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go-declarations去声明

Agent Skill

go-declarations 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

6,625

周安装

268

GitHub Stars

81

下载量

2,080
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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:go-declarations(去声明)
来源仓库:https://github.com/cxuu/golang-skills
仓库路径:skills/go-declarations
安装命令:
npx skills add https://github.com/cxuu/golang-skills --skill go-declarations
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/cxuu/golang-skills --skill go-declarations

简介

用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态、代码变更或协作事项进行整理。
  • 可结合来源仓库、安装命令和原始 README 核验具体用法。
  • 安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。
  • 注意该技能当前分类为前端设计,但实际功能聚焦于代码协作流程管理。

SKILL.md

Go Declarations and Initialization


Quick Reference: var vs:=

ContextUseExample
Top-levelvar (always)var _s = F()
Local with value:=s:= "foo"
Local zero-value (intentional)varvar filtered []int
Type differs from expressionvar with typevar _e error = F()
Read references/SCOPE.md when deciding between var and:= in complex initialization patterns or multi-return assignments.

Group Similar Declarations

Group related var, const, type in parenthesized blocks. Separate unrelated declarations into distinct blocks.

// Bad
const a = 1
const b = 2

// Good
const (
    a = 1
    b = 2
)

Inside functions, group adjacent vars even if unrelated:

var (
    caller  = c.name
    format  = "json"
    timeout = 5 * time.Second
)

Constants and iota

Start enums at one so the zero value represents invalid/unset:

const (
    Add Operation = iota + 1
    Subtract
    Multiply
)

Use zero when the default behavior is desirable (e.g., LogToStdout).

Read references/IOTA.md when designing iota enums with bitmask patterns, byte-size constants, or String() methods.

Variable Scope

Use if-init to limit scope when the result is only needed for the error check:

if err := os.WriteFile(name, data, 0644); err != nil {
    return err
}

Don't reduce scope if it forces deeper nesting or you need the result outside the if. Move constants into functions when only used there.

Read references/SCOPE.md when working with top-level declarations or choosing between var and:= for local variables.

Initializing Structs

  • Always use field names (enforced by go vet). Exception: test tables with ≤3 fields.
  • Omit zero-value fields — let Go set defaults.
  • Use var for zero-value structs: var user User not user:= User{}
  • Use &T{} over new(T): sptr:= &T{Name: "bar"}
Read references/STRUCTS.md when initializing structs with many fields, building slices of struct pointers, or choosing single-line vs multi-line format.

Composite Literal Formatting

Use field names for external package types. Match closing brace indentation with the opening line. Omit repeated type names in slice/map literals (gofmt -s).

Read references/INITIALIZATION.md when working with complex composite literals, cuddled braces, or zero-value field decisions.
Read references/LITERALS.md when formatting complex composite literals.

Initializing Maps

ScenarioUseExample
Empty, populated latermake(map[K]V)m:= make(map[string]int)
Nil declarationvarvar m map[string]int
Fixed entries at initLiteralm:= map[string]int{"a": 1}

make() visually distinguishes empty-but-initialized from nil. Use size hints when the count is known.


Raw String Literals

Use backtick strings to avoid hand-escaped characters:

// Bad
wantError := "unknown name:\"test\""

// Good
wantError := `unknown name:"test"`

Ideal for regex, SQL, JSON, and multi-line text.


Prefer any Over interface{}

Go 1.18+: use any instead of interface{} in all new code.


Avoid Shadowing Built-In Names

Never use predeclared identifiers (error, string, len, cap, append, copy, new, make, close, delete, panic, recover, any, true, false, nil, iota) as names. Use go vet to detect.

// Bad — shadows the builtin
var error string

// Good
var errorMessage string
Read references/SHADOWING.md when debugging issues where:= creates new variables that shadow outer scope.

Related Skills

  • Naming conventions: See go-naming when choosing variable names, constant names, or deciding name length by scope
  • Data structures: See go-data-structures when choosing between new and make, or initializing slices and maps
  • Control flow scoping: See go-control-flow when using if-init, := redeclaration, or avoiding variable shadowing
  • Capacity hints: See go-performance when pre-allocating maps or slices with known sizes

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

34.48%
按下载量换算717

Claude

29.02%
按下载量换算604

Cursor

17.07%
按下载量换算355

Gemini CLI

9.79%
按下载量换算204

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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