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framer-motionFramer Motion 工具

Agent Skill

framer-motion 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

792

周安装

34

GitHub Stars

74

下载量

277
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:framer-motion(Framer Motion 工具)
来源仓库:https://github.com/dralgorhythm/claude-agentic-framework
仓库路径:skills/framer-motion
安装命令:
npx skills add https://github.com/dralgorhythm/claude-agentic-framework --skill framer-motion
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/dralgorhythm/claude-agentic-framework --skill framer-motion

简介

framer-motion 提供 React 动画声明式实现方案,适合在 Codex、Claude、Cursor、Gemini CLI 中辅助交互动效开发。

  • 适用于页面转场、手势响应、布局过渡等 Web 端动画场景,支持性能优化与无障碍兼容。
  • 可通过 npx skills add 命令从指定 GitHub 仓库安装,具体用法需结合原始 README 进一步确认。
  • 安装前建议核实权限范围、维护状态,并注意是否涉及联网、命令执行或文件读写操作。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

Framer Motion

Platform: Web only. For mobile animations, see the react-native-reanimated skill.

Overview

Animation patterns for React using Framer Motion 12.x. Provides declarative animations, gesture handling, layout transitions, and page animations with performance and accessibility built-in.

Install: pnpm add framer-motion

Workflows

Adding animations:

  1. Import motion component: import {motion} from 'framer-motion'
  2. Replace element with motion variant: <div><motion.div>
  3. Add animation props: initial, animate, transition
  4. Test with reduced motion enabled
  5. Verify 60fps performance in DevTools

Complex sequences:

  1. Define variants object with named states
  2. Apply variants to parent and children
  3. Use orchestration props: staggerChildren, delayChildren
  4. Wrap with AnimatePresence if unmounting
  5. Add accessibility fallbacks

Animation Primitives

Basic Motion Components

import { motion } from 'framer-motion';

// Simple fade-in
<motion.div
  initial={{ opacity: 0 }}
  animate={{ opacity: 1 }}
  transition={{ duration: 0.3 }}
>
  Content
</motion.div>

// Slide up with fade
<motion.div
  initial={{ opacity: 0, y: 20 }}
  animate={{ opacity: 1, y: 0 }}
  transition={{ duration: 0.3, ease: 'easeOut' }}
>
  Content
</motion.div>

Variants for Complex Animations

const containerVariants = {
  hidden: { opacity: 0 },
  visible: {
    opacity: 1,
    transition: {
      staggerChildren: 0.1,
      delayChildren: 0.2
    }
  },
  exit: { opacity: 0, transition: { duration: 0.15 } }
};

const itemVariants = {
  hidden: { opacity: 0, y: 20 },
  visible: { opacity: 1, y: 0 },
  exit: { opacity: 0, y: -20 }
};

<motion.ul variants={containerVariants} initial="hidden" animate="visible" exit="exit">
  {items.map(item => (
    <motion.li key={item.id} variants={itemVariants}>
      {item.name}
    </motion.li>
  ))}
</motion.ul>

Transitions

Standard Timings

// Use consistent timing across app
const timing = {
  fast: 0.15,    // Micro-interactions
  normal: 0.3,   // Default animations
  slow: 0.5,     // Page transitions
  stagger: 0.05  // Between items
};

// Duration and easing
<motion.div
  animate={{ x: 100 }}
  transition={{ duration: timing.normal, ease: 'easeInOut' }}
/>

// Spring physics (preferred for natural motion)
<motion.div
  animate={{ scale: 1.2 }}
  transition={{ type: 'spring', stiffness: 300, damping: 20 }}
/>

// Keyframes
<motion.div
  animate={{ scale: [1, 1.2, 1] }}
  transition={{ duration: 0.5, times: [0, 0.5, 1] }}
/>

// Repeat
<motion.div
  animate={{ rotate: 360 }}
  transition={{ duration: 2, repeat: Infinity, repeatType: 'loop' }}
/>

Gestures

Hover, Tap, Focus

<motion.button
  whileHover={{ scale: 1.05 }}
  whileTap={{ scale: 0.95 }}
  whileFocus={{ outline: '2px solid blue' }}
  transition={{ duration: 0.15 }}
>
  Click me
</motion.button>

// Complex hover state
<motion.div
  initial="rest"
  whileHover="hover"
  variants={{
    rest: { scale: 1, boxShadow: '0 2px 4px rgba(0,0,0,0.1)' },
    hover: { scale: 1.02, boxShadow: '0 8px 16px rgba(0,0,0,0.15)' }
  }}
>
  Card content
</motion.div>

