任意模块 |
| internal | 模块内(默认) |
| fileprivate | 当前文件 |
| private | 当前作用域 |
public class PublicClass { private var privateVar = 0 fileprivate var fileVar = 0 }
## 扩展
extension Int { var isEven: Bool { return self % 2 == 0 } func repetitions(_ task: () -> Void) { for _ in 0..<self { task() } } }
5.isEven // true 3.repetitions { print("Hello") }
## 类型转换
// 类型检查 if item is String { print("String") }
// 向下转型 if let str = item as? String { print(str) }
// 强制转型(危险) let str = item as! String
// Any 和 AnyObject var things: [Any] = [] things.append(42) things.append("string")
## 嵌套类型
struct ChessBoard { enum Piece { case king, queen, rook, bishop, knight, pawn } var board: [[Piece?]] }
let piece: ChessBoard.Piece = .king
# Swift 6 并发
## Swift 6 Concurrency
### async/await
func fetchData() async throws -> Data { ... }
Task { do { let data = try await fetchData() } catch { print(error) } }
// async let 并行 async let first = fetchData() async let second = anotherFetch() let results = await [first, second]
### Task
// 创建 let task = Task { await doWork() } let result = await task.value task.cancel()
// TaskGroup await withTaskGroup(of: Data.self) { group in for url in urls { group.addTask { await fetch(url) } } var results: [Data] = [] for await data in group { results.append(data) } }
### Actor
actor SafeCounter { private var count = 0 func increment() { count += 1 } func getCount() -> Int { count } }
// MainActor @MainActor func updateUI() { // UI 更新 }
### Sendable
struct User: Sendable { let id: String }
actor SafeLogger: Sendable { // actor 自动 Sendable }
---
## 避坑指南
### 常见错误
| 错误做法 | 正确做法 |
|---------|---------|
| ❌ 在主线程执行网络请求 | ✅ async/await 自动后台执行 |
| ❌ 不处理网络错误 | ✅ always try-catch + user feedback |
| ❌ @State 用于引用类型 | ✅ @StateObject 用于 class |
| ❌ 不用 LazyVStack 处理大列表 | ✅ 懒加载避免性能问题 |
| ❌ 硬编码 URL | ✅ Configuration/Environment |
### SwiftUI 陷阱
- ⚠️ **@State 复制语义** — @State 修饰的 struct 是值语义,修改会触发重渲染
- ⚠️ **@StateObject 只初始化一次** — 不能在 body 中创建
- ⚠️ **onAppear vs task** — task 可取消,onAppear 不行
### UIKit 陷阱
- ⚠️ **循环引用** — delegate/closure 记得用 [weak self]
- ⚠️ **主线程 UI** — UI 更新必须在主线程
- ⚠️ **Memory Leak** — 及时清理 NotificationCenter 观察者
---
## 来源
> 来源:Apple Developer Documentation(2026-04-23 访问)
> - SwiftUI: https://developer.apple.com/documentation/swiftui
> - UIKit: https://developer.apple.com/documentation/uikit
> - Xcode: https://developer.apple.com/documentation/xcode
> - Combine: https://developer.apple.com/documentation/combine
>
> 更新频率:随 Xcode/iOS 版本迭代
---
# 持久化
### UserDefaults
适用于:小量配置、用户偏好、简单状态
// SwiftUI @AppStorage("username") var username = "" @AppStorage("isDarkMode") var isDarkMode = false
// 代码直接访问 UserDefaults.standard.string(forKey: "username") UserDefaults.standard.set("value", forKey: "key")
### SQLite(生产推荐)
适用于:结构化数据、离线存储、查询性能
import SQLite
class DatabaseManager { static let shared = DatabaseManager() private var db: Connection?
