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go-concurrency-web去并发网络

Agent Skill

go-concurrency-web 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

5,163

周安装

213

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下载量

1,687
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:go-concurrency-web(去并发网络)
来源仓库:https://github.com/anderskev/go-concurrency-web
安装命令:
openclaw skills install go-concurrency-web
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install go-concurrency-web

简介

go-concurrency-web 提供高并发 Web 应用的开发模式,涵盖工作池、速率限制和竞争检测。

  • 适合在 OpenClaw 中构建高性能服务端应用或处理批量任务时使用。
  • 通过 clawhub 安装,需根据实际场景调整线程池大小与资源分配策略。
  • 使用前应确保对 Goroutine 生命周期有充分控制,防止内存泄漏。
  • 不建议在生产环境中直接使用未经压力测试的并发模型。

SKILL.md

name
go-concurrency-web
description
Go concurrency patterns for high-throughput web applications including worker pools, rate limiting, race detection, and safe shared state management. Use when implementing background task processing, rate limiters, or concurrent request handling.

Go Concurrency for Web Applications

Quick Reference

TopicReference
Worker Pools & errgroupreferences/worker-pools.md
Rate Limitingreferences/rate-limiting.md
Race Detection & Fixesreferences/race-detection.md

Core Rules

  1. Goroutines are cheap but not free — each goroutine consumes ~2-8 KB of stack. Unbounded spawning under load leads to OOM.
  2. Always have a shutdown path — every goroutine you start must have a way to exit. Use context.Context, channel closing, or sync.WaitGroup.
  3. Prefer channels for communication — use channels to coordinate work between goroutines and signal completion.
  4. Use mutexes for state protection — when goroutines share mutable state, protect it with sync.Mutex, sync.RWMutex, or sync/atomic.
  5. Never spawn raw goroutines in HTTP handlers — use worker pools, errgroup, or other bounded concurrency primitives.

Gates (check before merge or review)

Use these sequenced checks for objective pass/fail; do not replace them with “I verified mentally.”

  1. Race detector

- Run go test -race ./... on packages that changed concurrent code, or go build -race for binaries under test. - Pass: exit code 0. If you report “no races,” attach or cite CI output / saved terminal transcript—do not assert cleanliness without that artifact.

  1. Bounded background work from HTTP

- Inspect handlers and middleware that start work beyond the request goroutine. - Pass: every such path uses a bounded primitive (worker pool, buffered channel with documented capacity, errgroup with an explicit concurrency cap)—not unbounded go per incoming request.

  1. Graceful teardown

- For processes that start long-lived goroutines, trace from shutdown signal (or test defer) to Wait() / channel close / context cancel for each goroutine family. - Pass: you can point to the call chain or a test that proves shutdown completes without hang (no orphan goroutines).

Worker Pool Pattern

Use worker pools for background tasks dispatched from HTTP handlers. This bounds concurrency and provides graceful shutdown.

// Worker pool for background tasks (e.g., sending emails)
type WorkerPool struct {
    jobs   chan Job
    wg     sync.WaitGroup
    logger *slog.Logger
}

type Job struct {
    ID      string
    Execute func(ctx context.Context) error
}

func NewWorkerPool(numWorkers int, queueSize int, logger *slog.Logger) *WorkerPool {
    wp := &WorkerPool{
        jobs:   make(chan Job, queueSize),
        logger: logger,
    }

    for i := 0; i < numWorkers; i++ {
        wp.wg.Add(1)
        go wp.worker(i)
    }

    return wp
}

func (wp *WorkerPool) worker(id int) {
    defer wp.wg.Done()
    for job := range wp.jobs {
        wp.logger.Info("processing job", "worker", id, "job_id", job.ID)
        if err := job.Execute(context.Background()); err != nil {
            wp.logger.Error("job failed", "worker", id, "job_id", job.ID, "err", err)
        }
    }
}

func (wp *WorkerPool) Submit(job Job) {
    wp.jobs <- job
}

func (wp *WorkerPool) Shutdown() {
    close(wp.jobs)
    wp.wg.Wait()
}

Usage in HTTP Handler

func (s *Server) handleCreateUser(w http.ResponseWriter, r *http.Request) {
    user, err := s.userService.Create(r.Context(), decodeUser(r))
    if err != nil {
        handleError(w, r, err)
        return
    }

    // Dispatch background task — never spawn raw goroutines in handlers
    s.workers.Submit(Job{
        ID: "welcome-email-" + user.ID,
        Execute: func(ctx context.Context) error {
            return s.emailService.SendWelcome(ctx, user)
        },
    })

    writeJSON(w, http.StatusCreated, user)
}

See references/worker-pools.md for sizing guidance, backpressure, error handling, retry patterns, and errgroup as a simpler alternative.