Drag with Constraints

import { useRef } from 'react';

const constraintsRef = useRef(null);

<div ref={constraintsRef} style={{ width: 400, height: 400 }}>
  <motion.div
    drag
    dragConstraints={constraintsRef}
    dragElastic={0.1}
    whileDrag={{ scale: 1.1, cursor: 'grabbing' }}
  >
    Drag me
  </motion.div>
</div>

// Drag along single axis
<motion.div drag="x" dragConstraints={{ left: -100, right: 100 }}>
  Slide horizontal
</motion.div>

Layout Animations

Automatic Layout Animation

// Auto-animates position/size changes
<motion.div layout>
  {expanded ? <FullContent /> : <Summary />}
</motion.div>

// Shared element transitions
<motion.div layoutId="card-123">
  <motion.img layoutId="card-image-123" src={image} />
</motion.div>

// Coordinate sibling animations
import { LayoutGroup } from 'framer-motion';

<LayoutGroup>
  {items.map(item => (
    <motion.div key={item.id} layout>
      {item.content}
    </motion.div>
  ))}
</LayoutGroup>

Page Transitions

AnimatePresence for Exit Animations

import { AnimatePresence } from 'framer-motion';

// Single element
<AnimatePresence mode="wait">
  {isVisible && (
    <motion.div
      initial={{ opacity: 0 }}
      animate={{ opacity: 1 }}
      exit={{ opacity: 0 }}
    >
      Content
    </motion.div>
  )}
</AnimatePresence>

// Route transitions (with React Router)
import { useLocation } from 'react-router-dom';

const location = useLocation();

<AnimatePresence mode="wait" initial={false}>
  <motion.div
    key={location.pathname}
    initial={{ opacity: 0, x: -20 }}
    animate={{ opacity: 1, x: 0 }}
    exit={{ opacity: 0, x: 20 }}
    transition={{ duration: 0.3 }}
  >
    <Routes location={location}>
      {/* routes */}
    </Routes>
  </motion.div>
</AnimatePresence>

Stagger Patterns

// Parent orchestration
const listVariants = {
  hidden: { opacity: 0 },
  visible: {
    opacity: 1,
    transition: {
      staggerChildren: 0.1,
      delayChildren: 0.2
    }
  }
};

const itemVariants = {
  hidden: { opacity: 0, x: -20 },
  visible: { opacity: 1, x: 0 }
};

<motion.ul variants={listVariants} initial="hidden" animate="visible">
  {items.map(item => (
    <motion.li key={item.id} variants={itemVariants}>
      {item.name}
    </motion.li>
  ))}
</motion.ul>

// Custom stagger with useAnimate
import { useAnimate, stagger } from 'framer-motion';

const [scope, animate] = useAnimate();

useEffect(() => {
  animate('.item', { opacity: 1 }, { delay: stagger(0.05) });
}, []);

Performance

GPU-Accelerated Properties

// ✅ FAST: Only transform and opacity
<motion.div
  animate={{
    opacity: 1,
    scale: 1.2,
    x: 100,
    rotate: 45
  }}
/>

// ❌ SLOW: Layout-affecting properties
<motion.div
  animate={{
    width: 300,    // Triggers layout
    height: 200,   // Triggers layout
    top: 50        // Triggers layout
  }}
/>

willChange Optimization

// Hint browser before expensive animations
<motion.div
  style={{ willChange: 'transform' }}
  whileHover={{ scale: 1.1 }}
>
  Content
</motion.div>

// Auto willChange with layout animations
<motion.div layout transition={{ layout: { duration: 0.3 } }}>
  Content
</motion.div>

Accessibility

Reduced Motion Support

import { useReducedMotion } from 'framer-motion';

function AnimatedComponent() {
  const shouldReduceMotion = useReducedMotion();

  return (
    <motion.div
      initial={{ opacity: 0, y: shouldReduceMotion ? 0 : 20 }}
      animate={{ opacity: 1, y: 0 }}
      transition={{ duration: shouldReduceMotion ? 0 : 0.3 }}
    >
      Content
    </motion.div>
  );
}

// Disable animations completely
const prefersReducedMotion = useReducedMotion();

<motion.div
  {...(prefersReducedMotion ? {} : {
    initial: { opacity: 0 },
    animate: { opacity: 1 },
    transition: { duration: 0.3 }
  })}
>
  Content
</motion.div>

