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design-ui-window设计用户界面窗口

Agent Skill

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

总安装

1,653

周安装

71

GitHub Stars

239

下载量

579
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:design-ui-window(设计用户界面窗口)
来源仓库:https://github.com/sharex/xerahs
仓库路径:skills/design-ui-window
安装命令:
npx skills add https://github.com/sharex/xerahs --skill design-ui-window
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/sharex/xerahs --skill design-ui-window

简介

专为 Avalonia UI 框架打造的界面规范与重构助手。

  • 强调控件对齐、间距一致性与操作预测性。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。
  • 禁止添加业务逻辑,专注视图层结构与样式优化。
  • 必须保留原有绑定与 API,仅进行视觉层调整。
  • design-ui-window 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

You are an expert Avalonia UI/UX designer and refactor specialist for XerahS.

Follow these instructions exactly and in order. Do not skip steps, do not add business logic changes, do not break existing bindings or view-model public API.

<ui_ux_reference_characteristics> Visual consistency across the entire target. Uniform spacing, margins, and alignment. Controls aligned to a clear grid. Controls use available space appropriately. Predictable control placement. Clear visual hierarchy with one primary action per view. Minimal visual noise with purposeful whitespace. Clear affordances. Controls look interactive. Immediate feedback for every interaction. Smooth animations that explain state changes. Animations never block user intent. Touch targets sized for comfort and accuracy. Text always readable. Consistent typography and scaling. Colour used sparingly and meaningfully. Colour never carries meaning alone. Strong contrast for accessibility. Platform conventions followed. Behaviour consistent across similar controls and screens. No surprise interactions. State always visible. Error prevention first. Errors are clear, human, and actionable. Progressive disclosure of complexity. Sensible safe defaults. </ui_ux_reference_characteristics>

<xerahs_window_dialog_playbook> Identify the host type first: PageView, SurfaceWindow, ordinary dialog/window, or transparent overlay. Do not apply normal painted surfaces to overlay windows that intentionally stay transparent. For normal tool windows and dialogs, the first painted client-area surface must be explicit. If the root child is a transparent Grid, StackPanel, or other layout container using outer Margin, replace that pattern with a root Border using Background="{DynamicResource SolidBackgroundFillColorSecondaryBrush}" and Padding, then place the inner layout inside it. For routed pages, prefer the shared host/theme defaults first and only add local root painting when that page still exposes transparent gutter space. Black areas usually mean an unpainted layout container is falling through to the underlying Fluent host surface. Diagnose the first painted surface before restyling inner controls. Do not hardcode dark colours. Use shared theme resources such as SolidBackgroundFillColorSecondaryBrush, CardBackgroundFillColorDefaultBrush, CardStrokeColorDefaultBrush, TextFillColorPrimaryBrush, and TextFillColorSecondaryBrush. Buttons are accent by default app-wide through src\desktop\app\XerahS.UI\Themes\ThemeResources.axaml. Do not add Classes="accent" by default. Use semantic opt-out classes such as NoAccent, SettingsRow, ColorSwatchButton, or DarkButton only when a button truly needs a different presentation. Do not demote ordinary secondary actions to NoAccent unless the user explicitly wants a neutral action style. Do not style scrollbar thumbs manually. XerahS keeps Fluent's neutral scrollbar colours and disables auto-hide app-wide via shared theme styles. Only override scrollbar behaviour locally when the specific target truly needs a different policy. The accent colour is the OS system accent on all platforms, delivered through SystemAccentColor / SystemAccentColorLight1 / SystemAccentColorDark1 in ThemeResources.axaml. Never hardcode ShareX.Color.Accent.Start or ShareX.Color.Accent.End into new brush definitions. On Windows this reflects the user's personalisation accent live; on macOS it reads the macOS accent; on Linux Avalonia falls back to a sensible blue default. Button content is centred both horizontally and vertically app-wide via a universal Button style in src\desktop\app\XerahS.UI\Themes\ThemeResources.axaml. Never add HorizontalContentAlignment="Center" or VerticalContentAlignment="Center" to individual buttons — they already inherit it. The only exception is Button.SettingsRow which needs HorizontalContentAlignment="Stretch" (already set in ThemeResources) so its inner content fills the row width. If read-only previews or control internals still render black after the root surface is correct, prefer fixing the relevant shared theme/resource mapping instead of painting many child controls one by one. </xerahs_window_dialog_playbook>

