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grad-cultivation研究生培养

Agent Skill

grad-cultivation 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

384

周安装

16

GitHub Stars

125

下载量

128
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:grad-cultivation(研究生培养)
来源仓库:https://github.com/asgard-ai-platform/skills
仓库路径:skills/grad-cultivation
安装命令:
npx skills add https://github.com/asgard-ai-platform/skills --skill grad-cultivation
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/asgard-ai-platform/skills --skill grad-cultivation

简介

grad-cultivation 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中快速定位候选结果。

  • 适用于高等教育、人才培养或教育政策研究场景。
  • 通过关键词和来源线索匹配,返回培养模式、课程体系等相关资料。
  • 安装方式:npx skills add https://github.com/asgard-ai-platform/skills --skill grad-cultivation
  • 建议确认权限范围、维护状态,以及是否涉及联网或文件操作。

SKILL.md

Cultivation Theory

Overview

Cultivation theory (Gerbner et al.) argues that long-term, cumulative exposure to television's consistent messages gradually shapes viewers' perceptions of social reality. Heavy viewers' worldviews converge toward the "television world," independent of actual real-world conditions.

When to Use

Trigger conditions:

  • Analyzing long-term media influence on audience perceptions of reality
  • Studying whether heavy media consumption correlates with distorted beliefs
  • Evaluating mainstreaming or resonance effects across audience subgroups

When NOT to use:

  • When studying short-term persuasion (use ELM or framing theory)
  • When analyzing which issues get attention (use agenda-setting)
  • When studying individual message processing (use dual-process theory)

Assumptions

IRON LAW: Cultivation Is a LONG-TERM, Cumulative Effect

Single exposures do NOT cultivate. It is the PATTERN across thousands
of consistent messages over months and years that gradually shapes
worldviews. Key mechanisms:
1. MAINSTREAMING: Heavy viewing overrides demographic differences,
   creating a homogeneous worldview
2. RESONANCE: When TV messages match a viewer's lived experience,
   the cultivation effect is amplified (double dose)

Methodology

Step 1: Content Analysis

Conduct message system analysis — systematically catalog recurring themes, portrayals, and demographics in media content to identify the "television world."

Step 2: Measure Exposure

Categorize respondents by total media consumption (heavy vs light viewers). Use overall consumption, not genre-specific, per original theory.

Step 3: Survey Beliefs

Measure perceptions of social reality. Compare "television answers" (reflecting media portrayals) against "real-world answers" (reflecting actual statistics).

Step 4: Calculate Cultivation Differential

Compare heavy vs light viewers' responses, controlling for demographics. The difference attributable to viewing is the cultivation differential.

Output Format

# Cultivation Analysis: {Topic/Context}

## Media World
- Content analyzed: {media type, sample, period}
- Key portrayal patterns: {recurring themes, over/under-representations}
- "Television answer": {what media suggests is true}

## Real World
- Actual statistics: {objective data on the topic}
- Gap: {difference between media portrayal and reality}

## Cultivation Differential
- Heavy viewers: {beliefs/perceptions}
- Light viewers: {beliefs/perceptions}
- Differential: {magnitude, controlling for demographics}

## Mainstreaming/Resonance
- Mainstreaming: {evidence of worldview convergence among heavy viewers}
- Resonance: {subgroups where lived experience amplifies effect}

## Limitations
{Confounders, third variables, directionality concerns}

Gotchas

  • Causality challenge: Cultivation research is predominantly correlational. Heavy viewers may already hold certain beliefs (selective exposure), making it hard to prove media caused the beliefs.
  • Genre vs total viewing: Original cultivation theory emphasizes TOTAL viewing, not genre-specific. However, modern research suggests genre matters — violent programming cultivates fear more than comedies.
  • Digital media complication: Cultivation was developed for broadcast television with limited choice. In fragmented, on-demand media environments, the "uniform message" assumption weakens.
  • Small effect sizes: Cultivation effects are typically small in cross-sectional surveys. Gerbner argued small but consistent effects across large populations are socially significant — critics disagree.
  • Cultural variation: Cultivation effects vary across media systems. In countries with diverse media ownership and public broadcasting, effects may differ from U.S.-centric findings.

References

  • For Cultural Indicators research program methodology, see references/cultural-indicators.md
  • For cultivation in digital media environments, see references/digital-cultivation.md

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02

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能力 4

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

34.84%
按下载量换算45

Claude

30.15%
按下载量换算39

Cursor

20.12%
按下载量换算26

Gemini CLI

9.05%
按下载量换算12

安全审计

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Snyk

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