Focus Management

// Maintain focus during animations
<AnimatePresence>
  {isOpen && (
    <motion.dialog
      initial={{ opacity: 0, scale: 0.95 }}
      animate={{ opacity: 1, scale: 1 }}
      exit={{ opacity: 0, scale: 0.95 }}
      onAnimationComplete={() => {
        // Focus first input after enter animation
        dialogRef.current?.querySelector('input')?.focus();
      }}
    >
      <form>...</form>
    </motion.dialog>
  )}
</AnimatePresence>

Scroll Animations

useScroll and useInView

import { motion, useScroll, useTransform, useInView } from 'framer-motion';
import { useRef } from 'react';

// Scroll progress indicator
function ScrollProgress() {
  const { scrollYProgress } = useScroll();

  return (
    <motion.div
      className="fixed top-0 left-0 right-0 h-1 bg-blue-600 origin-left"
      style={{ scaleX: scrollYProgress }}
    />
  );
}

// Parallax effect
function ParallaxSection() {
  const ref = useRef(null);
  const { scrollYProgress } = useScroll({
    target: ref,
    offset: ["start end", "end start"]
  });

  const y = useTransform(scrollYProgress, [0, 1], [100, -100]);

  return (
    <div ref={ref}>
      <motion.div style={{ y }}>
        Parallax content
      </motion.div>
    </div>
  );
}

// Trigger animation when element enters viewport
function AnimateOnScroll({ children }: { children: React.ReactNode }) {
  const ref = useRef(null);
  const isInView = useInView(ref, { once: true, margin: "-100px" });

  return (
    <motion.div
      ref={ref}
      initial={{ opacity: 0, y: 50 }}
      animate={isInView ? { opacity: 1, y: 0 } : { opacity: 0, y: 50 }}
      transition={{ duration: 0.5 }}
    >
      {children}
    </motion.div>
  );
}

MotionConfig

Global Animation Settings

import { MotionConfig } from 'framer-motion';

// Apply global settings to all descendants
function App() {
  return (
    <MotionConfig
      reducedMotion="user"  // Respect prefers-reduced-motion
      transition={{ duration: 0.3, ease: "easeOut" }}
    >
      <YourApp />
    </MotionConfig>
  );
}

// Override transitions for a section
function FastSection() {
  return (
    <MotionConfig transition={{ duration: 0.15 }}>
      <motion.div animate={{ scale: 1.1 }}>
        Uses fast transition
      </motion.div>
    </MotionConfig>
  );
}

Best Practices

  • Use variants for complex multi-step animations instead of inline objects
  • Prefer spring physics over duration-based easing for natural motion
  • Only animate transform and opacity for 60fps performance
  • Always test with reduced motion enabled (System Preferences → Accessibility)
  • Use layoutId for shared element transitions between routes/states
  • Wrap exit animations in AnimatePresence with unique keys
  • Set willChange on elements with frequent animations
  • Use staggerChildren instead of manual delays for list animations
  • Combine layout + whileHover for dynamic interactive layouts
  • Keep transitions under 500ms for perceived performance

Anti-Patterns

  • ❌ Animating width/height directly (use scale + layout instead)
  • ❌ Forgetting AnimatePresence around conditional renders
  • ❌ Hardcoding timing values (use constants)
  • ❌ Ignoring prefers-reduced-motion
  • ❌ Animating non-GPU properties (top, left, width, height, margin)
  • ❌ Using motion on every element (overhead for static content)
  • ❌ Deep nesting of layout animations (performance hit)
  • ❌ Missing keys on AnimatePresence children
  • ❌ Using exit without AnimatePresence
  • ❌ Animating during SSR (causes hydration mismatches)

Feedback Loops

Animation quality:

# Check frame rate in Chrome DevTools
# Performance → Record → Look for dropped frames
# Target: 60fps (16.67ms per frame)

Reduced motion test:

# macOS: System Settings → Accessibility → Display → Reduce Motion
# Test all animations with this enabled

Performance profiling:

// Use React DevTools Profiler
// Measure commit duration with/without animations
// Aim for <16ms commits

适合场景

01

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02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

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能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

33.95%
按下载量换算94

Claude

29.88%
按下载量换算83

Cursor

19.38%
按下载量换算54

Gemini CLI

9.04%
按下载量换算25

安全审计

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权限和风险

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安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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