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hum-narrative嗡嗡声叙述

Agent Skill

hum-narrative 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

441

周安装

18

GitHub Stars

124

下载量

141
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:hum-narrative(嗡嗡声叙述)
来源仓库:https://github.com/asgard-ai-platform/skills
仓库路径:skills/hum-narrative
安装命令:
npx skills add https://github.com/asgard-ai-platform/skills --skill hum-narrative
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/asgard-ai-platform/skills --skill hum-narrative

简介

hum-narrative 用于查找、检索和筛选相关信息,支持基于关键词快速定位结果。

  • 适用于叙事结构分析和信息筛选场景。
  • 通过 npx skills add 命令从 GitHub 仓库安装,需确认权限范围。
  • 使用前建议核实是否会触发联网或文件读写操作。
  • 可结合原始 README 继续核验具体功能和使用限制。

SKILL.md

Narrative & Storytelling

Overview

Stories are the most natural human communication format. Narrative structure gives information emotional weight, memorability, and meaning. This skill applies storytelling principles to business contexts: brand stories, presentations, pitches, and change communication.

Framework

IRON LAW: Every Story Needs Tension

A narrative without conflict or tension is a report, not a story. The tension
can be a problem to solve, a gap between current and desired state, or an
obstacle to overcome. Without tension, there's no reason for the audience
to keep listening.

Story Arc (Universal Structure)

  1. Setup (Status Quo): Establish the world, the character, and the normal state
  2. Trigger (Inciting Incident): Something disrupts the status quo — a problem, opportunity, or discovery
  3. Rising Action (Struggle): Attempts to address the disruption, obstacles encountered
  4. Climax (Turning Point): The decisive moment — breakthrough, decision, or revelation
  5. Resolution: The new state of affairs — what changed, what was learned

Brand Story Framework

ElementQuestionExample
Founding mythWhy does this company exist?"We started because we couldn't find X..."
EnemyWhat wrong are you fighting?"The industry treats customers like numbers"
QuestWhat are you trying to achieve?"We're on a mission to make X accessible to everyone"
ValuesWhat principles guide you?"We believe in transparency, simplicity, and..."
TransformationWhat change do you create?"Our customers go from struggling with X to thriving at Y"

Storytelling in Business Contexts

Presentations: Open with a story (Pathos), then transition to data (Logos). "Let me tell you about one customer..." → "And she's not alone — here's the data."

Pitch decks: Problem (tension) → Solution (your product) → Traction (proof the story is working) → Vision (how the story ends)

Change communication: Current state (familiar) → Why change is needed (tension) → Vision of future state (resolution) → How we get there (plan)

Data storytelling: Don't just show charts. Frame them: "We expected X to happen. Instead, Y happened. Here's why, and here's what it means."

Output Format

# Narrative Design: {Context}

## Story Arc
1. **Setup**: {status quo}
2. **Trigger**: {what disrupted it}
3. **Struggle**: {challenges faced}
4. **Climax**: {turning point}
5. **Resolution**: {new state}

## Key Elements
- Tension: {the core conflict}
- Character: {who the audience identifies with}
- Stakes: {what happens if the tension isn't resolved}
- Transformation: {what changes}

## Application
{How to integrate this narrative into the specific communication context}

Examples

Correct Application

Scenario: Brand story for a Taiwanese sustainable packaging startup

  • Setup: "Taiwan produces 8.4 million tonnes of waste per year. Most packaging is used once and discarded."
  • Trigger: "Our founder worked at a packaging factory and watched truckloads of plastic wrap go straight to landfill every week."
  • Struggle: "We spent 2 years and 47 failed prototypes trying to make sugarcane-based packaging that was as durable as plastic."
  • Climax: "Prototype #48 worked. Same durability, fully compostable in 90 days."
  • Resolution: "Now 200+ food brands in Taiwan use our packaging. We've diverted 500 tonnes from landfills."
  • Tension is clear, character is relatable, stakes are tangible

Incorrect Application

  • "Our company was founded in 2019. We sell sustainable packaging. Our revenue is NT$50M." → Facts without narrative structure. No tension, no character, no arc. This is a report, not a story. Violates Iron Law.

Gotchas

  • The customer is the hero, not you: In brand storytelling, the customer should be the protagonist who overcomes challenges with your help. Your brand is the guide (mentor), not the hero.
  • Authenticity > drama: Exaggerated stories backfire when discovered. Use real stories, real data, real people.
  • Cultural narrative norms differ: Western narratives favor individual heroes and linear arcs. East Asian narratives may emphasize collective effort and cyclical patterns. Match the cultural context.
  • Don't force everything into a story: Some information is better delivered as facts, tables, or lists. Use narrative for the emotional frame, not for every data point.
  • Story length must match context: Elevator pitch = 30-second story. Keynote = 15-minute story. Annual report = multi-chapter story. Adjust detail to the format.

References

  • For the Hero's Journey (Campbell/Vogler) structure, see references/heros-journey.md

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

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能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.16%
按下载量换算50

Claude

30.49%
按下载量换算43

Cursor

17.65%
按下载量换算25

Gemini CLI

8.27%
按下载量换算12

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

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来源信息

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