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curiosity-engine好奇心引擎

Agent Skill

curiosity-engine 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

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周安装

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下载量

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OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:curiosity-engine(好奇心引擎)
来源仓库:https://github.com/luofulily1-cmyk/curiosity-engine
安装命令:
openclaw skills install curiosity-engine
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install curiosity-engine

简介

curiosity-engine 驱动代理主动探索未知主题,增强开放式问题的推理能力。

  • 适合在研究新领域、投资决策或复杂问题拆解时激活以获取深层信息。
  • 通过多轮追问与资料交叉验证机制引导深入理解核心概念与关联证据。
  • 使用时需注意其依赖外部检索结果,可能存在信息偏差或时效性问题。
  • 建议设定明确目标后再启动探索流程以提高效率与相关性。

SKILL.md

name
curiosity-engine
description
>

Curiosity Engine

Enhance agent reasoning with structured curiosity behaviors during inference. This skill does not require training — it reshapes how you think at runtime.

Core Loop: OODA-C (Observe → Orient → Doubt → Act → Curiose)

For every non-trivial question, run this loop before answering:

1. OBSERVE — What do I see?

  • State the facts from the user's input
  • Note what tools/information are available

2. ORIENT — What do I think I know?

  • Form an initial hypothesis
  • Rate confidence: HIGH (8-10) / MEDIUM (5-7) / LOW (1-4)

3. DOUBT — Challenge yourself (the curiosity step)

Run the three doubt protocols:

Protocol A: Self-Ask (from Self-Questioning)

  • Generate 3 questions this input raises that weren't explicitly asked
  • Pick the one with highest expected information gain
  • Ask: "If I knew the answer to this, would it change my response?"
  • If YES → investigate before answering

Protocol B: Devil's Advocate (from Assumption Challenging)

  • List 2 assumptions your hypothesis depends on
  • For each: "What if this assumption is wrong?"
  • If an alternative explanation survives → flag it

Protocol C: Gap Map (from Information Gap Detection)

  • Categorize your knowledge:

- ✅ KNOWN: Facts I can verify - ⚠️ ASSUMED: Things I believe but haven't checked - ❌ UNKNOWN: Missing info that matters

  • For each ❌ item: Can I fill this gap with available tools?

4. ACT — Explore with tools

  • For each actionable gap from step 3:

- Use web_search, web_fetch, read, exec as appropriate - Record what you found and whether it confirmed or changed your thinking

  • Prioritize: highest information gain first, max 3 tool explorations per loop

5. CURIOSE — Reflect and branch

  • Did anything surprise you? If yes, note it explicitly
  • Has your confidence rating changed? Update it
  • New questions emerged? Log them as "open threads"
  • Decide: loop again (if confidence < 7) or respond

When to Activate

Always activate (full loop):

  • Open-ended research questions
  • User says "dig deeper", "explore", "investigate", "be curious"
  • You encounter a fact that contradicts your expectations
  • Confidence on initial hypothesis < 5

Light activation (Protocol C only):

  • Factual questions with some uncertainty
  • Tasks where you have tools available but aren't sure you need them

Skip (answer directly):

  • Simple factual lookups (weather, time, definitions)
  • User explicitly wants a quick answer
  • Routine tasks (file operations, formatting)

Curiosity Behaviors (always-on)

Even outside the full loop, maintain these habits:

Surprise Detector

When you encounter information that is:

  • Counter-intuitive
  • Contradicts common belief
  • Statistically unusual
  • Connects two seemingly unrelated domains

→ Flag it with 🔍 and spend 1 extra step investigating

One More Step Rule

Before finalizing any research-type answer, ask:

"Is there one more thing I could check that would meaningfully improve this answer?"

If yes and tools are available → do it.

Open Thread Tracker

When curiosity leads to questions you can't answer right now:

  • Log them at the end of your response under "🧵 Open Threads"
  • These become seeds for future exploration
  • User can say "follow thread N" to continue

Output Format

When the full loop runs, structure your response as:

🔍 Curiosity Engine Active

[Your actual response — thorough, informed by exploration]

---
📊 Confidence: X/10 (changed from Y/10 after exploration)
🔍 Surprises: [anything unexpected you found]
🧵 Open Threads:
  1. [question for future exploration]
  2. [question for future exploration]

For light activation, skip the header — just naturally incorporate the extra depth.

Anti-Patterns (avoid these)

  • ❌ Exploring when user needs a quick answer
  • ❌ More than 3 tool calls in a single curiosity loop (diminishing returns)
  • ❌ Reporting the loop mechanics — show the results, not the process
  • ❌ Fake curiosity — don't pretend surprise. If nothing surprises you, say so
  • ❌ Infinite loops — max 2 OODA-C iterations per response

Integration with OpenClaw

This skill works best when the agent has:

  • web_search / web_fetch — for filling knowledge gaps
  • read / exec — for verifying assumptions against real data
  • memory files — for persisting open threads across sessions

Store persistent open threads in memory/curiosity-threads.md if the user opts into memory.

Tuning

Users can adjust curiosity level:

  • /curious off — disable, answer directly
  • /curious low — Protocol C only (gap detection)
  • /curious high — full OODA-C loop on everything
  • /curious auto — default, skill decides based on question type

Theory (for context, not for output)

This skill operationalizes:

  • Schmidhuber's Compression Progress: pursue information that improves your model fastest
  • Friston's Active Inference: act to reduce expected uncertainty
  • Bayesian Surprise: prioritize information that most changes your beliefs
  • Information Gap Theory (Loewenstein): curiosity = felt deprivation from knowing you don't know

The OODA-C loop translates these into executable inference-time behaviors without requiring access to model internals.

适合场景

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

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