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flutter-infinite-canvasFlutter infinite canvas 命令行

Agent Skill

flutter-infinite-canvas 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

894

周安装

38

GitHub Stars

40

下载量

313
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:flutter-infinite-canvas(Flutter infinite canvas 命令行)
来源仓库:https://github.com/rodydavis/skills
仓库路径:skills/flutter-infinite-canvas
安装命令:
npx skills add https://github.com/rodydavis/skills --skill flutter-infinite-canvas
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/rodydavis/skills --skill flutter-infinite-canvas

简介

flutter-infinite-canvas 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态、代码变更或协作事项进行整理。
  • 通过 npx skills add 命令从指定仓库安装并使用该技能。
  • 安装前需确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写操作。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

Flutter Infinite Canvas

Overview

The following is an example of how to build an infinite canvas with InteractiveViewer and CustomMultiChildLayout.

Blog post: Create a multi touch canvas in Flutter

import 'package:flutter/material.dart';
import 'package:vector_math/vector_math_64.dart' hide Colors;

void main() {
  final controller = WidgetCanvasController([
    WidgetCanvasChild(
      key: UniqueKey(),
      offset: Offset.zero,
      size: const Size(400, 800),
      child: Scaffold(
        appBar: AppBar(
          title: const Text('Scaffold 1'),
        ),
        body: const Placeholder(),
      ),
    ),
    WidgetCanvasChild(
      key: UniqueKey(),
      offset: const Offset(200, 200),
      size: const Size(400, 800),
      child: Scaffold(
        appBar: AppBar(
          title: const Text('Scaffold 2'),
        ),
        body: const Placeholder(),
      ),
    ),
  ]);
  runApp(MaterialApp(home: WidgetCanvas(controller: controller)));
}

class WidgetCanvas extends StatefulWidget {
  const WidgetCanvas({super.key, required this.controller});

  final WidgetCanvasController controller;

  @override
  State<WidgetCanvas> createState() => WidgetCanvasState();
}

class WidgetCanvasState extends State<WidgetCanvas> {
  @override
  void initState() {
    super.initState();
    controller.addListener(onUpdate);
  }

  @override
  void dispose() {
    controller.removeListener(onUpdate);
    super.dispose();
  }

  void onUpdate() {
    if (mounted) setState(() {});
  }

  static const Size _gridSize = Size.square(50);
  WidgetCanvasController get controller => widget.controller;

  Rect axisAlignedBoundingBox(Quad quad) {
    double xMin = quad.point0.x;
    double xMax = quad.point0.x;
    double yMin = quad.point0.y;
    double yMax = quad.point0.y;
    for (final Vector3 point in <Vector3>[
      quad.point1,
      quad.point2,
      quad.point3,
    ]) {
      if (point.x < xMin) {
        xMin = point.x;
      } else if (point.x > xMax) {
        xMax = point.x;
      }

      if (point.y < yMin) {
        yMin = point.y;
      } else if (point.y > yMax) {
        yMax = point.y;
      }
    }

    return Rect.fromLTRB(xMin, yMin, xMax, yMax);
  }

  @override
  Widget build(BuildContext context) {
    const inset = 2.0;
    return Listener(
      onPointerDown: (details) {
        controller.mouseDown = true;
        controller.checkSelection(details.localPosition);
      },
      onPointerUp: (details) {
        controller.mouseDown = false;
      },
      onPointerCancel: (details) {
        controller.mouseDown = false;
      },
      onPointerMove: (details) {},
      child: LayoutBuilder(
        builder: (context, constraints) => InteractiveViewer.builder(
          transformationController: controller.transform,
          panEnabled: controller.canvasMoveEnabled,
          scaleEnabled: controller.canvasMoveEnabled,
          onInteractionStart: (details) {
            controller.mousePosition = details.focalPoint;
          },
          onInteractionUpdate: (details) {
            if (!controller.mouseDown) {
              controller.scale = details.scale;
            } else {
              controller.moveSelection(details.focalPoint);
            }
            controller.mousePosition = details.focalPoint;
          },
          onInteractionEnd: (details) {},
          minScale: 0.4,
          maxScale: 4,
          boundaryMargin: const EdgeInsets.all(double.infinity),
          builder: (context, viewport) {
            return SizedBox(
              width: 1,
              height: 1,
              child: Stack(
                clipBehavior: Clip.none,
                children: [
                  Positioned.fill(
                    child: GridBackgroundBuilder(
                      cellWidth: _gridSize.width,
                      cellHeight: _gridSize.height,
                      viewport: axisAlignedBoundingBox(viewport),
                    ),
                  ),
                  Positioned.fill(
                    child: CustomMultiChildLayout(
                      delegate: WidgetCanvasDelegate(controller),
                      children: controller.children.map((e) {
                        return LayoutId(
                            id: e,
                            child: Stack(
                              clipBehavior: Clip.none,
                              children: [
                                Positioned.fill(
                                  child: Material(
                                    elevation: 4,
                                    child: SizedBox.fromSize(
                                      size: e.size,
                                      child: e.child,
                                    ),
                                  ),
                                ),
                                if (controller.isSelected(e.key!))
                                  Positioned.fill(
                                    top: -inset,
                                    left: -inset,
                                    right: -inset,
                                    bottom: -inset,
                                    child: Container(
                                      decoration: BoxDecoration(
                                        border: Border.all(
                                          color: Colors.blue,
                                          width: 1,
                                        ),
                                      ),
                                    ),
                                  ),
                              ],
                            ));
                      }).toList(),
                    ),
                  ),
                ],
              ),
            );
          },
        ),
      ),
    );
  }
}

class GridBackgroundBuilder extends StatelessWidget {
  const GridBackgroundBuilder({
    super.key,
    required this.cellWidth,
    required this.cellHeight,
    required this.viewport,
  });

  final double cellWidth;
  final double cellHeight;
  final Rect viewport;

