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developer-productivity开发人员生产力

Agent Skill

developer-productivity 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

408

周安装

17

GitHub Stars

21

下载量

136
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:developer-productivity(开发人员生产力)
来源仓库:https://github.com/manager-dot-dev/manager-skills
仓库路径:skills/developer-productivity
安装命令:
npx skills add https://github.com/manager-dot-dev/manager-skills --skill developer-productivity
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/manager-dot-dev/manager-skills --skill developer-productivity

简介

developer-productivity 帮助优化开发流程,提供任务优先级判断、上下文管理和团队信息检索能力。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中处理经理档案、团队目标或当前挑战相关查询时调用。
  • 首次使用时需先读取 .agents/em-context.md 或补充最小化人员资料,确保建议贴合实际工作背景。
  • 涉及文件修改前必须获得明确批准,仅允许修复 bug 或更新依赖等低风险操作自主执行。
  • 建议结合具体对话历史保存关键决策点,避免重复询问相同基础信息造成效率低下。

SKILL.md

Developer Productivity

Before Starting

Check for EM context first. If .agents/em-context.md exists, read it.

If .agents/em-context.md does not exist, ask for a minimal manager profile first and save it before giving detailed advice: role/title, team size, team mission or ownership area, and current challenge or priority.

If a specific person is central to the conversation and .agents/reports/[name].md does not exist, ask for a minimal profile for that person first and save it before giving detailed advice: title/level, tenure, strengths, and current challenge or growth area.

If the conversation reveals durable new context later, update .agents/em-context.md or .agents/reports/[name].md automatically. Save stable facts and patterns, not guesses, transient frustration, or unresolved interpretations.

Response Style

Keep the first answer concise and useful. Do not dump the whole framework unless the user asks for depth.

Default to:

  • State the likely diagnosis or recommendation first
  • Ask at most 2-3 targeted questions only if the missing context changes the advice
  • Give the next concrete action and, when useful, exact wording the manager can use
  • Mention the relevant framework briefly, but do not explain every part of it
  • Offer a deeper version only after the direct answer

How to Use This Skill

  • Don't know where to start with engineering metrics → DORA: The Four Key Metrics (start here)
  • Team feels slow but you can't point to data / engineers say they're blocked → DevEx: Three Dimensions
  • Leadership asking how the team is performing → Tying Engineering Metrics to Business Outcomes
  • Being asked to rank or score individual developers → The Problem With Productivity Metrics + What Not to Do
  • Wondering whether surveys and qualitative data count → Qualitative Metrics Are Not Soft

Default Response Shape

When helping with productivity, keep the focus on systems, not individual scoring:

  1. Problem framing: what the user is trying to learn or prove.
  2. Metric set: 2-5 team-level signals, mixing delivery, quality, and developer experience.
  3. Interpretation: what each metric can and cannot tell you.
  4. Action loop: how the team will use the data to remove friction.
  5. Anti-pattern warning: what not to measure or communicate.

If leadership wants a single productivity number, explain the risk and offer a small dashboard of complementary signals instead.


The Problem With Productivity Metrics

Measuring developer productivity is one of the hardest problems in engineering management. The history of attempts illustrates why: every metric that gets adopted gets gamed or misinterpreted.

  • SLOC (lines of code) — incentivizes verbose code, penalizes refactoring
  • Velocity (story points per sprint) — measures effort estimates, not output; easily inflated
  • Cycle time — better, but captures only one dimension of delivery

The underlying issue: software development is a knowledge work discipline. Unlike factory output, it can't be measured by counting things without losing what actually matters.

The wrong use of metrics: measuring individuals. Any metric applied to individual developers creates perverse incentives — people optimize for the metric at the expense of the actual work. Don't rank engineers by PR count, commit frequency, or story points.

The right use of metrics: identifying system-level friction. Good metrics answer "where is the team slowing down, and why?" — not "who is performing well?"


DORA: The Four Key Metrics

The most evidence-backed framework for measuring engineering delivery health. Based on research across thousands of organizations, high performers consistently score well on all four:

MetricWhat it measuresHigh performer benchmark
Deployment frequencyHow often you deploy to productionMultiple times per day
Lead time for changesCommit to productionLess than 1 hour
Change failure rate% of deployments causing incidents0–15%
Mean time to recovery (MTTR)How quickly you recover from incidentsLess than 1 hour

These metrics correlate strongly with business outcomes (revenue, customer satisfaction, reliability). They measure the delivery system, not individuals.

