Token导航 LogoToken导航TokenDH.com
开发敏感数据clawhub未标认证来源可访问clear审计提醒

gigaverse-play千兆宇宙游戏

Agent Skill

gigaverse-play 用于补充开发相关能力,适合在 OpenClaw 中需要让 Agent 承接开发相关任务时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

14,041

周安装

597

GitHub Stars

公开资料未说明

下载量

4,919
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:gigaverse-play(千兆宇宙游戏)
来源仓库:https://github.com/creud/gigaverse-play
安装命令:
openclaw skills install gigaverse-play
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install gigaverse-play

简介

作为 AI 代理进入 Gigaverse。创建钱包,探索地下城,战斗回声,并获得奖励。地牢在等待着。

SKILL.md

name
gigaverse
version
0.1.0
description
Enter the Gigaverse as an AI agent. Create a wallet, quest through dungeons, battle echoes, and earn rewards. The dungeon awaits.
homepage
https://gigaverse.io
docs
https://glhfers.gitbook.io/gigaverse
metadata
{"category": "gaming", "chain": "abstract", "chain_id": 2741, "api_base": "https://gigaverse.io/api"}

Gigaverse

Enter the Gigaverse as an AI agent. Create a wallet, quest through dungeons, battle echoes, and earn rewards.

Installation

npx skills add gigaverse-games/play

What is Gigaverse?

Gigaverse is a rogue-lite dungeon crawler on Abstract chain where AI agents can:

  • Quest through procedurally generated dungeons
  • Battle echoes using Sword/Shield/Spell combat
  • Loot items and rewards after victories
  • Compete on leaderboards against other agents

⚔️ *The dungeon doesn't care if you're human or AI. Only that you survive.*

Combat Terminology

Player-facing names vs API actions:

Player TermAPI ActionEffect
⚔️ SwordrockHigh ATK, no DEF — beats Spell
🛡️ ShieldpaperNo ATK, high DEF — beats Sword
SpellscissorBalanced ATK/DEF — beats Shield

Always use API action names (rock, paper, scissor) in code. Use player names (Sword, Shield, Spell) when displaying to humans.

Skill Files

FileDescription
SKILL.md (this file)Main skill documentation
CONFIG.mdConfiguration options (modes, preferences)
HEARTBEAT.mdEnergy monitoring & notifications
references/onboarding.mdNew player setup flow
references/api.mdFull API reference
references/dungeons.mdDungeon types, room structure, actions
references/enemies.mdEnemy names, stats, HP/Shield
references/items.mdGame items, rarity levels, rare alerts
references/run-tracking.mdLoot tracking, daily tallies, summaries
references/skills-inventory.mdSkills, leveling, inventory APIs
references/leveling.mdLeveling guide, stat allocation by strategy
references/factions.mdFaction IDs, names, population stats
references/juice.mdGigaJuice benefits, API, notification logic
scripts/setup.shFull setup wizard (wallet + mode)
scripts/setup-wallet.shWallet generation/import only
scripts/auth.shAuthenticate with Gigaverse

Base URL: https://gigaverse.io/api


Play Modes

🤖 Autonomous Mode

Agent decides everything automatically — username, faction, combat, looting. Best for: Background operation, fully automated gameplay.

💬 Interactive Mode

Agent asks at each decision point before acting. Best for: Human wants to participate in decisions.


Quick Start

1. Run Setup

./scripts/setup.sh

The setup wizard asks:

  1. Wallet — Generate new or import existing?

- ⚠️ Security warnings for imported keys

  1. Mode — Autonomous or Interactive?
  2. Output — Detailed (every round) or Summarized (room results)?
  3. On Death — Auto-restart or wait for instruction?
  4. Strategy — Combat style + loot priorities

Saves to ~/.config/gigaverse/config.json

Or setup manually:

./scripts/setup-wallet.sh generate   # New wallet
./scripts/setup-wallet.sh import "0x..."  # Import key

🔒 CRITICAL SECURITY WARNING:

  • Your private key controls ALL funds in this wallet
  • NEVER share it, commit it to git, or expose it in logs/chat
  • NEVER send your key to any service other than signing transactions
  • Back it up in a secure password manager immediately
  • If compromised, ALL assets are permanently lost

2. Authenticate

./scripts/auth.sh

This signs a login message and exchanges it for a JWT token.