// 表定义 private let users = Table("users") private let id = SQLite.Expression<Int64>("id") private let name = SQLite.Expression<String>("name") private let email = SQLite.Expression<String>("email")
init() { do { let path = NSSearchPathForDirectoriesInDomains( .documentDirectory, .userDomainMask, true ).first! db = try Connection("\(path)/sqlite.db") try createTables() } catch { print("Database error: \(error)") } }
private func createTables() throws { try db?.run(users.create(ifNotExists: true) { t in t.column(id, primaryKey: .autoincrement) t.column(name) t.column(email) }) }
// CRUD func insertUser(_ user: User) throws { let insert = users.insert( name <- user.name, email <- user.email ) try db?.run(insert) }
func fetchUsers() throws -> [User] { guard let db = db else { return [] } return try db.prepare(users).map { row in User( id: row[id], name: row[name], email: row[email] ) } }
func deleteUser(_ userId: Int64) throws { let user = users.filter(id == userId) try db?.run(user.delete()) } }
### Core Data(苹果官方)
适用于:复杂对象图、大量关系数据、Apple 生态深度集成
// Core Data Stack class CoreDataManager { static let shared = CoreDataManager()
lazy var persistentContainer: NSPersistentContainer = { let container = NSPersistentContainer(name: "Model") container.loadPersistentStores { _, error in if let error = error { fatalError("Core Data failed: \(error)") } } container.viewContext.automaticallyMergesChangesFromParent = true return container }()
var viewContext: NSManagedObjectContext { persistentContainer.viewContext }
func save() { let context = viewContext if context.hasChanges { do { try context.save() } catch { print("Save error: \(error)") } } } }
// SwiftUI 集成 struct ContentView: View { @Environment(\.managedObjectContext) var viewContext
@FetchRequest( sortDescriptors: [NSSortDescriptor(keyPath: \User.name, ascending: true)], animation: .default ) var users: FetchedResults<User>
var body: some View { List(users, id: \.self) { user in Text(user.name ?? "Unknown") } } }
---
# Swift Concurrency 深度
### Sendable 协议
确保数据可以安全跨并发域传递。
// ✅ 可Sendable的类型 struct User: Sendable { let id: String let name: String // 值类型默认 Sendable }
// ⚠️ Class 需要手动实现 final class SafeClass: @unchecked Sendable { // 不做线程安全假设,仅用于已知安全的场景 }
// ❌ 不可Sendable class UnsafeClass { var cache = [String: Any]() // 包含可变状态 }
### MainActor
确保代码在主线程执行,用于 UI 更新。
// 方法级别 @MainActor func updateUI() { // 自动在主线程执行 self.username = "New Name" }
// 类级别(所有方法默认主线程) @MainActor class ViewModel: ObservableObject { @Published var items: [Item] = []
// 隐式 @MainActor func loadItems() async { let fetched = await network.fetchItems() self.items = fetched // 安全 } }
// 非隔离函数访问主线程数据 nonisolated func describe(_ vm: ViewModel) { // ❌ 不能访问 @Published // ✅ 可以访问 Sendable 属性 print("Description") }
### TaskGroup
并发执行多个任务。
// 并发下载 func fetchAllImages(urls: [URL]) async throws -> [Data] { try await withThrowingTaskGroup(of: Data.self) { group in for url in urls { group.addTask { let (data, _) = try await URLSession.shared.data(from: url) return data } }
var results: [Data] = [] for try await data in group { results.append(data) } return results } }
// 带取消 func fetchWithCancel(urls: [URL]) async { await withTaskGroup(of: Data?.self) { group in for url in urls { group.addTask { try? await Task.sleep(nanoseconds: 1_000_000_000) guard !Task.isCancelled else { return nil } let (data, _) = try await URLSession.shared.data(from: url) return data } } } }
### Task 取消
// 检查取消 func performWork() async throws { for item in items { try Task.checkCancellation() // 抛出 CancellationError // 处理 item } }
// withTaskCancellationHandler try await withTaskCancellationHandler { try await longRunningWork() } onCancel: { cleanup() }
// 传递取消 struct DetailView: View { @State private var data: Data? @Environment(\.dismiss) var dismiss
var body: some View { Button("加载") { Task { data = await fetchData() } } .onDisappear { // 视图消失时自动取消 } } }
---
# UIKit 进阶
### UICollectionView
生产级列表/网格首选。
class CollectionViewController: UIViewController { private var collectionView: UICollectionView! private var dataSource: UICollectionViewDiffableDataSource<Section, Item>!