How to use them as EM:

  • Baseline your current state. Don't compare to benchmarks yet — just establish your own baseline.
  • Pick the one metric where your team is furthest from high performance. Fix that first.
  • Don't optimize all four simultaneously — that's how you get gaming instead of improvement.

DevEx: Three Dimensions of Developer Experience

The DevEx framework (from DX research) focuses on the developer's lived experience rather than system outputs. It organizes friction into three categories:

Feedback loops — When a developer makes a change, how fast do they know if it worked? This includes CI/CD speed, test run time, code review turnaround, and stakeholder feedback speed. Slow feedback loops break concentration and delay learning.

Cognitive load — How much do developers have to keep in their heads to do their work? Complex processes, unclear ownership, undocumented systems, and context switching all increase cognitive load. High cognitive load slows work and increases errors.

Flow state — Can developers get into deep, uninterrupted focus? Flow state requires: blocks of uninterrupted time, fast tooling, clear goals, and low anxiety. Even good feedback loops and low cognitive load won't produce flow if the environment is fragmented.

How to use it: Run a short team exercise — ask engineers to score each dimension (1–5). The lowest-scoring dimension is your most important focus area. The answers often surface specific, actionable problems (e.g., "our CI takes 45 minutes" or "I never know who owns this service").


Qualitative Metrics Are Not Soft

A common misconception: quantitative metrics are objective and reliable; surveys and qualitative data are fuzzy and unreliable.

This is wrong. Some of the most important productivity signals can only come from humans:

  • How often do you feel blocked waiting for someone else?
  • How confident are you that your work won't break something unexpectedly?
  • How clear is it to you what "good" looks like for your current project?

DORA itself uses surveys for several of its four key metrics — including deployment frequency for organizations that can't measure it automatically. Google's research found that self-reported data is highly reliable when questions are specific and objective.

The practical rule: use quantitative metrics to identify where there's a problem; use qualitative data to understand why. Neither alone gives the full picture.


Tying Engineering Metrics to Business Outcomes

When leadership asks "how is the engineering team doing?", the answer that lands is the one connected to what they care about.

Common business metrics that engineering directly impacts:

Business metricEngineering connection
GRR / NRR (customer retention)Reliability, quality, user experience
CAC (cost to acquire customers)Feature velocity — shipping faster reduces sales cycle
Time to marketLead time for changes, deployment frequency
Support costChange failure rate, MTTR

A practical translation example: "Our change failure rate dropped from 22% to 8% this quarter. That means fewer incidents, less time in firefighting mode, and fewer support escalations — which directly reduces support cost and improves retention."

The EM's job is to build this translation layer. Engineering metrics don't automatically tell the business story — you have to connect the dots explicitly and repeatedly.


What Not to Do

  • Don't use metrics to evaluate individual developers. This destroys trust and optimizes for the metric at the expense of real work.
  • Don't report raw velocity. It measures estimated effort, not output. Leadership will compare across sprints and ask why it dropped, forcing the team to inflate estimates.
  • Don't pick a framework and implement all of it at once. Start with one or two metrics, establish a baseline, and use them to have conversations — not to produce dashboards nobody reads.
  • Don't treat metrics as a substitute for judgment. A team with perfect DORA scores can still be building the wrong thing. Metrics measure delivery health, not direction.

Dive Deeper

If the user asks where a framework came from, wants to read the original article, or wants more context on any topic in this skill — read references/sources.md for the full list of source articles (with links) and books.


Related Skills

  • team-health — Productivity friction and DevEx signals often surface in team health conversations
  • roadmap-planning — Delivery metrics inform capacity planning and deadline discussions
  • meetings — Flow state is the DevEx dimension most directly affected by meeting culture

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平台分布

Codex

35.21%
按下载量换算48

Claude

27.52%
按下载量换算37

Cursor

18.57%
按下载量换算25

Gemini CLI

9.62%
按下载量换算13

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