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dream-thinking梦的思考

Agent Skill

dream-thinking 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

353

周安装

15

GitHub Stars

3

下载量

124
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:dream-thinking(梦的思考)
来源仓库:https://github.com/n-n-code/n-n-code-skills
仓库路径:skills/dream-thinking
安装命令:
npx skills add https://github.com/n-n-code/n-n-code-skills --skill dream-thinking
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/n-n-code/n-n-code-skills --skill dream-thinking

简介

通过睡眠周期实现上下文深度反思与认知升级。

  • 将新鲜素材转化为次日清晰的理解成果。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。
  • 仅在有实质性分析需求时启用,避免过度干预。
  • 必须基于会话真实材料生成,禁止虚构梦境内容。
  • dream-thinking 属于开发类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Dream Thinking

Turn fresh context into a short sleep → dream → wake cycle that produces clearer understanding by morning.

Read recent context first. Ground every dream in real material from the active session and any prior dream logs the user explicitly provides.

Adjacent workflow modes: divergent generation → thinking (convergent planning) → recursive-thinking (adversarial stress-testing) → dream-thinking (retrospective learning).

Use this only when there is fresh, meaningful material to reflect on and plain analysis is not already enough. If the task is first-pass planning or diagnosis, use thinking or recursive-thinking instead.

Typical chaining:

  • use thinking to converge on a plan
  • use recursive-thinking to challenge that plan when risk or ambiguity is high
  • use dream-thinking after execution, conflict, or reflection-worthy experience

How it works

Symbolic recombination as a reasoning tool. Sleep = gather tensions. Dream = re-encode through concrete imagery that preserves structural relationships. Interpret = extract what the imagery reveals that literal analysis missed. Wake = convert to action. The value comes from defamiliarization — breaking literal fixation by seeing familiar material through an unfamiliar lens.

Modifiers

Works with zero arguments. These natural-language modifiers adjust behavior when provided:

  • Tone: "nightmare version" (risk-focused), "show what's working" (alignment-focused), or balanced (default)
  • Depth: "quick dream" (1 scene, brief) vs. full cycle (1-3 scenes, detailed — default)
  • Focus: "dream about X" (targeted) vs. general (everything recent — default)

Workflow

  1. Prepare for sleep. List recent tensions, unanswered questions, and repeated patterns. Prefer the smallest set that captures the real conflict. If no genuine tension exists, offer a brief reflection instead — a forced dream teaches nothing.
  2. Enter dream state. Recombine fragments into 1-3 symbolic scenes. One scene for a single tension; more only when materially different patterns need reconciliation.
  3. Interpret. Explain what each scene suggests using both mood and function categories. Apply apophenia guards before committing.
  4. Wake up. Convert to explicit lessons, changed understanding, and concrete next actions.
  5. Record. Emit a dream log using dream-log-template.md. If the environment provides a user-approved memory system, save non-obvious or decision-relevant motifs there for longitudinal tracking. Otherwise, keep the insight in the dream log only.

Brief Reflection Fallback

If there is no real tension, skip dream imagery and output:

  1. What happened
  2. What seems to matter
  3. What to watch next
  4. What action, if any, follows

Symbol Quality

A good symbol maps to a specific source element (not a vague mood), preserves structural relationships (if A depends on B, the symbol keeps that), highlights a property literal description obscures (brittle dependency → glass), and can be interpreted in more than one way.

A weak symbol maps to a general feeling, could be swapped for any other image, has one obvious interpretation, or adds atmosphere without insight.

Falsifiability test: someone familiar with the source material should be able to judge whether the mapping is accurate or stretched. If it works equally well for any source, it is too vague — replace it.

Dream Categories

By mood: Pleasant (alignment, strengths) · Nightmare (risk, hidden regressions) · Vision (plausible future, pattern glimpse) · Dream within a dream (false framing, recursive observation).

By function: Integration (unexpected connections across subsystems) · Regression (something working breaks) · Transformation (something changes purpose) · Absence (something expected is missing) · Conflict (two elements can't coexist).

Mood sets the scene. Function guides interpretation.

Apophenia Guards

  • Outsider test: would someone who didn't create this symbol reach the same interpretation?
  • Prediction test: does this interpretation predict something verifiable?
  • Alternative test: could a different symbol have generated the same interpretation? If yes, the insight comes from prior knowledge, not the dream.

An interpretation that fails all three is decoration. Drop it or flag it as speculative.

Decision Rules

  • Dream imagery is a reasoning tool, not an excuse for ungrounded fiction.
  • Keep interpretation strength proportional to evidence strength.
  • Name whether each conclusion is observed, inferred, or unknown.
  • Recurring motifs are pattern candidates, not truths — meaningful only when they change interpretation across runs.
  • End with actionable insight unless the user wants interpretation only.
  • If plain analysis already surfaced the key insight, keep the cycle brief. The dream should add something.

Output Contract

For a full cycle, output:

  1. Dream — symbolic scenes with source-to-symbol mapping inline
  2. Interpretation — what each scene suggests, with apophenia guards applied
  3. Dream Log — structured log (canonical output) with morning insight, next actions, confidence, motif tracking

For the brief reflection fallback, output the reflection only.

Avoid

  • ungrounded poetry that teaches nothing
  • inventing source material not present in context
  • forcing categories the context doesn't support
  • using symbols that sound vivid but do not change interpretation, prediction, or action
  • full dream cycle when brief reflection would serve better

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

33.49%
按下载量换算42

Claude

28.7%
按下载量换算36

Cursor

19.88%
按下载量换算25

Gemini CLI

10.23%
按下载量换算13

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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