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design-patterns-ruby设计模式 Ruby

Agent Skill

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

总安装

685

周安装

28

GitHub Stars

8

下载量

222
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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

3

许可证

MIT

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:design-patterns-ruby(设计模式 Ruby)
来源仓库:https://github.com/el-feo/ai-context
仓库路径:skills/design-patterns-ruby
安装命令:
npx skills add https://github.com/el-feo/ai-context --skill design-patterns-ruby
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/el-feo/ai-context --skill design-patterns-ruby

简介

提供 Ruby 语言中常用设计模式的分类与使用指导,涵盖创建型、结构型和行为型模式。

  • 适合 Ruby 开发者查找模式匹配问题,如对象创建、接口适配和访问控制等场景。
  • 使用时可指定文件或模式名称,Agent 将按问题类型推荐对应解决方案。
  • 安装需通过 npx 添加指定 GitHub 仓库,适用于 Codex、Claude 等宿主环境。
  • design-patterns-ruby 属于运维和基础设施类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

<quick_start> <pattern_selection> Object Creation Problems → Creational Patterns

  • Decouple creation from usage → Factory Method
  • Families of related objects → Abstract Factory
  • Complex objects with many params → Builder
  • Clone without concrete class dependency → Prototype
  • Single shared instance → Singleton

Structural Problems → Structural Patterns

  • Incompatible interfaces → Adapter
  • Multiple independent dimensions → Bridge
  • Tree structures treated uniformly → Composite
  • Add behavior dynamically → Decorator
  • Simplify complex subsystems → Facade
  • Memory with many similar objects → Flyweight
  • Access control/logging/caching → Proxy

Behavioral Problems → Behavioral Patterns

  • Multiple handlers in sequence → Chain of Responsibility
  • Decouple UI from business logic → Command
  • Traverse without exposing internals → Iterator
  • Reduce chaotic dependencies → Mediator
  • Undo/restore functionality → Memento
  • Notify about state changes → Observer
  • Behavior varies by state → State
  • Switch algorithms at runtime → Strategy
  • Algorithm skeleton with custom steps → Template Method
  • Operations on complex structures → Visitor </pattern_selection>

<ruby_abstract_method> Ruby doesn't have built-in abstract methods. Use:

def abstract_method
  raise NotImplementedError, "#{self.class} has not implemented method '#{__method__}'"
end

</ruby_abstract_method> </quick_start>

<when_to_use> Use this skill when encountering:

  • "How do I create objects without specifying exact classes?" → Factory Method/Abstract Factory
  • "Constructor has too many parameters" → Builder
  • "Need to copy objects without knowing their concrete type" → Prototype
  • "Ensure only one instance exists" → Singleton
  • "Legacy class interface doesn't match what I need" → Adapter
  • "Class explosion from combining multiple features" → Bridge
  • "Work with tree/hierarchy uniformly" → Composite
  • "Add features without modifying class" → Decorator
  • "Simplify interaction with complex library" → Facade
  • "Too many similar objects consuming memory" → Flyweight
  • "Control access/add logging to object" → Proxy
  • "Request goes through chain of handlers" → Chain of Responsibility
  • "Need undo/redo or queue operations" → Command
  • "Custom iteration over collection" → Iterator
  • "Components too tightly coupled" → Mediator
  • "Save and restore object state" → Memento
  • "Notify multiple objects of changes" → Observer
  • "Object behavior depends on state" → State
  • "Swap algorithms at runtime" → Strategy
  • "Subclasses customize algorithm steps" → Template Method
  • "Add operations to class hierarchy" → Visitor </when_to_use>

<pattern_quick_reference> Factory Method - Define interface for creation, let subclasses decide type

class Creator
  def factory_method
    raise NotImplementedError
  end

  def operation
    product = factory_method
    "Working with #{product.operation}"
  end
end

class ConcreteCreator < Creator
  def factory_method
    ConcreteProduct.new
  end
end