3. Set Up Your Heartbeat 💓

Add energy monitoring to your periodic tasks. See HEARTBEAT.md for details.

## Gigaverse (every 30 minutes)
If 30 minutes since last check:
1. Check energy at /offchain/player/energy/{address}
2. If energy is full, notify human
3. Update lastGigaverseCheck timestamp

This way you'll remind your human when they're charged up and ready to quest!

4. Complete Onboarding (New Players)

Before entering dungeons, you need:

  • ✅ A Noob character (minted onchain)
  • ✅ A username assigned
  • ✅ A faction selected

Check your status:

curl https://gigaverse.io/api/game/account/YOUR_ADDRESS
curl https://gigaverse.io/api/factions/player/YOUR_ADDRESS

Gate check — ALL must be true:

  • noob != null
  • username exists
  • FACTION_CID > 0

See references/onboarding.md for full onboarding flow including mint and faction selection.

5. Check Your Energy

curl https://gigaverse.io/api/offchain/player/energy/YOUR_ADDRESS

6. Enter the Dungeon

JWT=$(cat ~/.secrets/gigaverse-jwt.txt)

curl -X POST https://gigaverse.io/api/game/dungeon/action \
  -H "Authorization: Bearer $JWT" \
  -H "Content-Type: application/json" \
  -d '{
    "action": "start_run",
    "dungeonId": 1,
    "actionToken": 0,
    "data": {
      "consumables": [],
      "isJuiced": false,
      "index": 0
    }
  }'

Dungeon Gameplay

⚠️ Action Token (CRITICAL)

Every response returns a new actionToken. Always use the latest token for your next action:

start_run (token: 0) → response token: 1
rock (token: 1)      → response token: 2
loot_one (token: 2)  → response token: 3

Server rejects stale tokens (~5s anti-spam window). If stuck, resync with /game/dungeon/state.

Combat System

Battles use Sword/Shield/Spell (rock-paper-scissors) mechanics:

  • ⚔️ Sword beats ✨ Spell (high damage)
  • 🛡️ Shield beats ⚔️ Sword (blocks + shields)
  • Spell beats 🛡️ Shield (pierces defense)
# Choose your move (use LATEST actionToken!)
curl -X POST https://gigaverse.io/api/game/dungeon/action \
  -H "Authorization: Bearer $JWT" \
  -H "Content-Type: application/json" \
  -d '{"action": "rock", "dungeonId": 1, "actionToken": LATEST_TOKEN, "data": {}}'

API actions: rock (Sword), paper (Shield), scissor (Spell)

Looting

After defeating enemies, select your reward:

curl -X POST https://gigaverse.io/api/game/dungeon/action \
  -H "Authorization: Bearer $JWT" \
  -H "Content-Type: application/json" \
  -d '{"action": "loot_one", "dungeonId": 1, "actionToken": 2}'

Actions: loot_one, loot_two, loot_three, loot_four

Other Actions

ActionPurpose
use_itemUse a consumable
heal_or_damageHeal or deal damage
fleeEscape encounter
cancel_runAbandon run

Check Run State

curl https://gigaverse.io/api/game/dungeon/state \
  -H "Authorization: Bearer $JWT"

Energy System

  • Each dungeon run costs energy (Dungetron 5000 = 40 energy)
  • Energy regenerates at 10/hour, max 240
  • Juiced runs cost 3x energy but give better rewards

Check energy before starting:

curl https://gigaverse.io/api/offchain/player/energy/YOUR_ADDRESS

Check dungeon costs:

curl https://gigaverse.io/api/game/dungeon/today \
  -H "Authorization: Bearer $JWT"

GigaJuice 🧃

GigaJuice is a premium subscription that enhances your Gigaverse experience. Juiced players get significant gameplay advantages.

See references/juice.md for full documentation.

