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generic-ux-designer通用用户体验设计师

Agent Skill

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

总安装

1,435

周安装

61

GitHub Stars

48

下载量

503
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:generic-ux-designer(通用用户体验设计师)
来源仓库:https://github.com/travisjneuman/.claude
仓库路径:skills/generic-ux-designer
安装命令:
npx skills add https://github.com/travisjneuman/.claude --skill generic-ux-designer
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/travisjneuman/.claude --skill generic-ux-designer

简介

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。

  • 适合整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。
  • 使用时需结合现有品牌、设计系统和用户任务,避免堆砌装饰元素。
  • 涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。
  • 安装命令:npx skills add https://github.com/travisjneuman/.claude --skill generic-ux-designer。

SKILL.md

name
generic-ux-designer
description
Professional UX expertise for any project type. Covers user research, design thinking, interaction patterns, accessibility, and design critique. Use when designing new features, improving UX, conducting design reviews, or evaluating user flows. For visual UI work, combine with ui-research skill.

Generic UX Designer

Professional UX expertise adapting to any project's constraints.

Combine with Research for Visual Work

For UI/visual design decisions, also use:

Skill(ui-research)  # Research inspiration first

References:

When to Use This Skill

Use for:

  • Designing new features or flows
  • Improving existing user experience
  • Conducting design reviews/critiques
  • Evaluating user flows and interactions
  • Making accessibility decisions
  • Choosing between design alternatives

Don't use when:

  • Visual styling/tokens → use generic-design-system
  • Code architecture → use generic-feature-developer
  • Code quality review → use generic-code-reviewer

Design Thinking Process

  1. Empathize - Understand user needs, pain points, journeys
  2. Define - Problem statements, personas, success metrics
  3. Ideate - Brainstorm solutions, explore alternatives
  4. Prototype - Low-fidelity first, test assumptions
  5. Test - Usability testing, iterate on data

Research Decision Guide

When to Research vs Ship

SituationAction
New product/featureFull research (interviews + testing)
Incremental changeQuick critique (heuristic review)
Bug fixNo research needed
A/B decisionAnalytics + small test
Controversial designStakeholder alignment first

Method Selection

  • Need user motivation? → Interviews
  • Need usability feedback? → Testing
  • Need quick quality check? → Heuristic evaluation
  • Need quantitative data? → Surveys/Analytics
  • Have no users yet? → Competitor analysis + proto-personas

Research Scope by Confidence

Confidence LevelAction
High (established pattern)Skip research
Medium (some uncertainty)Quick critique
Low (new territory)Full research

Reference: See UX_PRINCIPLES.md for detailed method frameworks

User Psychology Applied

Cognitive Load

  • Reduce choices (Hick's Law)
  • Chunk information (Miller's Law)
  • Progressive disclosure
  • Minimize memory load

Visual Hierarchy

  • Size indicates importance
  • Contrast draws attention
  • Whitespace groups elements
  • F-pattern/Z-pattern reading

Interaction Patterns

Navigation

PatternUse Case
Top navSimple sites, < 7 items
Side navComplex apps, many sections
Bottom navMobile apps, < 5 items
TabsRelated content sections

Forms

  • Single column layout
  • Inline validation
  • Smart defaults
  • Progress indicators

Feedback

PatternUse Case
ToastNon-blocking info
ModalBlocking/important
InlineContextual feedback
SkeletonLoading states

Mobile Considerations

  • Touch targets: 44x44px minimum
  • 8px spacing between targets
  • Thumb-friendly placement
  • Bottom sheets for actions

Accessibility (UX Perspective)

AspectApproach
VisionHigh contrast, scalable text
MotorLarge targets, keyboard nav
CognitiveSimple language, clear structure
HearingCaptions, visual indicators

Heuristic Evaluation in Practice

Quick Scan (5 minutes)

HeuristicQuick Check
VisibilityIs current state obvious?
FeedbackDoes every action have response?
ConsistencyDo similar things look/work similar?
Error PreventionCan user easily make mistakes?
RecoveryCan user undo/fix errors?

Common Violations to Flag

  • Hidden system state (loading with no indicator)
  • Silent failures (action with no feedback)
  • Inconsistent patterns (different buttons for same action)
  • Destructive without confirm (delete with no undo)
  • Jargon in user-facing text

Presenting Findings

Issue: [What's wrong]
Heuristic: [Which violated]
Impact: [User consequence]
Suggestion: [How to fix]
Priority: P0/P1/P2

Design Critique Framework

AspectQuestions
UsabilityCan users complete tasks?
ClarityIs purpose immediately clear?
ConsistencyFollows established patterns?
HierarchyMost important stands out?
FeedbackUsers know system state?
AccessibilityWorks for everyone?

UX Patterns

Empty States

  1. Explain what goes here
  2. Guide to first action
  3. Show example content

Loading States

  1. Skeleton screens > spinners
  2. Progress for long operations
  3. Optimistic UI when safe

Error States

  1. Explain what happened
  2. Suggest how to fix
  3. Don't blame user

UX Output Checklist

Before presenting UX recommendation:

  • [ ] User problem clearly defined
  • [ ] Solution addresses root cause (not symptom)
  • [ ] Accessibility considered
  • [ ] Edge cases identified
  • [ ] Implementation complexity noted
  • [ ] Success metrics defined

Design Review Checklist

  • [ ] Primary task achievable
  • [ ] Clear visual hierarchy
  • [ ] Keyboard navigable
  • [ ] Touch targets sized
  • [ ] Copy clear and helpful

See Also

  • UX Principles - Research methods, heuristics, psychology
  • Design Patterns - Visual patterns and components
  • generic-design-system - For tokens, styling, visual consistency
  • generic-feature-developer - For implementation architecture
  • Project CLAUDE.md - Project-specific constraints

READ UX_PRINCIPLES.md for:

  • Full research method frameworks → methods section
  • Complete Nielsen heuristics → evaluation section
  • Quick critique workflow → critique section

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

37.9%
按下载量换算191

Claude

29.26%
按下载量换算147

Cursor

21.03%
按下载量换算106

Gemini CLI

9.01%
按下载量换算45

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

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当前来源未能明确判断权限范围,默认进入异常复核队列。

安装前确认

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来源信息

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