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go-design-patterns去设计模式

Agent Skill

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

总安装

447

周安装

19

GitHub Stars

56

下载量

157
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:go-design-patterns(去设计模式)
来源仓库:https://github.com/eduardo-sl/go-agent-skills
仓库路径:skills/go-design-patterns
安装命令:
npx skills add https://github.com/eduardo-sl/go-agent-skills --skill go-design-patterns
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/eduardo-sl/go-agent-skills --skill go-design-patterns

简介

用于辅助界面设计、视觉规范和交互体验优化。go-design-patterns 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

  • 适合让 Agent 根据产品场景生成 UI 方案或改进组件层级。
  • 需要结合现有品牌和设计系统,避免堆砌装饰元素。
  • 涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出和对齐。
  • 注意该技能归类为前端设计,但包含布局与用户体验的具体实现支持。

SKILL.md

Go Design Patterns

Go favors composition over inheritance and simplicity over abstraction. These patterns are idiomatic Go — not Java patterns ported to Go.

1. Functional Options

The most idiomatic Go pattern for configurable constructors. Use when a type has many optional settings.

type Server struct {
    addr         string
    readTimeout  time.Duration
    writeTimeout time.Duration
    logger       *slog.Logger
}

type Option func(*Server)

func WithAddr(addr string) Option {
    return func(s *Server) {
        s.addr = addr
    }
}

func WithReadTimeout(d time.Duration) Option {
    return func(s *Server) {
        s.readTimeout = d
    }
}

func WithLogger(l *slog.Logger) Option {
    return func(s *Server) {
        s.logger = l
    }
}

func NewServer(opts ...Option) *Server {
    s := &Server{
        addr:         ":8080",       // sensible defaults
        readTimeout:  5 * time.Second,
        writeTimeout: 10 * time.Second,
        logger:       slog.Default(),
    }
    for _, opt := range opts {
        opt(s)
    }
    return s
}

// Usage:
srv := NewServer(
    WithAddr(":9090"),
    WithReadTimeout(10*time.Second),
)

When to use functional options vs config struct:

// Use functional options when:
// - Many optional parameters with sensible defaults
// - API evolves over time (new options don't break callers)
// - Options need validation or side effects

// Use config struct when:
// - Most fields are required
// - Configuration is loaded from file/env (easy to deserialize)
// - No need for default values
type Config struct {
    Addr     string        `yaml:"addr"`
    DBUrl    string        `yaml:"db_url"`
    LogLevel slog.Level    `yaml:"log_level"`
}

2. Constructor Pattern

Every exported type with invariants needs a constructor.

// ✅ Good — constructor enforces invariants
func NewUserService(repo UserRepository, logger *slog.Logger) (*UserService, error) {
    if repo == nil {
        return nil, errors.New("user service: nil repository")
    }
    if logger == nil {
        return nil, errors.New("user service: nil logger")
    }
    return &UserService{repo: repo, logger: logger}, nil
}

// ❌ Bad — struct literal with no validation
svc := &UserService{} // nil dependencies → panic at runtime

Return error from constructor when validation is needed:

// ✅ Good — constructor returns error
func NewEmailAddress(raw string) (EmailAddress, error) {
    if !isValidEmail(raw) {
        return EmailAddress{}, fmt.Errorf("invalid email: %s", raw)
    }
    return EmailAddress{value: raw}, nil
}

3. Factory Pattern

Use when you need to create different implementations of an interface based on runtime configuration.

type Store interface {
    Get(ctx context.Context, key string) (string, error)
    Set(ctx context.Context, key, value string) error
}

func NewStore(cfg Config) (Store, error) {
    switch cfg.StoreType {
    case "redis":
        return newRedisStore(cfg.RedisAddr)
    case "memory":
        return newMemoryStore(), nil
    case "postgres":
        return newPostgresStore(cfg.DatabaseURL)
    default:
        return nil, fmt.Errorf("unknown store type: %s", cfg.StoreType)
    }
}

Return the interface, not a concrete type. The factory is the only place that knows about concrete implementations.

4. Strategy Pattern

Swap behavior at runtime by injecting function types or interfaces.

With function types (simpler):

type RetryStrategy func(attempt int) time.Duration

func ExponentialBackoff(base time.Duration) RetryStrategy {
    return func(attempt int) time.Duration {
        return base * time.Duration(1<<uint(attempt))
    }
}

func ConstantDelay(d time.Duration) RetryStrategy {
    return func(_ int) time.Duration {
        return d
    }
}

func Retry(ctx context.Context, maxAttempts int, strategy RetryStrategy, fn func() error) error {
    var err error
    for i := 0; i < maxAttempts; i++ {
        if err = fn(); err == nil {
            return nil
        }
        select {
        case <-ctx.Done():
            return ctx.Err()
        case <-time.After(strategy(i)):
        }
    }
    return fmt.Errorf("after %d attempts: %w", maxAttempts, err)
}

With interfaces (when behavior is complex):

type Notifier interface {
    Notify(ctx context.Context, event Event) error
}

type SlackNotifier struct { webhookURL string }
type EmailNotifier struct { smtpClient *smtp.Client }
type NoopNotifier  struct{}

// Each implements Notifier. Inject the right one at startup.

