Human Interface Guidelines Reference
Comprehensive reference for designing interfaces that follow Apple's Human Interface Guidelines.
Downloaded Reference Files
All key HIG documentation is available locally (grep-friendly):
Getting Started
Foundations
Patterns
Components - Navigation
Components - Presentation
Components - Controls
Searching the Docs
# Find color guidance
grep -i "semantic" color.md
# Find button styles
grep -i "bordered" buttons.md
# Find haptic patterns
grep -i "notification" playing-haptics.md
# Browse the full HIG index
grep -i "navigation" hig-index.md
Fetching More Docs
- Search this skill's local
.md files first. - If the topic is not here, check the other installed Apple skills you have available by their names, descriptions, or
SKILL.md frontmatter, then grep their local files. This is faster and uses less context than fetching new docs from the internet. - If no installed skill has the page, use the relevant Human Interface Guidelines path with the
sosumi.ai Markdown mirror. For example, /design/human-interface-guidelines/buttons maps to https://sosumi.ai/design/human-interface-guidelines/buttons.
Common HIG Doc Paths
| Topic | URL Path |
|---|
| Full Index | human-interface-guidelines |
| iOS Design | human-interface-guidelines/designing-for-ios |
| iPadOS Design | human-interface-guidelines/designing-for-ipados |
| macOS Design | human-interface-guidelines/designing-for-macos |
| App Icons | human-interface-guidelines/app-icons |
| Color | human-interface-guidelines/color |
| Typography | human-interface-guidelines/typography |
| Layout | human-interface-guidelines/layout |
| Accessibility | human-interface-guidelines/accessibility |
| SF Symbols | human-interface-guidelines/sf-symbols |
| Buttons | human-interface-guidelines/buttons |
| Tab Bars | human-interface-guidelines/tab-bars |
| Navigation Bars | human-interface-guidelines/navigation-bars |
| Sheets | human-interface-guidelines/sheets |
| Alerts | human-interface-guidelines/alerts |
Quick Reference
Button Styles (iOS)
- Plain - Text only, minimal visual weight
- Gray - Gray background, for secondary actions
- Tinted - Tinted background with accent color
- Filled - Solid background, for primary actions
- Bordered - Outlined with border
- Bordered Prominent - Filled background, high prominence
Haptic Feedback Types
- Selection - Light tap for selection changes
- Impact - Light/medium/heavy/rigid/soft for collisions
- Notification - Success/warning/error for outcomes
Safe Areas
- Always respect safe areas for content
- Extend backgrounds edge-to-edge
- Place interactive elements within safe areas
Sources
Apple Documentation
WWDC Sessions