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deep-coding-p深度编码 p

Agent Skill

deep-coding-p 用于辅助前端页面、组件、样式和交互逻辑开发,适合在 OpenClaw 中需要维护前端项目、生成组件或检查界面实现时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

2,023

周安装

86

GitHub Stars

公开资料未说明

下载量

709
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:deep-coding-p(深度编码 p)
来源仓库:https://github.com/subaru0573/deep-coding-p
安装命令:
openclaw skills install deep-coding-p
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install deep-coding-p

简介

先进多代理系统开发框架,利用 Orchestrator、Builder 和 Reviewer 协同工作。

  • 支持复杂模块分解与代码实施优化。
  • 提升大型项目开发与代码质量控制能力。
  • 安装前需确认权限范围、维护状态及是否影响本地构建环境。
  • deep-coding-p 属于开发类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

name
deep-coding-p
description
Advanced multi-agent development system for complex software projects. Leverages Orchestrator, Builder, and Reviewer agents to decompose modules, implement code, and perform iterative quality reviews. Ideal for tasks involving deep coding, multi-agent collaboration, or complex project architectures. Not designed for simple edits, code reading, or single-file changes.acknowledges abeydeowski jointly nightfall partisan goods abstractzaldable present argues propose parallel serviced consultant conjecture thematic tackled.

System Dependencies

This skill requires the following system capabilities:

DependencyPurposeRequired?Check
python3Dashboard server (port 8765)Yespython3 --version
node / npmProject builds, PlaywrightFor web projectsnode -v, npm -v
playwrightE2E browser testing (Reviewers)Optional, for E2Enpx playwright --version
ACP runtimeBuilder/Reviewer agent executionOptional, see belowPlatform-specific

No specific coding agent is required. The default configuration uses ACP + qoder, but you can use any available agent runtime. See First-Time Setup for configuration options.

Security Notes

⚠️ Dashboard server (server.py):

  • Binds to 127.0.0.1:8765 only — never expose to public network
  • Serves files from the project directory — verify no secrets (API keys, tokens) are present
  • Includes path traversal protection via safe_path() check

⚠️ Code execution:

  • Builders and Reviewers will execute and run arbitrary project code
  • For web projects: HTTP server serves project files locally
  • E2E tests use Playwright to open and interact with pages in a real browser
  • Only run on machines where executing generated code is acceptable
  • Use containers/VMs for untrusted projects

First-Time Setup

When a user installs this skill for the first time, guide them through the following steps:

Step 1: Create Project Workspace

mkdir -p my-projects/{requests/done,logs}
cp <skill-dir>/assets/server.py my-projects/
cp <skill-dir>/assets/dashboard.html my-projects/
cd my-projects

This creates the project root with all required directories and the Dashboard assets.

Step 2: Configure Orchestrator Agent

Create an Orchestrator agent in your openclaw.json (or equivalent config):

{
  "id": "orchestrator",
  "name": "Orchestrator",
  "workspace": "<your-path>/my-projects"
}

Give the Orchestrator a heartbeat prompt that references references/orchestrator-rules.md.

Step 3: Configure Builder Agent(s)

Choose your preferred coding agent(s). Options:

OptionConfigurationNotes
ACP + qoderruntime: "acp", agentId: "qoder"Default, requires acpx plugin
ACP + clauderuntime: "acp", agentId: "claude"Alternative ACP agent
ACP + codexruntime: "acp", agentId: "codex"OpenAI Codex
Subagent runtimeruntime: "subagent"Built-in, no extra setup
PTY coding agentsexec with PTYClaude Code, Codex CLI, etc.

The Orchestrator rules (references/orchestrator-rules.md) default to ACP + qoder, but you should update the agent ID to match your setup.

Recommended: Set up a 3-tier fallback chain

  1. Primary: Your preferred coding agent (e.g., qoder, claude)
  2. Fallback 1: Alternative ACP agent (e.g., claude if qoder is 429'd)
  3. Fallback 2: Built-in subagent runtime

Step 4: Allow Tool Access

Ensure your Orchestrator and Builder agents have access to:

  • read, write, edit — for file operations
  • exec — for running builds, tests, servers
  • sessions_spawn, sessions_send, sessions_list — for agent communication
  • subagents — for managing spawned agents

In openclaw.json:

{
  "tools": {
    "sessions": {
      "visibility": "all"
    },
    "agentToAgent": {
      "enabled": true,
      "allow": ["main", "orchestrator", "qoder-dev", "claude-dev"]
    }
  },
  "acp": {
    "enabled": true,
    "backend": "acpx",
    "defaultAgent": "qoder",
    "allowedAgents": ["qoder", "claude", "codex"]
  }
}

Step 5: Choose Your LLM

Set the default model for the Orchestrator and agents:

{
  "agents": {
    "defaults": {
      "model": {
        "primary": "your-provider/your-model"
      }
    }
  }
}

For coding agents (qoder, claude, codex), they use their own model — no LLM config needed.