5. Middleware / Decorator Pattern

Wrap behavior around a core function or interface.

HTTP middleware (standard pattern):

type Middleware func(http.Handler) http.Handler

func Chain(handler http.Handler, middlewares ...Middleware) http.Handler {
    for i := len(middlewares) - 1; i >= 0; i-- {
        handler = middlewares[i](handler)
    }
    return handler
}

// Usage:
handler := Chain(appHandler, Recoverer, RequestID, Logger, Auth)

Interface decorator:

type UserRepository interface {
    GetByID(ctx context.Context, id string) (*User, error)
}

// Logging decorator
type loggingUserRepo struct {
    next   UserRepository
    logger *slog.Logger
}

func NewLoggingUserRepo(next UserRepository, logger *slog.Logger) UserRepository {
    return &loggingUserRepo{next: next, logger: logger}
}

func (r *loggingUserRepo) GetByID(ctx context.Context, id string) (*User, error) {
    start := time.Now()
    user, err := r.next.GetByID(ctx, id)
    r.logger.Info("GetByID",
        slog.String("id", id),
        slog.Duration("duration", time.Since(start)),
        slog.Any("error", err),
    )
    return user, err
}

Stack decorators: cache → logging → metrics → actual repo.

6. Result Type Pattern

For operations that can return a value or an error in concurrent pipelines:

type Result[T any] struct {
    Value T
    Err   error
}

func fetchAll(ctx context.Context, ids []string) []Result[User] {
    results := make([]Result[User], len(ids))
    var wg sync.WaitGroup

    for i, id := range ids {
        wg.Add(1)
        go func(i int, id string) {
            defer wg.Done()
            user, err := fetchUser(ctx, id)
            results[i] = Result[User]{Value: user, Err: err}
        }(i, id)
    }

    wg.Wait()
    return results
}

7. Cleanup with defer

Resource management pattern:

func processFile(path string) error {
    f, err := os.Open(path)
    if err != nil {
        return fmt.Errorf("open %s: %w", path, err)
    }
    defer f.Close()

    // process file...
    return nil
}

Multi-resource cleanup:

func migrate(ctx context.Context, srcDSN, dstDSN string) error {
    src, err := sql.Open("postgres", srcDSN)
    if err != nil {
        return fmt.Errorf("open source: %w", err)
    }
    defer src.Close()

    dst, err := sql.Open("postgres", dstDSN)
    if err != nil {
        return fmt.Errorf("open dest: %w", err)
    }
    defer dst.Close()

    // defers execute LIFO: dst.Close() first, then src.Close()
    return doMigration(ctx, src, dst)
}

8. Sentinel Values vs Zero Values

Use the zero value as a useful default when possible:

// ✅ Good — sync.Mutex zero value is an unlocked mutex
var mu sync.Mutex

// ✅ Good — bytes.Buffer zero value is an empty buffer
var buf bytes.Buffer

// ✅ Good — slice zero value is a valid empty slice
var users []User // nil slice works with append, len, range

Use sentinel values when zero value is ambiguous:

// When zero value is a valid input, use pointer or custom type
type Temperature struct {
    Celsius float64
    IsSet   bool
}

// Or use a pointer
func SetThreshold(t *float64) { // nil means "not configured"
    if t != nil {
        applyThreshold(*t)
    }
}

Anti-Patterns to Avoid

// ❌ God interface — too many methods
type Service interface {
    GetUser(ctx context.Context, id string) (*User, error)
    CreateUser(ctx context.Context, u *User) error
    DeleteUser(ctx context.Context, id string) error
    ListOrders(ctx context.Context, userID string) ([]Order, error)
    // 20 more methods...
}
// → Split into focused interfaces: UserReader, UserWriter, OrderLister

// ❌ Premature abstraction — interface for one implementation
type UserCache interface {
    Get(key string) (*User, bool)
    Set(key string, user *User)
}
// If there's only ever one implementation, use the concrete type.
// Extract an interface when a second consumer or implementation appears.

// ❌ Java-style inheritance simulation
type BaseService struct { ... }
type UserService struct { BaseService }  // embedding is NOT inheritance
// → Use composition: UserService has a dependency, not a parent.

Verification Checklist

  1. Functional options used for types with optional configuration
  2. Constructors validate required dependencies and return errors
  3. Factory functions return interfaces, not concrete types
  4. No god interfaces — each interface has 1-3 methods
  5. Middleware follows func(http.Handler) http.Handler signature
  6. Decorators wrap interfaces, not concrete types
  7. defer used for all resource cleanup (files, connections, locks)
  8. Zero values are meaningful — no unnecessary initialization
  9. No premature abstractions — interfaces extracted only when needed
  10. Composition used instead of embedding for code reuse

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.72%
按下载量换算56

Claude

28.71%
按下载量换算45

Cursor

19.2%
按下载量换算30

Gemini CLI

9.07%
按下载量换算14

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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