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giggle-generation-scripts咯咯笑生成脚本

Agent Skill

giggle-generation-scripts 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

1,247

周安装

53

GitHub Stars

公开资料未说明

下载量

437
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:giggle-generation-scripts(咯咯笑生成脚本)
来源仓库:https://github.com/giggle-official/skills
仓库路径:skills/giggle-generation-scripts
安装命令:
npx skills add https://github.com/giggle-official/skills --skill giggle-generation-scripts
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/giggle-official/skills --skill giggle-generation-scripts

简介

giggle-generation-scripts 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在开发协作中整理相关事项。

  • 适用于围绕仓库状态、代码变更或协作事项进行信息整理和分析的场景。
  • 通过 npx skills add 命令从指定 GitHub 仓库安装使用。
  • 安装前需确认权限范围、维护状态,注意是否触发联网或文件操作。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

Giggle Generation Scripts

Organizes text with "high-density conflict + black humor + subtext-heavy dialogue + narrative reversals". Does not copy specific film scenes or lines.

No Retry on Error: If script execution encounters an error, do not retry. Report the error to the user directly and stop.

Input Collection

Prioritize collecting:

  • Genre and era: Republican China, contemporary, near-future, etc.
  • Core conflict: power, money, identity, revenge, misunderstanding
  • Protagonist goal: what they want, what they fear losing
  • Character relations: allies, opponents, double-dealers
  • Target length: short film, single episode, feature

If missing, fill in and state assumptions explicitly.

Input Conflict Handling

Check for conflicting user inputs first. If conflicts exist, handle in this order:

  1. Tone conflicts (e.g. "light comedy" + "extremely dark tragedy")
  2. Character conflicts (e.g. "pure good" + "actively evil protagonist")
  3. Length conflicts (e.g. "5-minute short" + "20 full scenes")

Rules:

  • Prefer the user's latest constraint; if still inconsistent, offer 2 alternative directions, then continue.
  • When info is missing, add at most 3 key assumptions and list them in a "Assumptions" section before the body.
  • Do not treat unconfirmed settings as given facts.

Output Mode Selection

Choose mode by user goal and context length. Default: "standard".

  • Quick: Synopsis + character bios (for direction-setting)
  • Standard: Synopsis + character bios + scene outline + at least 3 full scene scripts
  • Long: Synopsis + character bios + scene outline + 6–10 full scene scripts

Output Order

Output strictly in this order:

  1. Synopsis (300–600 characters)
  2. Character bios (3–8 people; each: surface identity / true motive / relational tension / speech style)
  3. Scene outline (8–20 scenes; each: scene-location-time-conflict core-turning point)
  4. Scene scripts (at least 3 full examples)

Scene Script Serial Output Protocol

When outputting scene scripts, use serial interaction. Do not send all at once:

  1. Always start from scene 1 (S01).
  2. Output only one complete scene at a time (dialogue, action, staging, hook).
  3. At the end of each scene, always ask: "Continue to next scene (S0X)?"
  4. Output the next scene only after explicit user confirmation.
  5. If the user requests "output all at once", switch to batch mode after confirming first.

Scene Script Format

Use a uniform template per scene:

【Scene】S03
【Location/Time】County office courtyard / night
【Characters】Ma Zouri, Huang Silang, Accountant
【Scene goal】Ma Zouri wants to extract where the silver notes went; Huang Silang wants to counter-scheme.
【Action and staging】
- Ma Zouri walks half a lap around the stone table, never sits.
- Huang Silang stands backlit; accountant slightly behind the two.
- Distant firecrackers interrupt when "rules" is mentioned.
【Dialogue】
Ma Zouri: This yard's wind cuts like a knife across the face.
Huang Silang: Wind not sharp, people can't stand.
Accountant: Gentlemen, the tea is getting cold.
Ma Zouri: Tea can warm; ledgers can't—that's when blood flows.
【Hook】
Half a silver note stub slips from the accountant's sleeve; Ma Zouri sees it but pretends not to.

Style Rules

Dialogue Technique (must follow)

  • Characters never answer directly; use rhetorical questions, analogy, topic shifts
  • Discuss life-and-death matters in everyday tone ("tea's cold" = "you're dead")
  • Each exchange is a power contest: answering = blocking, deflecting = dodging, counter-question = strike
  • In three-person scenes, the third character's lines pace the conflict
  • Forbidden: characters stating emotions directly ("I'm angry", "I'm scared")
  • Forbidden: explanatory dialogue ("You know, back then that thing was...")
  • Forbidden: characters summarizing for the audience ("So you mean...")