enum Section: Hashable { case main case featured }
override func viewDidLoad() { super.viewDidLoad() setupCollectionView() configureDataSource() applySnapshot() }
private func setupCollectionView() { // Compositional Layout let config = UICollectionLayoutConfiguration( -interSectionSpacing: 16 ) let layout = UICollectionViewCompositionalLayout( sectionProvider: { sectionIndex, environment in let itemSize = NSCollectionLayoutSize( widthDimension: .fractionalWidth(0.5), heightDimension: .fractionalHeight(1.0) ) let item = NSCollectionLayoutItem(layoutSize: itemSize) item.contentInsets = NSDirectionalEdgeInsets( top: 8, leading: 8, bottom: 8, trailing: 8 )
let groupSize = NSCollectionLayoutSize( widthDimension: .fractionalWidth(1.0), heightDimension: .absolute(180) ) let group = NSCollectionLayoutGroup.horizontal( layoutSize: groupSize, subitems: [item] )
let section = NSCollectionLayoutSection(group: group) section.contentInsets = NSDirectionalEdgeInsets( top: 0, leading: 16, bottom: 16, trailing: 16 )
return NSCollectionLayoutSection(section: section) }, configuration: config )
collectionView = UICollectionView( frame: view.bounds, collectionViewLayout: layout ) collectionView.autoresizingMask = [.flexibleWidth, .flexibleHeight] collectionView.delegate = self view.addSubview(collectionView) }
private func configureDataSource() { let cellRegistration = UICollectionView.CellRegistration< UICollectionViewCell, Item > { cell, indexPath, item in var config = UIListContentConfiguration.cell() config.text = item.title config.secondaryText = item.subtitle config.image = UIImage(systemName: item.icon) cell.contentConfiguration = config }
dataSource = UICollectionViewDiffableDataSource<Section, Item>( collectionView: collectionView ) { collectionView, indexPath, item in collectionView.dequeueConfiguredReusableCell( using: cellRegistration, for: indexPath, item: item ) } }
private func applySnapshot() { var snapshot = NSDiffableDataSourceSnapshot<Section, Item>() snapshot.appendSections([.main]) snapshot.appendItems(items) dataSource.apply(snapshot, animatingDifferences: true) } }
extension CollectionViewController: UICollectionViewDelegate { func collectionView( _ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath ) { guard let item = dataSource.itemIdentifier(for: indexPath) else { return } // 处理选择 } }
### Auto Layout 完整约束
// NSLayoutConstraint 语法 label.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ label.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 16), label.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -16), label.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 16), label.heightAnchor.constraint(greaterThanOrEqualToConstant: 44) ])
// 优先级 let highPriority = label.widthAnchor.constraint(equalToConstant: 100) highPriority.priority = .defaultHigh // 750
let lowPriority = label.widthAnchor.constraint(equalToConstant: 50) lowPriority.priority = .defaultLow // 250
// 比例约束 label.widthAnchor.constraint(equalTo: view.widthAnchor, multiplier: 0.5)
// 尺寸约束 label.heightAnchor.constraint(equalTo: label.widthAnchor, multiplier: 1.5)
### 键盘处理
class KeyboardViewController: UIViewController { @IBOutlet weak var scrollView: UIScrollView! @IBOutlet weak var textField: UITextField!