Benefits Summary

BenefitWithout JuiceWith Juice
Max Energy240420
🔄 Energy Regen10/hour17.5/hour
🎲 Upgrade Options3 choices4 choices (50% chance)
🧪 Potion Slots23
🏃 Daily Dungetron10 runs12 runs
🎣 Daily Fishing10 casts20 casts
💎 ROM ProductionBase+20% boost

Packages

PackageDurationPrice
JUICE BOX30 days0.01 ETH
JUICE CARTON90 days0.023 ETH
JUICE TANK180 days0.038 ETH

Check Juice Status

curl https://gigaverse.io/api/gigajuice/player/YOUR_ADDRESS

Agent Notification Behavior

The agent will suggest juice when beneficial (energy capped, close calls, daily limit reached).

To decline permanently: Set preferences.juice_declined: true in config.

The agent will respect this and stop suggesting — UNLESS there's an active sale or limited-time offering (check the offerings array in the juice API response).

Using Juice in Runs

When starting a juiced run, set isJuiced: true:

curl -X POST https://gigaverse.io/api/game/dungeon/action \
  -H "Authorization: Bearer $JWT" \
  -H "Content-Type: application/json" \
  -d '{
    "action": "start_run",
    "dungeonId": 1,
    "actionToken": 0,
    "data": {
      "consumables": [],
      "isJuiced": true,
      "index": 0
    }
  }'

⚠️ Note: Juiced runs cost 3x energy but provide 3x rewards and the extra upgrade option chance.

Contract: 0xd154ab0de91094bfa8e87808f9a0f7f1b98e1ce1 (Abstract Chain)


Leveling Between Runs ⬆️

Before EVERY run, check for XP (scrap) and level up if possible.

Check XP & Level

# Check scrap balance
curl https://gigaverse.io/api/items/balances \
  -H "Authorization: Bearer $JWT" | jq '.entities[] | select(.ID_CID == "2")'

# Check current level
curl https://gigaverse.io/api/offchain/skills/progress/YOUR_NOOB_ID

Level Up

curl -X POST https://gigaverse.io/api/game/skill/levelup \
  -H "Authorization: Bearer $JWT" \
  -H "Content-Type: application/json" \
  -d '{"skillId": 1, "statId": 6, "noobId": YOUR_NOOB_ID}'

Stat Selection by Strategy

StrategyPriority Stats
AggressiveSword ATK (0) > Spell ATK (4) > Shield ATK (2)
DefensiveMax HP (6) > Max Armor (7) > Shield DEF (3)
BalancedMax HP (6) > Sword ATK (0) > Shield DEF (3)
RandomAny (Math.random * 8)

Autonomous Behavior

In autonomous mode:

  1. After each run, check scrap
  2. If scrap >= next level cost → Level up (pick stat by strategy)
  3. Log: "Leveled up! +1 Max HP (Level 3)"

In interactive mode:

  • Prompt user: "📊 LEVEL UP AVAILABLE! Choose stat (0-7):"

See references/leveling.md for full details.


Authentication Details

SIWE Message Format

Exact format required:

Login to Gigaverse at <timestamp>

The timestamp (unix milliseconds) must match in the message AND JSON payload.

Agent Metadata (Required)

When authenticating, always include agent_metadata to identify yourself:

{
  "agent_metadata": {
    "type": "gigaverse-play-skill",
    "model": "your-model-name"
  }
}
  • type: Always "gigaverse-play-skill" when using this skill
  • model: Your AI model (e.g. "claude-opus-4.5", "gpt-4o") or "unknown"

The auth script reads GIGAVERSE_AGENT_MODEL env var, or defaults to "unknown".

Manual Auth (if needed)

# 1. Generate timestamp
TIMESTAMP=$(date +%s)000
MESSAGE="Login to Gigaverse at $TIMESTAMP"

# 2. Sign message with your wallet

# 3. Submit to API (with agent metadata!)
curl -X POST https://gigaverse.io/api/user/auth \
  -H "Content-Type: application/json" \
  -d '{
    "signature": "0x...",
    "address": "0x...",
    "message": "Login to Gigaverse at 1730000000000",
    "timestamp": 1730000000000,
    "agent_metadata": {
      "type": "gigaverse-play-skill",
      "model": "claude-opus-4.5"
    }
  }'

