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gplay-submission-checksgplay 提交检查

Agent Skill

gplay-submission-checks 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

2,147

周安装

86

GitHub Stars

33

下载量

695
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:gplay-submission-checks(gplay 提交检查)
来源仓库:https://github.com/tamtom/gplay-cli-skills
仓库路径:skills/gplay-submission-checks
安装命令:
npx skills add https://github.com/tamtom/gplay-cli-skills --skill gplay-submission-checks
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/tamtom/gplay-cli-skills --skill gplay-submission-checks

简介

gplay-submission-checks 用于查找、检索和筛选相关信息。

  • 适合根据关键词、任务场景或来源线索快速定位候选结果。
  • 通过 npx skills add 命令从指定仓库安装并使用。
  • 安装前建议确认权限范围和维护状态,注意是否会触发联网或文件读写操作。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

Google Play Submission Checks

Use this skill to validate everything before submitting a release to Google Play, reducing rejections and failed edits.

Preconditions

  • Auth configured (gplay auth login or GPLAY_SERVICE_ACCOUNT env var).
  • Package name known (--package or GPLAY_PACKAGE).
  • AAB/APK built and signed.
  • Service account has at least "Release Manager" permission.

Pre-submission Checklist

1. Validate Bundle Integrity

gplay validate bundle --file app-release.aab

Checks:

  • File exists and is readable
  • File has .aab extension
  • Valid ZIP archive structure
  • Contains required bundle components (manifest, resources, dex)

If using APK instead:

gplay validate bundle --file app-release.apk

2. Validate Store Listing Metadata

gplay validate listing --dir ./metadata

Checks:

  • Title: max 30 characters
  • Short description: max 80 characters
  • Full description: max 4000 characters
  • Required fields present
  • Valid UTF-8 encoding

Validate a specific locale:

gplay validate listing --dir ./metadata --locale en-US

For JSON format metadata:

gplay validate listing --dir ./metadata --format json

3. Validate Screenshots

gplay validate screenshots --dir ./metadata

Checks:

  • Minimum 2 screenshots per device type
  • Maximum 8 screenshots per device type
  • Valid image formats (PNG, JPEG)
  • Files are readable

Validate for a specific locale:

gplay validate screenshots --dir ./metadata --locale en-US

4. Verify Existing Listings on Play Store

Compare local metadata against what is live:

gplay sync diff-listings \
  --package com.example.app \
  --dir ./metadata

Check all configured locales:

EDIT_ID=$(gplay edits create --package com.example.app | jq -r '.id')
gplay listings list --package com.example.app --edit $EDIT_ID --output table

5. Data Safety Declaration

Ensure the data safety form is complete. Missing or inaccurate data safety declarations are a common rejection reason.

gplay data-safety update \
  --package com.example.app \
  --json @data-safety.json

6. Version Code Check

The version code must be strictly higher than all previous releases on every track. Check current track status:

gplay tracks list --package com.example.app --output table

Get details for a specific track:

EDIT_ID=$(gplay edits create --package com.example.app | jq -r '.id')
gplay tracks get --package com.example.app --edit $EDIT_ID --track production --output table

7. Deobfuscation / Mapping File

Upload ProGuard/R8 mapping files so crash reports in Play Console are readable:

gplay deobfuscation upload \
  --package com.example.app \
  --version-code 42 \
  --file mapping.txt

Without mapping files, crash stack traces in Android Vitals will be obfuscated and unusable.

8. Dry Run the Release

The safest pre-submission check. Performs the full release pipeline without committing:

gplay release \
  --package com.example.app \
  --track production \
  --bundle app-release.aab \
  --release-notes @release-notes.json \
  --dry-run

This will:

  • Create an edit
  • Upload the bundle
  • Configure the track
  • Validate the edit (catches API-level errors)
  • Discard the edit without committing

If the dry run succeeds, the real release will succeed.

9. Edit Validation (Manual Sequence)

When using the manual edit workflow, always validate before committing:

EDIT_ID=$(gplay edits create --package com.example.app | jq -r '.id')

# ... upload bundle, update tracks, etc. ...

# Validate the edit (catches all server-side issues)
gplay edits validate --package com.example.app --edit $EDIT_ID

# Only commit if validation passes
gplay edits commit --package com.example.app --edit $EDIT_ID

Content Policy Compliance

Target API Level

Google Play requires apps to target a recent Android API level. As of 2025:

  • New apps: must target API level 34 (Android 14) or higher
  • App updates: must target API level 34 or higher

Check your build.gradle or build.gradle.kts:

android {
    defaultConfig {
        targetSdkVersion 34  // or targetSdk = 34
    }
}

Builds targeting older API levels will be rejected by the Play Console.

Permissions Declarations

Sensitive permissions require justification in the Play Console:

  • ACCESS_FINE_LOCATION / ACCESS_BACKGROUND_LOCATION
  • READ_CONTACTS, READ_CALL_LOG, READ_SMS
  • CAMERA, RECORD_AUDIO
  • REQUEST_INSTALL_PACKAGES
  • QUERY_ALL_PACKAGES

Remove any permissions your app does not actually need. Unused sensitive permissions are a top rejection reason.

Data Safety Form

All apps must have a complete data safety section. Common data types to declare:

  • Personal info (name, email, phone)
  • Location (approximate, precise)
  • Financial info (purchase history)
  • App activity (in-app search, other user-generated content)
  • Device identifiers (advertising ID)

App Content Ratings

Ensure your content rating questionnaire is completed in Play Console. Missing ratings block distribution.