override func viewDidLoad() { super.viewDidLoad() setupKeyboardObservers() }
private func setupKeyboardObservers() { NotificationCenter.default.addObserver( self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil ) NotificationCenter.default.addObserver( self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil ) }
@objc func keyboardWillShow(_ notification: Notification) { guard let keyboardFrame = notification.userInfo?[ UIResponder.keyboardFrameEndUserInfoKey ] as? CGRect else { return }
let contentInsets = UIEdgeInsets( top: 0, left: 0, bottom: keyboardFrame.height, right: 0 ) scrollView.contentInset = contentInsets scrollView.scrollIndicatorInsets = contentInsets }
@objc func keyboardWillHide(_ notification: Notification) { scrollView.contentInset = .zero scrollView.scrollIndicatorInsets = .zero }
@objc func dismissKeyboard() { view.endEditing(true) } }
// SwiftUI 版本 struct KeyboardAvoidingView: View { @State private var text = "" @FocusState private var isFocused: Bool
var body: some View { ScrollView { TextField("输入", text: $text) .focused($isFocused) .padding() .background(Color.gray.opacity(0.2)) } .onTapGesture { isFocused = false } } }
---
## Swift Concurrency 避坑
### 常见错误
| 错误做法 | 正确做法 |
|---------|---------|
| ❌ nonisolated 函数访问 @Published | ✅ 用 @MainActor 包装 |
| ❌ 跨线程传递 UIView | ✅ 始终在主线程操作 |
| ❌ Task 不保存引用 | ✅ 存储 Task 以支持取消 |
| ❌ 忘记 CancellationError | ✅ 调用 Task.checkCancellation() |
| ❌ actor 内部用锁 | ✅ actor 天然线程安全 |
| ❌ 传递非 Sendable 闭包 | ✅ 确保闭包捕获值是 Sendable |
### @MainActor 传递规则
@MainActor class ViewModel { func update() { /* 主线程 */ } }
// ✅ 正确:await 后自动回到主线程 let vm = ViewModel() Task { @MainActor in await someAsyncMethod() vm.update() // 安全 }
// ❌ 错误:非隔离上下文访问 Task { await someAsyncMethod() // vm.update() // ❌ 编译错误 }
---
# Widget 开发
- [widget.md](references/widget.md) — TimelineProvider / App Group / Interactive Widget / Lock Screen Widget
# 国际化与本地化
- [localization.md](references/localization.md) — NSLocalizedString / String Catalog / 格式化 / RTL / App Store 本地化
# Swift Concurrency 权威参考
- [swift-concurrency.md](references/swift-concurrency.md) — async/await / TaskGroup / MainActor / Actor / Sendable / Swift 6
## 快速参考
### SwiftUI 状态装饰器速查
| 装饰器 | 作用域 | 父传子 | 创建者 |
|--------|--------|--------|--------|
| @State | 局部 | ❌ | 视图 |
| @Binding | 局部 | ✅ | 视图 |
| @StateObject | 局部 | ❌ | 视图 |
| @ObservedObject | 局部 | ✅ | 父视图 |
| @EnvironmentObject | 全局 | ✅ | 任意 |
| @AppStorage | 全局 | ✅ | UserDefaults |
| @SceneStorage | 全局 | ✅ | Scene |
| @FocusState | 局部 | ✅ | 视图 |
| @ScaledMetric | 局部 | ✅ | 视图 |
### UIKit vs SwiftUI 生命周期
| 阶段 | UIKit | SwiftUI |
|------|-------|---------|
| 创建 | `init` | `@State init` |
| 加载视图 | `loadView` | body |
| 视图加载 | `viewDidLoad` | `.task` |
| 即将显示 | `viewWillAppear` | `.onAppear` |
| 已显示 | `viewDidAppear` | — |
| 即将消失 | `viewWillDisappear` | `.onDisappear` |
| 已消失 | `viewDidDisappear` | — |
| 内存警告 | `didReceiveMemoryWarning` | `.onChange` |
### iOS 版本支持速查
| API | 最低版本 |
|-----|---------|
| NavigationStack | iOS 16+ |
| @MainActor | iOS 16+ / Swift 5.5+ |
| SwiftUI Charts | iOS 16+ |
| AnyCancellable store | iOS 13+ |
| AsyncSequence | Swift 5.5+ |
| WidgetKit | iOS 14+ |
| Live Activities | iOS 16.1+ |
| Interactive Widget | iOS 17+ |
### Auto Layout 速查
// 核心约束 label.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ label.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 16), label.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -16), label.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor), label.heightAnchor.constraint(greaterThanOrEqualToConstant: 44) ])