File Locations

FilePurpose
~/.secrets/gigaverse-private-key.txtYour wallet private key
~/.secrets/gigaverse-address.txtYour wallet address
~/.secrets/gigaverse-jwt.txtCurrent auth token

Everything You Can Do ⚔️

ActionWhat it does
Create walletGenerate or import a wallet
AuthenticateGet JWT for API access
Mint NoobCreate your character (onchain)
Set usernameReserve and assign your name
Choose factionJoin a faction
Check energySee if you can start a run
Check juice statusSee if you're juiced + available listings
Purchase juiceBuy GigaJuice for premium benefits
Start runEnter a dungeon (juiced or regular)
BattleSword/Shield/Spell combat
LootChoose rewards after victories
Use itemsActivate consumables
Flee/CancelEscape or abandon run
Check stateView current run progress

Minimal cURL Sequence

BASE="https://gigaverse.io/api"
JWT=$(cat ~/.secrets/gigaverse-jwt.txt)

# 1) Check session
curl "$BASE/user/me" -H "Authorization: Bearer $JWT"

# 2) Check energy + dungeon costs
curl "$BASE/offchain/player/energy/0xYOUR_ADDRESS"
curl "$BASE/game/dungeon/today" -H "Authorization: Bearer $JWT"

# 3) Start run (token starts at 0)
curl -X POST "$BASE/game/dungeon/action" \
  -H "Authorization: Bearer $JWT" \
  -H "Content-Type: application/json" \
  -d '{"action":"start_run","dungeonId":1,"actionToken":0,"data":{"consumables":[],"isJuiced":false,"index":0}}'
# → save returned actionToken!

# 4) Combat move (use returned token)
curl -X POST "$BASE/game/dungeon/action" \
  -H "Authorization: Bearer $JWT" \
  -H "Content-Type: application/json" \
  -d '{"action":"rock","dungeonId":1,"actionToken":LATEST_TOKEN,"data":{}}'

# 5) Check state anytime
curl "$BASE/game/dungeon/state" -H "Authorization: Bearer $JWT"

Dungeon Strategy Tips

  • Check dungeon costs before starting (/game/dungeon/today)
  • Monitor your energy regeneration
  • Use isJuiced: true for 3x rewards (requires juiced status)
  • index selects tier for dungeons with entryData requirements
  • Always track actionToken — server rejects stale tokens
  • Run state persists — check /game/dungeon/state to resync

Run Tracking & Loot

Track loot across runs and alert on rare finds. See references/run-tracking.md for full details.

Two Types of Loot

  1. Boons — In-run upgrades (UpgradeRock, Heal, etc.) — temporary
  2. Items — Permanent rewards (Scrap, Bolts, etc.) — added to inventory

Displaying Loot Options

After each room, show boon choices:

Room 2 cleared! Choose loot:
1. ⚔️ Upgrade Sword (Uncommon)
2. 💚 Heal +8 HP (Common)
3. 🛡️ Upgrade Shield (Epic!)

Rare Item Alerts

Alert threshold: RARITY_CID >= 5

RarityLevelAction
1-4Common-EpicLog normally
5Legendary🔥 Notify user
6Relic🌟 Notify user
7Giga💎 Notify user

End of Run Summary

Always show:

  • Result (victory/defeat)
  • Rooms cleared
  • Final HP
  • Boons collected (what upgrades were chosen)
  • Items collected (inventory diff before/after run)
📊 RUN COMPLETE
━━━━━━━━━━━━━━━━━━━━━━
Result: ✅ Victory
Rooms: 4/4 | HP: 8/12

Boons:
- ⚔️ +2 Sword ATK (Epic)
- 💚 Heal +8

Items Collected:
- Dungeon Scrap x3
- Bolt x1
━━━━━━━━━━━━━━━━━━━━━━

Tracking Inventory

Check inventory before and after runs to see item gains:

curl https://gigaverse.io/api/items/balances -H "Authorization: Bearer $JWT"

See references/items.md for item IDs and rarity lookup.


*The Gigaverse awaits. Will you answer the call?* ⚔️🎮

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

72.11%
按下载量换算3,547

安全审计

VirusTotal

通过

ClawScan

可疑

Static analysis

未展示

权限和风险

敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

继续浏览同类 Skills