  @override
  Widget build(BuildContext context) {
    final int firstRow = (viewport.top / cellHeight).floor();
    final int lastRow = (viewport.bottom / cellHeight).ceil();
    final int firstCol = (viewport.left / cellWidth).floor();
    final int lastCol = (viewport.right / cellWidth).ceil();

    return Stack(
      clipBehavior: Clip.none,
      children: <Widget>[
        for (int row = firstRow; row < lastRow; row++)
          for (int col = firstCol; col < lastCol; col++)
            Positioned(
              left: col * cellWidth,
              top: row * cellHeight,
              child: Container(
                height: cellHeight,
                width: cellWidth,
                decoration: BoxDecoration(
                  border: Border.all(
                    color: Colors.grey.withOpacity(0.1),
                    width: 1,
                  ),
                ),
              ),
            ),
      ],
    );
  }
}

class WidgetCanvasDelegate extends MultiChildLayoutDelegate {
  WidgetCanvasDelegate(this.controller);
  final WidgetCanvasController controller;
  List<WidgetCanvasChild> get children => controller.children;

  Size backgroundSize = const Size(100000, 100000);
  late Offset backgroundOffset = Offset(
    -backgroundSize.width / 2,
    -backgroundSize.height / 2,
  );

  @override
  void performLayout(Size size) {
    // Then draw the screens.
    for (final widget in children) {
      layoutChild(widget, BoxConstraints.tight(widget.size));
      positionChild(widget, widget.offset);
    }
  }

  @override
  bool shouldRelayout(WidgetCanvasDelegate oldDelegate) => true;
}

class WidgetCanvasChild extends StatelessWidget {
  const WidgetCanvasChild({
    required Key key,
    required this.size,
    required this.offset,
    required this.child,
  }) : super(key: key);

  final Size size;
  final Offset offset;
  final Widget child;

  Rect get rect => offset & size;

  WidgetCanvasChild copyWith({
    Size? size,
    Offset? offset,
    Widget? child,
  }) {
    return WidgetCanvasChild(
      key: key!,
      size: size ?? this.size,
      offset: offset ?? this.offset,
      child: child ?? this.child,
    );
  }

  @override
  Widget build(BuildContext context) {
    return child;
  }
}

class WidgetCanvasController extends ChangeNotifier {
  WidgetCanvasController(this.children);

  final List<WidgetCanvasChild> children;
  final Set<Key> _selected = {};
  late final transform = TransformationController();
  Matrix4 get matrix => transform.value;
  double scale = 1;
  Offset mousePosition = Offset.zero;

  bool _mouseDown = false;
  bool get mouseDown => _mouseDown;
  set mouseDown(bool value) {
    _mouseDown = value;
    notifyListeners();
  }

  bool isSelected(Key key) => _selected.contains(key);

  bool get hasSelection => _selected.isNotEmpty;

  bool get canvasMoveEnabled => !mouseDown;

  Offset toLocal(Offset global) {
    return transform.toScene(global);
  }

  void checkSelection(Offset localPosition) {
    final offset = toLocal(localPosition);
    final selection = <Key>[];
    for (final child in children) {
      final rect = child.rect;
      if (rect.contains(offset)) {
        selection.add(child.key!);
      }
    }
    if (selection.isNotEmpty) {
      setSelection({selection.last});
    } else {
      deselectAll();
    }
  }

  void moveSelection(Offset position) {
    final delta = toLocal(position) - toLocal(mousePosition);
    for (final key in _selected) {
      final index = children.indexWhere((e) => e.key == key);
      if (index == -1) continue;
      final current = children[index];
      children[index] = current.copyWith(
        offset: current.offset + delta,
      );
    }
    mousePosition = position;
    notifyListeners();
  }

  void select(Key key) {
    _selected.add(key);
    notifyListeners();
  }

  void setSelection(Set<Key> keys) {
    _selected.clear();
    _selected.addAll(keys);
    notifyListeners();
  }

  void deselect(Key key) {
    _selected.remove(key);
    notifyListeners();
  }

  void deselectAll() {
    _selected.clear();
    notifyListeners();
  }

  void add(WidgetCanvasChild child) {
    children.add(child);
    notifyListeners();
  }

  void remove(Key key) {
    children.removeWhere((e) => e.key == key);
    notifyListeners();
  }
}

Demo

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

37.36%
按下载量换算117

Claude

30.89%
按下载量换算97

Cursor

17.75%
按下载量换算56

Gemini CLI

8.48%
按下载量换算27

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

权限需确认

当前来源未能明确判断权限范围,默认进入异常复核队列。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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