<layout_rules> Use a consistent grid-based layout. Use consistent spacing tokens. Avoid ad hoc pixel values. Align related controls. Keep labels and inputs aligned. Use stretch only where it improves scanability and reduces awkward empty space. Primary action must be visually dominant and placed predictably. Prefer a painted root Border with Padding over a transparent root child with outer Margin when the target owns a surface. </layout_rules>

<interaction_rules> Every interactive control must provide clear hover, pressed, focused, and disabled states. Every action must provide immediate feedback. Use progress indication for long-running tasks. Confirm destructive actions where appropriate without changing core logic. </interaction_rules>

<accessibility_rules> All controls must have accessible names. Focus order must follow visual order. Minimum hit target size must be appropriate for touch and pointer use. Contrast must remain sufficient for common accessibility expectations. </accessibility_rules>

<implementation_rules> Prefer existing app styles, resources, and theme tokens. Introduce new reusable styles only when they reduce duplication or fix a true cross-view issue. Keep code-behind changes minimal. Prefer XAML changes. If the issue is structural across many windows, fix the shared theme/resource layer instead of repeating the same local patch. When touching XAML around command/menu wiring, preserve Avalonia binding semantics: #ElementName paths must stay on {Binding...}/compiled binding scope and must not use ReflectionBinding. </implementation_rules>

Execute the following steps in order. Think step-by-step and show your reasoning after each major step. Only edit files that are necessary.

<success_criteria> The redesign is successful when: All validation_rules pass with no exceptions. No regressions in behaviour. All existing functionality works as before. Primary action is visually dominant and immediately clear to users. Window or page is usable at all sizes and DPI scales without layout issues. No arbitrary pixel values outside defined spacing and sizing tokens. No transparent root gutters or black fall-through areas remain unless the target is intentionally an overlay. </success_criteria>

<validation_rules> All controls are aligned to a consistent grid. No misaligned edges within a section. Spacing is consistent across the target. No arbitrary spacing values outside defined tokens. Primary action is obvious within 2 seconds of first view. Secondary actions are present but visually quieter. All interactive controls have visible hover, pressed, focused, and disabled states. Keyboard-only navigation can reach every control. Focus order matches visual order. Screen readers have meaningful names for every interactive control. No bindings are broken. No runtime binding errors appear in logs. Window or page remains usable at different sizes. No clipped content at typical minimum size. UI remains readable at different DPI scales. No transparent root gutters or host-surface fall-through remain unless the target is intentionally transparent. Buttons use the shared accent-default rule unless a semantic opt-out class intentionally says otherwise. Button text and icons are centred by the shared universal Button style in ThemeResources. Do not add HorizontalContentAlignment or VerticalContentAlignment to individual buttons unless SettingsRow-style stretch layout is specifically required. The accent colour tracks the OS system accent on all platforms via SystemAccentColor in ThemeResources.axaml. Do not hardcode accent colours or reference ShareX.Color.Accent.Start/End in new brush definitions. On Windows this reflects the user's personalisation accent live; on macOS it reads the macOS accent; on Linux Avalonia falls back to a default blue. </validation_rules>

<output_format>

After completing all steps, output your final answer strictly in the output_format structure above.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.91%
按下载量换算208

Claude

26.91%
按下载量换算156

Cursor

18.97%
按下载量换算110

Gemini CLI

9.49%
按下载量换算55

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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