Screenshot Requirements by Device Type

Device TypeImage TypeMinMaxMin Resolution
PhonephoneScreenshots28320px (min side)
7-inch TabletsevenInchScreenshots08320px (min side)
10-inch TablettenInchScreenshots08320px (min side)
Android TVtvScreenshots081280x720
Wear OSwearScreenshots08320px (min side)

Additional image assets:

AssetTypeRequired
Feature GraphicfeatureGraphicYes (for featuring)
Promo GraphicpromoGraphicNo
IconiconSet via Play Console
TV BannertvBannerRequired for TV apps

Common Rejection Reasons and Fixes

1. "Version code already exists"

Cause: The version code in your bundle matches an existing release. Fix: Increment versionCode in build.gradle and rebuild.

2. "APK/Bundle targets an SDK below the required level"

Cause: targetSdkVersion is too low. Fix: Update targetSdkVersion to 34 or higher and rebuild.

3. "Data safety form incomplete"

Cause: The data safety declaration is missing or incomplete. Fix: Complete the data safety form in Play Console or update via CLI:

gplay data-safety update --package com.example.app --json @data-safety.json

4. "Screenshots missing for required device type"

Cause: Phone screenshots are required for all apps. Fix: Add at least 2 phone screenshots:

EDIT_ID=$(gplay edits create --package com.example.app | jq -r '.id')
gplay images upload \
  --package com.example.app \
  --edit $EDIT_ID \
  --locale en-US \
  --type phoneScreenshots \
  --file screenshot1.png

5. "Release notes missing for default locale"

Cause: No "What's New" text for the default language. Fix: Include release notes in the release command:

gplay release \
  --package com.example.app \
  --track production \
  --bundle app.aab \
  --release-notes '{"en-US": "Bug fixes and improvements"}'

6. "Signing key mismatch"

Cause: The bundle is signed with a different key than what Play Console expects. Fix: Use the same upload key configured in Play App Signing. Check your keystore configuration.

7. "Deobfuscation file too large"

Cause: Mapping file exceeds 300 MB limit. Fix: Strip unused mappings or compress the file.

Pre-launch Report

Google Play runs automated tests on your app before review (pre-launch report). Common issues surfaced:

  • Crashes on launch: App crashes on one or more test devices
  • Security vulnerabilities: Known CVEs in dependencies
  • Accessibility issues: Missing content descriptions, small touch targets
  • Performance warnings: Slow startup, excessive wake locks

Check pre-launch reports in Play Console after uploading to any track. Address critical issues before promoting to production.

Full Pre-submission Pipeline

#!/bin/bash
# pre-submission-checks.sh

PACKAGE="com.example.app"
BUNDLE="app-release.aab"
METADATA_DIR="./metadata"
RELEASE_NOTES="release-notes.json"
MAPPING="app/build/outputs/mapping/release/mapping.txt"

echo "=== Step 1: Validate bundle ==="
gplay validate bundle --file "$BUNDLE" --output table

echo "=== Step 2: Validate listings ==="
gplay validate listing --dir "$METADATA_DIR" --output table

echo "=== Step 3: Validate screenshots ==="
gplay validate screenshots --dir "$METADATA_DIR" --output table

echo "=== Step 4: Diff listings against Play Store ==="
gplay sync diff-listings --package "$PACKAGE" --dir "$METADATA_DIR" --output table

echo "=== Step 5: Dry run release ==="
gplay release \
  --package "$PACKAGE" \
  --track production \
  --bundle "$BUNDLE" \
  --release-notes "@$RELEASE_NOTES" \
  --listings-dir "$METADATA_DIR" \
  --screenshots-dir "$METADATA_DIR" \
  --dry-run \
  --output table

echo "=== Step 6: Upload mapping file ==="
gplay deobfuscation upload \
  --package "$PACKAGE" \
  --version-code 42 \
  --file "$MAPPING"

echo "=== All checks passed. Ready to release. ==="

CI/CD Integration

Add these checks to your CI pipeline to catch issues before they reach Play Console:

# GitHub Actions example
- name: Validate bundle
  run: gplay validate bundle --file app/build/outputs/bundle/release/app-release.aab

- name: Validate metadata
  run: gplay validate listing --dir metadata/

- name: Validate screenshots
  run: gplay validate screenshots --dir metadata/

- name: Dry run release
  run: |
    gplay release \
      --package ${{ secrets.PACKAGE_NAME }} \
      --track internal \
      --bundle app/build/outputs/bundle/release/app-release.aab \
      --dry-run
  env:
    GPLAY_SERVICE_ACCOUNT: ${{ secrets.GPLAY_SERVICE_ACCOUNT_PATH }}

Agent Behavior

  • Always run gplay validate commands before attempting a release.
  • Use --dry-run as the final gate before real releases.
  • Always confirm exact flags with --help before running commands.
  • Use --output table for human-readable validation output.
  • When multiple validation steps fail, report all failures together rather than stopping at the first one.
  • Check version code conflicts by listing tracks before releasing.
  • Remind the user about data safety declarations if they have not mentioned them.

Notes

  • gplay validate commands run locally and do not require API calls.
  • gplay release --dry-run creates a real edit session but discards it after validation.
  • gplay edits validate is the server-side equivalent, catching issues that local validation cannot.
  • Always use --help to verify flags for the exact command.
  • Use --output table for human-readable output; default is JSON.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Claude

31.53%
按下载量换算219

Codex

31.31%
按下载量换算218

Cursor

19.35%
按下载量换算134

Gemini CLI

8.03%
按下载量换算56

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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