File: Ruby/src/factory_method/conceptual/main.rb

Singleton (thread-safe)

class Singleton
  @instance_mutex = Mutex.new
  private_class_method :new

  def self.instance
    return @instance if @instance
    @instance_mutex.synchronize { @instance ||= new }
    @instance
  end
end

File: Ruby/src/singleton/conceptual/thread_safe/main.rb

See references/creational-patterns.md for Abstract Factory, Builder, Prototype.

def operation @component.operation end end

class ConcreteDecorator < Decorator def operation "Decorated(#{@component.operation})" end end

Stack decorators

decorated = DecoratorB.new(DecoratorA.new(ConcreteComponent.new))

File: `Ruby/src/decorator/conceptual/main.rb`

**Adapter** - Convert interface to expected format

class Adapter < Target def initialize(adaptee) @adaptee = adaptee end

def request "Adapted: #{@adaptee.specific_request}" end end


File: `Ruby/src/adapter/conceptual/main.rb`

See [references/structural-patterns.md](https://github.com/el-feo/ai-context/blob/HEAD/plugins/ruby-rails/skills/design-patterns-ruby/references/structural-patterns.md) for Bridge, Composite, Facade, Flyweight, Proxy.

def initialize(strategy) @strategy = strategy end

def execute @strategy.do_algorithm(data) end end

# Switch strategy at runtime

context = Context.new(StrategyA.new) context.strategy = StrategyB.new

File: Ruby/src/strategy/conceptual/main.rb

Observer - Notify subscribers of state changes

class Subject
  def initialize
    @observers = []
  end

  def attach(observer)
    @observers << observer
  end

  def detach(observer)
    @observers.delete(observer)
  end

  def notify
    @observers.each { |observer| observer.update(self) }
  end
end

File: Ruby/src/observer/conceptual/main.rb

State - Object behavior changes based on internal state

class Context
  attr_accessor :state

  def transition_to(state)
    @state = state
    @state.context = self
  end

  def request
    @state.handle
  end
end

File: Ruby/src/state/conceptual/main.rb

See references/behavioral-patterns.md for Chain of Responsibility, Command, Iterator, Mediator, Memento, Template Method, Visitor. </pattern_quick_reference>

<ruby_idioms> <deep_copy> For Prototype pattern, use Marshal for deep copying:

Marshal.load(Marshal.dump(object))

</deep_copy>

<thread_safety> For Singleton and shared resources, use Mutex:

@mutex = Mutex.new
@mutex.synchronize { @instance ||= new }

</thread_safety>

<private_constructor> For Singleton pattern:

private_class_method :new

</private_constructor>

<type_docs> Use YARD-style documentation:

# @param [String] value
# @return [Boolean]
def method(value)
end

</type_docs> </ruby_idioms>

<running_examples>

ruby Ruby/src/<pattern>/conceptual/main.rb

# Examples:
ruby Ruby/src/singleton/conceptual/thread_safe/main.rb
ruby Ruby/src/observer/conceptual/main.rb
ruby Ruby/src/strategy/conceptual/main.rb
ruby Ruby/src/decorator/conceptual/main.rb

Requires Ruby 3.2+. </running_examples>

<detailed_references>

<success_criteria>

  • Pattern correctly solves the identified design problem
  • Ruby idioms used appropriately (NotImplementedError, Marshal, Mutex)
  • Code follows Ruby conventions (snake_case, attr_* accessors)
  • Example runs without errors via ruby Ruby/src/<pattern>/conceptual/main.rb </success_criteria>

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

04

需要参考平台分布和安装热度时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Claude Code

28.9%
按下载量换算64

Gemini CLI

25.48%
按下载量换算57

Antigravity

19.02%
按下载量换算42

windsurf

13.77%
按下载量换算31

github-copilot

7.69%
按下载量换算17

Codex

3.13%
按下载量换算7

安全审计

Gen Agent Trust Hub

可疑

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。

来源信息

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