Single-Scene Rhythm Formula

Each scene advances in 4 beats:

  1. 【Probe】Both sides feel each other out with idle talk (1–2 rounds)
  2. 【Probe deeper】One side suddenly hits the real topic (1 round)
  3. 【Reversal】The probed side turns it around; power flips (2–3 rounds)
  4. 【Cliffhanger】Third party or accident interrupts; leave a hook

Every scene must have at least one relational shift: probe→threat, ally→suspicion, or power reversal.

Black Humor Technique

  • Core: serious situation + oddly calm/ordinary phrasing
  • Characters worry about trivial things when in grave danger (discussing tea varieties with a knife at the throat)
  • Discuss lives in business tone ("Thirty-six lives, wholesale or retail?")
  • Absurdity comes from logically consistent nonsense—each line alone sounds "reasonable", together it's absurd
  • Forbidden: internet memes, puns, slapstick (not Stephen Chow; Jiang Wen style)

Language Fingerprint Rule

  • Each character's speech pattern must be recognizable in every line
  • Cover character names; the lines alone should identify who speaks
  • After writing: randomly pick 3 lines—can you tell who said them by tone? If not, rewrite.

Interruption Rhythm

  • Dialogue must be "dense"—responses within a breath, like ping-pong
  • Two-person: back-and-forth without pause; three-person: like passing a ball, third can interrupt anytime
  • Allow interruption; mark cut-off lines with "—"
  • At least one interruption per scene (B starts before A finishes)
  • Short lines (roughly 5–15 words or one breath) mainly; occasional long line to reset rhythm
  • Forbidden: each person delivers a long monologue in turn (that's speechifying, not dialogue)

Information Density (two layers per scene)

  • Each scene's dialogue carries at least two layers: surface topic + real topic
  • If a scene advances only one thing, density is low—add a second layer
  • Add by: dialogue says A, action/props reveal B; or dialogue literally discusses A while subtext is B
  • Self-check: remove all action cues; can the audience feel "they're not just talking about this" from dialogue alone? If not, rewrite.
  • Reference: 10 lines per scene should advance at least 2 info points + 1 relationship change

Word Precision

  • After each line: can you cut one word? Cut it.
  • Can you replace with a more precise word? Small wording shifts change identity and attitude (e.g. formal vs familiar address; walk vs get lost).
  • Lines should "taste" when spoken: use punchy words, avoid formal and cliché phrases
  • Prefer verbs: specific action over abstract description ("He slaps chopsticks on the table" beats "He's angry")
  • Forbidden: purple prose, broadcaster / announcer tone, trendy internet slang that breaks period voice

Other Style Requirements

  • Every 2–3 scenes: one info reversal; prefer action over narration
  • Action and staging serve story: position, gaze, noise, props must drive conflict

Quality Checklist

Before output, verify:

  • All four parts present and in order
  • Character motives interlock, not isolated
  • Each scene has a goal and a change
  • Dialogue is speakable and distinguishes voices
  • No direct copy of existing film scenes or lines
  • Each scene follows 4-beat rhythm (probe→deeper→reversal→hook)
  • Black humor present (everyday tone for dangerous matters)
  • Can you distinguish characters by tone with names hidden?
  • No forbidden items (direct emotion, explanatory dialogue, summarizing for audience)
  • Dialogue dense enough; interruptions present (not turn-taking)
  • Two layers of information per scene (surface + real)
  • Lines trimmed; deleted what can be deleted; words concrete and strong

Revision Loop

When iterating, do at most 2 focused revision rounds; each round only one dimension:

  • Conflict intensity (more restrained / sharper)
  • Dialogue tone (more subtle / more pointed)
  • Staging (more static / more dynamic)

Each round: first output "this round's changes (up to 3)", then the revised excerpts, not a full rewrite.

Example Reference

To adapt quickly, read references/examples.md and replace setting/characters per the user's topic.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

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能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

34.38%
按下载量换算150

Claude

29.94%
按下载量换算131

Cursor

19.23%
按下载量换算84

Gemini CLI

8.88%
按下载量换算39

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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