// SnapKit view.snp.makeConstraints { make in make.edges.equalToSuperview().inset(16) make.height.greaterThanOrEqualTo(100) make.width.equalToSuperview().multipliedBy(0.5) }
// 优先级 .widthAnchor.constraint(equalToConstant: 100).priority = .defaultHigh // 750 .widthAnchor.constraint(equalToConstant: 50).priority = .defaultLow // 250 .widthAnchor.constraint(equalToConstant: 0).priority = .required // 1000
### 网络状态速查
| 状态 | SwiftUI | UIKit |
|------|---------|-------|
| 空闲 | `isLoading = false` | `state = .idle` |
| 加载中 | `isLoading = true` | `state = .loading` |
| 成功 | `@Published var items` | `delegate?.didFinish` |
| 错误 | `@Published var error` | `delegate?.didFail` |
### Combine 操作符速查
| 操作符 | 用途 | 示例 |
|--------|------|------|
| `map` | 转换值 | `.map { $0 * 2 }` |
| `filter` | 过滤 | `.filter { $0 > 0 }` |
| `flatMap` | 展平 | `.flatMap { $0.publisher }` |
| `debounce` | 防抖 | `.debounce(for: .milliseconds(300), scheduler: RunLoop.main)` |
| `throttle` | 节流 | `.throttle(for: .seconds(1), scheduler: RunLoop.main, latest: true)` |
| `combineLatest` | 合并 | `Publishers.CombineLatest(a, b)` |
| `merge` | 合并同类型 | `a.merge(with: b)` |
| `catch` | 错误处理 | `.catch { Just(default) }` |
| `retry` | 重试 | `.retry(3)` |
| `zip` | 配对 | `a.zip(b)` |
### Auto Layout 速查
// 核心约束 label.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 16) label.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -16) label.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor) label.heightAnchor.constraint(greaterThanOrEqualToConstant: 44)
// SnapKit view.snp.makeConstraints { make in make.edges.equalToSuperview().inset(16) make.height.greaterThanOrEqualTo(100) }
// 优先级 .widthAnchor.constraint(equalToConstant: 100).priority = .defaultHigh .widthAnchor.constraint(equalToConstant: 50).priority = .defaultLow
### Widget 尺寸速查
| 尺寸 | 宽度 | 高度 | 用途 |
|------|------|------|------|
| systemSmall | 155pt | 155pt | 单指标 |
| systemMedium | 329pt | 155pt | 双指标 |
| systemLarge | 329pt | 345pt | 列表卡片 |
| accessoryCircular | — | — | 锁屏圆形 |
| accessoryRectangular | — | — | 锁屏矩形 |
### 常用尺寸速查
| 场景 | 尺寸 |
|------|------|
| 最小点击区域 | 44pt |
| 标准间距 | 16pt |
| 大间距 | 24pt |
| 安全区留边 | 16pt |
| TabBar 高度 | 49pt |
| NavigationBar 高度 | 44pt |
| Widget 圆角 | 20pt |
| 按钮圆角 | 8pt |
| 图片圆角 | 12pt |
### Swift Concurrency 速查
// async/await func fetch() async throws -> Data
// Task Task { await fetch() } Task.detached { await fetch() }
// TaskGroup await withTaskGroup(of: Data.self) { group in group.addTask { await fetch() } }
// MainActor @MainActor func update() { } Task { @MainActor in update() }
// Sendable struct User: Sendable { let id: String } actor SafeCounter { }
// 取消 Task.checkCancellation() Task.isCancelled task.cancel()
### 生命周期速查
| 事件 | SwiftUI | UIKit |
|------|---------|-------|
| 视图出现 | `.onAppear` | `viewDidAppear` |
| 视图消失 | `.onDisappear` | `viewDidDisappear` |
| 应用激活 | `.onReceive` | `applicationDidBecomeActive` |
| 应用休眠 | — | `applicationWillResignActive` |
## 输出格式规范
当使用本技能回答用户问题时,遵循以下格式:
### 回复结构
1. **直接回答** — 一段简洁的话给出核心答案
2. **代码示例** — 提供完整的 SwiftUI/UIKit 代码(如需)
3. **实现要点** — 关键步骤和注意事项
4. **避坑提醒** — 常见错误+正确做法
### 示例回复(网络请求)
> SwiftUI 推荐使用 async/await 处理网络请求。定义一个 `NetworkService` actor 封装 `URLSession`,在 ViewModel 中用 `@Published` 管理状态。示例:定义 `fetch<T: Decodable>` 泛型方法,用 `Task` 调用并更新 `@Published` 属性。错误处理用 `do-catch`,始终给用户反馈。
### 禁用格式
- ❌ 不要显式分层(避免"第一层/第二层/框架分析"等字眼)
- ❌ 不要长篇解释概念,要直接给出实现
- ❌ 不要只给代码片段,要给完整可运行的示例
- ✅ 输出应是一段干净的话 + 完整代码