Step 6: Verify Setup

cd my-projects
python3 server.py
# Open http://localhost:8765 — should show empty dashboard

Harness Deep Coding System

Multi-agent development: Orchestrator decomposes → Builders code → Reviewers verify → E2E test → deliver.

Roles

User-Facing Agent (you)

  • Gather requirements through conversation
  • Create request JSON at projects/requests/TIMESTAMP.json (use actual timestamp)
  • Notify Orchestrator via sessions_send to agent:orchestrator:main
  • Report progress every heartbeat when project is active

Orchestrator

  • Decomposes project into 2-4 modules + mandatory integration-test
  • Creates project-state.json with module states
  • Spawns Builders and Reviewers via sessions_spawn
  • Monitors progress via heartbeat, handles failures
  • Runs E2E smoke test after bugfix/feature accepted

Builder

  • Codes independently per module
  • Uses configured agent runtime (ACP subagent, or fallback)
  • Writes to logs/builder-MODULE.log (APPEND, UTC+8)

Reviewer

  • MUST actually test the application, not just read code
  • For web projects: serve via HTTP, verify in browser
  • Writes detailed review results to review_history
  • Writes to logs/reviewer-MODULE.log (APPEND, UTC+8)

User-Facing Workflow

1. Gather Requirements

  • What to build, key features, constraints, tech stack
  • Break into 2-4 logical modules (data → core → render → UI)
  • Auto-add final integration-test module depending on ALL others

2. Create Request

{
  "name": "Project Name",
  "description": "What it does",
  "owner": "user name",
  "tags": ["web", "game"]
}

Path: <project-root>/requests/TIMESTAMP.json (use actual timestamp)

3. Notify Orchestrator

Send to agent:orchestrator:main:

  • Request file path
  • Instructions to decompose into modules
  • Create project-state.json
  • Spawn Builder for first module
  • Use per-agent logs, APPEND mode, UTC+8
  • Run E2E smoke test after acceptance

4. Progress Reporting

Read project-state.json every heartbeat:

  • Report completion % and module states
  • Announce 100% completion

Project Structure

All paths are relative to your project root directory:

<project-root>/
├── projects-registry.json          ← All projects overview
├── server.py                       ← Dashboard server (port 8765)
├── dashboard.html                  ← Dashboard UI
├── requests/
│   └── done/                       ← Processed requests
├── logs/                           ← Agent activity logs
├── PROJECT-SLUG/
│   ├── project-state.json           ← Module states, review history
│   ├── logs/
│   │   ├── orchestrator.log         ← Orchestrator decisions
│   │   ├── builder-MODULE.log       ← Each Builder writes own file
│   │   └── reviewer-MODULE.log      ← Each Reviewer writes own file
│   └── SOURCE CODE (generated files)

See references/architecture.md for full project structure, module lifecycle, and dashboard details.

Module Lifecycle

pending → in_progress → ready_for_review → in_review → accepted
                        ↑                    |
                        └── needs_revision ──┘

Critical Rules

RuleDescription
One action per heartbeatNever do multiple spawns in one cycle
Spawn Reviewer immediatelyNever leave ready_for_review more than one cycle
Reviewer writes resultsMust write to review_history array, never just change state
E2E smoke testMandatory for bugfixes and new features before delivery
No archive copiesDO NOT copy project-state.json to archive/

Common Issues

IssueFix
429 rate limitWait, then re-spawn. Do NOT self-accept
Missing E2EBugfix/feature accepted → must spawn E2E Reviewer
Reviewer not spawnedCheck sessions_list, spawn if missing
Builder timeoutCheck if files exist, accept if complete
Archive duplicatesOrchestrator should NOT copy to archive/

Dashboard

Dashboard is included in assets/server.py and assets/dashboard.html.

Usage:

  1. Copy assets/server.py and assets/dashboard.html to your project root directory
  2. Run: python3 server.py
  3. Open: http://localhost:8765

Security: The server binds to 127.0.0.1 only and includes path traversal protection.

Features: project list, completion status, module states, agent activity timeline.

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

94.59%
按下载量换算671

安全审计

VirusTotal

可疑

ClawScan

通过

Static analysis

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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