Rate Limiting

Use golang.org/x/time/rate for token bucket rate limiting. Apply as middleware for global limits or per-IP/per-user limits.

Key points:

  • Global rate limiting protects overall service capacity
  • Per-IP rate limiting prevents individual clients from monopolizing resources
  • Always return 429 Too Many Requests with a Retry-After header

See references/rate-limiting.md for middleware implementation, per-IP limiting, stale limiter cleanup, and API key-based limiting.

Race Detection

Run the race detector in development and CI:

go test -race ./...
go build -race -o myserver ./cmd/server

The race detector catches concurrent reads and writes to shared memory. It does not catch logical races (e.g., TOCTOU bugs) or deadlocks.

See references/race-detection.md for common web handler races, fixing strategies, and CI integration.

Handler Safety

Every incoming HTTP request runs in its own goroutine. Any shared mutable state on the server struct is a potential data race.

// BAD — shared state without protection
type Server struct {
    requestCount int // data race!
}

func (s *Server) handleRequest(w http.ResponseWriter, r *http.Request) {
    s.requestCount++ // concurrent writes = race condition
}

// GOOD — use atomic or mutex
type Server struct {
    requestCount atomic.Int64
}

func (s *Server) handleRequest(w http.ResponseWriter, r *http.Request) {
    s.requestCount.Add(1)
}

// GOOD — use mutex for complex state
type Server struct {
    mu    sync.RWMutex
    cache map[string]*CachedItem
}

func (s *Server) handleGetCached(w http.ResponseWriter, r *http.Request) {
    s.mu.RLock()
    item, ok := s.cache[r.PathValue("key")]
    s.mu.RUnlock()
    // ...
}

Rules for Handler Safety

  • Request-scoped data is safer.Context(), request body, URL params are isolated per request.
  • Server struct fields are shared — any field on *Server accessed by handlers needs synchronization.
  • Database connections are safe*sql.DB manages its own connection pool with internal locking.
  • Maps are not safe — use sync.Map or protect with a mutex.
  • Slices are not safe — concurrent append or read/write requires a mutex.

Anti-Patterns

Unbounded goroutine spawning

// BAD — no limit on concurrent goroutines
func (s *Server) handleWebhook(w http.ResponseWriter, r *http.Request) {
    go func() {
        // What if 10,000 requests arrive at once?
        s.processWebhook(r.Context(), decodeWebhook(r))
    }()
    w.WriteHeader(http.StatusAccepted)
}

// GOOD — use a worker pool
func (s *Server) handleWebhook(w http.ResponseWriter, r *http.Request) {
    webhook := decodeWebhook(r)
    s.workers.Submit(Job{
        ID:      "webhook-" + webhook.ID,
        Execute: func(ctx context.Context) error {
            return s.processWebhook(ctx, webhook)
        },
    })
    w.WriteHeader(http.StatusAccepted)
}

Forgetting to propagate context

// BAD — loses cancellation signal
func (s *Server) handleSearch(w http.ResponseWriter, r *http.Request) {
    results, err := s.search(context.Background(), r.URL.Query().Get("q"))
    // ...
}

// GOOD — use request context
func (s *Server) handleSearch(w http.ResponseWriter, r *http.Request) {
    results, err := s.search(r.Context(), r.URL.Query().Get("q"))
    // ...
}

Goroutine leak from missing channel receiver

// BAD — goroutine blocks forever if nobody reads the channel
func fetchWithTimeout(ctx context.Context, url string) (*Response, error) {
    ch := make(chan *Response)
    go func() {
        resp, _ := http.Get(url) // blocks forever if ctx cancels
        ch <- resp               // stuck here if nobody reads
    }()
    select {
    case resp := <-ch:
        return resp, nil
    case <-ctx.Done():
        return nil, ctx.Err() // goroutine leaked!
    }
}

// GOOD — use buffered channel so goroutine can exit
func fetchWithTimeout(ctx context.Context, url string) (*Response, error) {
    ch := make(chan *Response, 1) // buffered — goroutine can always send
    go func() {
        resp, _ := http.Get(url)
        ch <- resp
    }()
    select {
    case resp := <-ch:
        return resp, nil
    case <-ctx.Done():
        return nil, ctx.Err()
    }
}

Using time.Sleep for coordination

// BAD — sleeping to wait for goroutines
go doWork()
time.Sleep(5 * time.Second) // hoping it finishes

// GOOD — use sync primitives
var wg sync.WaitGroup
wg.Add(1)
go func() {
    defer wg.Done()
    doWork()
}()
wg.Wait()

适合场景

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02

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03

需要根据任务场景推荐可安装能力包时

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能力 4

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能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

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